CAP 25 - Part 6 - CAP 25f Art Submissions

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Heres what I got so far for Fire- its based off the volcano Paricutin and a ram! Paricutin erupted for 9 years and I tried to emulate that constant eruption with the shape of the horns and markings of the face representing the strombolian eruption (like in the references). Im probably going to push it further in future versions though to make it super obvious. The wool turns into volcanic smoke here, and the body tries to replicate a cinder cone shape! I dont want to touch this any further until I find more about the stats and ability but Im pretty happy with the start :T
 
Ayy time to waifusperg again

WIP
My work-in-progress design, based on the Jackrabbit and a heavy inspiration on the Dust Bunny. Also to appease the zodiac cultists

For the offensive-oriented starter of the trio, I chose the hare to accommodate a nimble physical build. Flaming boots are the main type cue for this design, as the final evolutions of fire starter pokemon so far tend to incorporate an actual flame in one certain body part.

As a design quirk, I wanted to give a jobclass theme amongst my starters, much like what has been done on the Gen 6 and 7 ones. This design in particular follows a Dancer-class aesthetic, which the Dust Bunny inspiration helps bring out. They adorn the body like a muffler, a veil on the waist, and a head cover that resembles headphones. The whiskers are a slight homage to a dancer's face veil as well.

I'm not entirely settled on the color scheme yet but I'm enjoying how it's coming together so far. As always, comments, critiques and criticism is greatly appreciated.

EDIT: I was aiming for Pale Yellow but the fur came off as a sandy Light Brown. Fixed.
Hi, I saw this earlier and there was an artist making Fakemon starters a while ago on twitter from 50shadesofHeliolisk. Their fire starter looks awfully similar to yours. Both being rabbit inspired, with something cloaking them, fire boots, yours is a dancers and their's is a juggler...the color pattern on the boots and the coloring pattern on the hands. Not that your design doesn't look great, it does. However your design is a bit too similar for me not to think about the other design. Maybe change it a bit more? The figure...colors and patterns. You mentioned that it was a dancer class...and I don't really get the sensation of it being a dancer more of a fighter. I thought a bit more elegance could be introduced to your design? A veil is usually transparent so maybe you could think about that for yours? I don't really see the headphone design that you're talking about and I see that the whiskers as a bit more of a scarf..? All of my suggestions are just that...suggestions. You don't have to take it. It's a majority of a critique...I just wanted to make sure that you're aware of a similar design to the one you're creating. I hope you don't get offended.

Modedit: Please remove images when quoting another post.
 
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Its *checks clock* comment time wow I'm so absurdly happy I could pop.

If I don't comment on you here its because I already commented on your stuff on Discord. Cool stuff.

Morghulis: Pretty interesting pool of concepts to pull from, although I think you should tinker a bit with how the concepts interact. I'm not too big of a fan of the head fluffs, and you should probably watch out for its body type, since its veery fighting-like. Either way, the lower part of the design looks absolutely killer, and a few reworks and you'll have a really cool design in your hands. Perhaps make it a matador with lava-flow inspired red sheet? Good luck!

Magistrum: Not much to say because this is a pretty great design overall. I absolutely looove the look on the flaming feet, and the dust stuff is pretty neat. I'm not very big on the mufflers, since they feel weirdly modern on something based on an RPG dancer. I'd also wonder how it'd look like with a visible tail, since bunnies got some cute ass spherical tails. Good stuff Magi.

D4rk3r: Legit one of my favorite designs on the thread at the moment, with probably my favorite face. Love the adorable goat/sheep eyes, they really give it its own flair. Just feels a tad middle-stage is, so imagine how you could make this design seem like it could have two prevos without each stage being too similar to one another and I think you'll have a good grasp on how to grow your design!

StephXPM: Liking the body shape on this, especially the flat back. Reminds me a lot of a fish, which is nice considering the lava swimming flavor. I don't really get the weird rectangles on its body, and think you could expand the pharaoh concept more. I agree that you should give it more fully evolved proportions.

Zephias: Probably my favorite of your wips between all three threads, this definitely has potential. The shell looks really cool, although it would look better with something around 3-6 segments near the end of the shell, over the current 12. I think you should also make the exhaust more organic, more akin to something like Heatmor's tail. You should also read into how starter faces look like, since I think yours is a bit barren. I'm very excited for how this design develops though! :o

Deck Knight: Vivillon-like gimmicks have never been done on starters before, and likely for a good reason, since they're mostly meant to be general and mascot-y. The gimmick itself also concerns me over how it implies it either only works in one country (that in the context of Pokemon isn't even the company's home country), or that its emblem shows the current state you're in in any country in the world, which would likely give this Pokemon thousands of forms, some of which you'd probably have to reach, like, Siberia to get. In the end, at least it made me pause and think about, and gave me a laugh, so there's that heh. Other than that I think you should refrain from having Steel elements and distribute the fire in a more interesting manner.

Nektùll: Nice proportions and cool patterns, but I can't just shrug off how it definitely looks A LOT like a Fire/Steel, what with the giant metal drills catching my eyes. If you want to go with the concept, I recommend making them more natural looking, followed by then trying to make them less metallic and more Ground-y, if you can get me.

Birkal: Neat take on the concept with a really nice color scheme, though even if this is more or less you putting down ideas, don't forget to give this fully-evolved proportions, since the current design looks a lot like middle staged starters like Pignite and Quilladin. Also not much of a fan of the hourglass sort of shape on the thorax. Overall neat stuff tho, Birk.

JAGFL: I suggest studying existing fully evolved starters and trying to incorporate their feel into your design, especially since it currently looks rather unevolved. I'd also watch out on how immobile the design is, not only because we're probably going to be at least decently fast, but also because no starter really has a design that can't easily move. Perhaps implement the volcano in a more subtle way, implementing it into the snake's design itself?

SuessMD: More of an artistic critique than a design one, but you picked a rather weird pose for your antelope, and the front pair of legs look way smaller than the back pair. Onto the design itself, I don't really get the meaning behind the brick-looking thing in its neck, and its body currently looks a bit barren, and I think some sort of pattern element could help. Not sure if part of it being a WIP or not, but no canon starter has blank eyes, and it just ends up making it a bit... creepy. 0.0

Grassgem389: Can't comment on much since the design looks rather unfinished, but it doesn't look like a starter, not even because of the proportions or something but because of the base concept; all starters are based on animals, so something like a living tiki is more of a midgame fire Pokemon and less of a starter.

see you guys next time bye
Thanks for the feedback. It’s true that a starter is usually based on an animal, but I’m looking to do something that has never been done before. Also, I’ll add much more detail when I start on the lineart.
 
Hi, I saw this earlier and there was an artist making Fakemon starters a while ago on twitter from 50shadesofHeliolisk. Their fire starter looks awfully similar to yours. Both being rabbit inspired, with something cloaking them, fire boots, yours is a dancers and their's is a juggler...the color pattern on the boots and the coloring pattern on the hands. Not that your design doesn't look great, it does. However your design is a bit too similar for me not to think about the other design. Maybe change it a bit more? The figure...colors and patterns. You mentioned that it was a dancer class...and I don't really get the sensation of it being a dancer more of a fighter. I thought a bit more elegance could be introduced to your design? A veil is usually transparent so maybe you could think about that for yours? I don't really see the headphone design that you're talking about and I see that the whiskers as a bit more of a scarf..? All of my suggestions are just that...suggestions. You don't have to take it. It's a majority of a critique...I just wanted to make sure that you're aware of a similar design to the one you're creating. I hope you don't get offended.
Well the similarity to those 2 are nothing alike, Magi's design doesn't have a giant ball tail and the boot's on her bunny is on fire. Also when you say it share similar colors of course it does because this is a starter, the fire starters have these shades of red and orange. Being rabbit inspired doesn't also mean it's similar, magi is using the theme that all fire starters become bipedal in their final stage, there's probably other people who do that too and a Dancer and a juggler are completely different.
 
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There are a lot of designs to comment on here, but I will start from the beginning get through as much as I can. My suggestions are, of course, pulled mostly out of nowhere, so don't take anything too personally. If I somehow miss you, I apologize for my forgetfulness.

ZardX I like the iguana concept pretty well, and I think you've definitely improved on your first design in terms of looking like a final evolution. It still looks a little on the simple side by the standards of the more modern starters, but that can be an artistic choice. The forearms look a bit propped up and a little more resolution on the eyes and the spikes around the face might be nice. It will be easier to comment once you've added color, but I understand that can take time.

Magistrum Your design is one of my favorites currently presented, it absolutely looks like the concept art for a starter Pokemon and it's very cute. I think the Ground type would be a bit difficult to guess from the current design (if I had to guess I would have said Fire/Fighting or Fire/Fairy), but I do think the dust bunny concept is creative. If I had any suggestions to add to your excellent design, it would be to put a little more emphasis on the 'dirt' aspect of the design, or the gritty jackrabbit aspect, so it looks more like a Ground type.

D4rk3r The lava-wool concept could be interesting, but it's tough to execute the whole 'glowing' concept in a traditional medium. It doesn't exactly look like a third evolution to me, for some reason. More like a second evolution of two, like a Camerupt sort of a thing. Small horns or other body decorations/color variation might help.

StephXPM Your design looks vaugely Mayan to me, or something like that. It has a cool mythological twist to it. It looks a bit like a Fire/Dragon right now, but some brown in the coloring could easily fix that. It might also be interesting to think about how it would look at a less flat angle. I'm undecided on whether I think it looks a little like a prevo or not, I reserve judgement until after it is colored.

Zephias I can't see your design for some reason? Either an issue with my computer or your image tags.

Deck Knight I think your idea of the starter changing depending on your country is really cool, but it might need to be incorporated more subtly than a giant map stuck to the side of a Pokemon. In the world of digital rendering, GIMP is your friend. You can do an astonishing amount with a phone (for a scanner), the pen tool (for the lines), and a mouse (for the color). That might help with some of the execution issues you're running into.

Nektùll I avoided the boar concept personally because the Fire-starter man-bear-pig Emboar already exists. I like the drill concept because it makes the Ground typing very obvious, though it could make prevo design . . . interesting. I like the fiery hair and accessories, but the legs look a touch awkward to me for some reason and I'm not actually sure why (yes, I know, that's so helpful). Maybe the thickness?

Birkal A bull is definitely different from a boar, but once you throw in all the Pokemon decorations, there's some similarity. I think there's some cool stuff going on in your design - I like the drippy lava arms, the obsidian skin, and the fact that it stands upright, like most of the real Fire starters. I would definitely just avoid making it look Emboar-ish, or bulky/thick in general, since this is an offensive-concept 'mon. If we're deviating from the fast, hard hitting design idea, I want to know about it so I can revive my rhino design I did before the antelope.

Galvanatic I love the sandworm concept, I think that's a cool and unique animal choice. Reminds me of Dune a little bit. The biggest problem I have is that your current design looks like the first evolution, not the third. It's adorable, but starter final evolutions are usually more awesome than adorable. I know you want to keep it simple, but a little more apparent size might be a good thing.

trialcaptainmina Your design is another of my particular favorites. Maybe because I like the watercolor-y art style, but also because I love tasmanian devils and I think the dirt-devil swirl is a good way to incorporate a Ground typing into the design. I actually think it looks fairly starter-y the way it is right now, if you think about the design of Typhlosion, there's a similar level of detail there. I liked the quadraped design you posted earlier a little better from an art perspective, but I do think standing upright is more common for fully evolved starters, so either is okay.

JAGFL Your design does look a bit defensive, so I'll be interested to see what changes you make. I also think you could stand to add a little bit of bulk and/or detail to make it look more like a final evolution and less like a second or first evolution.

Reiga Star nose moles are so creepy up close. So creepy. Argh. But that aside, I like your design quite a bit and I think it could be really cool with a bit of touch-up. It looks dark to me, though that could be because it's still a WIP. I think the fire star-nose is really cool and it fits the style of starter Pokemon really well.

Grassgem389 Your design is so preliminary right now it's tough to comment on it. While coloring and developing the design concept, I would be careful to avoid making it look like a prevo. Looking forward to seeing what you come up with.

Pipotchi Nice concept, nice design. Probably my favorite of the ram/boar/bull type designs submitted so far. I think both of the typings are pretty apparent, although I'd probably like to see a few brighter spots of red/orange to show the glowing magma in the final design.

Phew, I think I covered it. All future comments will probably not cover everybody, but I'm looking forward to seeing all the designs develop.
 
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Magistrum

DOITSU NO KAGAKU WA SEKAI ICHI
is a Top Artist Alumnus
Hi, I saw this earlier and there was an artist making Fakemon starters a while ago on twitter from 50shadesofHeliolisk. Their fire starter looks awfully similar to yours. Both being rabbit inspired, with something cloaking them, fire boots, yours is a dancers and their's is a juggler...the color pattern on the boots and the coloring pattern on the hands. Not that your design doesn't look great, it does. However your design is a bit too similar for me not to think about the other design. Maybe change it a bit more? The figure...colors and patterns. You mentioned that it was a dancer class...and I don't really get the sensation of it being a dancer more of a fighter. I thought a bit more elegance could be introduced to your design? A veil is usually transparent so maybe you could think about that for yours? I don't really see the headphone design that you're talking about and I see that the whiskers as a bit more of a scarf..? All of my suggestions are just that...suggestions. You don't have to take it. It's a majority of a critique...I just wanted to make sure that you're aware of a similar design to the one you're creating. I hope you don't get offended.
Don't worry, no offense taken! Any and all critique is alright. Moreso if it's a constructive one like yours.
Ok uh where do I start with this lol
Since you just linked the twitter profile and not the design you're talking about, I'm just going to assume you're pertaining to Jugglhare since that was used by some people as a "muh starter leak gen 8 hype yay". I'm well aware of that design and I'd like to argue that there's more than enough features to differentiate my design from his. I'd like to emphasize the head features since a good chunk of fakemon designs easily get called for being too similar to a canon pokemon by head/face. In my case, from the head design alone, you can see no resemblance. Jugglhare IMO has too much going on its head with the eyebrows, makeshift hat, and flame source on the ears which my design definitely has none of. About the random splotch on the arms, I'd argue that that isn't much to go with, as far as I'm concerned. I can say that both Jugglhare and my design carried that feature from Lucario. Or Lycanroc Midnight Forme. Or Diggersby. Or Zangoose. I could go on.
The Dancer inspiration I went with is a slight homage to Vegas Dancer Outfits (minus those cumbersome headresses lol) which is of course seemingly not that medieval-JRPG-ish, but that's just because there's no precedent for it (Yuna's default FFX-2 outfit is not that far off, but I digress). A veil doesn't need to be transparent, after all I'm using the Dust Bunny as the source.

About the headphones part, refer to this snippet.

On the face veil whiskers, yes I agree that it feels more like a scarf, and some people in discord also suggested I change it. I might as well when I get around to updating the design. Thanks for the feedback!

I forgot to mention the design doesn't really come off as fire/ground..it seems more fire/fighting. Critiquing it separately there are a quite a bit of kinks when reading the description that is presented. The descriptions holds such a nice concept but seeing it with the design, the description isn't enough. There's a communication barrier to me when I read the description and see the design. I don't really see the dancer inspiration carried into your design. A small suggestion I would make is...that the dancers hold such a flashy appearance. With such significant identifiers that they're the Vegas dancers; the feather tails, headdresses, the gloves and revealing one piece.) For the arm patterning maybe you can make it like the glove design?? There's a triangular front and they go up to the elbow. Or maybe you can think of a way to make the ears of your rabbit a bit like the headdress? A bit larger (not so much like a Lopunny) but maybe a bit upright and in the back movement of the feathers? Maybe some rocks or patterning at the base of the ears like the headdresses in the outfit? The Vegas outfits are just a bit more showy and flashy..and your design comes off as tough and fighting.

I do now see the headphones..all though they seem a bit like ear mufflers. I suppose what I meant to explain about the gray (dust) part of your design is that...it's very..thick looking. I understand what you're going for..but once again, the communication isn't there. The dust is a tad bit thick and more like..storm clouds. If there was a way for you to make it seem a bit more airy and...out of sorts like collected dust I think it would help.
Fire_FrenchFry fair point about the Fire/Fighting vibe, but I guess that can be remedied by a change in pose. The current one seems like a fighting stance after all. I guess I can move the red splotch on the arms up to the biceps as well. I'm still not convinced to spruce up the head with headdresses and such, but I'll see what I can find as a compromise. Thanks for all the suggestions!
 
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well the similarity to those 2 are nothing alike, Magi's design doesn't have a giant ball tail and the boot's of her bunny is on fire. Also when you say it share similar colors of course it does because this is a starter, the fire starters have these shades of red and orange. Being rabbit inspired doesn't also mean it's similar magi is using the theme that all fire starters become bipedal in their final stage, there's probably other people who do that too and a Dancer and a juggler are completely different.
I do see what you're saying. There are other fire starters that have other colors besides just red and orange; Litten, Cyndaquil, and Tepig have green and black. I didn't mean to say that there is something wrong with it being rabbit inspired because there's nothing wrong with that~ Dancer and juggler are not the same but they're both performers...and that is a stretch of an argument but it just seemed a bit close I suppose in my opinion. The aesthetic of both are just familiar to me I suppose is what reminds me of the design from twitter.
 
Don't worry, no offense taken! Any and all critique is alright. Moreso if it's a constructive one like yours.
Ok uh where do I start with this lol
Since you just linked the twitter profile and not the design you're talking about, I'm just going to assume you're pertaining to Jugglhare since that was used by some people as a "muh starter leak gen 8 hype yay". I'm well aware of that design and I'd like to argue that there's more than enough features to differentiate my design from his. I'd like to emphasize the head features since a good chunk of fakemon designs easily get called for being too similar to a canon pokemon by head/face. In my case, from the head design alone, you can see no resemblance. Jugglhare IMO has too much going on its head with the eyebrows, makeshift hat, and flame source on the ears which my design definitely has none of. About the random splotch on the arms, I'd argue that that isn't much to go with, as far as I'm concerned. I can say that both Jugglhare and my design carried that feature from Lucario. Or Lycanroc Midnight Forme. Or Diggersby. Or Zangoose. I could go on.
The Dancer inspiration I went with is a slight homage to Vegas Dancer Outfits (minus those cumbersome headresses lol) which is of course seemingly not that medieval-JRPG-ish, but that's just because there's no precedent for it (Yuna's default FFX-2 outfit is not that far off, but I digress). A veil doesn't need to be transparent, after all I'm using the Dust Bunny as the source.

About the headphones part, refer to this snippet.

On the face veil whiskers, yes I agree that it feels more like a scarf, and some people in discord also suggested I change it. I might as well when I get around to updating the design. Thanks for the feedback!
I'm glad that you're not offended, I normally don't give out my honest feedback to strangers. Since a lot of them can take it completely wrong, which ends up with them having to start an attitude and get rather upset and highly defensive. I'm glad that you knew what I was talking about. I apologize for not linking the image, I'm sure it would have been a lot easier if I had.

I forgot to mention the design doesn't really come off as fire/ground..it seems more fire/fighting. Critiquing it separately there are a quite a bit of kinks when reading the description that is presented. The descriptions holds such a nice concept but seeing it with the design, the description isn't enough. There's a communication barrier to me when I read the description and see the design. I don't really see the dancer inspiration carried into your design. A small suggestion I would make is...that the dancers hold such a flashy appearance. With such significant identifiers that they're the Vegas dancers; the feather tails, headdresses, the gloves and revealing one piece.) For the arm patterning maybe you can make it like the glove design?? There's a triangular front and they go up to the elbow. Or maybe you can think of a way to make the ears of your rabbit a bit like the headdress? A bit larger (not so much like a Lopunny) but maybe a bit upright and in the back movement of the feathers? Maybe some rocks or patterning at the base of the ears like the headdresses in the outfit? The Vegas outfits are just a bit more showy and flashy..and your design comes off as tough and fighting.

I do now see the headphones..all though they seem a bit like ear mufflers. I suppose what I meant to explain about the gray (dust) part of your design is that...it's very..thick looking. I understand what you're going for..but once again, the communication isn't there. The dust is a tad bit thick and more like..storm clouds. If there was a way for you to make it seem a bit more airy and...out of sorts like collected dust I think it would help.

Hope this doesn't offend you either.
 
Ayy time to waifusperg again

WIP
My work-in-progress design, based on the Jackrabbit and a heavy inspiration on the Dust Bunny. Also to appease the zodiac cultists

For the offensive-oriented starter of the trio, I chose the hare to accommodate a nimble physical build. Flaming boots are the main type cue for this design, as the final evolutions of fire starter pokemon so far tend to incorporate an actual flame in one certain body part.

As a design quirk, I wanted to give a jobclass theme amongst my starters, much like what has been done on the Gen 6 and 7 ones. This design in particular follows a Dancer-class aesthetic, which the Dust Bunny inspiration helps bring out. They adorn the body like a muffler, a veil on the waist, and a head cover that resembles headphones. The whiskers are a slight homage to a dancer's face veil as well.

I'm not entirely settled on the color scheme yet but I'm enjoying how it's coming together so far. As always, comments, critiques and criticism is greatly appreciated.

EDIT: I was aiming for Pale Yellow but the fur came off as a sandy Light Brown. Fixed.

Looks a lot like a fire/fighting type

Modedit: Remove images when you quote a post.
 
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Magistrum

DOITSU NO KAGAKU WA SEKAI ICHI
is a Top Artist Alumnus
Update!

Did a slightly different pose because I'm pretty sure that it's the only thing that gives the Fire/Fighting notion. Was gonna change the whiskers but decided to keep it in the end since it's a nice type cue to have around. I also changed a couple colors to give more of a ground-type vibe.
 
Final Submission - DQ


Here a new version of my Minotaur, with some colors.
No more big drills for assure his viability in the wild world (and also reduce the steel proportion)

If you asking yourself about horns angle, its only tools, not used for charging. With an higher angle, it would be problematic about digging and crawling under the ground !

Thanks Reiga and SuessMD for your feedbacks, i answered in the post you was talking about :)
And thanks too to everyone on Discord for the permanently brainstorm about concepts !
 
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Update!
Did a slightly different pose because I'm pretty sure that it's the only thing that gives the Fire/Fighting notion. Was gonna change the whiskers but decided to keep it in the end since it's a nice type cue to have around. I also changed a couple colors to give more of a ground-type vibe.
I think it still looks like a fighting type, and I think I know why. Fighting types are all very humanoid, some more, like yors, some less, like the swords of justice. Psychic types are generally humanoid as well, but what gives your that fighting vibe is how feisty and fit it looks. It doesn't look much like a ground type, as it is pretty far from the ground due to its long legs, and only really the dust cloak speaks for it being ground type, but it's not intuitive. It's a great design nonetheless, and it can be sort of like incineroar, where it looks more like another typing but is still not that type.
 
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I think it still looks like a fighting type, and I think I know why. Fighting types are all very humanoid, some more, like yors, some less, like the swords of justice. Psychic types are generally humanoid as well, but what gives your that fighting vibe is how feisty and fit it looks. It doesn't look much like a ground type, as it is pretty far from the ground due to its long legs, and only really the dust cloak speaks for it being ground type, but it's not intuitive. It's a great design nonetheless, and it can be sort of like incineroar, where it looks more like another typing but is still not that type.
I mean lots of other types have humanoid shapes too dude, this doesn't automatic make it a fighting type and " It doesn't look much like a ground type, as it is pretty far from the ground due to its long legs," Ground type has to be short now? Guess Garchomp, Golurk and Mudsdale doesn't count as ground type then......... you know he's following the pattern of the starter becoming bipedal when evolving to their final stage right? Also Ground secondary is hard to convey like look at Quagsire for example, secondary typing isn't always obvious to show off you know. Your advice seems pretty far fetch dude.
 
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It's true that the Ground secondary type in Magistrum's design is not very intuitive but I'm ok with it. I really love the design, not only by the design itself, because I can see the "starter" concept there. Decidueye, for example, seems to be Grass/Flying instead of Grass/Ghost and the well known of Charizard not being a Dragon type when Altaria is.
 
Oh, wow, these things are great, especially Pitpochi's ram and Magistrum's bunny. (Getting some Flame Kick-anime-Lopunny vibes over here...) I wish I could draw well on a computer, but, it's going to be movepools and abilities for awhile.
 
I don’t see anything wrong with Magistrum’s awesome design. The dirty/dusty color scheme makes it look Fire/Ground enough to me; sure it could look Fire/Fighting too, but there were a lot of comments saying Jumbao looked Grass/Fighting and it still won in the end as a Grass/Fairy.
 
I think the the pose and color changes Magistrum made are a great step in the right direction, it really helps with the type cues and it is an awesome design. Thumbs up from me.

I obviously have no control of this, but personally I would like to see a little more discussion outside of the bunny. There are other good designs and designs with potential, and right now it's kind of dominating the thread.

Galvanatic I just saw your update on the sandworm and I really like it. I think it looks much more like a final evolution now. I think the type cues are very clear, and I'm super into the purple color. It's original, but still fits into the design well.
 
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Gross Sweep

Plan Ahead
is a CAP Contributoris a Top Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Smogon Discord Contributor Alumnus
So my entry for the fire starter is a Manticore!

heres what the body looks like underneath that fire.
Hey man, I am a very big fan of your design. For those that don't know a manticore is a creature with the body of a lion, tail of a scorpion, head of a human/animal hybrid with teeth like a shark, and then optional wings of a bat. The sphinx while not exactly a manticore is extremely similar, and I really like the idea. That said I am actually more of a fan of your profile picture as it shows more definition in the legs, especially the shoulders which are cloaked in flames in the frontal view. That said I would like to suggest possibly making the front legs more muscular/defined. Also potentially making the back legs meatier, with claws instead of ending in a stub. When I think of the Lion body of a manticore I think of strong back legs ready to pounce, which this design just doesn't do. Once again I'd just like to say I'm a huge fan of your design, and hope my suggestions help in some way (still love this as is though, even without an adjustment).
 
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WIP

Hi! I am not the best artist, but I drew this design for CAP25f, which is inspired by Alice in Wonderland's rabbit. I wanted to play with the Ground-type of CAP25f and the rabbit hole on the ground. I also added some magician elements to it to also resemble the Mad Hatter, which also fits the recent starters theory that every starter is based off of a RPG class.
The bow tie and the gloves are made of fire.
The hat is supposed to be black and the outfit is white (kinda like the thing on front of Empoleon's belly). The watch wrapped around it's leg is golden and it's fur is yellow-ish white. I'd be very grateful if some of you guys could help me find an app to digitalize and add the colors to the drawing.
Sorry about my english! Hope to hear feedback from you guys! :)
Well one thing that stands out is the legs, the anatomy for them is really off. Either shorten them or put a them in a pose that seems more natural.
 
WIP
It's a... griffin (crossed with Icarus)! Its wings have burned off (maybe we can see them in the pre-evos?). It's kind of an inconsolable mess right now.
 
Heres what I got so far for Fire- its based off the volcano Paricutin and a ram! Paricutin erupted for 9 years and I tried to emulate that constant eruption with the shape of the horns and markings of the face representing the strombolian eruption (like in the references). Im probably going to push it further in future versions though to make it super obvious. The wool turns into volcanic smoke here, and the body tries to replicate a cinder cone shape! I dont want to touch this any further until I find more about the stats and ability but Im pretty happy with the start :T
This is a great design but the torso seems a bit bare, maybe give it some markings or a diffenet colored stomach? or something
great design overal

So my entry for the fire starter is a Manticore!

heres what the body looks like underneath that fire.
Love it
the stinger seems off to me, like maybe it should be pointer? different coloured? it looks a bit boring as is
agree that it looks better in profile, this pose makes its hind leggs look waaay to thin and tiny but in profile they look great
 
WIP

My design is a speeding dimetrodon with flames for a sail. Trying to decide if I need to simplify the mud cracks. Obviously need to clean up the outlines too.

EDIT: Trying to decide between two different color schemes. I think both do a good job of invoking ground that has become immensely hot, but the more traditional red flame design gives it more of a desert feel, while the lower scheme gives it more of a volcanic vibe. Also, what do people think of the pink skin under the eyes?
 
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WIP
A fancy pigeon gentleman! Completing my trio of magical girl, tokusatsu hero, and phantom thief.
The theme for the design is "ashes". Its feathers are charred black and its wing feathers have burned off. Leaving it to run on the dirt. I also refined the griffin design if that's preferable. IDK at this point, I'd like them all to be bipedal I think.
 
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