Bug Reports v4 -- POST BUGS HERE https://www.smogon.com/forums/ps-bug-report-form/

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According to bulbapedia " Because the stage numbers in-game have not changed, a Pokémon that uses Psych Up on a target with Simple only copies the stored (not doubled) stat stages." (i.e. psych up that steals stats after 3 calm minds should steal +3SpA +3SpD, even if the target with simple shows as if it was +6/+6). However, when testing, psych up steals +6/+6 rather than +3/+3 after 3 calm minds, most likely as an error of simple's coding. (It stores calm minds as +2/+2 for example, even if it should only be visually +2/+2 but stored as +1/+1)

BUG STATUS: NEEDS MORE INFO, the behavior you're describing is partially from Gen 4; please provide a replay of the incorrect behavior (DaWoblefet)
 
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berry

what kind
is a Community Contributoris a Contributor to Smogonis a member of the Battle Simulator Staff
Hotaru Tenshi in help room pointed out some inconsistencies in Sinistea-Antique's learnset in Gen 8 Little Cup. Stored Power shows up in both's learnable moves in the teambuilder search, but Sinistea-Antique cannot validate with it. Bulbapedia doesn't seem to express any difference in the two forme's learnsets, unless I am overlooking something. bulbapedia link
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this difference is also expressed in the !learn command
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BUG STATUS: FIXED by Karthik
 
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Blimax

https://www.youtube.com/c/Blimaxx
is a Top Tiering Contributor
https://replay.pokemonshowdown.com/...-1649312795-hj15z2tm7figs6ot0bmmuhx42qtpsxlpw
This game has some weird interactions in Turns 5 - 6 . No one from the help room had an answer regarding this.
Apparently if a Dark Type Pokémon uses Encore on a Prankster Pokémon, and if the Prankster Pokémon uses a non attacking move the same turn.
Not only does the non attacking move fail, but it auto locks the Prankster Pokémon into an attacking move and that attacking move does no damage to the Dark Type Pokémon who went for the initial encore.

BUG STATUS: NOT A BUG As describes and links the next post, that's the cart interaction of selecting a status move while encored on a damaging move against a dark type (Irpachuza)
 
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https://replay.pokemonshowdown.com/...-1649312795-hj15z2tm7figs6ot0bmmuhx42qtpsxlpw
This game has some weird interactions in Turns 5 - 6 . No one from the help room had an answer regarding this.
Apparently if a Dark Type Pokémon uses Encore on a Prankster Pokémon, and if the Prankster Pokémon uses a non attacking move the same turn.
Not only does the non attacking move fail, but it auto locks the Prankster Pokémon into an attacking move and that attacking move does no damage to the Dark Type Pokémon who went for the initial encore.
This is not a bug; Klefki selected Spikes on turn 6 and because it was forced to use Play Rough due to Encore, Play Rough was affected by Prankster (since Spikes is affected) and so Liepard was immune. Source: this post.
 

Blimax

https://www.youtube.com/c/Blimaxx
is a Top Tiering Contributor
One more Mechanic, not sure if its a bug , but wanted to share and know for knowledge.
After using Plasma Fists, if Glare is used, it changes the Glare's normal type into an Electric Type Glare which heals the Zeraora.
However when the same is used on Hippowdon, it still Paralyzes the Hippowdown, in spite of changing into an Electric Type Glare. Showing a dual nature of the move combination. Is this supposed to happen or is this a bug?
Replay for the same: https://replay.pokemonshowdown.com/...-1650195864-ooa3v7dgse1os31k7qw85ongbvfla6dpw
Thank You!

BUG STATUS: NOT A BUG, see below (DaWoblefet)
 
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Dusk Mage Necrozma

formerly XenonHero126
One more Mechanic, not sure if its a bug , but wanted to share and know for knowledge.
After using Plasma Fists, if Glare is used, it changes the Glare's normal type into an Electric Type Glare which heals the Zeraora.
However when the same is used on Hippowdon, it still Paralyzes the Hippowdown, in spite of changing into an Electric Type Glare. Showing a dual nature of the move combination. Is this supposed to happen or is this a bug?
Replay for the same: https://replay.pokemonshowdown.com/...-1650195864-ooa3v7dgse1os31k7qw85ongbvfla6dpw
Thank You!
Ground types aren’t immune to Electric type status moves, only Thunder Wave in particular: “Paralyzes the target. This move does not ignore type immunity.”
 

Blimax

https://www.youtube.com/c/Blimaxx
is a Top Tiering Contributor
The PP is bugged, at least in GEN 1. Which allows you to spam wrap or any restrictive move indefinetly. It's not the first time it happens to me:

https://replay.pokemonshowdown.com/gen1ou-1650218274-z8gxy9mvz2417865ec0lbu56fdh4cxppw
This is not a bug, this is a known Glitch from Generation 1.
You can find the article here : https://bulbapedia.bulbagarden.net/wiki/Clamp_(move)
The specific glitch information: If at such a time Clamp has 0 PP, Clamp will still be used against the incoming Pokémon. After that use, the current PP of Clamp will roll over to 63 .
Its called the Switch PP Underflow Glitch: https://glitchcity.wiki/Switch_PP_underflow_glitch
 
In gen 1 OU, transform is supposed to copy a target pokemon's stats.

Currently, when a high level ditto transforms into a lower level pokemon it gains the stats that pokemon would have at a higher level. This is visible when L88 Ditto (as Slowbro) attacks the opposing L68 Slowbro in this replay (turn 3): https://replay.pokemonshowdown.com/gen1ou-1333298225-nju8iqn3srze9rg9od27ihcsyt8b4k1pw

Ditto is level 88 in randbats.

BUG STATUS: CONFIRMED - MECHANICS (SERVER) (Plague Von Karma)
This bug still exists. Figured I'd mention it since this last report was over a year ago and another report of this glitch was marked "needs more info/cant reproduce".

On turn 6 Ditto, as Aerodactyl, outspeeds Electrode.
https://replay.pokemonshowdown.com/gen1randombattle-1651487332-eq4y2bubfkunm20nat5nhi5mkxuhko5pw

If you want to reproduce it, set up one team with a lvl 100 Ditto and another team with a lvl 5 Electrode and a lvl 100 Electrode. Transform into the lvl 5 Electrode. Your Ditto will outspeed though it should be a speed tie. Then, switch into the lvl 100 Electrode. The Electrode should outspeed, since you copied from a lvl 5 Electrode, but it will be a speed tie.

I did a test on red to confirm it's working wrong.
https://i.imgur.com/7KjB62T.mp4
I couldnt get link cable to work on the emulator but I really doubt it works differently in a link battle.
 
https://replay.pokemonshowdown.com/gen8ou-1652864615-07snfpsj7m4o12xmtse6taoigu28gi9pw

On turn 9, i EQed the Aegislash and it said it didn't affected it, i was using gravity in the battle but it ended a couple turns before.
Do someboy can abstract what's happened?

BUG STATUS: NOT A BUG, Air Balloon doesn't announce itself when Gravity is active. Because Gravity ended, the Air Balloon became active again, but didn't announce itself. If you had ever hit the Aegislash, it would have announced the Balloon popped (DaWoblefet)
 
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Frixel

Double down
is a Social Media Contributor
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simply a visual bug, it still clears properly in room

BUG STATUS: CONFIRMED - CHAT (CLIENT) (DaWoblefet)
 
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Hi I am a driver in the OU room. Whenever there's a roomtour we want to exclude we do the command -exclude

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However twice now it happened that the tour wasn't actually excluded

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Both times this has happened to me I excluded a couple of times. However this shouldn't be an issue as if the tour is already excluded and you exclude again you get this

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We actually tend to exclude multiple times, as not every staff knows if the tour creator remembered to exclude. This isn't a common occurrence either. Also no, no other staff included this tour nor the one it happened in before, I already checked the logs.



Felucia edit I looked into this, it happens when Scrappie disconnects during a tour. I don't have time to dig into the code and fix the root cause but if anyone ever experiences this I'm happy to retroactively exclude any tour this affected
 

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I believe i found a glitch regarding aegislash using sleep talk while in shield form to call an attacking move. Bulbapedia says doing so doesnt change it to blade form, but in nat dex gen 8 uu it does change it to blade form
https://replay.pokemonshowdown.com/gen8nationaldexuu-1655502421
https://bulbapedia.bulbagarden.net/wiki/Stance_Change_(Ability)
(on stance change page) Moves that call other moves, such as Sleep Talk, will not change its Forme, even if they call a damaging move or King's Shield.
https://bulbapedia.bulbagarden.net/wiki/King's_Shield_(move)
(on kings shield page) Stance Change does not change the user's Forme if King's Shield is called by another move, such as Sleep Talk.

BUG STATUS: NOT A BUG, Just tested this myself, and Bulbapedia is wrong. Aegislash went from Blade forme to Shield forme after using King's Shield called by Sleep Talk. (Karthik)
 
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Drapion's stats in teambuilder are all redish. Tried reloading the page and on desktop site but still hadn't changed
Screenshot_2022-09-06-09-33-59-29.jpg

BUG STATUS: NOT A BUG, the ranges used to determine the colors of the bars are meant for level 100 pokemon, so at level 50 the bars are going to mostly be red/orange (Karthik)
 
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Hello,
during a battle today, i had pikachu against choice scarf xurkitree.
I got hit, used volt switch.
Upon entry my thundurus got hit as well.

I thinkvolt switch was considered as if i used a move and then switched manually.

BUG STATUS: NOT A BUG, you used Volt Tackle not Volt Switch (Karthik)
 

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Not sure if this is the right place to put this, but recently Sinistea-Antique received Celebrate from an event. That Sinistea could then be evolved into a Polteageist-Antique with Celebrate, but even though it's listed in Sinistea's movepool Celebrate is illegal for Polteageist.

BUG STATUS: FIXED by somebody rebuilding client
 

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RBY accuracy increases/decreases display incorrectly (uses later gen accuracy) on the move tooltip but afaik function properly. Example:
unknown-34.png
https://replay.pokemonshowdown.com/gen1customgame-1658939056
Confusion should have roughly 67% accuracy, but the tooltip in game shows later gens accuracy changes (-25%, rather then -33%). In battle, I still only hit the move around 67% of the time (231/351 hit, which is 65.8% accurate).
unknown-19.png
(this is at +2 accuracy)
https://replay.pokemonshowdown.com/gen1customgame-1658932706
Similarly, accuracy increases are incorrect (not relevant to competitive as you can only get accuracy increases from items). Should be 99%~ accuracy and works in sim, but tooltip shows 82.42%.

BUG STATUS: CONFIRMED - MECHANICS (CLIENT), only the tooltip is inaccurate (DaWoblefet)
 
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