BW2 In-Game Tier List Discussion [Updated 7/24]

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I suppose we should pit "Sunkern tier" vs. "Magnemite tier".
jokes aside, i already kinda took out gliscor from my team, and i'm asking for thoughts in these pokemon:

swinub(somehow found at the start of the game(read: imported from white 1, with icicle crash and bulldoze))
skorupi
lillipup

P.S.: sorry for the whole importing thing, i just can't help it. :P
 
don't import the mons; it makes your experience with them inauthentic.

I remember stellar said that Skorupi just sets up on everything and does really well; I'd assume Lillipup is pretty OK given that it has an amazing set of Return/Work Up after finishing gym 1... it probably gets worse later on but it seems really nice at the start. Also gets Dig by tm and Crunch later on. Piloswine was well-liked for its strength and quick evolution.
 
i only import mons that take a long time to find, or that learn some very good moves(icicle crash in this case, bulldoze is there just 'cause it doesn't learn any good physical ground moves until later levels. might take it out though, you get dig not too far in the game) by breeding. i mean, your best option would be ice fang, or ice shard maybe. also, lillipup gets superpower by move tutor, which is a great boon to it. i wonder where you find the wild charge tm, though. also, just so you know, i only imported two mons until now. a karrablast(with megahorn and pursuit) and a zorua(with dark pulse), both from previously runs on white 1(they returned, but after i restarted the game). if the poke doesn't learn any stellar moves by breeding, i don't import. and anyway, i went the trouble for getting it, it's just that after beating the game, things get a little easier :) anyway, this is my team so far:

emboar
magnezone
stoutland
mamoswine
starmie
drapion

edit: by "setting up on everything", what did you mean? skorupi using swords dance or something like that?
 
@karkizomage Like what TM13IceBeam and many others said before, the Swinub family is one of the top tier in game pokemon in BW2.(the fact that you'll be getting a fully evolved mon with base 130 Atk at lvl 34 after relearning Ancient Power makes it significantly better). However, I don't think your reports would be 100% viable since this is an in game tier discussion and it's hard/impossible to assume that everyone playing the game will have access to 2DSs and BW1 to be able to send over a Swinub with egg moves. That said, though your reviews on the imported mons would be completely different from their normal sets and thus inaccurate for everyone and unable to be discussed, no one is stopping you from enjoying your BW2 run with imported mons like Electivire and Early Game Mamo :)
 
Yeah, Piloswine isn't something you have throughout the game. You pick it up at a high level around endgame to fill a gap in your party with a pair of great STABs coming from a base 130 offensive stat. For instance, I took Piloswine to replace the Ducklett I'd been dragging around as a Fly slave, since I wouldn't need Fly for the endgame. It's incredibly good, but it's also incredibly late; you're not going to have an applicable experience importing.

It's actually more comparable to the generation III/IV cover legends than anything. Its stats aren't quite THAT good, but the role is basically the same.
 
i don't mind that. also, i don't have 2 DSs, only a friend that's trustworthy. my other pokemon(emboar, magnezone, stoutland and starmie) would count for this though, right?
i don't mind not reporting for mamo, as everyone already knows it's beastly. i just wanted to know if the team was good :)

edit: i'm pretty sure you don't mean that, but you guys saying it would be unnacurate and all make me feel like a criminal XD haha
thug life
edit 2: anyone else think accumula town's music is really charming? especially with the piano and drums :)
 
There's nothing wrong with importing per se (I sometimes do that too, especially if said Poke is not normally available in a particular game). What they're saying is, it's not relevant for the purpose of this thread, as you cannot rate imported pokemon, because they are not available to everyone.
 
as far as gligar/gliscor are concerned. i tested gl;iscor. i literally caught a gligar, walked toward town, saw some shaking grass, went in expecting a audino, and boom wild gliscor. So yeah you could just shaking grass gliscor if you want, then heart scale ice fang, teach bulldoze or dig (depending on if you want power or only one turn attack), teach acrobatics if it doesn't have it already, and use last slot for filler. (night slash if noone covers psychic/ghost) comes at prime time to ice fang drayden, ot u can use one of the other two fangs if need. Need to get to where piloswine is so i can test it out. Mid gliscor due to lateness.
 
shaking grass gliscor is pretty bad because of the 5% chance to encounter it, and the amount of effort to get shaking grass in the first place. and gligar can't learn ice fang too.
 
yeah i know gligar can't, i didnt realize it was 5%, i musta been lucky that moment then. I miss my early mid game Garchomp dammit. Also that starmie is looking good, but it doesn't come until undella, whats the consensus on what water pkmn to use before them ?
 
you don't need a water pokemon before then because the only really important battle for water is clay (and you really only struggle if you picked tepig)

the best would probably be azumarill though, water/normal's coverage is fantastic and you are walled by only... jellicent.
 
lol, was just looking at bulbapedia, braviary(the one at desert resort) has defiant ability and can now learn roost. GTFO stoutland, let 'em eagles shine.

edit: ugh, even tough braviary has that, there's also cinccino... skill link is awesome on that thing... of course, i'd be adding one weakness to fighting, and taking out one imunnity to ground... what do you guys think?
 
Braviary is one of the best Pokemon ingame. The only bad thing is that you need to beat Burgh to get him (and obviously Braviary destroys Burgh to massive extents). Roost is kind of not recommended though since chances are you may not have the needed amount of shards.

Cinccino is not bad, haven't personally tried it though so idk

And Stoutland is still quite decent in BW2, definite nerf from BW1 but still quite good.
 
I used Samurott/Cincinno/Zoroark/Lucario/Gliscor/Houndoom, not going to comment on the latter two since I traded to get them. My team was at about lv 56 by the E4.

Samurott was a powerhouse in the beginning, slightly meh in the middle, and above average in the end. Nothing really special. I'd say Mid-Low.

DW Cincinno was epic. 1 level and learned Tail Slap, then just waited until lv 32 for Wake-up Slap. Unfortunately, I didn't learn where I could teach Bullet Seed/Rock Blast until the 6th gym, then things got really awesome. I say High.

I would've used Magnemite if I knew he was good, but I used Luke. Obviously, I had to Quick Attack/Counter spam until Force Palm (it was also a bad idea that I caught it after the 1st gym and tried to go on to Virbank, fared very poorly), but oh man, once you get force palm, you're wrecking everything. Mine evolved at lv 24. Initially amazing, but kind of dragged on until Close Combat at lv 55. At least he got Aura Sphere and Dragon Pulse to pull the rest of the way there. But once you get there, it is an epic journey ahead. Annihilated Colress. Though I still say High. And Zone>Luke.

Zoroark was pretty good. He grows like a beanstalk, he's on par with your team, and he gets Snarl right away. He's also not as frail as I thought he would be for ingame, he survived Shauntal's Golurk's EQ. He became awesome when I taught him Dark Pulse at Yamaji Town. Was also kind of my only hope against Marlon's Jellicent outside of Houndoom's Sucker Punch, whom I will not comment on. I say Top.
 
zoroark is amazing considering it grows at quite literally the speed of light. it's amazing enough that you can just lag it for a few levels, then suddenly toss an audino in his way and he's back at the top of your team. he can use return straight away because his happiness is maxed already, and having Snarl helps quite a lot. Even without Dark Pulse, Zoroark is still very useful (I never taught it dark pulse lol), and Foul Play is quite funny on certain opponents *cough*Haxorus*cough*
 
I'd also like to add that Samurott died too much imo, and starts to drag near the end of the game. On my next playthrough, I'll rate Vaporeon and I don't think I need to rate Magnemite, but I'll use it anyway considering it's epicness. Also, will RNGing for HP Ice on Magnemite give an inauthentic experience?
 
Maybe, but generally Hidden Power is pointless ingame anyway since you need BP to buy it and grinding for BP is kind of... lame. HP Ice doesn't really help because Metal Sound/Thunder Wave + Electro Ball kills a lot of things ingame anyway
 
Maybe, but generally Hidden Power is pointless ingame anyway since you need BP to buy it and grinding for BP is kind of... lame. HP Ice doesn't really help because Metal Sound/Thunder Wave + Electro Ball kills a lot of things ingame anyway

Grinding for BP is lame but the BP costs for pretty much everything is halved in BW2 and some TMs are particularly dirt cheap (although most aren't too useful either).

I think the 12 BP TMs might barely be acceptable to grind for. Don't you get 3 BP altogether from one set of the PWT? There's some fairly nice 12 BP TMs in there: Brick Break and U-Turn.

Razor Fangs are also only 8 BP, so you could quickly grind for one to evolve Gligar earlier.

If I remember correctly the Battle Subway and PWT share the same prizes and BP costs.
 
...1 PWT is equal to 1 BP. The 2-3 BP ones are for harder tournaments that are post-E4 (e.g. Leaders/Masters)

The 6 BP TMs are terrible (except Protect) and the only good ones are the 12 BP TMs (Brick Break, U-Turn, Frost Breath), Sludge Wave, Hidden Power and Swords Dance. Also, HP is 18 BP, so it'd be unrealistic to spam PWT for 18 BP when you can just like you know, beat the game in that time.
 
doesn't the Driftviel tournament have Unova Gym Leaders in it?
Which would give 1 additional BP per go around (or 2, I suppose, depending on luck)?
 
Question about DW Minccino:

Do others spawn in that hollow after you catch the first one with Bianca?

Also since the first one is a story encounter, shouldn't it be considered viable for tiering?

---EDIT:
oops, sorry Stellar, and thank you for the answer
 
doesn't the Driftviel tournament have Unova Gym Leaders in it?
Which would give 1 additional BP per go around (or 2, I suppose, depending on luck)?
All of them do, but they don't give out 2BP until the postgame ones. I've spammed the PWT before, and I'm very sure they are just 1BP each (otherwise stuff like Tepig would be a lot better since Brick Break is easier to get)

Slightly off-topic here, but for pre-E4 PWT what happens is that you will always encounter 2 of 9 'special' trainers (the 8 Leaders + Bianca). You will always fight them in the semi finals and the finals. :/
 
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