Bulky SD Scizor (OU) [QC 2/2] [GP 2/2]

[SET]
name: Bulky Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: U-turn / Superpower / Bug Bite
move 4: Roost
item: Leftovers
ability: Technician
nature: Adamant
evs: 248 HP / 56 Atk / 204 SpD

[SET COMMENTS]
Moves
=========

With its excellent Bug / Steel typing and decent bulk, Scizor is able to act as a bulky Swords Dance setup sweeper. It's able to check foes like Bronzong, Metagross, and Latias thanks to its typing and can be hard to take down thanks to the longevity granted by its access to Roost to heal itself with, as well as Leftovers.

Swords Dance is the best way to increase Scizor's Attack, and when paired with Technician and the powerful priority move Bullet Punch, it can make Scizor into one of the most terrifying sweepers. Swords Dance also allows Scizor to scare off Latias, Bronzong, and Metagross, or in Bronzong's and Metagross's cases, force them to use Explosion. U-turn is recommended, as Scizor can use it to gain momentum or even escape from a Magnezone that switches in. It will also do a lot of damage to Pokemon that don't resist it, such as Flygon, Jirachi, Suicune, and Swampert. Combined with this set's high Special Defense investment, it's a good answer to Starmie as well. Superpower is an alternative that can KO Heatran, Metagross, Magnezone, and Lucario, not to mention that it'll make Skarmory feel less serene. However, in some situations, the Defense drop caused by Superpower may leave Scizor a bit vulnerable. Furthermore, be aware that with Steel / Fighting coverage, Starmie now resists both of Scizor's moves. Because Bug Bite doesn't force Scizor out like U-turn and doesn't drop its Defense like Superpower, it's a decent option as well, especially against Metagross and Bronzong, although it makes Scizor extremely vulnerable to Magnezone and Heatran. Brick Break is a fourth option that aims to hit the same targets as Superpower but is significantly weaker. It may be the preferred option for its higher PP, lack of drops in Attack and Defense, and ability to break through opposing Reflect and Light Screen.

Set Details
========
The given spread is pretty straightforward. 248 HP EVs allow Scizor to best utilize its bulk, and 56 EVs in Attack with an Adamant nature allow Scizor to always 2HKO Tyranitar after Stealth Rock damage and always OHKO Tyranitar after a Swords Dance and Stealth Rock damage. The remaining EVs are placed into Special Defense in order to maximize Scizor's special bulk, which improves its odds against foes like Starmie, Latias, and Jolteon. Note that an alternative spread of 16 EVs in Attack with an Adamant nature and 244 EVs in Special Defense is an option if you would prefer more special bulk. Shed Shell is a possible option for escaping Magnezone's Magnet Pull smoothly; however, Leftovers remains crucial in order to help Scizor stay at a comfortable amount of health.

Usage Tips
========
Switch Scizor into Pokemon that typically cannot 2HKO it, such as Metagross, Bronzong, Outrage-locked Dragon-types, and Choice-locked Latias. After that, use a combination of Swords Dance and Roost to effectively set up. While it's quite effective to set up Swords Dance late-game when Scizor's checks and counters have been KOed or weakened, it can also be effective to set up Swords Dance early- or mid-game to put pressure on the opponent, which Scizor can do effectively thanks to its good typing and bulk. Try to use U-turn early-game to scout the opposing team and see if it has a Magnezone. If Magnezone is healthy and Scizor lacks U-turn, you might want to double switch in order to escape the obvious Magnezone switch-in. You can also throw out a Superpower if you're expecting a weakened Magnezone to switch in, preventing it from trapping and removing Scizor. However, when using Superpower, be careful about the Defense drop, as it can make Pokemon like Metagross, Bronzong, and Flygon much more threatening. If your team has paralysis support, try to cripple opposing Heatran and Magnezone in order to make them easier targets for Scizor's Superpower.

Team Options
========
Scizor has a large number of counters such as Heatran, Fire Punch Jirachi, Zapdos, Rotom-A, Skarmory, Infernape, and Haze Milotic. Pokemon that can threaten those counters are often good teammates. Zapdos is a reliable one, as it can threaten Haze Milotic, Gyarados, Jirachi, and Skarmory. Discharge Zapdos is good with Superpower Scizor in particular, as it can paralyze opposing Heatran and Magnezone. Tyranitar is a great teammate, not only because it can Pursuit trap Zapdos and most Rotom-A, but also because it is able to wear down and scare off Heatran. Jirachi's Body Slam paralysis support can be essential as mentioned above, given the help it provides for Superpower Scizor. Jirachi is also able to lure Heatran decently well with Hidden Power Ground, which somewhat compensates for the nasty Fire-type weakness that it and Scizor share. In the same vein, Latias is a pretty nice teammate, as it has perfect type synergy with Scizor and can drop a Draco Meteor or even a Hidden Power Fire to weaken Steel-types. In addition to that, Latias can offer paralysis support with Thunder Wave to shut down opposing Heatran and Magnezone. Heatran has very good synergy with Scizor, as it can switch into Fire-type attacks and power up thanks to Flash Fire, as well as being able to check foes such as Fire Punch Jirachi, Skarmory, and Zapdos. Magma Storm Heatran can trap and remove Swampert, while Toxic variants can assist in wearing down Milotic, Zapdos, and Gyarados. Breloom can take care of Swampert and Milotic or force a counter to sleep with Spore. Moreover, it forms a powerful offensive combination with Swords Dance Scizor. If you add Zapdos to this core, you have the potential to break through the bulkiest of teams, but be wary of the Fire weakness stacking. Starmie is a good teammate as well for spinning away the Spikes that Scizor hates, and it has great synergy with Scizor, as it can switch into Fire moves from threats such as Heatran and Infernape and force them out with Hydro Pump. Swampert and Gyarados are both good teammates as well thanks to their Fire-type resistance and ability to overwhelm and wear down Skarmory and Zapdos for Scizor. Magnezone can trap Skarmory, while Dugtrio can trap non-Choice Scarf Heatran. Both trappers can be used effectively with Bug Bite Scizor, especially since Dugtrio can snipe Magnezone, meaning Scizor doesn't have to worry as much about using U-turn to escape. Otherwise, Scizor's U-turn can bring in Dugtrio on Heatran to trap it and bring in Magnezone on Skarmory. Lastly, Porygon2 and Swords Dance Scizor are incredibly synergistic, especially if Scizor has Superpower. Porygon2 is able to shut down Gyarados and Heatran and can take special hits from the likes of Zapdos, Rotom-A, and mixed Flygon. It can also spread paralysis decently well against foes such as Jirachi, Heatran, and Magnezone, the latter of which it can trap by copying Magnet Pull with trace. Scizor can cover Gengar, Metagross, and Bronzong for it, as well as being able to switch into some variants of Tyranitar. Nevertheless, despite being an unusual choice, the synergy that Porygon2 shares with Scizor is stunning.

[CREDITS]
- Written by: [[Sakito, 433460]]
- Quality checked by: [[Excal, 456373], [DeepBlueC, 307789]]
- Grammar checked by: [[Legitimate Username, 143355], [The Dutch Plumberjack, 232216]]
 
Last edited:

Excal

lara dorren
is a Tutoris a member of the Site Staffis a Forum Moderatoris a Community Contributoris a Live Chat Contributoris a Contributor to Smogon
Moderator
Talked with writer and he's not gonna do this. Locked.

Edit: The writer wants to finish this. Unlocked.
 
Last edited:

Excal

lara dorren
is a Tutoris a member of the Site Staffis a Forum Moderatoris a Community Contributoris a Live Chat Contributoris a Contributor to Smogon
Moderator
[SET]
name: Bulky Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: U-turn/Superpower/Bug Bite <-- Put spaces between the slashes
move 4: Roost
item: Leftovers
ability: Technician
nature: Adamant
evs: 248 HP / 56 Atk / 204 SpD

[SET COMMENTS]
Moves
=========

With his excellent typing and his decent bulk, Scizor is able to act as a bulky Swords Dance setup sweeper. Sometimes preferred over his other sets, (Don't cross mention sets) this Scizor can be hard to take down thanks to the longevity given by his access to roost and leftovers.

Swords Dance is the best way to increase Scizor's attack, paired with the Technician boosted priority Bullet Punch Scizor can become one of the most terrifying sweepers. U-turn is the preffered move here, as you can pivot and take the switch advantage but also escape Magnezone's Magnet Pull if a Magnezone switch in. Superpower is a second option that can take some KOs on Heatran, Metagross, Magnezone, or even Lucario. Not to mention that it will make Skarmory less serene. Bug Bite is another option as it's still the best Technician boosted Bug move of Scizor that doesn't make you switch out like U-turn, it makes it super vulnerable to Magnezone though. Brick Break is a fourth potential option, basically aims for the same things as Superpower, but it's weaker. The advantages over Superpower are the PPs and the fact that you don't lose attack and defense by using it.

- More specifically mention Scizor's unique Bug / Steel-typing, which enables it to set up on and check foes like Bronzong, Metagross, and Latias. Swords Dance definitely has longevity and the ability to either force these Pokemon out, or in Bronzong and Metagross's case, force them to use Explosion.
- Mention that U-turn is also a very strong STAB attack that does a lot of damage to foes that don't resist it (like Flygon, Jirachi, and Suicune). Also mention that it's a great way to answer Starmie, especially when combined with this set's high Special Defense.
- When discussing Superpower, also mention the cons of the move. The Defense drop can leave it a bit vulnerable, Starmie now resists both of its coverage options, etc.
- Because Bug Bite doesn't force Scizor out like U-turn and it doesn't drop its Defense like Superpower, it's Scizor's best move when facing foes like Bronzong and Metagross. It's the most potent potentially, but it makes Scizor the most vulnerable to Steel-types, particularly Magnezone and Heatran.
- Mention that Brick Break breaks Light Screen and Reflect, which may give it utility vs Hyperoffense builds.


Set Details
========
The given spread is pretty straightforward. Maximise HP so Scizor can use his defensive bulk at his best, 56 EVs in Atk with an Adamant nature not only hit a bonus point but also allows Scizor to 2HKO every Tyranitar after Stealth Rock damage and OHKO every Tyranitar after a Swords Dance and Stealth Rock damage. The remaining EVs are placed in SpD to maximise Scizor's special bulk. Note that another spread of 16 EVs in Atk with an Adamant nature and 244 EVs in SpD is possible if you want more special bulk.

- Remove mention of the "bonus point"
- Justify the "more special bulk" by maybe saying it improves Scizor's odds against Starmie, Jolteon, and Latias
- I'd give Shed Shell a mention in here and maybe even Iron Plate if you can justify its uses with calcs, particularly against Choice Band Tyranitar and Dragonite. Remember to stress how crucial Leftovers is though.


Usage Tips
========
This Scizor's whole point is to set up a Swords Dance on Pokémons that can't really touch you, such as Metagross, Bronzong, Scarf Flygon, locked Dragonite and Latias, Swampert, Gengar, or even Starmie. You generally prefer to setup Swords Dances at the end of the game, or when Scizor's checks/counters are dead or very weakened, such as Heatran, Jirachi, Zapdos and Rotom. Obviously, you don't want to get trapped by Magnezone. Trying to wear it down as much as possible and playing around it is great if you have SD Scizor in the back.

- Most of the mentioned Pokemon can certainly "touch" Scizor. I'd rephrase it to something like "Switch Scizor into Pokemon that typically cannot 2HKO it, like ..." The idea behind these Pokemon you've listed is that they can't reliably 2HKO Scizor, meaning it can use a combination of Swords Dance and Roost to set up on them. I think Choice Band Swampert can 2HKO it though with the EVs you've presented, so I'd probably remove a mention of it.
- Be more specific when discussing Magnezone. Talk about how you should try to use U-turn early-game to scout for potential Magnezone, or even throw out a Superpower if there's an already weakened Magnezone. If it has Bug Bite or Superpower and Magnezone is healthy, discuss the potential to double switch.
- I'd mention that when using Superpower, a player should be careful regarding the Defense drop because it can make Pokemon like Metagross, Bronzong, Flygon, etc much more threatening


Team Options
========
Pokémons that threaten Scizor's Counters are often good teammates. Zapdos is one of those, as it can easily annoy Haze Milotic and Skarmory who are phazing Scizor forever. Tyranitar is great not only because it can pursuit and make a ton of damage to Zapdos and most Rotoms, but also because it is able to wear down and scare off Heatran. Speaking of Heatran, Hidden Power Ground Jirachi does a decent job at luring it. Heatran has very good synergy with Scizor, as it can switch into Fire-type attacks and power up thanks to Flash Fire; it can also check foes like Fire Punch Jirachi, Skarmory, and Zapdos. Breloom can take care of Swampert and Milotic or force a counter to sleep with Spore, but moreover forms with SD Scizor a powerful offensive combination. If you add Zapdos to this core you have the potential to break through the fattest teams, be wary of the fire weakness stacking though. Starmie is good aswell to spin away the Spikes Scizor hates. Lastly, Magnezone and Dugtrio are able to trap Skarmory and Heatran respectively, Scizor's U-turn lures in Heatran for Dugtrio and Skarmory for Magnezone.

- I'd start by briefly mentioning Scizor's main counters, which you kind of did in Usage tips: Zapdos, Rotom-A, Heatran, Fire Punch Jirachi, Skarmory, Infernape, and Haze Milotic.
- Be more specific about Jirachi when discussing it as a good teammate. Body Slam Jirachi's paralysis support can be so essential, especially for Superpower Scizor, paralyzing foes like Heatran, Magnezone, Gyarados, etc. Definitely mention the downside of compounding a nasty Fire-type weakness, which is where you should mention HP Ground Jirachi.
- Anything that can spread paralysis to Heatran and Magnezone is fantastic for Scizor. I'd like to see Latias be discussed as a potential teammate, as they have perfect type synergy and Thunder Wave variants can very realistically paralyze and switch into Heatran and Magnezone.
- Mention Discharge on Zapdos
- Starmie has great type synergy with Scizor as well, talk about how it can switch into Heatran and Infernape and all that good stuff
- Magma Storm Heatran can trap and remove Milotic and Swampert as well, which can come in handy for Scizor. Toxic Heatran can also assist in wearing down Milotic, Zapdos, and Gyarados, which is really useful for Scizor, so go more into depth with Heatran.
- It's not 100% reliable for Dugtrio to trap Heatran, but it can trap the non-Choice Scarf variants, so make that distinction
- I'd talk about Water-types like Gyarados and Swampert as good teammates as well.


- Written by: [[, ]] - Put your account and user ID here [[Sakito, 433460]]
- Quality checked by: [[, ], [, ]]
- Grammar checked by: [[, ], [, ]]

Tag me when you've implemented all of this and I'll give you your first QC check. Also some quick grammar notes:
- Replace "Pokémons" with "Pokemon"
- Pokemon are referred to by it/its, and not him/his
- Flesh out some phrases more, like "Special Defense" instead of "SpD", "Choice Scarf Flygon" instead of "Scarf Flygon", etc.
- Rotom-A is for Rotom forms, and not just "Rotom"
 
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In the first paragraph where you mention Brick Brick as the fourth potential, make sure to state that one advantage Brick Break has over Superpower is the lack of drop in attack and def stat.

Secondly, the last paragraph says, "Lastly, Porygon2 and Swords Dance Scizor with Superpower are incredibly synergistic." But is this specific to Swords Dance Scizor with Superpower or Swords Dance Scizor in general?
 
hi I'm here for amgp!
add / fix remove (comments)

[SET]
name: Bulky Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: U-turn / Superpower / Bug Bite
move 4: Roost
item: Leftovers
ability: Technician
nature: Adamant
evs: 248 HP / 56 Atk / 204 SpD

[SET COMMENTS]
Moves
=========

With its excellent Bug / Steel (-hyphen) typing and its decent bulk, Scizor is able to act as a bulky Swords Dance setup sweeper. Its typing allows it to capable of checking foes like Bronzong, Metagross,(+comma) and Latias. This Scizor can be hard to take down thanks to the longevity given by his access to Roost to heal itself, and Leftovers.

Swords Dance is the best way to increases Scizor's Attack.(-comma, +period) When paired with Technician and the powerful priority move Bullet Punch,(+comma) Scizor can become one of the most a terrifying sweepers. Swords Dance allows Scizor to scare off Latias, Bronzong,(+comma) and Metagross, or in Bronzong and Metagross's cases, force them to use Explosion. U-turn is recommended, as Scizor can use it to gain momentum and even escape from a Magnezone that switches in. U-turn It will also do a lot of damage to Pokemon that don't resist it, such as Flygon, Jirachi, Suicune,(+comma) and Swampert. Combined with this set's high Special Defense investment, it's aswell a good answer to Starmie as well. Superpower is a second option that can take some KOs on Heatran, Metagross, Magnezone, and Lucario,(-period, +comma) not to mention that it will make Skarmory less serene. However,(+comma) in some situations, the Defense drop caused by Superpower may leave Scizor a bit vulnerable. Furthermore, be aware that with the Steel / Fighting coverage, Starmie now resists both of your moves. Because Bug Bite doesn't force Scizor out like U-turn and doesn't drop its Defense like Superpower, it's still a decent option especially against Metagross and Bronzong,(-period, +comma) although it makes Scizor super vulnerable to Magnezone and Heatran. (You can't have a dependent clause as a sentence!) Brick Break is a fourth potential option(-comma) which aims for the same things as Superpower but it's is significantly weaker. It might be preferred for its higher PPs, the lack of drop in Attack and Defense,(+comma) and its ability to break opposing Light Screen and Reflect.

Set Details
========
The given spread is pretty straightforward. Maximise 248 HP EVs allows so Scizor can use to best utilize its defensive bulk at its best, and 56 EVs in Attack with an Adamant nature allows Scizor to always 2HKO every Tyranitar after Stealth Rock damage and always OHKO every Tyranitar after a Swords Dance at +2 and Stealth Rock damage. The remaining EVs are placed in Special Defense to maximize Scizor's special bulk, which improves Scizor's odds versus foes like Starmie, Latias, and Jolteon. Note that another spread of 16 EVs in Attack with an Adamant nature and 244 EVs in Special Defense is possible if you want even more special bulk. Shed Shell is a possibility to escape Magnezone's Magnet Pull smoothly, however Leftovers remains crucial for Scizor to stay at a comfortable healthy point.

Usage Tips
========
Switch Scizor into Pokemon that typically cannot 2HKO it, like Metagross, Bronzong, Outrage-locked Dragon-types, and Choice item Latias. Then, use a combination of Swords Dance and Roost to effectively set up. While it's quite effective to setup Swords Dance late-game when Scizor's checks and counters are KOed or weakened, it can also be effective to setup Swords Dance early- and mid-game to put pressure on the opponent, which Scizor can do effectively due to its good typing and bulk. Try to U-turn early-game(+hyphen) to scout the opposing team and see if there's a Magnezone. If Magnezone is healthy and Scizor lacks U-turn, you might want to double switch to escape the obvious Magnezone switch-in. You can also throw off a Superpower expecting a weakened Magnezone, so it can't trap plus and remove Scizor. Although,(+comma) when using Superpower,(+comma) be careful about the Defense drop that can make Pokemon like Metagross, Bronzong,(+comma) and Flygon much more threatening. If you have paralysis support, try to paralyze Heatran and Magnezone for Scizor's Superpower.

Team Options
========
Scizor has a large number of counters such as Heatran, Fire Punch Jirachi, Zapdos, Rotom-A, Skarmory, Infernape,(+comma) and Haze Milotic. Pokemon that threaten those counters are often good teammates. Zapdos is a reliable one, as it can threaten Haze Milotic, Gyarados, Jirachi, and Skarmory. Discharge Zapdos is specifically good with Superpower Scizor, as it can paralyze opposing Heatrans and Magnezones. Tyranitar is great not only because it can Pursuit trap and make a ton of damage to Zapdos and most Rotoms-A, but also because it is able to wear down and scare off Heatran. Jirachi's Body Slam paralysis support can be essential as mentionned above, as it provides fundamental help for Superpower Scizor. In the same vein, Latias is a pretty nice teammate as it has perfect type synergy with Scizor and can drop a Draco Meteors or even Hidden Power Fires to weaken Steel-types, which can be meddlesome. In addition to that,(+comma) Latias can offer paralysis support with Thunder Wave, still aiming aimed at opposing Heatrans and Magnezones. Jirachi is also able to lure Heatran decently well with Hidden Power Ground,(+comma) and which kind of compensates for the nasty Fire-type weakness that it shares with Scizor. Heatran has very good synergy with Scizor, as it can switch into Fire-type attacks and power up thanks to Flash Fire; it can also check foes like Fire Punch Jirachi, Skarmory, and Zapdos. Magma Storm Heatran can trap and remove Swampert, while Toxic Heatran assists in wearing down Milotic, Zapdos,(+comma) and Gyarados. Breloom can take care of Swampert and Milotic or force a counter to sleep with Spore.(-comma, +period) but Moreover,(+comma) it forms a powerful offensive combination with Swords Dance Scizor a powerful offensive combination. If you add Zapdos to this core,(+comma) you have the potential to break through the fattest teams, but be wary of the fire weakness stacking though. Starmie is good as(+space)well to spin away the Spikes Scizor hates, plus and it has great synergy with Scizor as it switches into Fire moves from Heatran and Infernape and can force them out with Hydro Pump. Swampert and Gyarados are both good teammates thanks to their Fire-type resistance but also because they are able to overwhelm and wear down Skarmory and Zapdos for Scizor. Magnezone traps Skarmory while Dugtrio traps the non-Choice Scarf Heatrans. Both trappers can be used effectively with Bug Bite Scizor, especially since Dugtrio snipes Magnezone, meaning Scizor doesn't have to worry as much. Otherwise, Scizor's U-turn lures in Heatran for Dugtrio and Skarmory for Magnezone. Lastly, Porygon2 and Swords Dance Scizor are incredibly synergistic, especially when Scizor has Superpower. Porygon2 is able to shut down Gyarados and Heatran plus can and take special hits from the likes of Zapdos, Rotom, and Mixed Flygon while making them upset (I don't understand what u mean by making them upset?). It also spreads paralysis quite decently onto foes like Jirachi, Heatran,(+comma) and Magnezone, the latter it can trap by tracing Magnet Pull. Scizor can cover Gengar, Metagross, Bronzong, and it can switch into some variants of Tyranitar. Nevertheless, Porygon2 is an unusual choice and the synergy it shares with Scizor is stunning.

- Written by: [[Sakito, 433460]]
- Quality checked by: [[Excal, 456373], [DeepBlueC, 307789]]
- Grammar checked by: [[, ], [, ]]
 

Legitimate Username

still loves awakening
is a Top Artist Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Well I got back into the game and have been playing a lot of past gens so looks like I'll be coming back to help some of these analyses get out.

Looks like portions of the amcheck were already implemented so I'll just be working from the current version of the original post and taking a look at both.

Additions
Removals
(Comments)

[SET]
name: Bulky Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: U-turn / Superpower / Bug Bite
move 4: Roost
item: Leftovers
ability: Technician
nature: Adamant
evs: 248 HP / 56 Atk / 204 SpD

[SET COMMENTS]
Moves
=========

With its excellent Bug / Steel typing and its decent bulk, Scizor is able to act as a bulky Swords Dance setup sweeper. Its typing allows it to It's able to check foes like Bronzong, Metagross, (+comma) and Latias thanks to its typing, (the original was a bit awkwardly phrased but I felt like xapx's version changed the meaning a bit too much, felt this was a good compromise). This Scizor and can be hard to take down thanks to the longevity given granted by his its access to Roost to heal itself with, as well as and Leftovers.

Swords Dance increases is the best way to increase (I prefer the original version here, differentiates it from other sets like Choice Band) Scizor's Attack, and when. When paired with Technician and the powerful priority move Bullet Punch, it can make Scizor can become a into one of the most terrifying sweepers. Swords Dance also allows Scizor to scare off Latias, Bronzong, and Metagross, or in Bronzong's and Metagross's cases, force them to use Explosion. U-turn is recommended, as Scizor can use it to gain momentum and or even escape from a Magnezone that switches in. It will also do a lot of damage to Pokemon that don't resist it, such as Flygon, Jirachi, Suicune, (add serial comma) and Swampert. Combined with this set's high Special Defense investment, it's a good answer to Starmie as well. Superpower is a second an alternative option that can KO Heatran, Metagross, Magnezone, and Lucario, not to mention that it will it'll make Skarmory feel less serene. However, in some situations, the Defense drop caused by Superpower may leave Scizor a bit vulnerable. Furthermore, be aware that with the Steel / Fighting coverage, Starmie now resists both of your moves. Because Bug Bite doesn't force Scizor out like U-turn and doesn't drop its Defense like Superpower, it's still a decent option as well, especially against Metagross and Bronzong, although it makes Scizor super extremely vulnerable to Magnezone and Heatran. Brick Break is a fourth potential option which aims for to hit the same things targets as Superpower, (add comma) but is significantly weaker. It might may be the preferred option for its higher PP, the lack of drops in Attack and Defense, and its ability to break through opposing Light Screen Reflect and Reflect Light Screen (listing Light Screen first just feels weird to me, especially when Scizor is a physical attacker).

Set Details
========
The given spread is pretty straightforward. 248 HP EVs allow Scizor to best utilize its defensive bulk, and 56 EVs in Attack with an Adamant nature allows Scizor to always 2HKO Tyranitar after Stealth Rock damage and always OHKO Tyranitar at +2 after a Swords Dance (slightly prefer the original meaning here as well due to being more specific) and Stealth Rock damage. The remaining EVs are placed in into Special Defense in order to maximize Scizor's special bulk, which improves Scizor's odds versus against foes like Starmie, Latias, and Jolteon. Note that another an alternative spread of 16 EVs in Attack with an Adamant nature and 244 EVs in Special Defense is possible an option if you want even would prefer (since you aren't specifying the obvious consequence that bulk comes at the cost of power, I feel like "need" makes more sense than "want" here) more special bulk. Shed Shell is a possibility to escape possible option for escaping Magnezone's Magnet Pull smoothly, however, (add comma) Leftovers remains crucial for in order to help Scizor to stay at a comfortable healthy point.

Usage Tips
========
Switch Scizor into Pokemon that typically cannot 2HKO it, like such as Metagross, Bronzong, Outrage-locked Dragon-types, and Choice item Choice-locked Latias. Then After that, use a combination of Swords Dance and Roost to effectively set up. While it's quite effective to setup set up Swords Dance late-game when Scizor's checks and counters are have been KOed or weakened, it can also be effective to setup set up Swords Dance in the early- and or mid-game to put pressure on the opponent, which Scizor can do effectively due thanks to its good typing and bulk. Try to U-turn early-game to scout the opposing team and see if there's it has a Magnezone. If Magnezone is healthy and Scizor lacks U-turn, you might want to double switch in order to escape the obvious Magnezone switch-in. You can also throw off out a Superpower if you're expecting a weakened Magnezone to switch in, so preventing it can't trap from trapping and remove removing Scizor. Although, (remove comma) when using Superpower, be careful about the Defense drop, as it that can make Pokemon like Metagross, Bronzong, and Flygon much more threatening. If you have your team has paralysis support, try to paralyze opposing Heatran and Magnezone for in order to make them easier targets for Scizor's Superpower.

Team Options
========
Scizor has a large number of counters such as Heatran, Fire Punch Jirachi, Zapdos, Rotom-A, Skarmory, Infernape, and Haze Milotic. Pokemon that can threaten those counters are often good teammates. Zapdos is a reliable one, as it can threaten Haze Milotic, Gyarados, Jirachi, and Skarmory. Discharge Zapdos is specifically good with Superpower Scizor in particular, as it can paralyze opposing Heatran and Magnezone. Tyranitar is a great teammate, not only because it can Pursuit trap Zapdos and most Rotoms-A, but also because it is able to wear down and scare off Heatran. Jirachi's Body Slam paralysis support can be essential as mentioned above, as given the help it provides fundamental help for Superpower Scizor. In the same vein, Latias is a pretty nice teammate as it has perfect type synergy with Scizor and can drop a Draco Meteor or even a Hidden Power Fire to weaken Steel types, which can be pretty meddlesome. In addition to that, Latias can offer paralysis support with Thunder Wave, aimed at to target opposing Heatran and Magnezone with. Jirachi is also able to lure Heatran decently well with Hidden Power Ground, which kind of somewhat compensates for the nasty Fire-type weakness that it shares with and Scizor share. Heatran has very good synergy with Scizor, as it can switch into Fire-type attacks and power up thanks to Flash Fire, as well as being able to; it can also check foes like such as Fire Punch Jirachi, Skarmory, and Zapdos. Magma Storm Heatran can trap and remove Swampert, while Toxic Heatran assists can assist in wearing down Milotic, Zapdos, and Gyarados. Breloom can take care of Swampert and Milotic, (add comma) or force a counter to sleep with Spore. Moreover, it forms a powerful offensive combination with Swords Dance Scizor. If you add Zapdos to this core, you have the potential to break through the fattest of teams, but be wary of the fire Fire weakness stacking though. Starmie is a good teammate as well to spin for spinning away the Spikes that Scizor hates, and it has great synergy with Scizor as it switches can switch into Fire moves from threats such as Heatran and Infernape and can force them out with Hydro Pump. Swampert and Gyarados are both good teammates as well thanks to their Fire-type resistance, as well as being but also because they are able to overwhelm and wear down Skarmory and Zapdos for Scizor. Magnezone traps can trap Skarmory while Dugtrio traps can trap non-Choice Scarf Heatran. Both trappers can be used effectively with Bug Bite Scizor, especially since Dugtrio snipes can snipe Magnezone, meaning Scizor doesn't have to worry as much about using U-Turn to escape. Otherwise, Scizor's U-turn lures can lure in Heatran for Dugtrio to trap and Skarmory for Magnezone. Lastly, Porygon2 and Swords Dance Scizor are incredibly synergistic, especially when if Scizor has Superpower. Porygon2 is able to shut down Gyarados and Heatran and takes can take special hits from the likes of Zapdos, Rotom Rotom-A (assuming that this is what you meant), and Mixed mixed Flygon. It can also spreads spread paralysis quite decently onto well against foes like such as Jirachi, Heatran, and Magnezone, the latter of which it can trap by tracing copying Magnet Pull with Trace. Scizor can cover Gengar, Metagross, Bronzong for it, and it can as well as being able to switch into some variants of Tyranitar. Nevertheless, despite being an Porygon2 is an unusual choice, (add comma) and the synergy it that Porygon2 shares with Scizor is stunning.

- Written by: [[Sakito, 433460]]
- Quality checked by: [[Excal, 456373], [DeepBlueC, 307789]]
- Grammar checked by: [[, ], [, ]]



GP approved 1/2
 
Last edited:

The Dutch Plumberjack

ace of wands
is a member of the Site Staffis a Top Smogon Social Media Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator
C&C & TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[SET]
name: Bulky Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: U-turn / Superpower / Bug Bite
move 4: Roost
item: Leftovers
ability: Technician
nature: Adamant
evs: 248 HP / 56 Atk / 204 SpD

[SET COMMENTS]
Moves
=========

With its excellent Bug / Steel typing and decent bulk, Scizor is able to act as a bulky Swords Dance setup sweeper. It's able to check foes like Bronzong, Metagross, and Latias thanks to its typing (RC) and can be hard to take down thanks to the longevity granted by its access to Roost to heal itself with, as well as Leftovers.

Swords Dance is the best way to increase Scizor's Attack, and when paired with Technician and the powerful priority move Bullet Punch, it can make Scizor into one of the most terrifying sweepers. Swords Dance also allows Scizor to scare off Latias, Bronzong, and Metagross, or in Bronzong's and Metagross's cases, force them to use Explosion. U-turn is recommended, as Scizor can use it to gain momentum or even escape from a Magnezone that switches in. It will also do a lot of damage to Pokemon that don't resist it, such as Flygon, Jirachi, Suicune, and Swampert. Combined with this set's high Special Defense investment, it's a good answer to Starmie as well. Superpower is an alternative that can KO Heatran, Metagross, Magnezone, and Lucario, not to mention that it'll make Skarmory feel less serene. However, in some situations, the Defense drop caused by Superpower may leave Scizor a bit vulnerable. Furthermore, be aware that with Steel / Fighting coverage, Starmie now resists both of your Scizor's moves. Because Bug Bite doesn't force Scizor out like U-turn and doesn't drop its Defense like Superpower, it's a decent option aswell as well, especially against Metagross and Bronzong, although it makes Scizor extremely vulnerable to Magnezone and Heatran. Brick Break is a fourth potential option which that aims to hit the same targets as Superpower (RC) but is significantly weaker. It may be the preferred option for its higher PP, lack of drops in Attack and Defense, and ability to break through opposing Reflect and Light Screen.

Set Details
========
The given spread is pretty straightforward. 248 HP EVs allow Scizor to best utilize its defensive bulk, and 56 EVs in Attack with an Adamant nature allows allow Scizor to always 2HKO Tyranitar after Stealth Rock damage and always OHKO Tyranitar after a Swords Dance and Stealth Rock damage. The remaining EVs are placed into Special Defense in order to maximize Scizor's special bulk, which improves Scizor's its odds against foes like Starmie, Latias, and Jolteon. Note that an alternative spread of 16 EVs in Attack with an Adamant nature and 244 EVs in Special Defense is an option if you would prefer more special bulk. Shed Shell is a possible option for escaping Magnezone's Magnet Pull smoothly; (SC) however, Leftovers remains crucial in order to help Scizor stay at a comfortable healthy point amount of health.

Usage Tips
========
Switch Scizor into Pokemon that typically cannot 2HKO it, such as Metagross, Bronzong, Outrage-locked Dragon-types, and Choice-locked Latias. After that, use a combination of Swords Dance and Roost to effectively set up. While it's quite effective to set up Swords Dance late-game when Scizor's checks and counters have been KOed or weakened, it can also be effective to set up Swords Dance in the early- or mid-game to put pressure on the opponent, which Scizor can do effectively thanks to its good typing and bulk. Try to use U-turn early-game to scout the opposing team and see if it has a Magnezone. If Magnezone is healthy and Scizor lacks U-turn, you might want to double switch in order to escape the obvious Magnezone switch-in. You can also throw out a Superpower if you're expecting a weakened Magnezone to switch in, preventing it from trapping and removing Scizor. Although However, when using Superpower, be careful about the Defense drop, as it can make Pokemon like Metagross, Bronzong, and Flygon much more threatening. If your team has paralysis support, try to paralyze cripple (repetition) opposing Heatran and Magnezone in order to make them easier targets for Scizor's Superpower.

Team Options
========
Scizor has a large number of counters such as Heatran, Fire Punch Jirachi, Zapdos, Rotom-A, Skarmory, Infernape, and Haze Milotic. Pokemon that can threaten those counters are often good teammates. Zapdos is a reliable one, as it can threaten Haze Milotic, Gyarados, Jirachi, and Skarmory. Discharge Zapdos is good with Superpower Scizor in particular, as it can paralyze opposing Heatran and Magnezone. Tyranitar is a great teammate, not only because it can Pursuit trap Zapdos and most Rotoms-A, Rotom-A but also because it is able to wear down and scare off Heatran. Jirachi's Body Slam paralysis support can be essential as mentioned above, given the help it provides for Superpower Scizor. Jirachi is also able to lure Heatran decently well and take it out with Hidden Power Ground, which somewhat compensates for the nasty Fire-type weakness that it and Scizor share. In the same vein, Latias is a pretty nice teammate, (AC) as it has perfect type synergy with Scizor and can drop a Draco Meteor or even a Hidden Power Fire to weaken Steel-types, (AH) which can be pretty meddlesome. In addition to that, Latias can offer paralysis support with Thunder Wave to target shut down opposing Heatran and Magnezone with. Jirachi is also able to lure Heatran decently well with Hidden Power Ground, which somewhat compensates for the nasty Fire-type weakness that it and Scizor share. Heatran has very good synergy with Scizor, as it can switch into Fire-type attacks and power up thanks to Flash Fire, as well as being able to check foes such as Fire Punch Jirachi, Skarmory, and Zapdos. Magma Storm Heatran can trap and remove Swampert, while Toxic Heatran variants can assist in wearing down Milotic, Zapdos, and Gyarados. Breloom can take care of Swampert and Milotic (RC) or force a counter to sleep with Spore. Moreover, it forms a powerful offensive combination with Swords Dance Scizor. If you add Zapdos to this core, you have the potential to break through the fattest bulkiest of teams, but be wary of the Fire weakness stacking. Starmie is a good teammate as well for spinning away the Spikes that Scizor hates, and it has great synergy with Scizor, (AC) as it can switch into Fire moves from threats such as Heatran and Infernape and force them out with Hydro Pump. Swampert and Gyarados are both good teammates as well thanks to their Fire-type resistance, as well as being able and ability to overwhelm and wear down Skarmory and Zapdos for Scizor. Magnezone can trap Skarmory, (AC) while Dugtrio can trap non-Choice Scarf Heatran. Both trappers can be used effectively with Bug Bite Scizor, especially since Dugtrio can snipe Magnezone, meaning Scizor doesn't have to worry as much about using U-turn to escape. Otherwise, Scizor's U-turn can lure in Heatran for bring in Dugtrio on Heatran to trap it and Skarmory for bring in Magnezone on Skarmory. Lastly, Porygon2 and Swords Dance Scizor are incredibly synergistic, especially if Scizor has Superpower. Porygon2 is able to shut down Gyarados and Heatran and can take special hits from the likes of Zapdos, Rotom-A, and mixed Flygon. It can also spread paralysis decently well against foes such as Jirachi, Heatran, and Magnezone, the latter of which it can trap by copying Magnet Pull with trace. Scizor can cover Gengar, Metagross, and Bronzong for it, as well as being able to switch into some variants of Tyranitar. Nevertheless, despite being an unusual choice, the synergy that Porygon2 shares with Scizor is stunning.

[CREDITS]
- Written by: [[Sakito, 433460]]
- Quality checked by: [[Excal, 456373], [DeepBlueC, 307789]]
- Grammar checked by: [[Legitimate Username, 143355], [, ]]
 

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