Monotype Calm Mind Hatterene (Psychic)

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maroon

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RMT & Mono Leader
:ss/hatterene:
[SET]
name: Calm Mind (Psychic)
move 1: Calm Mind
move 2: Psychic
move 3: Draining Kiss
move 4: Trick Room
item: Leftovers
ability: Magic Bounce
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Hatterene is a bulky Calm Mind user on Psychic teams that can work as a check to Dark- and Dragon-type Pokemon. Additionally, thanks to Magic Bounce, it can act as hazard control for Psychic teams, which otherwise have poor hazard control. Calm Mind allows Hatterene to become a dangerous special attacker that is able to take on Pokemon such as Zeraora, Hippowdon, and Charizard more easily while also allowing it to better withstand special attacks such as Hydreigon's Dark Pulse. Psychic is a strong STAB move that allows Hatterene to hit hard and take on Pokemon that resist Fairy-type such as Fire-type Pokemon like Volcarona and Charizard. Draining Kiss allows Hatterene to hit Dark- and Dragon-type Pokemon such as Weavile and Dragapult for super effective damage. Additionally, it provides Hatterene with a form of recovery, preventing it from being chipped down too quickly. Trick Room allows Hatterene to take advantage of its lower natural Speed. Calm Mind and Trick Room together allow Hatterene to very easily take on teams that are weak to its STAB attacks and can flip the matchups against Electric and Rain Water teams, which typically rely on their high speed. The EVs and a Relaxed nature maximize Hatterene's physical bulk, make it as slow as possible for Trick Room, and allowing it to withstand physical attacks while setting up Calm Mind. Leftovers provide Hatterene with a form of passive recovery, which is useful for helping set up Trick Room.

All of Hatterene's teammates appreciate its ability to act as hazard control and act as a soft check to Dark-type Pokemon. Colbur Berry and Nasty Plot Mew can take on Steel-type Pokemon, such as Bisharp, for Hatterene with Fire Blast and Vacuum Wave. A bulky stallbreaker Mew set can cripple physical attackers with Will-O-Wisp, and remove Leftovers from bulkier Pokemon with Knock Off, allowing Hatterene to more easily break them. Indeedee is a great special wallbreaker that can set up Psychic Terrain, allowing it to act as a nuke with Expanding Force and block priority attacks such as Azumarill's Aqua Jet and Bisharp's Sucker Punch. Indeedee can also break Ghost- and Steel-type Pokemon such as Chandelure, Aegislash, and Ferrothorn with Shadow Ball and Mystical Fire, respectively. Slowbro is a fantastic defensive pivot that can provide Psychic teams with a proper Fire-type resist, allowing them to have a switch into Pokemon such as Charizard. Slowbro also generates momentum for the team through Teleport, allowing it to safely bring in a teammate while regaining health thanks to Regenerate. Alakazam can act as an emergency check to physical attackers such as Urshifu-S, Azumarill, Bisharp, and Scolipede thanks to Magic Guard and a Focus Sash. Alakazam can also act as a powerful setup Pokemon with Nasty Plot that can revenge kill threats such as Scizor with +2 Expanding Force. Choice Scarf Jirachi can take on Fairy- and Ice-type Pokemon that are capable of threatening Hatterene, such as opposing Hatterene and Galarian Darmanitan, with Iron Head. Jirachi can also provide Hatterene with a second chance through Healing Wish or pivot it in safely with U-turn. Gardevoir can alleviate Hatterene's pressure to act as the team's sole check to Dark-type Pokemon, as well as provide Hatterene with a Healing Wish. Choice Scarf Gardevoir is also capable of taking on weather users such as Swift Swim Kingdra, Chlorophyll Venusaur, and Sand Rush Excadrill due to its ability Trace. Celebi can set Stealth Rock for Psychic teams as well as act as a resistance to Water-, Ground-, and Electric-type Pokemon such as Seismitoad, Rhyperior, and Alolan Raichu. Celebi can also provide more utility for Hatterene by either spreading paralysis with Thunder Wave or supporting it with Healing Wish and U-turn.

[CREDITS]
- Written by: [[maroon, 305839]]
- Psychic analysis by: [[maroon, 305839]]
- Quality checked by: [[Kev, 314540], [Harpp, 320110]]
- Grammar checked by: [[Rare Poison, 197616]]
 
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Kev

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- Specify that Magic Bounce is what allows it to function as hazard control
- I find the mention of Fighting for Draining Kiss sorta bizarre, because Psychic accomplishes the same thing
- An example of Pokemon that Dark Pulse would be preferable for over Draining Kiss, and what the defensive investment helps it beat/handle
- Remove and replace Kyurem-B example

QC 1/2
 

Harpp

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- Have Trick Room before Dark Pulse on the set, got it discussed in the QC chat.
- Accordingly shift lines in the paragraph where you talk about Trick Room before Dark Pulse.
- Mention how Calm Mind along with Trick Room allows Hatterene to threaten Dark-, Dragon- and Normal-type teams way more while flipping types like Electric and Rain Water that rely on Speed.
- ' Jirachi can run a Choice Scarf set and take on Fairy- and Ice-type Pokemon with Choice Scarf Iron Head such as Tyranitar Give Fairy-type example here since you said Fairy and Ice type Pokemon and Galarian Darmanitan, which are all capable of threatening Hatterene. '
-' Gardevoir is also capable of taking on weather abusers such as Sand Rush Excadrill and Swift Swim Barraskewda due to its Choice Scarf and ability Trace. ' Add Venusaur under sun.

QC 2/2 Looks good
QC-Harpp-small.gif
 

Rare Poison

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gp 1/1

:ss/hatterene:
[SET]
name: Calm Mind (Psychic)
move 1: Calm Mind
move 2: Psychic
move 3: Draining Kiss
move 4: Trick Room
item: Leftovers
ability: Magic Bounce
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]
Paragraph 1:
Hatterene is a bulky Calm Mind user on Psychic teams that is also used for its role compression as it can work as a check to Dark- and Dragon-type Pokemon. Additionally, thanks to Magic Bounce, (AC) it can act as hazard control, (AC) which is rare for Psychic teams to possess for Psychic teams, which otherwise have poor hazard control. (I took some liberties with the interpretation here; if what you're saying is more nuanced, disregard my change) Calm Mind allows it Hatterene to become a dangerous special attacker being that is able to take on Pokemon such as Zeraora, Hippowdon, and Charizard with more ease easily while also allowing Hatterene it to better tank withstand special attacks such as Hydreigon's Dark Pulse. Psychic is a strong STAB move that allows it Hatterene to hit hard and take on Pokemon that resist Fairy-type such as Fire-type Pokemon like Volcarona and Charizard. Draining Kiss allows it Hatterene to hit Dark- and Dragon-type Pokemon for supereffective damage such as Weavile and Dragapult for super effective damage. Additionally, it provides Hatterene with a form of recovery, (AC) preventing it from being chipped down to too quickly. Trick Room allows Hatterene to take advantage of its lower natural Speed. Calm Mind and Trick Room together allow Hatterene to very easily take on teams that are weak to its STAB attacks and inversely can flip the matchups against Electric and Rain Water matchups teams, which typically rely on their high speed to attack. Its The EVs and a Bold nature maximize its Hatterene's physical bulk, allowing it to tank physical withstand physical attacks better while being able to set up while setting up Calm Mind to become harder to revenge kill. Leftovers provides Hatterene with a form of passive recovery, which is useful with for helping set up Trick Room.

All of Hatterene's teammates appreciate its ability to act as hazard control and act as a soft check to Dark-type Pokemon. Colbur Berry and Nasty Plot Mew can take on Steel-type Pokemon, such as Bisharp, for Hatterene with Nasty Plot alongside Fire Blast and Vacuum Wave, it can also set up in front of Bisharp thanks to its Colbur Berry. A bulky stallbreaker Mew set can also act as a bulky stall breaker with a Will-O-Wisp, Taunt, and Knock Off set that can cripple physical attackers with a burn Will-O-Wisp, (RC) or and remove Leftovers from bulkier Pokemon with Knock Off by removing their Leftovers, (AC) allowing Hatterene to more easily break them. Indeedee is a great special wallbreaker that sets up can set up Psychic Terrain, allowing it to act as a nuke with Expanding Force and block priority attacks such as Azumarill's Aqua Jet and Bisharp's Sucker Punch. Indeedee can also break Ghost- and Steel-type Pokemon such as Chandelure, Aegislash, and Ferrothorn with Shadow Ball and Mystical Fire, (AC) respectively. Slowbro is a fantastic defensive pivot providing that can provide Psychic teams with a proper Fire-type resist, allowing it them to have a switch in to Pokemon such as Charizard. Slowbro also generates momentum for the team through Teleport, allowing it to safely bring in a teammate while regaining health thanks to Regenerate. Alakazam can act as an emergency check to physical attackers such as Urshifu-S, Azumarill, Bisharp, and Scolipede thanks to Magic Guard and a Focus Sash allowing it to check Pokemon such as Urshifu-S, Azumarill, Bisharp, and Scolipede with Counter. Alakazam can also act as a powerful setup Pokemon with Nasty Plot that can revenge kill threats such as Scizor with +2 Expanding Force. Choice Scarf Jirachi can run a Choice Scarf set and take on Fairy- and Ice-type Pokemon that are capable of threatening Hatterene, such as opposing Hatterene and Galarian Darmanitan, with Choice Scarf Iron Head such as Hatterene and Galarian Darmanitan, which are all capable of threatening Hatterene. Jirachi can also provide Hatterene with a second chance through Healing Wish or pivot it in safely with U-turn. Gardevoir can alleviate the Hatterene's pressure off Hatterene to act as the types the team's sole check to Dark-type Pokemon, as well as being able to again provide Hatterene with a Healing Wish. Choice Scarf Gardevoir is also capable of taking on weather abusers users such as Swift Swim Kingdra, Chlorophyll Venusaur, and Sand Rush Excadrill due to its Choice Scarf and ability Trace. Celebi sets can set Stealth Rock for Psychic teams as well as acts act as a resistance to Water-, Ground-, and Electric-type Pokemon such as Seismitoad, Rhyperior, and Alolan Raichu. Celebi can also provide more utility for Hatterene by either spreading paralysis with Thunder Wave (or whatever move if it's not Thunder Wave) or supporting it with Healing Wish and U-turn.

[CREDITS]
- Written by: [[maroon, 305839]]
- Psychic analysis by: [[maroon, 305839]]
- Quality checked by: [[Kev, 314540], [Harpp, 320110]]
- Grammar checked by: [[<username1>, <userid1>]]
 
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