Hello, everyone, and thank you for taking the time to read this. Welcome to Burning Attack. So far, I'm doing pretty good, peaking, at the moment, at 1944, I believe, and making the ladder several times. I know that Sun may be antiquated to some of you, but trust me, I do make it work. In any case, on to the team!
Oh, and by the way, this is for Pokebank OU (Beta)! Much obliged!
1. Ninetales @ Heat Rock
Ability: Drought
EVs: 200 HP / 56 Def / 252 SDef
Calm Nature
- Flamethrower
- Sunny Day
- Roar
- Will-O-Wisp
Ninetales, the backbone of my team. Sun, while not completely necessary for my team to function, does really help. Feel free to change the evs if you want to test. I'm looking to tweak movesets for this team anyway, but I don't want to change Pokemon at this time. The evs do serve a purpose. They make her quite specially bulky, while letting her switch into some strong special attacks. The moves are pretty self-explanatory. Flamethrower is decently strong STAB in Sun, and prevents her from being Taunt Bait. Sunny Day is for other weather inducers and when the Sun is out. Roar is for Volc and Calm Minders. WOW is for Physical attackers.
2. Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 72 HP / 4 Def / 252 SAtk / 180 Spd
Naive Nature.
- Growth
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
Welcome to what I call Dual Venusaur. The credit for this goes to Psych over nine from Showdown. The premise behind this is simple. Sweep while Sun is up, abusing Chlorophyll, then when a Fire or Ice Attacker comes in, or Sun goes down, Mega Evolve and continue fighting, abusing Thick Fat. It's Standard Venusuar EV's from 5th, allowing it to survive Mamoswine's Ice Shard in normal form, while keeping good speed in Sun (528). The moves are standard, too. Growth to make me have 598 special attack, Giga Drain for STAB and healing, Sludge Bomb for a strong neutral hit on Volc and Dragons, and HP Fire for Pseudo STAB, Genesect, and Ferrothorn, as well as Skarm.
3. Dragonite @ Lum Berry
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
Ah, Dragonite. My main sweeper, if I'm being honest. Okay, to the evs! Standard sweepers evs, really. The moves are too. Dragon Dance is standard, and Outrage is powerful STAB. I hate Dragon Claw. Fire Punch in Sun for Fairies and Steels, and ExtremeSpeed for strong priority, especially at plus 1 or 2. I kind of wanted to try Iron Head, but ExtremeSpeed is so damn useful.
4. Donphan @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Rapid Spin
- Earthquake
- Ice Shard
- Head Smash
It may seem odd to have a mainly offensive moveset on a defensive set, but trust me, it works. Defensive set to take hits better, and, of course, Rapid Spin for Rocks. Earthquake for strong STAB off base 120 attack, and Ice Shard for Dragons 4X weak to it. Head Smash is an amazing tool I've been using with great success, nailing Talonflame and Volcarona who think they can set up on me. Head Smash is used over Stone Edge in case I get burned, which, unfortunately, happens more than one might think.
5. Wobbuffet @ Custap Berry
Ability: Shadow Tag
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature
- Counter
- Mirror Coat
- Encore
- Destiny Bond
Wobbuffet, my favorite Pokemon ever, and the single most important member of the team. He traps so many things, like Magnezone (so Dragonite can sweep), both Banded and Assault Vest Tyranitar, Specs Toed (however rare that might be now) and so much more! I run max defenses because no leftovers, and so it lives a Banded Crunch 100% of the time, barring a crit. Custap Destiny Bond is so nasty, and I just adore it! Also, you'd be surprised how many people try and boost on me, only to eat an Encore to the face!
6. Heatran @ Choice Specs
Ability: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Overheat
- Earth Power
- Ancient Power
- Flash Cannon
I used to have Banded Infernape here, and, while I miss him, Heatran is working wonders for my team. This is my favorite set, so please don't suggest that I change Specs. Standard evs for a Specs Set, while I go with Timid to outspeed a few important threats, namely, other Heatran. Overheat for very strong STAB in Sun, especially with Specs and a possible Flash Fire boost. Earth Power is for other Heatran, and also hurts some other threats. Ancient Power might seem odd, but it's for Talonflame and Volcarona. Last but not least is Flash Cannon, which hurts some threats for neutral damage, as well as those damn Fairies which seem to be running amok nowadays.
Well, that's it for team Burning Attack! I do have some trouble vs Sand Teams sometimes, especially with Hippowdon, as I easily trap Tyranitar with Wobbuffet and kill him. I also really hate Greninja and Mega Kangaskhan. If anyone can help me tweak movesets, I'd greatly appreciate it! Mostly, though, I'm just looking for your thoughts and opinions on the team. Thank you so much, and have a great night!
Oh, and by the way, this is for Pokebank OU (Beta)! Much obliged!
1. Ninetales @ Heat Rock
Ability: Drought
EVs: 200 HP / 56 Def / 252 SDef
Calm Nature
- Flamethrower
- Sunny Day
- Roar
- Will-O-Wisp
Ninetales, the backbone of my team. Sun, while not completely necessary for my team to function, does really help. Feel free to change the evs if you want to test. I'm looking to tweak movesets for this team anyway, but I don't want to change Pokemon at this time. The evs do serve a purpose. They make her quite specially bulky, while letting her switch into some strong special attacks. The moves are pretty self-explanatory. Flamethrower is decently strong STAB in Sun, and prevents her from being Taunt Bait. Sunny Day is for other weather inducers and when the Sun is out. Roar is for Volc and Calm Minders. WOW is for Physical attackers.
2. Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 72 HP / 4 Def / 252 SAtk / 180 Spd
Naive Nature.
- Growth
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
Welcome to what I call Dual Venusaur. The credit for this goes to Psych over nine from Showdown. The premise behind this is simple. Sweep while Sun is up, abusing Chlorophyll, then when a Fire or Ice Attacker comes in, or Sun goes down, Mega Evolve and continue fighting, abusing Thick Fat. It's Standard Venusuar EV's from 5th, allowing it to survive Mamoswine's Ice Shard in normal form, while keeping good speed in Sun (528). The moves are standard, too. Growth to make me have 598 special attack, Giga Drain for STAB and healing, Sludge Bomb for a strong neutral hit on Volc and Dragons, and HP Fire for Pseudo STAB, Genesect, and Ferrothorn, as well as Skarm.
3. Dragonite @ Lum Berry
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Outrage
- Fire Punch
- ExtremeSpeed
Ah, Dragonite. My main sweeper, if I'm being honest. Okay, to the evs! Standard sweepers evs, really. The moves are too. Dragon Dance is standard, and Outrage is powerful STAB. I hate Dragon Claw. Fire Punch in Sun for Fairies and Steels, and ExtremeSpeed for strong priority, especially at plus 1 or 2. I kind of wanted to try Iron Head, but ExtremeSpeed is so damn useful.
4. Donphan @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Rapid Spin
- Earthquake
- Ice Shard
- Head Smash
It may seem odd to have a mainly offensive moveset on a defensive set, but trust me, it works. Defensive set to take hits better, and, of course, Rapid Spin for Rocks. Earthquake for strong STAB off base 120 attack, and Ice Shard for Dragons 4X weak to it. Head Smash is an amazing tool I've been using with great success, nailing Talonflame and Volcarona who think they can set up on me. Head Smash is used over Stone Edge in case I get burned, which, unfortunately, happens more than one might think.
5. Wobbuffet @ Custap Berry
Ability: Shadow Tag
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature
- Counter
- Mirror Coat
- Encore
- Destiny Bond
Wobbuffet, my favorite Pokemon ever, and the single most important member of the team. He traps so many things, like Magnezone (so Dragonite can sweep), both Banded and Assault Vest Tyranitar, Specs Toed (however rare that might be now) and so much more! I run max defenses because no leftovers, and so it lives a Banded Crunch 100% of the time, barring a crit. Custap Destiny Bond is so nasty, and I just adore it! Also, you'd be surprised how many people try and boost on me, only to eat an Encore to the face!
6. Heatran @ Choice Specs
Ability: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Overheat
- Earth Power
- Ancient Power
- Flash Cannon
I used to have Banded Infernape here, and, while I miss him, Heatran is working wonders for my team. This is my favorite set, so please don't suggest that I change Specs. Standard evs for a Specs Set, while I go with Timid to outspeed a few important threats, namely, other Heatran. Overheat for very strong STAB in Sun, especially with Specs and a possible Flash Fire boost. Earth Power is for other Heatran, and also hurts some other threats. Ancient Power might seem odd, but it's for Talonflame and Volcarona. Last but not least is Flash Cannon, which hurts some threats for neutral damage, as well as those damn Fairies which seem to be running amok nowadays.
Well, that's it for team Burning Attack! I do have some trouble vs Sand Teams sometimes, especially with Hippowdon, as I easily trap Tyranitar with Wobbuffet and kill him. I also really hate Greninja and Mega Kangaskhan. If anyone can help me tweak movesets, I'd greatly appreciate it! Mostly, though, I'm just looking for your thoughts and opinions on the team. Thank you so much, and have a great night!
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