CaP 25 W Prevo - Part 4 - Movepool Submissions

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DHR-107

Robot from the Future
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Orange Islands
Hey all!

Let's get some Movepools going for these new prevos! I will also be needing Evolution Levels from you all.

Remember, This is much stricter than a normal CaP Movepool! We are only allowed the moves which the CaP itself has in its movepool. You can move them around/change their order move TMs into level up moves and vice versa, but you cannot add any moves. Breaking this will result in Disqualification. This still leaves a surprising amount of variability and character for you to twist into the Prevo! Remember, Egg Moves cannot change!

I would like both movepools please!

Evolution Levels are as follows:

Grass: 16/16/16/18/17/16/17 -> 32/32/36/32/36/36/34

Fire: 16/14/16/14/17/16/17 -> 36/36/36/36/36/36/34

Water: 16/18/16/16/17/16/17 -> 36/30/36/36/36/36/34

I'd like us to have some sort of pattern or fixed levels, but I'm not overly fussed on this. Starters have a small pool of levels they can evolve at, and anything outside of the above will likely be questioned. This is up to the movepool makers discretion!

Below is Snaelstrom's moveset:
Evo. Liquidation
HS Liquidation (R)
HS Aqua Ring
HS Rapid Spin
HS Whirlpool
HS Attract
0 Pound
0 Water Gun
0 Growl
0 Struggle Bug
5 Growl (R)
8 Struggle Bug (R)
11 Charm
14 Confusion
17 Aqua Jet
22 Heal Pulse
27 Brine
32 Rain Dance
40 U-Turn
44 Psychic
48 Bug Buzz
56 Captivate
60 Hydro Pump
64 Swords Dance
Acid Armor (Gastrodon)
Powder (Ribombee)
Psycho Shift (Togekiss)
Spiky Shield (Togedemaru)
Spotlight (Clefable)
Sticky Web (Ribombee)
TM01 Work Up
TM06 Toxic
TM07 Hail
TM09 Venoshock
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard
TM15 Hyper Beam
TM17 Protect
TM18 Rain Dance (R)
TM20 Safeguard
TM21 Frustration
TM27 Return
TM28 Leech Life
TM29 Psychic (R)
TM32 Double Team
TM42 Facade
TM44 Rest
TM45 Attract (R)
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM68 Giga Impact
TM75 Swords Dance (R)
TM83 Infestation
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn (R)
TM90 Substitute
TM92 Trick Room
TM94 Surf
TM98 Waterfall
TM99 Dazzling Gleam
TM100 Confide
Block
Bug Bite
Helping Hand
Hydro Cannon
Hyper Voice
Icy Wind
Liquidation (R)
Magic Coat
Magic Room
Signal Beam
Snore
Stealth Rock
Trick
Uproar
Water Pledge
Water Pulse
Wonder Room
CAP 25 Celebration
Snaelstrom @ Bottle Cap
Level 50
Ability: Random
Nature: Random
OT: Cooper
ID: 003089
Met: 2018 Celebration CAP (fateful encounter)
Ribbon: Souvenir Ribbon
- Celebrate
- Liquidation
- Leech Life
- Metronome
You can also view Dogfish44's movepool here: https://www.smogon.com/forums/threa...ll-movepool-submissions.3642823/#post-7938726

As usual, Final Submissions will be open from the open of this thread, which I will try and conclude sometime early next week!
 
Final Submission
Evolutions are at levels 17 and 34 like the Alola starters.
1 Pound, Water Gun
5 Growl
8 Struggle Bug
11 Charm
14 Confusion
16 Aqua Jet
17 Evolution
20 Heal Pulse
24 Brine
28 Rain Dance
34 U-Turn
36 Psychic
38 Bug Buzz
44 Captivate
46 Hydro Pump
48 Swords Dance
- Removed the Heart Scale moves.
- I see no exceptional need to change any move, considering e.g. Popplio gets Fairy moves including Moonblast and whatever the base form will end up being it will most likely still be somewhat bug-like. I also considered removing Swords Dance, but it seems in the vast majority of cases it is learned by all members of a line.
Acid Armor (Gastrodon)
Powder (Ribombee)
Psycho Shift (Togekiss)
Spiky Shield (Togedemaru)
Spotlight (Clefable)
Sticky Web (Ribombee)
No changes.
TM01 Work Up
TM06 Toxic
TM07 Hail
TM09 Venoshock
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard
TM17 Protect
TM18 Rain Dance
TM20 Safeguard
TM21 Frustration
TM27 Return
TM28 Leech Life
TM29 Psychic
TM32 Double Team
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM75 Swords Dance
TM83 Infestation
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn
TM90 Substitute
TM92 Trick Room
TM94 Surf
TM98 Waterfall
TM99 Dazzling Gleam
TM100 Confide
Removed only the usual Hyper Beam and Giga Impact.
Bug Bite
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Magic Room
Signal Beam
Snore
Stealth Rock
Trick
Uproar
Water Pledge
Water Pulse
Wonder Room
- Removed Block. Precedents are inconsistent (Totodile has it throughout its whole line while Oshawott gets it only as Samurott), but I feel it should be reserved for larger Pokémon.
- Removed Hydro Cannon as it is a final-stage only move.
- Removed Liquidation as it is a final-stage only move for Water-type starters.
- I considered removing Stealth Rock but ultimately kept it for consistency with the Piplup line.
1 Pound, Water Gun, Growl, Struggle Bug
5 Growl
8 Struggle Bug
11 Charm
14 Confusion
17 Aqua Jet
22 Heal Pulse
27 Brine
32 Rain Dance
34 Evolution
39 U-Turn
42 Psychic
45 Bug Buzz
52 Captivate
55 Hydro Pump
58 Swords Dance
No changes but level adjustments and the standard repeat at level 1 of the first two level-up moves.
Acid Armor (Gastrodon)
Powder (Ribombee)
Psycho Shift (Togekiss)
Spiky Shield (Togedemaru)
Spotlight (Clefable)
Sticky Web (Ribombee)
TM01 Work Up
TM06 Toxic
TM07 Hail
TM09 Venoshock
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard
TM17 Protect
TM18 Rain Dance
TM20 Safeguard
TM21 Frustration
TM27 Return
TM28 Leech Life
TM29 Psychic
TM32 Double Team
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM75 Swords Dance
TM83 Infestation
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn
TM90 Substitute
TM92 Trick Room
TM94 Surf
TM98 Waterfall
TM99 Dazzling Gleam
TM100 Confide
No changes from base stage.
Bug Bite
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Magic Room
Signal Beam
Snore
Stealth Rock
Trick
Uproar
Water Pledge
Water Pulse
Wonder Room
No changes from the base stage.
 
Last edited:

G-Luke

Sugar, Spice and One For All
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Final Submission

Evolves at 17
0 Pound
0 Water Gun
4 Growl
7 Struggle Bug
10 Charm
14 Confusion
16 Aqua Jet
20 Heal Pulse
25 Brine
29 Rain Dance
34 U-Turn
38 Bug Buzz
40 Captivate
44 Hydro Pump
48 Swords Dance
TM01 Work Up
TM06 Toxic
TM07 Hail
TM09 Venoshock
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard
TM17 Protect
TM18 Rain Dance
TM20 Safeguard
TM21 Frustration
TM27 Return
TM28 Leech Life
TM29 Psychic
TM32 Double Team
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM75 Swords Dance
TM83 Infestation
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn
TM90 Substitute
TM94 Surf
TM98 Waterfall
TM99 Dazzling Gleam
TM100 Confide
Acid Armor (Gastrodon)
Powder (Ribombee)
Psycho Shift (Togekiss)
Spiky Shield (Togedemaru)
Spotlight (Clefable)
Sticky Web (Ribombee)
Bug Bite
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Signal Beam
Snore
Stealth Rock
Trick
Uproar
Water Pledge
Water Pulse


Evolves at level 34

0 Pound
0 Water Gun
4 Growl
7 Struggle Bug
10 Charm
14 Confusion
16 Aqua Jet
22 Heal Pulse
26 Brine
30 Rain Dance
34 U-Turn
38 Psychic
42 Bug Buzz
48 Captivate
52 Hydro Pump
58 Swords Dance
TM01 Work Up
TM06 Toxic
TM07 Hail
TM09 Venoshock
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard
TM17 Protect
TM18 Rain Dance
TM20 Safeguard
TM21 Frustration
TM27 Return
TM28 Leech Life
TM29 Psychic
TM32 Double Team
TM42 Facade
TM44 Rest
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM75 Swords Dance
TM83 Infestation
TM87 Swagger
TM88 Sleep Talk
TM89 U-turn
TM90 Substitute
TM92 Trick Room
TM94 Surf
TM98 Waterfall
TM99 Dazzling Gleam
TM100 Confide
Acid Armor (Gastrodon)
Powder (Ribombee)
Psycho Shift (Togekiss)
Spiky Shield (Togedemaru)
Spotlight (Clefable)
Sticky Web (Ribombee)
Block
Bug Bite
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Magic Room
Signal Beam
Snore
Stealth Rock
Trick
Uproar
Water Pledge
Water Pulse
Wonder Room


So for base stage Snael Prevo, I decided that removing some of the Psychic flavour was fitting for it, so I axed Psychic from its level up pool and its access to the Room moves. Removed the final evolution moves like Hyper Beam and Giga Impact. Also axed Block from Tutors since I think Block should be reserved for larger Pokemon.
 
Last edited:
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