Hello everyone. For those of you that don't know me, I'm Finchinator. I've played competitive pokemon for three years now and most of my time doing so has been spent on PO and their forums, but I certainly don't pull a blind eye to what's going on here either. While I am not too established a battler or user on Smogon, I'd like to RMT this BW OU team as it's one of my favorite teams and BW OU is my best tier currently (although I also specialize in XY and DPP). Without further ado, I present to you the team:
*Calcs to show how strong Specs Hydro Pump in Rain hits
(M) @
Trait: Prankster
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Focus Blast
- U-turn
- Sleep Talk
Specs Tornadus is another powerful special attacker that fits into the team quite well. Hurricane is STAB that is very spammable and hits grass types that the water types of the team struggle against. Focus Blast is able to compliment Hurricane almost perfectly as it hits steel and rock types, like Heatran, Tyranitar, and Skarmory. U-turn is able to gain momentum off the predicted switch into one of the opposing pokemon that checks Tornadus when spamming Hurricane isn't called-for; a great example of when to use U-turn is when the opposing team has a (Specially Defensive) Jirachi, Chansey, Blissey, or (Specially Defensive and healthy) Rotom-W. Finally, I elected to use Sleep Talk as the last move to absorb sleep from Breloom, Amoonguss, and Venusaur while potentially surprising them with Sleep Talk the following turn, or just being able to use whatever move it draws.
(M) @
Trait: Storm Drain
EVs: 144 HP / 152 Def / 200 SAtk / 12 Spd
Modest Nature (+SAtk, -Atk)
- Surf
- Earth Power
- Ice Beam
- Recover
Life Orb Gastrodon is a surprise, tankish hard-hitting slug that fits in as the third team member. With Storm Drain, nice special attack, investment, and life orb, Gastrodon catches a lot of pokemon for 2hkos or ohkos when it gets a chance to fire off an attack. The EVs let me tank 2 Secret Swords from Expert Belt or Scarf Keldeo after rocks*. Surf is the water STAB that is generally rain boosted and spammable at times. Earth Power is the secondary STAB move that can hit grounded electric types, which it also generally walls, and steel types. Ice Beam is the coverage move of the set that hits grass types like Celebi and dragon types like Latios. Recover is the final move that provides Gastrodon with a way to keep healthy and have a fair amount of survivability.
*Calcs to show that Gastrodon tanks two Secret Swords from Expert Belt or Scarf Keldeo after rocks
Currently testing a different Gastrodon that's more defensive thanks to Jirachee's suggestion
@
Trait: Serene Grace
EVs: 252 HP / 236 SDef / 20 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
-Body Slam Thunder*
- Wish
- Stealth Rock
Jirachi is the one "wall" on my team and it isn't too much of a buzzkill for momentum or the nature of the team, either, so it fits in well considering it provides a crucial resist to dragons, specifically the Latis. Iron Head is more or less mandatory on Jirachi's physical variants as it is great for STAB and abusing Serene Grace. Body Slam is for paralysis support and crippling offensive pokemon that may threaten my team or attempt to sweep me. Wish is for recovery of Jirachi and other team members that lack recovery like Politoed. Finally, Stealth Rock is the best move in the game and the residual damage it provides is key for making 2hkos into ohkos, 3hkos into 2hkos, etc.
*Thunder has been added over Body Slam thanks to Harsha's rate.
(M) @
Trait: Intimidate
EVs: 252 Atk / 4 SAtk / 252 Spd
IVs: 30 HP / 30 Def
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
Landorus-T is the teams' fifth member and Choice Scarfer. Obviously, the main purpose of Landorus-T is revenge killing pokemon that pose threats to my team like Dragonite, Terrakion, and Lucario. With base 145 attack, Landorus-T is able to do sufficient damage despite lacking a life orb or choice band, so running Choice Scarf to give it revenge killing capabilities makes Landorus-T the perfect pokemon for this slot. Earthquake is STAB and hits steel, electric, rock, and fire types hard. Stone Edge is complimentary coverage for Earthquake and is specifically for flying types that are immune to Earthquake. Hidden Power Ice is an additional coverage move for opposing Landorus-T, Gliscor, Dragonite, Garchomp, and others. Finally, U-turn is for momentum, predicting the opponent to switch to a wall, and hitting the occasional Latios or Latias that attempts to switch into and tank another attack.
(F) @
Trait: Huge Power
EVs: 208 HP / 252 Atk / 4 SDef / 44 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Superpower
-Ice Punch Double Edge*
Choice Banded Azumarill is far too uncommon in BW OU as it's quite the potent abuser of rain on the physical side. The spread allows me to maximize attack and practically maximize HP while still being able to outpace Chansey and Blissey who are otherwise irksome to the special attackers of the team. Priority STAB Aqua Jet and powerful STAB Waterfall hit harder than anything in the rain, with the latter 2hko'ing anything that doesn't resist it. Superpower hits Ferrothorn and other miscellaneous threats. Finally, Ice Punch is for other grass types like Celebi and dragons like Dragonite.
*Double Edge has been added over Ice Punch thanks to Jirachee's rate.
Brief Threat List
- Jellicent, specifically the SDef variants with Water Absorb that can fully wall Gastrodon and potentially tank a hit from Tornadus, is a pain to kill as Hurricane is the main method of damaging it that I have and can use often. Wisp + Taunt + Recover can really screw my team over and there isn't too much of a way to work around this besides getting Gastrodon in on a scald, using Hurricane until it's dead, or my opponent playing Jellicent too aggressively and risking it unnecessarily at some point.
- Gyarados, specifically variants that can either threaten Gastrodon or once Gastrodon is weakened, can be an issue to my team as it can tank a choice locked water move (but not multiple) and set up or set up on a forced switch. Landorus-T can outpace it at +1 generally, but Stone Edge isn't an OHKO at full and Landorus-T isn't surviving a Waterfall in rain, either, so unless I keep Gastrodon alive, paralyze it with Jirachi, or kill it with powerful boosted attacks before it can sweep me, Gyarados can be a problem to me and has the ability to sweep me given proper circumstances.
- Rotom-W can be a bitch to deal with and kill, but it isn't really a true threat to my team as Gastrodon hard walls it and it takes a ton trying to switch into and wall Politoed or Tornadus. With this being said, Rotom-W is able to check a majority of my team (Politoed, Tornadus, Landorus-T, and Jirachi), so it wouldn't be fair of me not to note it in this section despite Gastrodon walling it (although Gastrodon doesn't break it effortlessly as it lacks HP Grass or Toxic).
- Tentacruel can be an issue to me as it benefits from the rain my team sets up while being able to tank attacks from Politoed, Jirachi, and Azumarill (not well from Azumarill, though). The real problem is if it's a Toxic Spikes variant as that makes Gastrodon, Politoed, and Azumarill crippled while it can still scald burn Jirachi and Tornadus. Overall, it's not too huge a threat, but it certainly is an annoyance.
Importable
Replays of the Team
Shoutouts
Arsenal Arcanines 2014 (POCL Champs :])
US Central (SWCOP)
#Rage Channel.
Everyone who helped me test, build, and prepare for SmogTour and other tournaments in the past
All of my friends on PO
All of my friends here on Smogon
Farm League 2013-2014
Anyone I'm missing (tried to be general enough to cover everything, but I'm likely missing something)
Last Words
Thanks to everyone who read this as I know it's somewhat long and most of what I write is pretty boring. I hope that you guys like the team as I believe it is sort of creative and effective given a good match-up (I wouldn't bring this blindly into a match unless you're willing to risk one of various poor match-ups as that's the nature of BW2 OU, but it's pretty easy to figure out when to run it if you have a good gauge on your opponent's style). If you have any questions about the team, feel free to ask. If you have any suggestions for revisions, please leave a rate as I appreciate any constructive criticism and advice. Although my recent run in Smogon Tour playoffs has ended, I hope to continue to be part of this Smogon's tournament community in the future and I look forward to my future endeavors on this forum :]
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At a Glance
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Teambuilding Process
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In Depth
(F) @
Trait: Drizzle
EVs: 124 HP / 252 SAtk / 132 Spd
IVs: 30 HP / 30 SAtk
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Hidden Power [Grass] / Psychic
- Focus Blast
Specs Politoed is an absolute monster, as previously mentioned. The EV spread allows Politoed to hit 209 speed, which is a creep on Rotom-W, base 85s, and slower pokemon, while the rest is invested in Special Attack, of course, and HP with a modest nature. Hydro Pump is the STAB move that has a massive damage output*. Ice Beam is the first complimentary coverage move that hits grass types like Celebi and dragon types like Dragonite. Focus Blast is for steel types that resist water, like Ferrothorn and the rare Empoleon, while it also hits other pokemon like incoming Tyranitar, too. Finally, Hidden Power Grass or Psychic are both viable moves for the remaining slot and which I use generally depends on the opponent and how I'm feeling at the time, specifically the former. Hidden Power Grass hits water types like Gastrodon, but isn't generally needed as Rotom-W and Gyarados are 2hko'd by Hydro Pump after rocks. Psychic hits Tentacruel and Toxicroak, which both can be somewhat problematic to a majority of my team members, so this move has its merits when facing specific threats, too.Going into teambuilding, my ultimate goal was to craft an offensive rain team centered around the potent Specs Politoed. Thanks to Drizzle, this otherwise underwhelming pokemon is able to deal damage like no other in the Black & White Overused metagame. Specs Modest Hydro Pump in Rain is insane while coverage moves like Ice Beam and Focus Blast are also noteworthy for hitting things Hydro fails to.
With Specs Politoed setting the temp for an offensive rain team, I had a plethora of options for the next pokemon, which would define the goal of the team and how my team would play out. I elected to make my team based around hitting hard more so than sweeping and hazards, so Specs Tornadus was my choice. With superb speed and special attack alongside Hurricane + Focus Blast + U-turn, there is minimal downside to running Specs Tornadus on BW rain besides the weakness to Stealth Rocks.
Now that I have a general idea about my team, I had to make sure that I wasn't weak to anything in the metagame. The first problem that stood out to me was that both of my first two pokemon, Politoed and Tornadus, had an electric weakness, making pokemon like Rotom-W, Thundurus-T, and other electrics problematic. The usual solution to this would be slapping on a Ferrothorn or Celebi, but since I aimed to build this team around a balance of synergetic hard-hitters and not hazards or defensive pokemon, I elected to use a lesser common, but equally effective pokemon: Life Orb Gastrodon. This slug catches a lot of people off-guard with the offensive presence it has while also acting as a tank that can wall electrics and check pokemon like Keldeo.
With the offensive core of this team forming and some weaknesses still remaining, it became evident that my forth member would have to fulfill a pretty crucial role on the team in order for my remaining two members to maximize their offensive potential. Some of my weaknesses at this point happened to be dragons or psychics, like Latias, Latios, and Reuniclus, so Specially Defensive Jirachi appeared to be the best fit for the team as it didn't totally ruin momentum like some defensive pokemon (see: Chansey offense, lol), it gave me Stealth Rock, it gave me wish support for healing offensive pokemon that lack recovery, it gave me paralysis support for slower hard-hitters like Politoed, and it gave me Stealth Rocks. Therefore, I elected to go with SpDef Jirachi as my forth team member.
Now that I have offensive and defensive fronts covered to an extent, I thought that a scarfer would be necessary for revenge killing and potentially checking some physically offensive threats that Jirachi wasn't capable of dealing with, like Garchomp. Landorus-T immediately emerged as the best choice here because it gave speedy intimidate, u-turn, powerful edgequake, and a fighting resist + ground immunity. The niches that Landorus-T has are just so convenient for the team that I couldn't pass it up, so there wasn't much of a debate over this spot and there are no alternatives.
With one member left, I knew I wanted to finish out the team with a bang. What better way to do this than with a Huge Power Bunny? That's right, my last member was Azumarill, the choice banded variant. This puts an end to the sweet hard-hitting nature of this team that makes breaking through bulkier teams, or walls in general, possible. In addition, STAB, rain-boosted, powerful Aqua Jet is able to revenge kill offensive threats or damage faster pokemon while Waterfall 2hkos everything it hits neutrally and Superpower + Ice Punch round out the set well.
Trait: Drizzle
EVs: 124 HP / 252 SAtk / 132 Spd
IVs: 30 HP / 30 SAtk
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Hidden Power [Grass] / Psychic
- Focus Blast
*Calcs to show how strong Specs Hydro Pump in Rain hits
252+ SpA Choice Specs Politoed Hydro Pump vs. 252 HP / 232+ SpD Rotom-W in Rain: 131-155 (43 - 50.9%) -- 55.5% chance to 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Politoed Hydro Pump vs. 252 HP / 252+ SpD Jirachi in Rain: 271-321 (67 - 79.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Politoed Hydro Pump vs. 252 HP / 252+ SpD Tyranitar in Sand: 242-288 (59.9 - 71.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Politoed Hydro Pump vs. 4 HP / 0 SpD Latias in Rain: 150-177 (49.6 - 58.6%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Politoed Hydro Pump vs. 252 HP / 0 SpD Ninetales in Sun: 252-296 (72 - 84.5%) -- 75% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Politoed Hydro Pump vs. 4 HP / 0 SpD Breloom in Rain: 284-335 (108.3 - 127.8%) -- guaranteed OHKO
252+ SpA Choice Specs Politoed Hydro Pump vs. 56 HP / 0 SpD Kyurem-B in Rain: 206-243 (50.8 - 60%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Politoed Hydro Pump vs. 252 HP / 252+ SpD Jirachi in Rain: 271-321 (67 - 79.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Politoed Hydro Pump vs. 252 HP / 252+ SpD Tyranitar in Sand: 242-288 (59.9 - 71.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Politoed Hydro Pump vs. 4 HP / 0 SpD Latias in Rain: 150-177 (49.6 - 58.6%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Politoed Hydro Pump vs. 252 HP / 0 SpD Ninetales in Sun: 252-296 (72 - 84.5%) -- 75% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Politoed Hydro Pump vs. 4 HP / 0 SpD Breloom in Rain: 284-335 (108.3 - 127.8%) -- guaranteed OHKO
252+ SpA Choice Specs Politoed Hydro Pump vs. 56 HP / 0 SpD Kyurem-B in Rain: 206-243 (50.8 - 60%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
Trait: Prankster
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Focus Blast
- U-turn
- Sleep Talk
Specs Tornadus is another powerful special attacker that fits into the team quite well. Hurricane is STAB that is very spammable and hits grass types that the water types of the team struggle against. Focus Blast is able to compliment Hurricane almost perfectly as it hits steel and rock types, like Heatran, Tyranitar, and Skarmory. U-turn is able to gain momentum off the predicted switch into one of the opposing pokemon that checks Tornadus when spamming Hurricane isn't called-for; a great example of when to use U-turn is when the opposing team has a (Specially Defensive) Jirachi, Chansey, Blissey, or (Specially Defensive and healthy) Rotom-W. Finally, I elected to use Sleep Talk as the last move to absorb sleep from Breloom, Amoonguss, and Venusaur while potentially surprising them with Sleep Talk the following turn, or just being able to use whatever move it draws.
Trait: Storm Drain
EVs: 144 HP / 152 Def / 200 SAtk / 12 Spd
Modest Nature (+SAtk, -Atk)
- Surf
- Earth Power
- Ice Beam
- Recover
Life Orb Gastrodon is a surprise, tankish hard-hitting slug that fits in as the third team member. With Storm Drain, nice special attack, investment, and life orb, Gastrodon catches a lot of pokemon for 2hkos or ohkos when it gets a chance to fire off an attack. The EVs let me tank 2 Secret Swords from Expert Belt or Scarf Keldeo after rocks*. Surf is the water STAB that is generally rain boosted and spammable at times. Earth Power is the secondary STAB move that can hit grounded electric types, which it also generally walls, and steel types. Ice Beam is the coverage move of the set that hits grass types like Celebi and dragon types like Latios. Recover is the final move that provides Gastrodon with a way to keep healthy and have a fair amount of survivability.
*Calcs to show that Gastrodon tanks two Secret Swords from Expert Belt or Scarf Keldeo after rocks
252 SpA Keldeo Secret Sword vs. 144 HP / 152 Def Gastrodon: 156-184 (39 - 46.1%) -- guaranteed 3HKO after Stealth Rock
Currently testing a different Gastrodon that's more defensive thanks to Jirachee's suggestion
Slug (Gastrodon-East) (M) @ Leftovers
Trait: Storm Drain
EVs: 168 HP / 232 Def / 108 SDef
Bold Nature (+Def, -Atk)
- Scald
- Earth Power
- Toxic
- Recover
Trait: Storm Drain
EVs: 168 HP / 232 Def / 108 SDef
Bold Nature (+Def, -Atk)
- Scald
- Earth Power
- Toxic
- Recover
Trait: Serene Grace
EVs: 252 HP / 236 SDef / 20 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
-
- Wish
- Stealth Rock
Jirachi is the one "wall" on my team and it isn't too much of a buzzkill for momentum or the nature of the team, either, so it fits in well considering it provides a crucial resist to dragons, specifically the Latis. Iron Head is more or less mandatory on Jirachi's physical variants as it is great for STAB and abusing Serene Grace. Body Slam is for paralysis support and crippling offensive pokemon that may threaten my team or attempt to sweep me. Wish is for recovery of Jirachi and other team members that lack recovery like Politoed. Finally, Stealth Rock is the best move in the game and the residual damage it provides is key for making 2hkos into ohkos, 3hkos into 2hkos, etc.
*Thunder has been added over Body Slam thanks to Harsha's rate.
Trait: Intimidate
EVs: 252 Atk / 4 SAtk / 252 Spd
IVs: 30 HP / 30 Def
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
Landorus-T is the teams' fifth member and Choice Scarfer. Obviously, the main purpose of Landorus-T is revenge killing pokemon that pose threats to my team like Dragonite, Terrakion, and Lucario. With base 145 attack, Landorus-T is able to do sufficient damage despite lacking a life orb or choice band, so running Choice Scarf to give it revenge killing capabilities makes Landorus-T the perfect pokemon for this slot. Earthquake is STAB and hits steel, electric, rock, and fire types hard. Stone Edge is complimentary coverage for Earthquake and is specifically for flying types that are immune to Earthquake. Hidden Power Ice is an additional coverage move for opposing Landorus-T, Gliscor, Dragonite, Garchomp, and others. Finally, U-turn is for momentum, predicting the opponent to switch to a wall, and hitting the occasional Latios or Latias that attempts to switch into and tank another attack.
Trait: Huge Power
EVs: 208 HP / 252 Atk / 4 SDef / 44 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Superpower
-
Choice Banded Azumarill is far too uncommon in BW OU as it's quite the potent abuser of rain on the physical side. The spread allows me to maximize attack and practically maximize HP while still being able to outpace Chansey and Blissey who are otherwise irksome to the special attackers of the team. Priority STAB Aqua Jet and powerful STAB Waterfall hit harder than anything in the rain, with the latter 2hko'ing anything that doesn't resist it. Superpower hits Ferrothorn and other miscellaneous threats. Finally, Ice Punch is for other grass types like Celebi and dragons like Dragonite.
*Double Edge has been added over Ice Punch thanks to Jirachee's rate.
Brief Threat List
Importable
Politoed (F) @ Choice Specs
Trait: Drizzle
EVs: 124 HP / 252 SAtk / 132 Spd
IVs: 30 HP / 30 SAtk
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Hidden Power [Grass]
- Focus Blast
Tornadus (M) @ Choice Specs
Trait: Prankster
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Focus Blast
- U-turn
- Sleep Talk
Gastrodon (M) @ Life Orb
Trait: Storm Drain
EVs: 144 HP / 152 Def / 200 SAtk / 12 Spd
Modest Nature (+SAtk, -Atk)
- Surf
- Earth Power
- Ice Beam
- Recover
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 236 SDef / 20 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Body Slam
- Wish
- Stealth Rock
Landorus-T (M) @ Choice Scarf
Trait: Intimidate
EVs: 252 Atk / 4 SAtk / 212 Spd
IVs: 30 HP / 30 Def
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
Azumarill (F) @ Choice Band
Trait: Huge Power
EVs: 208 HP / 252 Atk / 4 SDef / 44 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Superpower
- Ice Punch
Trait: Drizzle
EVs: 124 HP / 252 SAtk / 132 Spd
IVs: 30 HP / 30 SAtk
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Hidden Power [Grass]
- Focus Blast
Tornadus (M) @ Choice Specs
Trait: Prankster
EVs: 4 Atk / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Focus Blast
- U-turn
- Sleep Talk
Gastrodon (M) @ Life Orb
Trait: Storm Drain
EVs: 144 HP / 152 Def / 200 SAtk / 12 Spd
Modest Nature (+SAtk, -Atk)
- Surf
- Earth Power
- Ice Beam
- Recover
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 236 SDef / 20 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Body Slam
- Wish
- Stealth Rock
Landorus-T (M) @ Choice Scarf
Trait: Intimidate
EVs: 252 Atk / 4 SAtk / 212 Spd
IVs: 30 HP / 30 Def
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn
Azumarill (F) @ Choice Band
Trait: Huge Power
EVs: 208 HP / 252 Atk / 4 SDef / 44 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Superpower
- Ice Punch
Replays of the Team
- http://replay.pokemonshowdown.com/smogtours-gen5ou-24346 - vs Heist in Semis of Friday Tour, Week Five [Facing a slow paced balanced Sand team]
- http://replay.pokemonshowdown.com/smogtours-gen5ou-24310 - vs FLCL in Round Two of Friday Tour, Week Five [Facing a common Hippo Sand team that's bulky offensive. Same team Bloo used vs Xray in SmogTour Playoffs Round One]
- http://replay.pokemonshowdown.com/smogtours-gen5ou-26803 - vs Masterclass in Round Three of Friday Tour, Week Eight (sorry for the hax bro) [Facing a Rain Balanced team with Parasect, lol]
- http://replay.pokemonshowdown.com/smogtours-gen5ou-3525 - vs Raichy during Season Seventeen of Smogon Tour [Facing a Bulky Offensive Rain team]
- http://replay.pokemonshowdown.com/smogtours-gen5ou-3956 - vs High Impulse during Season Seventeen of Smogon Tour [Facing a Weatherless Offensive team with Lead Froslass]
- http://replay.pokemonshowdown.com/smogtours-gen5ou-6199 - vs Iconic during Season Seventeen of Smogon Tour [Facing a Rain Offensive team]
- http://replay.pokemonshowdown.com/frost-gen5ou-651075 - vs TGMD for PO League [Facing a Bulky Offensive Sand Team]
- http://replay.pokemonshowdown.com/smogtours-gen5ou-27246 - vs Myzozoa for a casual match on SmogTours [Facing a Hyper Offensive team]
Shoutouts
Arsenal Arcanines 2014 (POCL Champs :])
US Central (SWCOP)
#Rage Channel.
Everyone who helped me test, build, and prepare for SmogTour and other tournaments in the past
All of my friends on PO
All of my friends here on Smogon
Anyone I'm missing (tried to be general enough to cover everything, but I'm likely missing something)
Last Words
Thanks to everyone who read this as I know it's somewhat long and most of what I write is pretty boring. I hope that you guys like the team as I believe it is sort of creative and effective given a good match-up (I wouldn't bring this blindly into a match unless you're willing to risk one of various poor match-ups as that's the nature of BW2 OU, but it's pretty easy to figure out when to run it if you have a good gauge on your opponent's style). If you have any questions about the team, feel free to ask. If you have any suggestions for revisions, please leave a rate as I appreciate any constructive criticism and advice. Although my recent run in Smogon Tour playoffs has ended, I hope to continue to be part of this Smogon's tournament community in the future and I look forward to my future endeavors on this forum :]
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