CAP and Rank Cutoff Update Claim Thread

Toon

NOT A BUNNY!
is a Forum Moderator
Moderator
DAYCARE


Terra [♀] Rockruff
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Keen Eye/Vital Spirit/Steadfast (‽)
Stats:
HP:
90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Terra [♀] Rockruff
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Keen Eye/Vital Spirit/Steadfast (‽)
Stats:
HP:
90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 14


Drilbur [♂] Rico
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Sand Rush/Sand Force/Mold Breaker (‽)
Stats:
HP:
90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 68
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Drilbur [♂] Rico
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Sand Rush/Sand Force/Mold Breaker (‽)
Stats:
HP:
100
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 68
Size Class: 1
Weight Class: 1
Base Rank Total: 15

Skrelp [♀] Splash
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Poison Point/Poison Touch/Adaptability (‽)
Stats:
HP:
90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 26 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Skrelp [♀] Splash
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Poison Point/Poison Touch/Adaptability (‽)
Stats:
HP:
90
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 26 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Venonat [♀] Boop
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Compoundeyes/Tinted Lens/Run Away (‽)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 45
Size Class: 2
Weight Class: 3
Base Rank Total: 12

Venonat [♀] Boop
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Compoundeyes/Tinted Lens/Run Away (‽)
Stats:
HP:
100
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 45
Size Class: 2
Weight Class: 3
Base Rank Total: 13

Pichu [♀] Macchu
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Static/Lightningrod (‽)
Stats:
HP:
80
Atk: 2
Def: 1
SpA: 3 (+)
SpD: 1 (-)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Pichu [♀] Macchu
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Static/Lightningrod (‽)
Stats:
HP:
80
Atk: 2
Def: 1
SpA: 3 (+)
SpD: 1 (-)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 11


SUMMIT


Syclant [♀] Alina
Nature: Mild (+1 SpA, -1 Def)
Type:

Abilities: Compoundeyes/Mountaineer/Technician
Stats:
HP:
100
Atk: 5
Def: 2 (-)
SpA: 5 (+)
SpD: 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

Syclant [♀] Alina
Nature: Mild (+1 SpA, -1 Def)
Type:

Abilities: Compoundeyes/Mountaineer/Ice Body
Stats:
HP:
100
Atk: 5
Def: 2 (-)
SpA: 5 (+)
SpD: 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23


CORAL REEF 1/3

Floatzel gets nothing because this update is trash


Azumarill [♂] Azul
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Thick Fat/Huge Power/Sap Sipper
Stats:
HP:
110
Atk: 3 (+) [6 Huge Power]
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]

Azumarill [♂] Azul
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Thick Fat/Huge Power/Sap Sipper
Stats:
HP:
110
Atk: 3 (+) [6 Huge Power]
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 17 [20 Huge Power]

Naviathan [♂] Row Row
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities:
Water Veil/Heatproof/Light Metal
Stats:
HP:
110
Atk: 4
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 84 (-) (-10% Evasion)
Size Class: 6
Weight Class: 9 [Light Metal: 6]
Base Rank Total: 21

Naviathan [♂] Row Row
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities:
Guts/Heatproof/Light Metal
Stats:
HP:
110
Atk: 4
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 84 (-) (-10% Evasion)
Size Class: 6
Weight Class: 9 [Light Metal: 6]
Base Rank Total: 21



Volkraken gains Absorb....continuing



Clawitzer [♂] RED LOBSTER
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Mega Launcher
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 51 (-) [-10% Evasion]
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Clawitzer [♂] RED LOBSTER
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Mega Launcher
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 51 (-) [-10% Evasion]
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Starmie [-] Asterisk
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Illuminate/Natural Cure/Analytic
Stats:
HP:
90
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 115
Size Class: 2
Weight Class: 4
Base Rank Total: 19

Starmie [-] Asterisk
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Illuminate/Natural Cure/Analytic
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 115
Size Class: 2
Weight Class: 4
Base Rank Total: 20

Lanturn [♂] Flounder
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Volt Absorb/Illuminate/Water Absorb
Stats:
HP:
120
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18

Lanturn [♂] Flounder
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Volt Absorb/Illuminate/Water Absorb
Stats:
HP:
120
Atk: 2 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 20


CORAL REEF 2/3

Swampert [♂] Niagara
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Torrent/Damp (H)
Stats:
HP:
110
Atk: 4
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Type:

Abilities: Torrent/Damp/Swift Swim
Stats
HP: 110
Atk: 6
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 60 (-) (-10% Evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

Swampert [♂] Niagara
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Torrent/Damp (H)
Stats:
HP:
110
Atk: 4
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Type:

Abilities: Torrent/Damp/Swift Swim
Stats
HP: 110
Atk: 6
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 60 (-) (-10% Evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

Milotic [♀] Hanalei
Nature: Bold (+1 Def, -1 Atk)
Type:

Abilities: Marvel Scale/Competitive/Cute Charm
Stats:
HP:
100
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 81
Size Class: 5
Weight Class: 5
Base Rank Total: 20

Milotic [♀] Hanalei
Nature: Bold (+1 Def, -1 Atk)
Type:

Abilities: Marvel Scale/Competitive/Cute Charm
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 81
Size Class: 5
Weight Class: 5
Base Rank Total: 21

Milotic [♀] Hanalei
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Marvel Scale/Competitive/Cute Charm
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 81
Size Class: 5
Weight Class: 5
Base Rank Total: 21

Gyarados [♂] Slade
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Intimidate/Moxie
Stats:
HP:
100
Atk: 5
Def: 3
SpA: 3 (+)
SpD: 3 (-)
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20

Type:

Abilities: Intimidate/Moxie/Mold Breaker
Stats
HP:
100
Atk: 7
Def: 4
SpA: 4 (+)
SpD: 4 (-)
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25

Gyarados [♂] Slade
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Intimidate/Moxie
Stats:
HP:
100
Atk: 5
Def: 3
SpA: 4 (+)
SpD: 3 (-)
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 21

Type:

Abilities: Intimidate/Moxie/Mold Breaker
Stats
HP:
100
Atk: 7
Def: 4
SpA: 4 (+)
SpD: 4 (-)
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25

Krilowatt [♂] Krillin
Nature: Naive (+15% Speed, +17% Accuracy, -1 SpD)
Type:

Abilities: Trace/Magic Guard/Shell Armor
Stats:
HP: 125
Atk: 3
Def: 3
SpA: 3
SpD: 2 (-)
Spe: 121 (+) (+17% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 22

Krilowatt [♂] Krillin
Nature: Naive (+15% Speed, +17% Accuracy, -1 SpD)
Type:

Abilities: Trace/Magic Guard/Minus
Stats:
HP: 130
Atk: 3
Def: 3
SpA: 3
SpD: 2 (-)
Spe: 121 (+) (+17% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 23
 

Toon

NOT A BUNNY!
is a Forum Moderator
Moderator

Lapras [♀] AIIIIIIRRR
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Water Absorb/Shell Armor/Hydration (‽)
Stats:
HP:
120
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

Lapras [♀] AIIIIIIRRR
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Water Absorb/Shell Armor/Hydration (‽)
Stats:
HP:
120
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 20

Primarina [♀] Belle
Nature: Bold (+1 Def, -1 Atk)
Type:

Abilities: Torrent/Liquid Voice
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 5
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Primarina [♀] Belle
Nature: Bold (+1 Def, -1 Atk)
Type:

Abilities: Torrent/Liquid Voice
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 5
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 22

Golisopod [♂] Wimp
Nature: Careful (+1 SpD, -1 SpA)
Type:

Abilities: Emergency Exit
Stats:
HP:
100
Atk: 5
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 40
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Golisopod [♂] Wimp
Nature: Careful (+1 SpD, -1 SpA)
Type:

Abilities: Emergency Exit
Stats:
HP:
100
Atk: 5
Def: 6
SpA: 2 (-)
SpD: 4 (+)
Spe: 40
Size Class: 3
Weight Class: 5
Base Rank Total: 22

Arghonaut [♂] Ahoy!
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Unaware/Iron Fist
Stats:
HP:
110
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 21

Arghonaut [♂] Ahoy!
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Unaware/Technician
Stats:
HP:
110
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 21


CORAL REEF 3/3

Wartortle [♂] Squad
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Torrent/Rain Dish (‽)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 50 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

Wartortle [♂] Squad
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Torrent/Rain Dish (‽)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 50 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 18


POWER PLANT

Cyclohm [[♂] Kinto'un
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Shield Dust/Static/Overcoat
Stats:
HP:
110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

Cyclohm [[♂] Kinto'un
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Shield Dust/Static/Damp
Stats:
HP:
110
Atk: 2 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 22

Raichu-A [♂] Waffles
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Surge Surfer/Surge Surfer
Stats:
HP:
90
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 95 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 17

Raichu-A [♂] Waffles
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Surge Surfer/Surge Surfer
Stats:
HP:
100
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 95 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 18

Sabre aspires to become a legendary battler along the likes of King Arthur, Alexander, and fictional characters such as Hercules. Elizabeth is inspired by his initiative and eagerness, but has her doubts about whether he can realize that dream.

Plasmanta [♂] Sabre
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Storm Drain/Vital Spirit/Telepathy
Stats:
HP:
90
Atk: 1 (-)
Def: 5
SpA: 6 (+)
SpD: 4
Spe: 100
Size Class: 7
Weight Class: 9
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5

Sabre aspires to become a legendary battler along the likes of King Arthur, Alexander, and fictional characters such as Hercules. Elizabeth is inspired by his initiative and eagerness, but has her doubts about whether he can realize that dream.

Plasmanta [♂] Sabre
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Storm Drain/Vital Spirit/Telepathy
Stats:
HP:
100
Atk: 2 (-)
Def: 5
SpA: 6 (+)
SpD: 4
Spe: 100
Size Class: 7
Weight Class: 9
Base Rank Total: 24
EC: 6/6
MC: 0
AC: 5/5

Sabre aspires to become a legendary battler along the likes of King Arthur, Alexander, and fictional characters such as Hercules. Elizabeth is inspired by his initiative and eagerness, but has her doubts about whether he can realize that dream.

Plasmanta [♂] Sabre
Nature: Calm (+1 SpD, -1 Atk)
Type:

Abilities: Storm Drain/Vital Spirit/Telepathy
Stats:
HP:
100
Atk: 2 (-)
Def: 5
SpA: 5
SpD: 5 (+)
Spe: 100
Size Class: 7
Weight Class: 9
Base Rank Total: 24
EC: 6/6
MC: 0
AC: 5/5


DARK ALLEY

Scrafty [♂] Zuru
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Shed Skin/Moxie/Intimidate
Stats:
HP:
100
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Scrafty [♂] Zuru
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Shed Skin/Moxie/Intimidate
Stats:
HP:
100
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Zoroark [♂] Red Shade
Nature: Jolly (+15% Speed, +17% Accuracy, -1 SpA)
Type:

Abilities: Illusion
Stats:
HP:
90
Atk: 4
Def: 2
SpA: 4 (-)
SpD: 2
Spe: 121 (+) (+17% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Zoroark [♂] Red Shade
Nature: Jolly (+15% Speed, +17% Accuracy, -1 SpA)
Type:

Abilities: Illusion
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4 (-)
SpD: 3
Spe: 121 (+) (+17% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

Zoroark [♂] Red Shade
Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)
Type:

Abilities: Illusion
Stats:
HP:
100
Atk: 4
Def: 2
SpA: 5
SpD: 3
Spe: 121 (+) (+17% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

Houndoom [♂] Ozzy
Nature: Timid (+15% Speed, +14% Accuracy, -1 Atk)
Type:

Abilities: Early Bird/Flash Fire/Unnerve
Stats:
HP:
100
Atk: 2 (-)
Def: 2
SpA: 4
SpD: 3
Spe: 110 (+) (+14% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Type:

Abilities: Early Bird/Flash Fire/Unnerve/Solar Power
Stats
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 3
Spe: 133 (+) (+20% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 21

Houndoom [♂] Ozzy
Nature: Timid (+15% Speed, +14% Accuracy, -1 Atk)
Type:

Abilities: Early Bird/Flash Fire/Unnerve
Stats:
HP:
100
Atk: 2 (-)
Def: 2
SpA: 4
SpD: 3
Spe: 110 (+) (+14% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Type:

Abilities: Early Bird/Flash Fire/Unnerve/Solar Power
Stats
HP:
100
Atk: 2 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 133 (+) (+20% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 22

Bisharp [♂] Zombie Rabbit
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Defiant/Inner Focus/Pressure
Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Bisharp [♂] Zombie Rabbit
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Defiant/Inner Focus/Pressure
Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 21


VOLCANO

Pyroak [♀] Tiki
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Rock Head/Battle Armor/Chlorophyll
Stats:
HP:
120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Pyroak [♀] Tiki
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Rock Head/Battle Armor/White Smoke
Stats:
HP:
120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 21


Mollux learns Draining Kiss... continuing


Torkoal [♂] Fuji
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: White Smoke/Drought/Shell Armor
Stats:
HP:
100
Atk: 3
Def: 5
SpA: 4 (+)
SpD: 3
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 4
Base Rank Total: 18

Torkoal [♂] Fuji
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: White Smoke/Drought/Shell Armor
Stats:
HP:
100
Atk: 3
Def: 6
SpA: 4 (+)
SpD: 3
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 4
Base Rank Total: 19

Marowak-A [♂] Ghost Rider
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Cursed Body/Lightningrod/Rock Head
Stats:
HP:
90
Atk: 4 (+)
Def: 4
SpA: 2
SpD: 3
Spe: 39 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Marowak-A [♂] Ghost Rider
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Cursed Body/Lightningrod/Rock Head
Stats:
HP:
100
Atk: 4 (+)
Def: 4
SpA: 2
SpD: 3
Spe: 39 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 17
 

Toon

NOT A BUNNY!
is a Forum Moderator
Moderator

Volcarona [♀] Soliel
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Flame Body/Swarm
Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 6 (+)
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Volcarona [♀] Soliel
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Flame Body/Swarm
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 6 (+)
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22

Turtonator [♂] Tokka
Nature: Mild (+1 SpA, -1 Def)
Type:

Abilities: Shell Armor
Stats:
HP:
90
Atk: 3
Def: 4 (-)
SpA: 4 (+)
SpD: 3
Spe: 36
Size Class: 4
Weight Class: 6
Base Rank Total: 18

Turtonator [♂] Tokka
Nature: Mild (+1 SpA, -1 Def)
Type:

Abilities: Shell Armor
Stats:
HP:
100
Atk: 3
Def: 4 (-)
SpA: 4 (+)
SpD: 3
Spe: 36
Size Class: 4
Weight Class: 6
Base Rank Total: 19


DIZZY N' STEREO'S NEST

Tomohawk [♂] Dizzy
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Intimidate/Prankster/Justified
Stats:
HP:
110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Tomohawk [♂] Dizzy
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Intimidate/Prankster/Justified
Stats:
HP:
110
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 20


GRAVEYARD

Chandelure [♂] Pyro Jack
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type:

Abilities: Flash Fire/Flame Body/Infiltrator
Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+) (+10% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Chandelure [♂] Pyro Jack
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type:

Abilities: Flash Fire/Flame Body/Infiltrator
Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+) (+10% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

The Spirit of FMD
Gourgeist-XL [♀] Camilla
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Pickup/Frisk/Insomnia
Stats:
HP:
100
Atk: 5 (+)
Def: 5
SpA: 2
SpD: 3
Spe: 46 (-) (-10% Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

The Spirit of FMD
Gourgeist-XL [♀] Camilla
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Pickup/Frisk/Insomnia
Stats:
HP:
100
Atk: 5 (+)
Def: 5
SpA: 3
SpD: 3
Spe: 46 (-) (-10% Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Kitsunoh [♂] Kaelin
Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA)
Type:

Abilities: Frisk/Limber/Cursed Body
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Kitsunoh [♂] Kaelin
Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA)
Type:

Abilities: Frisk/Limber/Iron Fist
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Revenankh [♂] Tut
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Shed Skin/Air Lock/Infiltrator
Stats:
HP:
100
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Revenankh [♂] Tut
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Shed Skin/Air Lock/Triage
Stats:
HP:
100
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20


NORMAL TOWN

Spinda [♂] Vertigo
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Own Tempo/Tangled Feet/Contrary
Stats:
HP:
90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 52 (-) (-10% Evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 12

Spinda [♂] Vertigo
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Own Tempo/Tangled Feet/Contrary
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 18

Cinccino [♀] Cappuccino
Nature: Naive (+15% Speed, +20% Accuracy, -1 SpD)
Type:

Abilities: Cute Charm/Technician/Skill Link
Stats:
HP: 100
Atk: 3
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 133 (+) (+20% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

Cinccino [♀] Cappuccino
Nature: Naive (+15% Speed, +20% Accuracy, -1 SpD)
Type:

Abilities: Cute Charm/Technician/Skill Link
Stats:
HP: 100
Atk: 3
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 133 (+) (+20% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 19

Kecleon [♀] Skittles
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Color Change/Protean (‽)
Stats:
HP:
90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

Kecleon [♀] Skittles
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Color Change/Protean (‽)
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

Kecleon [♀] Skittles
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Color Change/Protean (‽)
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 5
Spe: 34
Size Class: 2
Weight Class: 2
Base Rank Total: 19

Lopunny [♀] Ruby
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities:
Cute Charm/Klutz/Limber
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Type:

Abilities:
Cute Charm/Klutz/Limber/Scrappy
Stats
HP:
100
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 22

Lopunny [♀] Ruby
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities:
Cute Charm/Klutz/Limber
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Type:

Abilities:
Cute Charm/Klutz/Limber/Scrappy
Stats
HP:
100
Atk: 7 (+)
Def: 3
SpA: 1 (-)
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 23

Lopunny [♀] Ruby
Nature: Impish (+1 Def, -1 SpA)
Type:

Abilities:
Cute Charm/Klutz/Limber
Stats:
HP:
100
Atk: 3
Def: 4 (+)
SpA: 1 (-)
SpD: 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Type:

Abilities:
Cute Charm/Klutz/Limber/Scrappy
Stats
HP:
100
Atk: 6
Def: 4 (+)
SpA: 1 (-)
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 23


Diggersby [♂] Max
Nature: Jolly (+15% Speed, +9% Accuracy, -1 SpA)
Type:

Abilities:
Pickup/Cheek Pouch/Huge Power
Stats:
HP:
100
Atk: 2 [5 Huge Power]
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 90 (+) (+9% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]

Diggersby [♂] Max
Nature: Jolly (+15% Speed, +9% Accuracy, -1 SpA)
Type:

Abilities:
Pickup/Cheek Pouch/Huge Power
Stats:
HP:
100
Atk: 3 [6 Huge Power]
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 90 (+) (+9% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 17 [20 Huge Power]

Bewear [♀] Ginger
Nature: Careful (+1 SpD, -1 SpA)
Type:

Abilities: Fluffy/Klutz/Unnerve
Stats:
HP: 120
Atk: 5
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 19

Bewear [♀] Ginger
Nature: Careful (+1 SpD, -1 SpA)
Type:

Abilities: Fluffy/Klutz/Unnerve
Stats:
HP: 120
Atk: 5
Def: 3
SpA: 1 (-)
SpD: 4 (+)
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 21

Bewear [♀] Ginger
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Fluffy/Klutz/Unnerve
Stats:
HP: 120
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 21

Wigglytuff [♀] Jelly Bean
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Cute Charm/Competitive/Frisk
Stats:
HP:
120
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 39 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 17

Wigglytuff [♀] Jelly Bean
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Cute Charm/Competitive/Frisk
Stats:
HP:
125
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 39 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 18

Purugly [♂] Lucifer
Nature: Hasty (+15% Speed, +19% Accuracy, -1 Def)
Type:

Abilities: Thick Fat/Own Tempo/Defiant
Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 3
SpD: 2
Spe: 129 (+) (+19% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Purugly [♂] Lucifer
Nature: Hasty (+15% Speed, +19% Accuracy, -1 Def)
Type:

Abilities: Thick Fat/Own Tempo/Defiant
Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 3
SpD: 3
Spe: 129 (+) (+19% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Purugly [♂] Lucifer
Nature: Naive (+15% Speed, +19% Accuracy, -1 SpD)
Type:

Abilities: Thick Fat/Own Tempo/Defiant
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3
SpD: 2 (-)
Spe: 129 (+) (+19% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
 

Toon

NOT A BUNNY!
is a Forum Moderator
Moderator

Zangoose [♂] Happiness
Nature: Jolly (+15% Speed, +12% Accuracy, -1 SpA)
Type:

Abilities: Immunity/Toxic Boost (‽)
Stats:
HP:
100
Atk: 4
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 104 (+) (+12% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 16

Zangoose [♂] Happiness
Nature: Jolly (+15% Speed, +12% Accuracy, -1 SpA)
Type:

Abilities: Immunity/Toxic Boost (‽)
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 104 (+) (+12% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Ambipom [♂] Pineapple
Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)
Type:

Abilities: Technician/Pickup/Skill Link
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 133 (+) (+20% Accuracy)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

Ambipom [♂] Pineapple
Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)
Type:

Abilities: Technician/Pickup/Skill Link
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 133 (+) (+20% Accuracy)
Size Class: 2
Weight Class: 2
Base Rank Total: 20


IIRON DUNGEON

The spirit of The Wanderer (Lad)
Lucario [♂] Cobalt
Nature: Naive (+15% Speed, +12% Accuracy, -1 SpD)
Type:

Abilities: Steadfast/Inner Focus/Justified
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 104 (+) (+12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Type:

Abilities: Steadfast/Inner Focus/Justified/Adaptability
Stats
HP: 100
Atk: 6
Def: 3
SpA: 5
SpD: 2 (-)
Spe: 129 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

The spirit of The Wanderer (Lad)
Lucario [♂] Cobalt
Nature: Naive (+15% Speed, +12% Accuracy, -1 SpD)
Type:

Abilities: Steadfast/Inner Focus/Justified
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 104 (+) (+12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Type:

Abilities: Steadfast/Inner Focus/Justified/Adaptability
Stats
HP: 100
Atk: 6
Def: 3
SpA: 6
SpD: 2 (-)
Spe: 129 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

The spirit of The Wanderer (Lad)
Lucario [♂] Cobalt
Nature: Jolly (+15% Speed, +12% Accuracy, -1 SpA)
Type:

Abilities: Steadfast/Inner Focus/Justified
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 3 (-)
SpD: 3
Spe: 104 (+) (+12% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Type:

Abilities: Steadfast/Inner Focus/Justified/Adaptability
Stats
HP: 100
Atk: 6
Def: 3
SpA: 5 (-)
SpD: 3
Spe: 129 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

Aegislash [♂] Dark Knight Cecil
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Stance Change
Stats:
HP:
90
Atk: 3 (+)
Def: 6
SpA: 2
SpD: 6
Spe: 52 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Stance Change
Stats:
HP:
90
Atk: 7 (+)
Def: 2
SpA: 6
SpD: 2
Spe: 52 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Aegislash [♂] Dark Knight Cecil
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Stance Change
Stats:
HP:
100
Atk: 3 (+)
Def: 6
SpA: 2
SpD: 6
Spe: 52 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Stance Change
Stats:
HP:
100
Atk: 7 (+)
Def: 2
SpA: 6
SpD: 2
Spe: 52 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

Aggron [♂] Lloyd
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Sturdy/Rock Head/Heavy Metal
Stats:
HP:
100
Atk: 5 (+)
Def: 8
SpA: 1 (-)
SpD: 2
Spe: 50
Size Class: 4
Weight Class: 8 [10]
Base Rank Total:
21

Type:

Abilities: Sturdy/Rock Head/Heavy Metal/Filter
Stats
HP:
100
Atk: 6 (+)
Def: 10
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 8 [11]
Base Rank Total:
25

Aggron [♂] Lloyd
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Sturdy/Rock Head/Heavy Metal
Stats:
HP:
100
Atk: 5 (+)
Def: 8
SpA: 2 (-)
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 8 [10]
Base Rank Total:
23

Type:

Abilities: Sturdy/Rock Head/Heavy Metal/Filter
Stats
HP:
100
Atk: 7 (+)
Def: 10
SpA: 2 (-)
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 8 [11]
Base Rank Total:
27


CELESTIAL TEMPLE

Sigilyph [♀] Isis
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Wonder Skin/Magic Guard/Tinted Lens
Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 97
Size Class: 3
Weight Class: 2
Base Rank Total: 19

Sigilyph [♀] Isis
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Wonder Skin/Magic Guard/Tinted Lens
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 97
Size Class: 3
Weight Class: 2
Base Rank Total: 20


GRASSY MEADOWS

Whimsicott [♂] Aries
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Prankster/Infiltrator/Chlorophyll
Stats:
HP:
90
Atk: 2 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 116
Size Class: 1
Weight Class: 1
Base Rank Total: 19

Whimsicott [♂] Aries
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Prankster/Infiltrator/Chlorophyll
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 116
Size Class: 1
Weight Class: 1
Base Rank Total: 20

Lilligant [♀] Rydia
Nature: Timid (+15% Speed, +12% Accuracy, -1 Atk)
Type:

Abilities: Chlorophyll/Own Tempo/Leaf Guard
Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 104 (+) (+12% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 18

Lilligant [♀] Rydia
Nature: Timid (+15% Speed, +12% Accuracy, -1 Atk)
Type:

Abilities: Chlorophyll/Own Tempo/Leaf Guard
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 104 (+) (+12% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 19

Cherrim [♀] Lotus
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Flower Gift
Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 17

Cherrim [♀] Lotus
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Flower Gift
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 18

Roserade [♂] Marluxia
Nature: Naughty (+1 Atk, -1 SpD)
Type:

Abilities: Natural Cure/Poison Point/Technician
Stats:
HP:
90
Atk: 4 (+)
Def: 3
SpA: 5
SpD: 3 (-)
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 20

Roserade [♂] Marluxia
Nature: Naughty (+1 Atk, -1 SpD)
Type:

Abilities: Natural Cure/Poison Point/Technician
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 5
SpD: 3 (-)
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 21

Roserade [♂] Marluxia
Nature: Bold (+1 Def, -1 Atk)
Type:

Abilities: Natural Cure/Poison Point/Technician
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 21



Necturna learns Leech Seed and Magical Leaf...continuing

DRAGON TALES

Haxorus [♂] Lance
Nature: Jolly (+15% Speed, +14% Accuracy, -1 SpA)
Type:

Abilities: Rivalry/Mold Breaker/Unnerve
Stats:
HP:
100
Atk: 6
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 112 (+) (+14% Accuracy)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

Haxorus [♂] Lance
Nature: Jolly (+15% Speed, +14% Accuracy, -1 SpA)
Type:

Abilities: Rivalry/Mold Breaker/Unnerve
Stats:
HP:
100
Atk: 6
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 112 (+) (+14% Accuracy)
Size Class: 3
Weight Class: 5
Base Rank Total: 22

Druddigon [♂] Jazz
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Rough Skin/Sheer Force/Mold Breaker (‽)
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 2
SpD: 3
Spe: 41 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 18

Druddigon [♂] Jazz
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Rough Skin/Sheer Force/Mold Breaker (‽)
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 41 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 19

Druddigon [♂] Jazz
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Rough Skin/Sheer Force/Mold Breaker (‽)
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 48
Size Class: 4
Weight Class: 5
Base Rank Total: 19


DOJO

Medicham [♀] Chun-Li
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type:

Abilities: Pure Power/Telepathy
Stats:
HP:
90
Atk: 2 [5 Pure Power]
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 92 (+) (+10% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 15 [18 Pure Power]

Type:

Abilities: Pure Power/Telepathy/Pure Power
Stats
HP:
90
Atk: 4 [7 Pure Power]
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 19 [22 Pure Power]

Medicham [♀] Chun-Li
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type:

Abilities: Pure Power/Telepathy
Stats:
HP:
100
Atk: 3 [6 Pure Power]
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 92 (+) (+10% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 18 [21 Pure Power]

Type:

Abilities: Pure Power/Telepathy/Pure Power
Stats
HP:
100
Atk: 4 [8 Pure Power]
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 20 [24 Pure Power]

Conkeldurr [♂] Sir Auron
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Guts/Sheer Force/Iron Fist
Stats:
HP:
110
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Conkeldurr [♂] Sir Auron
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Guts/Sheer Force/Iron Fist
Stats:
HP:
110
Atk: 7 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Primeape [♂] Stanley
Nature: Hasty (+15% Speed, +14% Accuracy, -1 Def)
Type:

Abilities: Vital Spirit/Anger Point/Defiant
Stats:
HP:
100
Atk: 4
Def: 1 (-)
SpA: 2
SpD: 3
Spe: 110 (+) (+14% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Primeape [♂] Stanley
Nature: Hasty (+15% Speed, +14% Accuracy, -1 Def)
Type:

Abilities: Vital Spirit/Anger Point/Defiant
Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 3
SpD: 3
Spe: 110 (+) (+14% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator
Moderator

Pangoro [♀] Mileena
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Iron Fist/Mold Breaker/Scrappy
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 58
Size Class: 4
Weight Class: 5
Base Rank Total: 19

Pangoro [♀] Mileena
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Iron Fist/Mold Breaker/Scrappy
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 58
Size Class: 4
Weight Class: 5
Base Rank Total: 20


SPIDER WEB

Galvantula [♀] Muffet
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Compoundeyes/Unnerve/Swarm
Stats:
HP:
100
Atk: 2 (-)
Def: 2
SpA: 5 (+)
SpD: 2
Spe: 108
Size Class: 2
Weight Class: 2
Base Rank Total: 18

Galvantula [♀] Muffet
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Compoundeyes/Unnerve/Swarm
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 108
Size Class: 2
Weight Class: 2
Base Rank Total: 20

Aurumoth [♀] Mirage
Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Weak Armor/No Guard/Illusion
Stats:
HP:
110
Atk: 5
Def: 4
SpA: 5
SpD: 3 (+)
Spe: 81 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

Aurumoth [♀] Mirage
Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Weak Armor/No Guard/Illusion
Stats:
HP:
110
Atk: 5
Def: 4
SpA: 5
SpD: 4 (+)
Spe: 81 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5 [Light Metal: 4]
Base Rank Total: 24


Yanmega [♂] Spaceship
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Speed Boost/Tinted Lens/Frisk
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 6 (+)
SpD: 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19


Yanmega [♂] Spaceship
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Speed Boost/Tinted Lens/Frisk
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Scizor [♂] Crimson
Nature: Careful (+1 SpD, -1 SpA)
Type:

Abilities: Swarm/Technician/Light Metal
Stats:
HP:
100
Atk: 5
Def: 4
SpA: 1 (-)
SpD: 4 (+)
Spe: 65
Size Class: 3
Weight Class: 5 [Light Metal: 4]
Base Rank Total: 20

Type:

Abilities: Swarm/Technician/Light Metal
Stats
HP:
100
Atk: 6
Def: 5
SpA: 2 (-)
SpD: 5 (+)
Spe: 75
Size Class: 3
Weight Class: 5 [Light Metal: 4]
Base Rank Total: 24

Scizor [♂] Crimson
Nature: Careful (+1 SpD, -1 SpA)
Type:

Abilities: Swarm/Technician/Light Metal
Stats:
HP:
100
Atk: 5
Def: 4
SpA: 1 (-)
SpD: 4 (+)
Spe: 65
Size Class: 3
Weight Class: 5 [Light Metal: 4]
Base Rank Total: 20

Type:

Abilities: Swarm/Technician/Light Metal
Stats
HP:
100
Atk: 6
Def: 6
SpA: 2 (-)
SpD: 5 (+)
Spe: 75
Size Class: 3
Weight Class: 5 [Light Metal: 4]
Base Rank Total: 25


ROCKY MOUNTAIN

The spirit of Exclaimer
Aurorus [♀] Eos
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Refrigerate/Snow Warning
Stats:
HP:
120
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 50 (-) (-10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 20

The spirit of Exclaimer
Aurorus [♀] Eos
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Refrigerate/Snow Warning
Stats:
HP:
120
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 50 (-) (-10% Evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 21

Tyrantrum [♂] Tailbite
Nature: Jolly (+15% Speed, +8% Accuracy, -1 SpA)
Type:

Abilities: Strong Jaw/Rock Head
Stats:
HP:
100
Atk: 5
Def: 5
SpA: 2 (-)
SpD: 2
Spe: 82 (+) (+8% Accuracy)
Size Class: 5
Weight Class: 6
Base Rank Total: 21

Tyrantrum [♂] Tailbite
Nature: Jolly (+15% Speed, +8% Accuracy, -1 SpA)
Type:

Abilities: Strong Jaw/Rock Head
Stats:
HP:
100
Atk: 5
Def: 5
SpA: 2 (-)
SpD: 3
Spe: 82 (+) (+8% Accuracy)
Size Class: 5
Weight Class: 6
Base Rank Total: 22

Archeops [♂] Quake
Nature: Hasty (+15% Speed, +19% Accuracy, -1 Def)
Type:

Abilities: Defeatist
Stats:
HP:
100
Atk: 5
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 22

Archeops [♂] Quake
Nature: Hasty (+15% Speed, +19% Accuracy, -1 Def)
Type:

Abilities: Defeatist
Stats:
HP:
100
Atk: 6
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 23


FAIRY TALES

Granbull [♂] Gnar
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Intimidate/Quick Feet/Rattled
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 17

Granbull [♂] Gnar
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Intimidate/Quick Feet/Rattled
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Clefairy [♂] King
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Cute Charm/Magic Guard/Friend Guard (‽)
Stats:
HP:
100
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 30 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Clefairy [♂] King
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Cute Charm/Magic Guard/Friend Guard (‽)
Stats:
HP:
100
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 30 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 15


MURKY SWAMP


Drapion [♀] Serqet
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Battle Armor/Sniper/Keen Eye
Stats:
HP:
100
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Drapion [♀] Serqet
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Battle Armor/Sniper/Keen Eye
Stats:
HP:
100
Atk: 4 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Seviper [♀] Cyanide
Nature: Docile (No effect on stats)
Type:

Abilities: Shed Skin/Infiltrator (‽)
Stats:
HP:
100
Atk: 4
Def: 2
SpA: 4
SpD: 2
Spe: 65
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Seviper [♀] Cyanide
Nature: Docile (No effect on stats)
Type:

Abilities: Shed Skin/Infiltrator (‽)
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4
SpD: 3
Spe: 65
Size Class: 3
Weight Class: 4
Base Rank Total: 20


CANYON


Donphan [♂] Rick
Nature: Careful (+1 SpD, -1 SpA)
Type:

Abilities: Sturdy/Sand Veil
Stats:
HP:
100
Atk: 5
Def: 5
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 19

Donphan [♂] Rick
Nature: Careful (+1 SpD, -1 SpA)
Type:

Abilities: Sturdy/Sand Veil
Stats:
HP:
100
Atk: 5
Def: 5
SpA: 2 (-)
SpD: 4 (+)
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 21
 

Toon

NOT A BUNNY!
is a Forum Moderator
Moderator
EEVEE PARK


Vaporeon [♂] Monsoon
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities:
Water Absorb/Hydration
Stats:
HP:
120
Atk: 3
Def: 2
SpA: 5 (+)
SpD: 3
Spe: 56 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Vaporeon [♂] Monsoon
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities:
Water Absorb/Hydration
Stats:
HP:
120
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 56 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Jolteon [♀]
Storm
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Volt Absorb/Quick Feet
Stats:
HP:
100
Atk: 3
Def: 2
SpA: 5 (+)
SpD: 3
Spe: 113 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

Jolteon [♀]
Storm
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Volt Absorb/Quick Feet
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 113 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 21

Flareon [♀] Summer
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities:
Flash Fire/Guts
Stats:
HP:
100
Atk: 5
Def: 2
SpA: 4 (+)
SpD: 4
Spe: 56 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

Flareon [♀] Summer
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities:
Flash Fire/Guts
Stats:
HP:
100
Atk: 5
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 56 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

Espeon [♂] Solis
Nature: Bold (+1 Def, -1 Atk)
Type:

Abilities:
Synchronize/Magic Bounce
Stats:
HP:
100
Atk: 2 (-)
Def: 3 (+)
SpA: 5
SpD: 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Espeon [♂] Solis
Nature: Bold (+1 Def, -1 Atk)
Type:

Abilities:
Synchronize/Magic Bounce
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Espeon [♂] Solis
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities:
Synchronize/Magic Bounce
Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 110
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Umbreon [♀] Luna
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities:
Synchronize/Inner Focus
Stats:
HP:
100
Atk: 3
Def: 4
SpA: 3 (+)
SpD: 4 (-)
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Umbreon [♀] Luna
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities:
Synchronize/Inner Focus
Stats:
HP:
100
Atk: 3
Def: 4
SpA: 4 (+)
SpD: 4 (-)
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Umbreon [♀] Luna
Nature: Naughty (+1 Atk, -1 SpD)
Type:

Abilities:
Synchronize/Inner Focus
Stats:
HP:
100
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 4 (-)
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Leafeon [♀] Autumn
Nature: Lonely (+1 Atk, -1 Def)
Type:

Abilities: Leaf Guard/Chlorophyll
Stats:
HP:
100
Atk: 5 (+)
Def: 4 (-)
SpA: 2
SpD: 3
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Leafeon [♀] Autumn
Nature: Lonely (+1 Atk, -1 Def)
Type:

Abilities: Leaf Guard/Chlorophyll
Stats:
HP:
100
Atk: 5 (+)
Def: 4 (-)
SpA: 3
SpD: 3
Spe: 95
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Glaceon [♀] Winter
Nature: Calm (+1 SpD, -1 Atk)
Type:

Abilities: Snow Cloak/Ice Body
Stats:
HP: 100
Atk: 1 (-)
Def: 4
SpA: 5
SpD: 4 (+)
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Glaceon [♀] Winter
Nature: Calm (+1 SpD, -1 Atk)
Type:

Abilities: Snow Cloak/Ice Body
Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 5
SpD: 4 (+)
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Sylveon [♀] Valentine
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities:
Cute Charm/Pixilate
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 4
SpD: 5
Spe: 52 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

Sylveon [♀] Valentine
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities:
Cute Charm/Pixilate
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 4
SpD: 5
Spe: 52 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 21
 
Pure Stat updates:

Updating Buneary (2->3 Special Defense), Chandelure (90->100 HP), and Sigilyph (2->3 base attack, 1->2 with nature applied, also counts as updating her to gen VII standards since its movepool and abilities haven't been changed with gen VII). NONE are receiving nature changes.


Buneary [F] [Caer Bannog]
[look_at_the_Sableye_bones!]
Type: Normal
Abilities: Run Away/Klutz/Limber (H)

Nature:vicious streak a mile wide Adamant (+Attack, -Sp. Attack)

Stats:
HP:
90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/6
MC: 4
AC: 3/5


Buneary [F] [Caer Bannog]
[look_at_the_Sableye_bones!]
Type: Normal
Abilities: Run Away/Klutz/Limber (H)

Nature:vicious streak a mile wide Adamant (+Attack, -Sp. Attack)

Stats:
HP:
90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 3/6
MC: 4
AC: 3/5


Chandelure [Male] [Karthus]
Types: Ghost/Fire
Abilities:
Flash Fire/Flame Body/Infiltrator (Unlocked)

Nature: Timid (15% bonus speed, +10 accuracy)

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5


Chandelure [Male] [Karthus]
Types: Ghost/Fire
Abilities:
Flash Fire/Flame Body/Infiltrator (Unlocked)

Nature: Timid (15% bonus speed, +10 accuracy)

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5


Sigilyph [Female] [Falsefalcon]
Types: Psychic/Flying
Abilities:
Wonder Skin/Magic Guard/Tinted Lens (Unlocked)

Nature:Modest (-1 rank in attack, +1 rank in special attack)

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 97
Size Class: 3
Weight Class: 2
Base Rank Total: 19

MC: 0
AC: 5/5


Sigilyph [Female] [Falsefalcon]
Types: Psychic/Flying
Abilities:
Wonder Skin/Magic Guard/Tinted Lens (Unlocked)

Nature:Modest (-1 rank in attack, +1 rank in special attack)

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 97
Size Class: 3
Weight Class: 2
Base Rank Total: 20

MC: 0
AC: 5/5


CAP Update, no stat changes:

Updating Syclant. No nature change.


Syclant [Male] [Freeze]
Types: Ice/Bug
Abilities:
Compoundeyes/Mountaineer/Technician (Unlocked)
Nature: Rash (+1 Rank special attack, -1 Rank special defense)

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks:54/84

Level Up
Ice Punch
Fury Attack (*)
Leer (*)
Leech Life (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Scratch (*)
Bug Bite (*)
Icicle Spear (*)
Bug Buzz
Hail
Sheer Cold
Ice Beam
X-Scissor
Freeze Dry
Icicle Crash
Avalanche

Egg
Earth Power (*)
Tail Glow (*)
Spikes (*)
Water Pulse (*)
Counter (*)
String Shot
Pin Missile

Gen 6 TMs/HMs/Gen 5 TMs obtained prior to gen 6
Blizzard (*)
Struggle Bug (*)
Hidden Power [Electric] (*)
U-Turn (*)
Brick Break (*)
Stone Edge
Acrobatics
Protect
Substitute
Quash
Taunt
Focus Blast
Rain Dance
Dig
Rest
Toxic
Rock Slide
Double Team
Facade
Frost Breath
False Swipe
Venoshock
Solar Beam
Earthquake

Gen 4 TMs/HMs
Natural Gift
Endure
Sleep Talk
Secret Power


Syclant is getting an ability change from Technician to Ice Body.


Syclant [Male] [Freeze]
Types: Ice/Bug
Abilities:
Compoundeyes/Mountaineer/Ice Body (Unlocked)
Nature: Rash (+1 Rank special attack, -1 Rank special defense)

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks: 54/84+

Level Up
Ice Punch
Fury Attack (*)
Leer (*)
Leech Life (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Scratch (*)
Bug Bite (*)
Icicle Spear (*)
Bug Buzz
Hail
Sheer Cold
Ice Beam
X-Scissor
Freeze Dry
Icicle Crash
Avalanche

Egg
Earth Power (*)
Tail Glow (*)
Spikes (*)
Water Pulse (*)
Counter (*)
String Shot
Pin Missile

TMs/HMs
Blizzard (*)
Struggle Bug (*)
Hidden Power [Electric] (*)
U-Turn (*)
Brick Break (*)
Stone Edge
Acrobatics
Protect
Substitute
Quash
Taunt
Focus Blast
Rain Dance
Dig
Rest
Toxic
Rock Slide
Double Team
Facade
Frost Breath
False Swipe
Venoshock
Solar Beam
Earthquake
Natural Gift
Endure
Sleep Talk
Secret Power


CAP Update+Stat Update

Updating Krilowatt (125->130 HP). No nature change.


Krilowatt [Female] [Float]
Types: Electric/Water
Abilities:
Trace/Magic Guard/Shell Armor (Unlocked)
Nature: Lonely (+1 Rank in Attack, -1 Rank in defense)

Stats:

HP: 125
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks: 67/88

Level Up
Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Detect (*)
Fairy Wind
Ice Shard
Confuse Ray
Imprison
Mirror Coat
Aqua Jet
Counter
Thunder
Hydro Pump
Copycat
Heart Swap
Zap Cannon
Volt Switch
Guillotine
Discharge
Bubble Beam

Egg
Muddy Water (*)
Whirlpool (*)
Signal Beam (*)
Follow Me (*)
Sheer Cold (*)
Metronome
Me First
Mind Reader

Gen 6 TMs/HMs/Gen 5 TMs obtained prior to gen 6
Wild Charge (*)
Scald (*)
Ice Beam (*)
Hone Claws (*)
Earthquake (*)
Substitute
Hidden Power [Grass]
Toxic
Protect
Thunder Wave
Torment
Dive
Payback
Rain Dance
Waterfall
Blizzard
Double Team
Rest
Dazzling Gleam
Sleep Talk
Low Sweep
Bulldoze
Surf
Hyper Beam
Facade
Hail
Safeguard
Thunderbolt

Gen 4 TMs/HMs
Natural Gift
Endure

Past gen Tutors
Low Kick
Helping Hand
Electroweb
Ice Punch
Icy Wind
Aqua Tail
Earth Power
Thunder Punch


Krilowatt [Female] [Float]
Types: Electric/Water
Abilities:
Trace/Magic Guard/Shell Armor (Unlocked)
Nature: Lonely (+1 Rank in Attack, -1 Rank in defense)

Stats:

HP: 130
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks: 67/88

Level Up
Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Detect (*)
Fairy Wind
Ice Shard
Confuse Ray
Imprison
Mirror Coat
Aqua Jet
Counter
Thunder
Hydro Pump
Copycat
Heart Swap
Zap Cannon
Volt Switch
Guillotine
Discharge
Bubble Beam

Egg
Muddy Water (*)
Whirlpool (*)
Signal Beam (*)
Follow Me (*)
Sheer Cold (*)
Metronome
Me First
Mind Reader

Gen 6 TMs/HMs/Gen 5 TMs obtained prior to gen 6
Wild Charge (*)
Scald (*)
Ice Beam (*)
Hone Claws (*)
Earthquake (*)
Substitute
Hidden Power [Grass]
Toxic
Protect
Thunder Wave
Torment
Dive
Payback
Rain Dance
Waterfall
Blizzard
Double Team
Rest
Dazzling Gleam
Sleep Talk
Low Sweep
Bulldoze
Surf
Hyper Beam
Facade
Hail
Safeguard
Thunderbolt

Gen 4 TMs/HMs
Natural Gift
Endure

Past gen Tutors
Low Kick
Helping Hand
Electroweb
Ice Punch
Icy Wind
Aqua Tail
Earth Power
Thunder Punch


Krilowatt is getting an ability change from Shell Armor to Minus.


Krilowatt [Female] [Float]
Types: Electric/Water
Abilities:
Trace/Magic Guard/Minus (Unlocked)
Nature: Lonely (+1 Rank in Attack, -1 Rank in defense)

Stats:

HP: 130
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks: 67/88+

Level Up
Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Detect (*)
Fairy Wind
Ice Shard
Confuse Ray
Imprison
Mirror Coat
Aqua Jet
Counter
Thunder
Hydro Pump
Copycat
Heart Swap
Zap Cannon
Volt Switch
Guillotine
Discharge
Bubble Beam

Egg
Muddy Water (*)
Whirlpool (*)
Signal Beam (*)
Follow Me (*)
Sheer Cold (*)
Metronome
Me First
Mind Reader

TMs/HMs
Wild Charge (*)
Scald (*)
Ice Beam (*)
Hone Claws (*)
Earthquake (*)
Substitute
Hidden Power [Grass]
Toxic
Protect
Thunder Wave
Torment
Dive
Payback
Rain Dance
Waterfall
Blizzard
Double Team
Rest
Dazzling Gleam
Sleep Talk
Low Sweep
Bulldoze
Surf
Hyper Beam
Facade
Hail
Safeguard
Thunderbolt
Natural Gift
Endure

Tutors
Low Kick
Helping Hand
Electroweb
Ice Punch
Icy Wind
Aqua Tail
Earth Power
Thunder Punch
 
Last edited:
Updating some guys I didn't even recall owning :D

Cyclohm: +1 Atk, Overcoat -> Damp

Cyclohm (Cyclohm (M))
Nature: Modest (+SpA, -Atk)

Type:

- Electric: Electric STAB; immune to paralysis status

- Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

- Shield Dust (Passive): This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

- Static (Passive): This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

- Overcoat (Passive) (UNLOCKED): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:

HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (53/??):

- Bide
- Blizzard
- Charge
- Discharge
- Double Hit
- Draco Meteor
- Dragon Pulse
- Dragon Rage
- Dragon Tail
- Earthquake
- Electric Terrain
- Electro Web
- Endure
- Fire Blast
- Flamethrower
- Growl
- Hail
- Heal Bell
- Hurricane
- Hydro Pump
- Hyper Beam
- Ice Beam
- Incinerate
- Ion Deluge
- Light Screen
- Magnet Rise
- Power Gem
- Protect
- Rain Dance
- Rest
- Roar
- Sandstorm
- Shock Wave
- Slack Off
- Sleep Talk
- Sonic Boom
- Substitute
- Sunny Day
- Surf
- Tackle
- Thunder
- Thunderbolt
- Thunder Shock
- Thunder Wave
- Torment
- Toxic
- Tri Attack
- Trick Room
- Twister
- Volt Switch
- Weather Ball
- Whirlwind
- Zap Cannon

Cyclohm (Cyclohm (M))
Nature: Modest (+SpA, -Atk)

Type:

- Electric: Electric STAB; immune to paralysis status

- Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

- Shield Dust (Passive): This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

- Static (Passive): This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

- Damp (Passive) (UNLOCKED): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent's ability to use Self-Destruct, Explosion, or Mind Blown.

Stats:

HP: 110
Atk: Rank 2 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (53/??):

- Bide
- Blizzard
- Charge
- Discharge
- Double Hit
- Draco Meteor
- Dragon Pulse
- Dragon Rage
- Dragon Tail
- Earthquake
- Electric Terrain
- Electro Web
- Endure
- Fire Blast
- Flamethrower
- Growl
- Hail
- Heal Bell
- Hurricane
- Hydro Pump
- Hyper Beam
- Ice Beam
- Incinerate
- Ion Deluge
- Light Screen
- Magnet Rise
- Power Gem
- Protect
- Rain Dance
- Rest
- Roar
- Sandstorm
- Shock Wave
- Slack Off
- Sleep Talk
- Sonic Boom
- Substitute
- Sunny Day
- Surf
- Tackle
- Thunder
- Thunderbolt
- Thunder Shock
- Thunder Wave
- Torment
- Toxic
- Tri Attack
- Trick Room
- Twister
- Volt Switch
- Weather Ball
- Whirlwind
- Zap Cannon


Hex the Gengar: +10 HP, +1 Def.
- Mega Gengar: +10 HP.



Hex (Gengar (F))
Nature: Timid (+Spe, -Atk)

Type:

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison:Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.


Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+) (Accuraccy boost: 19%)
Size Class: 3
Weight Class: 3
Base Rank Total: 19


Ability:

- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Shadow Tag (Passive) (MEGA): Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150 (+) (+26% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 23


EC: 9/9
MC: 0
AC: 0/0
KOC: 0



Moves (47/111)

- Bide
- Brick Break
- Confuse Ray
- Counter
- Curse
- Dazzling Gleam
- Destiny Bond
- Disable
- Dream Eater
- Endure
- Energy Ball
- Focus Blast
- Foul Play
- Giga Drain
- Hex
- Hyper Beam
- Hypnosis
- Icy Wind
- Knock Off
- Lick
- Mean Look
- Nightmare
- Nightshade
- Pain Split
- Perish Song
- Protect
- Psychic
- Reflect Type
- Shadow Ball
- Shadow Punch
- Skill Swap
- Sludge Bomb
- Sludge Wave
- Smog
- Spite
- Sucker Punch
- Taunt
- Telekinesis
- Thief
- Thunder
- Thunderbolt
- Torment
- Toxic
- Trick
- Trick Room
- Venoshock
- Will-o-Wisp

Hex was caught while tavok passed through a haunted forest. She scared the trainer and his companions multiple times, before being exposed and defeated by Gambo. Since then, she has been a great partner for the other Pokémon, showing to be smart and cunning but somewhat timid.
Hex evolved at the same time as Hyrule and Lira after a grueling fight with Matezoide, in which they were victorious. After evolution, Hex adquiered hands, which she uses to play pranks that she wasn't able to do before.


Hex (Gengar (F))
Nature: Timid (+Spe, -Atk)

Type:

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison:Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+) (Accuraccy boost: 19%)
Size Class: 3
Weight Class: 3
Base Rank Total: 21


Ability:

- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Shadow Tag (Passive) (MEGA): Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150 (+) (+26% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 24


EC: 9/9
MC: 0
AC: 0/0
KOC: 0



Moves (47/111)

- Bide
- Brick Break
- Confuse Ray
- Counter
- Curse
- Dazzling Gleam
- Destiny Bond
- Disable
- Dream Eater
- Endure
- Energy Ball
- Focus Blast
- Foul Play
- Giga Drain
- Hex
- Hyper Beam
- Hypnosis
- Icy Wind
- Knock Off
- Lick
- Mean Look
- Nightmare
- Nightshade
- Pain Split
- Perish Song
- Protect
- Psychic
- Reflect Type
- Shadow Ball
- Shadow Punch
- Skill Swap
- Sludge Bomb
- Sludge Wave
- Smog
- Spite
- Sucker Punch
- Taunt
- Telekinesis
- Thief
- Thunder
- Thunderbolt
- Torment
- Toxic
- Trick
- Trick Room
- Venoshock
- Will-o-Wisp

Hex was caught while tavok passed through a haunted forest. She scared the trainer and his companions multiple times, before being exposed and defeated by Gambo. Since then, she has been a great partner for the other Pokémon, showing to be smart and cunning but somewhat timid.
Hex evolved at the same time as Hyrule and Lira after a grueling fight with Matezoide, in which they were victorious. After evolution, Hex adquiered hands, which she uses to play pranks that she wasn't able to do before.


Subway the Clawitzer: + Spe

Subway (Clawitzer (M))
Nature: Modest (+SpA, -Atk)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Mega Launcher (Passive): This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse. This Pokemon's Heal Pulse will also heal five (5) more HP.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 59
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 0/0
KOC: 0



Moves (37/??):

- Aqua Jet
- Aura Sphere
- Bounce
- Bubble
- Bubble Beam
- Crabhammer
- Dark Pulse
- Dive
- Dragon Pulse
- Endure
- Entrainment
- Flail
- Flash Cannon
- Heal Pulse
- Helping Hand
- Hyper Beam
- Ice Beam
- Icy Wind
- Muddy Water
- Protect
- Rest
- Rock Slide
- Scald
- Sleep Talk
- Sludge Wave
- Smack Down
- Splash
- Substitute
- Surf
- Swords Dance
- Toxic
- U-Turn
- Venoshock
- Vice Grip
- Water Gun
- Water Pulse
- Water Sport


Subway (Clawitzer (M))
Nature: Modest (+SpA, -Atk)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Mega Launcher (Passive): This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse. This Pokemon's Heal Pulse will also heal five (5) more HP.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 59
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 0/0
KOC: 0



Moves (37/??):

- Aqua Jet
- Aura Sphere
- Bounce
- Bubble
- Bubble Beam
- Crabhammer
- Dark Pulse
- Dive
- Dragon Pulse
- Endure
- Entrainment
- Flail
- Flash Cannon
- Heal Pulse
- Helping Hand
- Hyper Beam
- Ice Beam
- Icy Wind
- Muddy Water
- Protect
- Rest
- Rock Slide
- Scald
- Sleep Talk
- Sludge Wave
- Smack Down
- Splash
- Substitute
- Surf
- Swords Dance
- Toxic
- U-Turn
- Venoshock
- Vice Grip
- Water Gun
- Water Pulse
- Water Sport


Bastion the Lucario:
- Mega Lucario:
+1 SpA


Your sprite isn't weird anymore.
Bastion (Lucario (M))
Nature: Naive (+Spe, -SpD)

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+) (+12% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Looking for a better sprite for you soon.

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

- Adaptability (Passive) (MEGA): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:

HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (85/102)

- Agility
- Aura Sphere
- Bite
- Blaze Kick
- Bonemerang
- Bone Rush
- Brick Break
- Bulldoze
- Bullet Punch
- Calm Mind
- Circle Throw
- Close Combat
- Copycat
- Counter
- Cross Chop
- Crunch
- Dark Pulse
- Detect
- Dig
- Double Team
- Dragon Pulse
- Drain Punch
- Dual Chop
- Earthquake
- Endure
- Extreme Speed
- Facade
- Feint
- Final Gambit
- Flash Cannon
- Focus Blast
- Focus Punch
- Follow Me
- Force Palm
- Foresight
- Giga Impact
- Heal Pulse
- Helping Hand
- High Jump Kick
- Hone Claws
- Hyper Beam
- Hone Claws
- Ice Punch
- Iron Defense
- Iron Tail
- Low Kick
- Low Sweep
- Magnet Rise
- Me First
- Metal Claw
- Metal Sound
- Mud-Slap
- Nasty Plot
- Payback
- Poison Jab
- Power-Up Punch
- Protect
- Psychic
- Quick Attack
- Quick Guard
- Rain Dance
- Rest
- Retaliate
- Reversal
- Roar
- Rock Slide
- Rock Tomb
- Roleplay
- Screech
- Secret Power
- Shadow Ball
- Shadow Claw
- Sky Uppercut
- Sleep Talk
- Stone Edge
- Substitute
- Swagger
- Swift
- Swords Dance
- Thunder Punch
- Toxic
- Vacuum Wave
- Water Pulse
- Work Up
- Zen Headbutt

Your sprite isn't weird anymore.
Bastion (Lucario (M))
Nature: Naive (+Spe, -SpD)

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+) (+12% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Looking for a better sprite for you soon.

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

- Adaptability (Passive) (MEGA): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:

HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 6
SpD: Rank 2 (-)
Spe: 129 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (85/102)

- Agility
- Aura Sphere
- Bite
- Blaze Kick
- Bonemerang
- Bone Rush
- Brick Break
- Bulldoze
- Bullet Punch
- Calm Mind
- Circle Throw
- Close Combat
- Copycat
- Counter
- Cross Chop
- Crunch
- Dark Pulse
- Detect
- Dig
- Double Team
- Dragon Pulse
- Drain Punch
- Dual Chop
- Earthquake
- Endure
- Extreme Speed
- Facade
- Feint
- Final Gambit
- Flash Cannon
- Focus Blast
- Focus Punch
- Follow Me
- Force Palm
- Foresight
- Giga Impact
- Heal Pulse
- Helping Hand
- High Jump Kick
- Hone Claws
- Hyper Beam
- Hone Claws
- Ice Punch
- Iron Defense
- Iron Tail
- Low Kick
- Low Sweep
- Magnet Rise
- Me First
- Metal Claw
- Metal Sound
- Mud-Slap
- Nasty Plot
- Payback
- Poison Jab
- Power-Up Punch
- Protect
- Psychic
- Quick Attack
- Quick Guard
- Rain Dance
- Rest
- Retaliate
- Reversal
- Roar
- Rock Slide
- Rock Tomb
- Roleplay
- Screech
- Secret Power
- Shadow Ball
- Shadow Claw
- Sky Uppercut
- Sleep Talk
- Stone Edge
- Substitute
- Swagger
- Swift
- Swords Dance
- Thunder Punch
- Toxic
- Vacuum Wave
- Water Pulse
- Work Up
- Zen Headbutt


Stalker the Kitsunoh: Ability: Cursed Body -> Iron Fist.

Stalker (Kitsunoh (M))
Nature: Jolly (+Spe, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

- Frisk (Passive): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

- Limber (Passive): This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

- Cursed Body (Passive) (UNLOCKED): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (83/101)

- Aerial Ace
- Attract
- Bulldoze
- Copycat
- Curse
- Dark Pulse
- Defog
- Dig
- Double Team
- Dream Eater
- Earthquake
- Embargo
- Endeavor
- Endure
- Facade
- Faint Attack
- Fake Out
- Flail
- Flash Cannon
- Fling
- Foul Play
- Frustration
- Giga Impact
- Gyro Ball
- Hex
- Hidden Power (Water)
- Hone Claws
- Hyper Beam
- Ice Punch
- Icy Wind
- Imprison
- Iron Defense
- Iron Head
- Iron Tail
- Knock Off
- Last Resort
- Lick
- Low Kick
- Magic Coat
- Memento
- Metal Burst
- Metal Claw
- Meteor Mash
- Odor Sleuth
- Ominous Wind
- Pain Split
- Payback
- Perish Song
- Phatom Force
- Protect
- Psych Up
- Psychic
- Psycho Shift
- Rain Dance
- Rest
- Revenge
- Roar
- Rock Slide
- Role Play
- Safeguard
- Scratch
- Shadow Ball
- Shadow Claw
- Shadow Sneak
- Shadow Strike
- Sleep Talk
- Snatch
- Spite
- Substitute
- Sucker Punch
- Sunny Day
- Super Fang
- Superpower
- Swagger
- Tail Whip
- Taunt
- Thief
- Thunder Punch
- Torment
- Toxic
- Trick
- Trick Room
- U-turn
- Will-O-Wisp
- Yawn

Stalker (Kitsunoh (M))
Nature: Jolly (+Spe, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

- Frisk (Passive): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

- Limber (Passive): This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

- Iron Fist (Passive) (UNLOCKED): The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Plasma Fists, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (83/101)

- Aerial Ace
- Attract
- Bulldoze
- Copycat
- Curse
- Dark Pulse
- Defog
- Dig
- Double Team
- Dream Eater
- Earthquake
- Embargo
- Endeavor
- Endure
- Facade
- Faint Attack
- Fake Out
- Flail
- Flash Cannon
- Fling
- Foul Play
- Frustration
- Giga Impact
- Gyro Ball
- Hex
- Hidden Power (Water)
- Hone Claws
- Hyper Beam
- Ice Punch
- Icy Wind
- Imprison
- Iron Defense
- Iron Head
- Iron Tail
- Knock Off
- Last Resort
- Lick
- Low Kick
- Magic Coat
- Memento
- Metal Burst
- Metal Claw
- Meteor Mash
- Odor Sleuth
- Ominous Wind
- Pain Split
- Payback
- Perish Song
- Phatom Force
- Protect
- Psych Up
- Psychic
- Psycho Shift
- Rain Dance
- Rest
- Revenge
- Roar
- Rock Slide
- Role Play
- Safeguard
- Scratch
- Shadow Ball
- Shadow Claw
- Shadow Sneak
- Shadow Strike
- Sleep Talk
- Snatch
- Spite
- Substitute
- Sucker Punch
- Sunny Day
- Super Fang
- Superpower
- Swagger
- Tail Whip
- Taunt
- Thief
- Thunder Punch
- Torment
- Toxic
- Trick
- Trick Room
- U-turn
- Will-O-Wisp
- Yawn


Skull the Aggron: +1 SpA, +1 SpD
- Mega Aggron: +1 Atk, +1 SpA

So badass.
Skull (Aggron (M))
Nature: Careful (+SpD, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Heavy Metal (Passive) (UNLOCKED): The Pokemon's body structure is immensely dense, doubling its actual weight.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (10 with Heavy Metal)
Base Rank Total: 21



Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Heavy Metal (Passive) (UNLOCKED): The Pokemon's body structure is immensely dense, doubling its actual weight.

- Filter (Passive) (MEGA): This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:

HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (11 with Heavy Metal)
Base Rank Total: 25


EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (61/113)

- Aerial Ace
- Aqua Tail
- Avalanche
- Block
- Brick Break
- Bulldoze
- Counter
- Dig
- Double-Edge
- Double Team
- Dragon Tail
- Earthquake
- Endeavor
- Endure
- Facade
- Fire Punch
- Flash Cannon
- Focus Punch
- Giga Impact
- Harden
- Headbutt
- Head Smash
- Heavy Slam
- Hone Claws
- Hyper Beam
- Ice Punch
- Incinerate
- Iron Defense
- Iron Head
- Iron Tail
- Low Kick
- Magnet Rise
- Metal Burst
- Metal Claw
- Mimic
- Mud-Slap
- Outrage
- Power-Up Punch
- Protect
- Rest
- Reversal
- Roar
- Rock Polish
- Rock Slide
- Rock Tomb
- Sandstorm
- Seismic Toss
- Shadow Claw
- Sleep Talk
- Smack Down
- Spite
- Stealth Rock
- Substitute
- Superpower
- Tackle
- Take Down
- Taunt
- Thunder Punch
- Thunder Wave
- Toxic
- Whirlpool

So badass.
Skull (Aggron (M))
Nature: Careful (+SpD, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Heavy Metal (Passive) (UNLOCKED): The Pokemon's body structure is immensely dense, doubling its actual weight.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 8
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (10 with Heavy Metal)
Base Rank Total: 23



Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Heavy Metal (Passive) (UNLOCKED): The Pokemon's body structure is immensely dense, doubling its actual weight.

- Filter (Passive) (MEGA): This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:

HP: 100
Atk: Rank 6
Def: Rank 10
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (11 with Heavy Metal)
Base Rank Total: 27


EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (61/113)

- Aerial Ace
- Aqua Tail
- Avalanche
- Block
- Brick Break
- Bulldoze
- Counter
- Dig
- Double-Edge
- Double Team
- Dragon Tail
- Earthquake
- Endeavor
- Endure
- Facade
- Fire Punch
- Flash Cannon
- Focus Punch
- Giga Impact
- Harden
- Headbutt
- Head Smash
- Heavy Slam
- Hone Claws
- Hyper Beam
- Ice Punch
- Incinerate
- Iron Defense
- Iron Head
- Iron Tail
- Low Kick
- Magnet Rise
- Metal Burst
- Metal Claw
- Mimic
- Mud-Slap
- Outrage
- Power-Up Punch
- Protect
- Rest
- Reversal
- Roar
- Rock Polish
- Rock Slide
- Rock Tomb
- Sandstorm
- Seismic Toss
- Shadow Claw
- Sleep Talk
- Smack Down
- Spite
- Stealth Rock
- Substitute
- Superpower
- Tackle
- Take Down
- Taunt
- Thunder Punch
- Thunder Wave
- Toxic
- Whirlpool


Empoleon: +Spe

Zic (Empoleon (M))
Nature: Relaxed (+Def, -Spe)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

- Defiant (Passive) (UNLOCKED): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 52 (-) (-10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 1
AC: 5/5
KOC: 0



Moves (53/91)

- Agility
- Aqua Jet
- Aqua Ring
- Avalanche
- Bide
- Blizzard
- Brick Break
- Brine
- Bubble
- Bubble Beam
- Bulldoze
- Defog
- Dig
- Dive
- Drill Peck
- Earthquake
- Endure
- Flash Cannon
- Fury Attack
- Giga Impact
- Grass Knot
- Growl
- Hidden Power (Fire)
- Hydro Cannon
- Hydropump
- Hyper Beam
- Ice Beam
- Icy Wind
- Iron Defense
- Knock Off
- Metal Claw
- Mud Sport
- Peck
- Pound
- Protect
- Rain Dance
- Rest
- Roar
- Rock Slide
- Scald
- Shadow Claw
- Signal Beam
- Sleep Talk
- Stealth Rock
- Substitute
- Surf
- Swagger
- Swords Dance
- Tackle
- Toxic
- Water Pledge
- Water Sport
- Waterfall
- Whirlpool
- Yawn


Zic (Empoleon (M))
Nature: Relaxed (+Def, -Spe)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

- Defiant (Passive) (UNLOCKED): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 52 (-) (-10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 1
AC: 5/5
KOC: 0



Moves (53/91)

- Agility
- Aqua Jet
- Aqua Ring
- Avalanche
- Bide
- Blizzard
- Brick Break
- Brine
- Bubble
- Bubble Beam
- Bulldoze
- Defog
- Dig
- Dive
- Drill Peck
- Earthquake
- Endure
- Flash Cannon
- Fury Attack
- Giga Impact
- Grass Knot
- Growl
- Hidden Power (Fire)
- Hydro Cannon
- Hydropump
- Hyper Beam
- Ice Beam
- Icy Wind
- Iron Defense
- Knock Off
- Metal Claw
- Mud Sport
- Peck
- Pound
- Protect
- Rain Dance
- Rest
- Roar
- Rock Slide
- Scald
- Shadow Claw
- Signal Beam
- Sleep Talk
- Stealth Rock
- Substitute
- Surf
- Swagger
- Swords Dance
- Tackle
- Toxic
- Water Pledge
- Water Sport
- Waterfall
- Whirlpool
- Yawn

Magnezone: +Spe

Thunderstorm (Magnezone (-))
Nature: Modest (+SpA, -Atk)

Type:

- Electric: Electric STAB; immune to paralysis status.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Magnet Pull (Passive): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.

Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Analytic (Passive) (UNLOCKED): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 1
AC: 5/5
KOC: 0



Moves (45/72)

- Barrier
- Bide
- Discharge
- Electric Terrain
- Electroweb
- Endure
- Explosion
- Flash Cannon
- Gravity
- Hidden Power (Fire)
- Hyper Beam
- Light Screen
- Lock-On
- Magic Coat
- Magnet Bomb
- Magnet Rise
- Magnetic Flux
- Metal Sound
- Mimic
- Mirror Coat
- Mirror Shot
- Protect
- Rain Dance
- Recycle
- Reflect
- Rest
- Role Play
- Shock Wave
- Signal Beam
- Sleep Talk
- Sonic Boom
- Spark
- Substitute
- Supersonic
- Swift
- Tackle
- Thunder
- Thunderbolt
- Thunder Shock
- Thunder Wave
- Toxic
- Tri-Attack
- Volt Switch
- Zap Cannon


Thunderstorm (Magnezone (-))
Nature: Modest (+SpA, -Atk)

Type:

- Electric: Electric STAB; immune to paralysis status.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Magnet Pull (Passive): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.

Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Analytic (Passive) (UNLOCKED): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 1
AC: 5/5
KOC: 0



Moves (45/72)

- Barrier
- Bide
- Discharge
- Electric Terrain
- Electroweb
- Endure
- Explosion
- Flash Cannon
- Gravity
- Hidden Power (Fire)
- Hyper Beam
- Light Screen
- Lock-On
- Magic Coat
- Magnet Bomb
- Magnet Rise
- Magnetic Flux
- Metal Sound
- Mimic
- Mirror Coat
- Mirror Shot
- Protect
- Rain Dance
- Recycle
- Reflect
- Rest
- Role Play
- Shock Wave
- Signal Beam
- Sleep Talk
- Sonic Boom
- Spark
- Substitute
- Supersonic
- Swift
- Tackle
- Thunder
- Thunderbolt
- Thunder Shock
- Thunder Wave
- Toxic
- Tri-Attack
- Volt Switch
- Zap Cannon

Bisharp: +1 SpA.

Not-so-weird sprite anymore.
Xenodoros (Bisarp (M))
Nature: Adamant (+Atk, -SpA)

Type:

- Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Defiant (Passive): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Pressure (Passive) (UNLOCKED): This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (46/77)

- Aerial Ace
- Assurance
- Brick Break
- Dig
- Double Team
- Embargo
- Feint Attack
- Foul Play
- Fury Cutter
- Giga Impact
- Guillotine
- Iron Defense
- Iron Head
- Knock Off
- Leer
- Magnet Rise
- Mean Look
- Metal Burst
- Metal Claw
- Night Slash
- Low Kick
- Low Sweep
- Payback
- Protect
- Psycho Cut
- Pursuit
- Quick Guard
- Rain Dance
- Rest
- Revenge
- Rock Polish
- Role Play
- Scary Face
- Scratch
- Shadow Claw
- Sleep Talk
- Spite
- Substitute
- Sucker Punch
- Stealth Rock
- Swords Dance
- Taunt
- Thief
- Thunder Wave
- Torment
- X-Scissor

Not-so-weird sprite anymore.
Xenodoros (Bisarp (M))
Nature: Adamant (+Atk, -SpA)

Type:

- Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Defiant (Passive): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Pressure (Passive) (UNLOCKED): This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (46/77)

- Aerial Ace
- Assurance
- Brick Break
- Dig
- Double Team
- Embargo
- Feint Attack
- Foul Play
- Fury Cutter
- Giga Impact
- Guillotine
- Iron Defense
- Iron Head
- Knock Off
- Leer
- Magnet Rise
- Mean Look
- Metal Burst
- Metal Claw
- Night Slash
- Low Kick
- Low Sweep
- Payback
- Protect
- Psycho Cut
- Pursuit
- Quick Guard
- Rain Dance
- Rest
- Revenge
- Rock Polish
- Role Play
- Scary Face
- Scratch
- Shadow Claw
- Sleep Talk
- Spite
- Substitute
- Sucker Punch
- Stealth Rock
- Swords Dance
- Taunt
- Thief
- Thunder Wave
- Torment
- X-Scissor

Elisa the Skarmory: +1 Def.

Elisa (Skarmory (F))
Nature: Adamant (+Atk, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

- Keen Eye (Passive): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Weak Armor (Toggle) (LOCKED): No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 0/0
MC: 0
AC: 5/5
KOC: 0


Moves (47/78)
- Aerial Ace
- Agility
- Air Cutter
- Assurance
- Autotomize
- Brave Bird
- Counter
- Defog
- Double Team
- Drill Peck
- Endure
- Facade
- Feint
- Fly
- Fury Attack
- Iron Defense
- Iron Head
- Leer
- Mimic
- Night Slash
- Payback
- Peck
- Pluck
- Protect
- Pursuit
- Rest
- Roar
- Rock Slide
- Rock Tomb
- Roost
- Sand-Attack
- Sandstorm
- Sky Attack
- Sky Drop
- Sleep Talk
- Spikes
- Stealth Rock
- Steel Wing
- Substitute
- Swift
- Tailwind
- Taunt
- Torment
- Toxic
- Whirlwind
- X-Scissor

Elisa (Skarmory (F))
Nature: Adamant (+Atk, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

- Keen Eye (Passive): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Weak Armor (Toggle) (LOCKED): No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 6
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 0/0
MC: 0
AC: 5/5
KOC: 0


Moves (47/78)
- Aerial Ace
- Agility
- Air Cutter
- Assurance
- Autotomize
- Brave Bird
- Counter
- Defog
- Double Team
- Drill Peck
- Endure
- Facade
- Feint
- Fly
- Fury Attack
- Iron Defense
- Iron Head
- Leer
- Mimic
- Night Slash
- Payback
- Peck
- Pluck
- Protect
- Pursuit
- Rest
- Roar
- Rock Slide
- Rock Tomb
- Roost
- Sand-Attack
- Sandstorm
- Sky Attack
- Sky Drop
- Sleep Talk
- Spikes
- Stealth Rock
- Steel Wing
- Substitute
- Swift
- Tailwind
- Taunt
- Torment
- Toxic
- Whirlwind
- X-Scissor

Dientes the Croconaw: +1 SpA, + Spe

Dientes (Croconaw (M))
Nature: Brave (+Atk, -Spe, -10% evasion)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

- Sheer Force (Passive) (LOCKED): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 50 (-) (-10% evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 6/9
MC: 1
AC: 4/5
KOC: 0



Moves (25/??):

- Aqua Jet
- Bite
- Block
- Counter
- Crunch
- Dig
- Dive
- Dragon Claw
- Dragon Dance
- Flail
- Ice Fang
- Iron Tail
- Leer
- Mud Sport
- Protect
- Rage
- Razor Wind
- Rock Slide
- Scary Face
- Scratch
- Superpower
- Toxic
- Thrash
- Waterfall
- Water Gun
Found along Frogger in a cave near a spring, the two shiny water types had stolen some food from the group before being found.

With their hideout discovered, the two of them prepared for their last stand.

Dientes, being the brute force, took the front row and charged towards the enemies.
Even when working in tandem, they where no match for Gambo.

After being defeated, the water types were surprised to see that the trainer didn't finish them off: instead, he just took half of the provisions and left, leaving the other half for them.

Touched by tavok's actions, the two little guys decided to join him in his journey.

Dientes tends to be reckless, rushing into battle without thinking much about his acts. He likes fighting and eating. Which one he likes the most, who knows.

When he is with the group he likes going in training spars with the other bigger, older members, who take it easy on him for being so small and unexperienced.

He looks up to Gambo, wanting to someday be as tough as him. And eat as much as he does.

Dientes (Croconaw (M))
Nature: Brave (+Atk, -Spe, -10% evasion)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

- Sheer Force (Passive) (LOCKED): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 50 (-) (-10% evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 6/9
MC: 1
AC: 4/5
KOC: 0



Moves (25/??):

- Aqua Jet
- Bite
- Block
- Counter
- Crunch
- Dig
- Dive
- Dragon Claw
- Dragon Dance
- Flail
- Ice Fang
- Iron Tail
- Leer
- Mud Sport
- Protect
- Rage
- Razor Wind
- Rock Slide
- Scary Face
- Scratch
- Superpower
- Toxic
- Thrash
- Waterfall
- Water Gun
Found along Frogger in a cave near a spring, the two shiny water types had stolen some food from the group before being found.

With their hideout discovered, the two of them prepared for their last stand.

Dientes, being the brute force, took the front row and charged towards the enemies.
Even when working in tandem, they where no match for Gambo.

After being defeated, the water types were surprised to see that the trainer didn't finish them off: instead, he just took half of the provisions and left, leaving the other half for them.

Touched by tavok's actions, the two little guys decided to join him in his journey.

Dientes tends to be reckless, rushing into battle without thinking much about his acts. He likes fighting and eating. Which one he likes the most, who knows.

When he is with the group he likes going in training spars with the other bigger, older members, who take it easy on him for being so small and unexperienced.

He looks up to Gambo, wanting to someday be as tough as him. And eat as much as he does.

Elucidator the Doublade: +10 HP.

Elucidator (Doublade (-))
Nature: Brave (+Atk, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

- No Guard (Passive): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:

HP: 90
Atk: Rank 5 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 18

EC: 4/9
MC: 5
AC: 0/0
KOC: 0



Moves (19/??)

- Aerial Ace
- Autotomize
- Brick Break
- Destiny Bond
- Fury Cutter
- Gyro Ball
- Magnet Rise
- Metal Sound
- Protect
- Pursuit
- Reflect
- Shadow Claw
- Shadow Sneak
- Shock Wave
- Spite
- Swords Dance
- Tackle
- Toxic
- Wide Guard

Elucidator (Doublade (-))
Nature: Brave (+Atk, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

- No Guard (Passive): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 19

EC: 4/9
MC: 5
AC: 0/0
KOC: 0



Moves (19/??)

- Aerial Ace
- Autotomize
- Brick Break
- Destiny Bond
- Fury Cutter
- Gyro Ball
- Magnet Rise
- Metal Sound
- Protect
- Pursuit
- Reflect
- Shadow Claw
- Shadow Sneak
- Shock Wave
- Spite
- Swords Dance
- Tackle
- Toxic
- Wide Guard


Aaaaaaand I think that's all! It was nice to see all the little fellas again :')
Time to see how much I screwed up xD
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderator
Moderator
tavok You didn't update the BRT of the affected mons, which is also what the Speed change is, it's just saying that the Speed is high/low enough to warrant a BRT increase.
 
I didn't even recall BRT being a thing! Goes to show you how much I have forgotten about this game. Fixed.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Mega Houndoom gets +1SpA

Before:


Houndoom [F] [Impa]

Types: Fire/Dark

Abilities: Early Bird/Flash Fire/Unnerve (U)

Normal:
Nature: Timid
(-Atk, +Spe, +14% accuracy)
Stats:
Hp: 100
Atk: 2(-)
Def: 2
SpA: 4
SpD: 3
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Stat Total: 18


Houndoom [F] [Impa]

Types: Fire/Dark

Abilities: Early Bird/Flash Fire/Unnerve (H)/Solar Power (M)

Nature: Timid (-Atk, +Spe, +20% accuracy)
Stats:
Hp: 100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 3
Spe: 133 (+)
Size Class: 4
Weight Class: 4
Base Stat Total: 21


EC: 6/6
MC: 0
AC: 5/5

Moves (85/85 - Movepool Completed!):

Attract
Beat Up
Bite
Body slam
Captivate
Charm
Confide
Counter
Crunch
Curse
Dark Pulse
Destiny Bond
Detect
Double Team
Double-Edge
Dream Eater
Embargo
Ember
Endure
Facade
Feint
Feint Attack
Fire Blast
Fire Fang
Fire Spin
Flame Charge
Flamethrower
Foul Play
Frustration
Giga Impact
Headbutt
Heat Wave
Hidden Power Ice
Howl
Hyper Beam
Hyper Voice
Incinerate
Inferno
Iron Tail
Leer
Mimic
Mud-slap
Nasty Plot
Natural gift
Nightmare
Odor Sleuth
Overheat
Payback
Protect
Punishment
Pursuit
Rage
Rest
Retaliate
Return
Reversal
Roar
Rock Smash
Role Play
Round
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Smog
Snarl
Snatch
Snore
Solar Beam
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Swagger
Swift
Taunt
Thief
Thunder Fang
Torment
Toxic
Uproar
Will-o-Wisp

Bloodlust


After:


Houndoom [F] [Impa]

Types: Fire/Dark

Abilities: Early Bird/Flash Fire/Unnerve (U)

Normal:
Nature: Timid
(-Atk, +Spe, +14% accuracy)
Stats:
Hp: 100
Atk: 2(-)
Def: 2
SpA: 4
SpD: 3
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Stat Total: 18


Houndoom [F] [Impa]

Types: Fire/Dark

Abilities: Early Bird/Flash Fire/Unnerve (H)/Solar Power (M)

Nature: Timid (-Atk, +Spe, +20% accuracy)
Stats:
Hp: 100
Atk: 2 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 133 (+)
Size Class: 4
Weight Class: 4
Base Stat Total: 22


EC: 6/6
MC: 0
AC: 5/5

Moves (85/85 - Movepool Completed!):

Attract
Beat Up
Bite
Body slam
Captivate
Charm
Confide
Counter
Crunch
Curse
Dark Pulse
Destiny Bond
Detect
Double Team
Double-Edge
Dream Eater
Embargo
Ember
Endure
Facade
Feint
Feint Attack
Fire Blast
Fire Fang
Fire Spin
Flame Charge
Flamethrower
Foul Play
Frustration
Giga Impact
Headbutt
Heat Wave
Hidden Power Ice
Howl
Hyper Beam
Hyper Voice
Incinerate
Inferno
Iron Tail
Leer
Mimic
Mud-slap
Nasty Plot
Natural gift
Nightmare
Odor Sleuth
Overheat
Payback
Protect
Punishment
Pursuit
Rage
Rest
Retaliate
Return
Reversal
Roar
Rock Smash
Role Play
Round
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Smog
Snarl
Snatch
Snore
Solar Beam
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Swagger
Swift
Taunt
Thief
Thunder Fang
Torment
Toxic
Uproar
Will-o-Wisp

Bloodlust
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Forgot another


Old:


Syclant [Caffie] (Male)
Nature: Quirky (no changes)
Type: Ice/Bug

Abilities:
Compoundeyes/Mountaineer/Technician (H) [UNLOCKED]


Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 1
AC: 5/5


Attacks (84/84 - Movepool Completed!):
Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard (*)
Brick Break
Bug Bite (*)
Bug Buzz
Bulldoze
Captivate
Confide
Counter
Cut
Dig
Double Team
Earth Power (*)
Earthquake
Echoed Voice
Electoweb
Endure
Facade
False Swipe
Fell Stinger
Fling
Focus Blast
Focus Energy (*)
Focus Punch
Freeze Dry
Frost Breath
Frustration
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Hail
Hidden Power Fire
Hone Claws
Hyper Beam
Ice Punch
Ice Shard (*)
Ice Beam
Icicle Crash
Icicle Spear (*)
Icy Wind (*)
Infestation
Knock Off
Leech Life (*)
Leer (*)
Lunge
Natural Gift
Pin Missile
Protect (*)
Quash
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Scratch (*)
Secret Power
Sheer Cold
Signal Beam
Silver Wind
Slash (*)
Sleep Talk
Snore
Solarbeam
Spikes
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Superpower (*)
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-turn (*)
Venoshock
Water Pulse (*)
X-Scissor

Bloodlust


New:
- Ice Body for Technician
- free absorb fsr


Syclant [Caffie] (Male)
Nature: Quirky (no changes)
Type: Ice/Bug

Abilities:
Compoundeyes/Mountaineer/Ice Body (H) [UNLOCKED]


Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 1
AC: 5/5


Attacks (85/XX):
Absorb
Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard (*)
Brick Break
Bug Bite (*)
Bug Buzz
Bulldoze
Captivate
Confide
Counter
Cut
Dig
Double Team
Earth Power (*)
Earthquake
Echoed Voice
Electoweb
Endure
Facade
False Swipe
Fell Stinger
Fling
Focus Blast
Focus Energy (*)
Focus Punch
Freeze Dry
Frost Breath
Frustration
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Hail
Hidden Power Fire
Hone Claws
Hyper Beam
Ice Punch
Ice Shard (*)
Ice Beam
Icicle Crash
Icicle Spear (*)
Icy Wind (*)
Infestation
Knock Off
Leech Life (*)
Leer (*)
Lunge
Natural Gift
Pin Missile
Protect (*)
Quash
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Scratch (*)
Secret Power
Sheer Cold
Signal Beam
Silver Wind
Slash (*)
Sleep Talk
Snore
Solarbeam
Spikes
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Superpower (*)
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-turn (*)
Venoshock
Water Pulse (*)
X-Scissor

Bloodlust
 
I definitely need to get around to doing all of this at some point but lets just go with the only one that matters for now:

Escavalier gains 1 rank of SpA
OLD:

Escavalier [Lanca] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

Type: Bug/Steel

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 17 (20/1.15)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 2
AC: 5/5

Abilities: Swarm, Shell Armour, Overcoat (Unlocked)

Attacks (45/59):
PHYSICAL
Aerial Ace
Brutal Swing
Bug Bite
Counter
Double-Edge
Drill Run
Façade
Faint Attack
False Swipe
Fell Stinger
Flail
Fury Attack
Fury Cutter
Giga Impact
Headbutt
Horn Attack
Iron Head
Knock Off
Megahorn
Peck
Poison Jab
Pursuit
Reversal
Rock Smash
Slash
Smart Strike
Take Down
Twineedle
X-Scissor

SPECIAL
Bug Buzz
Hidden Power [Bug]
Infestation
Signal Beam
Struggle Bug

OTHER
Double Team
Endure
Iron Defence
Leer
Protect
Quick Guard
Screech
Sleep Talk
Substitute
Swords Dance
Toxic

New:

Escavalier [Lanca] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

Type: Bug/Steel

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 17 (20/1.15)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 2
AC: 5/5

Abilities: Swarm, Shell Armour, Overcoat (Unlocked)

Attacks (45/59):
PHYSICAL
Aerial Ace
Brutal Swing
Bug Bite
Counter
Double-Edge
Drill Run
Façade
Faint Attack
False Swipe
Fell Stinger
Flail
Fury Attack
Fury Cutter
Giga Impact
Headbutt
Horn Attack
Iron Head
Knock Off
Megahorn
Peck
Poison Jab
Pursuit
Reversal
Rock Smash
Slash
Smart Strike
Take Down
Twineedle
X-Scissor

SPECIAL
Bug Buzz
Hidden Power [Bug]
Infestation
Signal Beam
Struggle Bug

OTHER
Double Team
Endure
Iron Defence
Leer
Protect
Quick Guard
Screech
Sleep Talk
Substitute
Swords Dance
Toxic
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
eh

let's just butcher the pig entirely

Not you Ganon, another pig.

If it lists a stat, it was increased by one and the BRT correspondently. If it lists only "BRT" the BRT is increased by 1 with no stat change.

Profiles (just the stats if you don't mind):

Vaporeon (Def)

HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 21


Cyclohm (Atk)

HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

HP: 110
Atk: Rank 2 (-)
Def: Rank 5
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 22


Zoroark (hp, spd, def)

Stats:
HP: 90
Atk: Rank 4
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 121(105 x 1.5^) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 121(105 x 1.5^) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 22


Roserade (Hp)

HP: 90
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 21

HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 21


Whimsicott (hp)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 100 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 20

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 100 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 20


Chandelure (hp)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 20


Torterra (BRT)

Stats:

HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 48 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 19

Stats:

HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 48 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 20


Pyroak (BRT)

Stats:

HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Stats:

HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21


Abomasnow (BRT)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (60/1.15) (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 17

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (60/1.15) (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18


Braviary (SpA)

Stats:

HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (88*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Stats:

HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 92 (80*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 21


Lapras (BRT)

HP: 120
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-1)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

HP: 120
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-1)
Size Class: 5
Weight Class: 6
Base Rank Total: 20


Stratagem (Atk)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 22


Volcarona (Atk)

Stats:
HP: 100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22


Aerodactyl (SpA)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 21


Azumarill (SpA)

Stats:
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]

Stats:
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 17 [20 Huge Power]


Conkeldurr (Atk)

Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Stats:
HP: 110
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Aegislash (hp)

Stats:
Hp: 90
Atk: 3 (+)
Def: 6
SpA: 2
SpD: 6
Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Stats:
Hp: 100
Atk: 3 (+)
Def: 6
SpA: 2
SpD: 6
Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 22


Audino (Atk)

Stats:

HP: 110
Atk: Rank 2
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Mega Audino (Atk)

Stats:

HP: 110
Atk: Rank 2
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 43 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Stats:

HP: 110
Atk: Rank 3
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 43 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 22


Druddigon (SpA)

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 48
Size Class: 4
Weight Class: 5
Base Rank Total: 18

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 48
Size Class: 4
Weight Class: 5
Base Rank Total: 19


Sylveon (BRT)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 52 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 20


Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 52 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 21


Mamoswine (SpD)

Stats:
HP: 110
Atk: 5
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 69 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

Stats:
HP: 110
Atk: 5
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 69 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 21


Dusclops (SpA)

Stats:
HP: 90
Atk: 4 (+)
Def: 5
SpA: 2
SpD: 5
Spe: 25
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Stats:
HP: 90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 5
Spe: 25
Size Class: 3
Weight Class: 3
Base Rank Total: 19


Aurorus (BRT)

Stats:
HP: 120
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 50 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20

Stats:
HP: 120
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 50 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 21


Piloswine (SpA, SpD)

Stats:
HP: 110
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 50
Size Class: 3
Weight Class: 4
Base Rank Total: 17

Stats:
HP: 110
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 50
Size Class: 3
Weight Class: 4
Base Rank Total: 19


Clawitzer (BRT)

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 51 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 51 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Mega Kangaskhan (SpA)

STATS
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 115 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

STATS
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 115 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 24


Porygon 2 (BRT)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 52 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 52 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 19


Gourgeist (SpA)

Stats:
HP: 100
Atk: 5 (+)
Def: 5
SpA: 2
SpD: 3
Spe: 46 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Stats:
HP: 100
Atk: 5 (+)
Def: 5
SpA: 3
SpD: 3
Spe: 46 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Mega Lucario (SpA)

Stats:
HP: 100
Atk: 6
Def: 2 (-)
SpA: 5
SpD: 3
Spe: 129 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

Stats:
HP: 100
Atk: 6
Def: 2 (-)
SpA: 6
SpD: 3
Spe: 129 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 25


Magnezone (BRT)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 21


Golisopod (Def and SpA)

Stats:
HP: 100
Atk: 6 (+)
Def: 5
SpA: 2
SpD: 3
Spe: 34 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Stats:
HP: 100
Atk: 6 (+)
Def: 6
SpA: 3
SpD: 3
Spe: 34 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 22


- - - -

For the CAPs there are additional changes.

Revenankh:
- Infiltrator -> Triage

Revenankh [King Igos du Ikana] (M)

Nature: Adamant (+1Atk, -1SpA)

Type: Ghost/Fighting

Abilitits: Shed Skin/Air Lock/Triage(U)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
DC: 5/5

Attacks (93/95):


Pyroak:
- Chlorophyll -> White Smoke




Pyroak [Fyrus] (Male)
Nature: Brave (+ Atk, - Spe, -10% Evasion)
Type: Grass/Fire

Abilities: Rock Head/Battle Armor/White Smoke (H) UNLOCKED

Stats:

HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5


Attacks (91/91):


Fidgit:
- Prankster -> Frisk




Fidgit (Dethl) Male
Nature: Sassy (-Spe, +1 SpD, +10% accuracy to opponent's moves)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Frisk (H) [UNLOCKED]

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20


Stratagem:
- Mold Breaker -> Sniper
- Laser Focus and Quick Guard for free

Stratagem [Vaati] [-]



Modest (+1SpA, -1Atk)
Type: Rock
Abilities: Levitate/Technician/Sniper (H) UNLOCKED

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 22


Cyclohm:
- Overcoat -> Damp




Cyclohm[Gleeok] (Male)
Nature: Modest (+Spa, -Atk)
Type: Electric/Dragon
Abilities:
Shield Dust/Static/Damp(H) [UNLOCKED]


Stats:

HP: 110
Atk: Rank 2 (-)
Def: Rank 5
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21


Colossoil:
- Pressure -> Unnerve




Colossoil [Gyorg] (M)
Nature: Jolly (+ Spe, Accuracy +14% (13.9), SpA: -1)
Type: Dark / Ground

Abilities: Rebound/Guts/(H) Unnerve [UNLOCKED]

Stats:

HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22


Naviathan:
- Water Veil -> Guts




Naviathan [King of Red Lions] (M)
Type: Water/Steel
Abilities:
Guts, Heatproof, Light Metal (U)
Nature: Brave (-Spe, +Atk, -10% evasion)

Stats:
HP:
110
Atk: 5 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 84 (-)
Size Class: 6
Weight Class: 9 (7 under LM)
Base Rank Total: 21


- - - -

Finally, some nature changes:

Volcarona goes from Bold to Timid

Nature: Bold (-1Atk, +1Def)

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22


Nature: Timid (-1Atk, +speed, +15% acc)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 22


Gourgeist goes from Brave to Quiet

Nature: Brave (+Atk, -Spe, -10% Evasion)

Stats:
HP: 100
Atk: 5 (+)
Def: 5
SpA: 3
SpD: 3
Spe: 46 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

Nature: Quiet (+SpA, -Spe, -10% Evasion)

Stats:
HP: 100
Atk: 4
Def: 5
SpA: 4 (+)
SpD: 3
Spe: 46 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Fidgit goes from Sassy to Timid, unfortunately

Nature: Sassy (-Spe, +1 SpD, +10% accuracy to opponent's moves)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Frisk(H) [UNLOCKED]

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20


Nature: Timid (+Spe, -1 Atk, +17% accuracy)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Frisk(H) [UNLOCKED]

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 20



that should be all for now.
 
Last edited:
Going to update a couple more mons' stats to gen VII standards.

Rampardos: +1 Def, +1 Spe, +2 BRT. No nature change.
Tomohawk: +1 Attack, +1 BRT. Since it didn't change hidden abilities, it isn't changing hidden abilities. :P No nature change, either.
Lucario (Mega): +1 Special Attack, +1 BRT. Changing nature to Hasty.

Old:

Rampardos [Male] [Fracture]
Type: Rock
Abilities:
Mold Breaker/Sheer Force (Unlocked)
Nature: Mild (Defense decreased by one rank, Special Attack increased by one rank)

Stats:
HP: 110
Atk: Rank 7
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 58
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Tomohawk [Male] [Kensu]
Type: Flying/Fighting
Abilities:
Intimidate/Prankster/Justified (unlocked)

Nature: Timid (15% increase to speed and a 11% accuracy increase (98^2/870 rounded up), -1 attack)

Stats:
HP:
110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 98 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 1
AC: 5/5


Lucario [Female] [Force]
Type: Fighting/Steel
Abilities:
Steadfast/Inner Focus/Justified (H)

Nature: Brave (+1 Attack, a 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks)

Stats:
HP:
100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 78 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Abilities:
Adaptability


Mega Evolution Stats:
HP:
100
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 97 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 6/6
MC: 0
AC: 3/5


New:

Rampardos [Male] [Fracture]
Type: Rock
Abilities:
Mold Breaker/Sheer Force (Unlocked)
Nature: Mild (Defense decreased by one rank, Special Attack increased by one rank)

Stats:
HP: 110
Atk: Rank 7
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 58
Size Class: 3
Weight Class: 5
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5


Tomohawk [Male] [Kensu]
Type: Flying/Fighting
Abilities:
Intimidate/Prankster/Justified (unlocked)

Nature: Timid (15% increase to speed and a 11% accuracy increase (98^2/870 rounded up), -1 attack)

Stats:
HP:
110
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 98 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 1
AC: 5/5


Lucario [Female] [Force]
Type: Fighting/Steel
Abilities:
Steadfast/Inner Focus/Justified (H)

Nature: Brave (+1 Attack, a 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks)

Stats:
HP:
100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 78 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Abilities:
Adaptability


Mega Evolution Stats:
HP:
100
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 97 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 6/6
MC: 0
AC: 3/5


Lucario [Female] [Force]
Type: Fighting/Steel
Abilities:
Steadfast/Inner Focus/Justified (H)

Nature: Hasty (15% increase to speed and a 12% accuracy increase (104^2/870 rounded to nearest), -1 defense)

Stats:
HP:
100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Abilities:
Adaptability


Mega Evolution Stats:
HP:
100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6
SpD: Rank 3
Spe: 129 (+, accuracy boost increased to 19%)
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 6/6
MC: 0
AC: 3/5
 
Last edited:
Okay people, so I am coming back... :)
So I am going to change all Pokemon to Generation 7...
I'll first change the Rank Cut off here and then I will update the remaining Pokemon and any other necessary things on Prize Claiming Thread...
Tell me if I am wrong somewhere since its been a long time and I might have forgot some stuff or might not know about new stuff...

1st...


Braviary[Male]
Types: Normal/Flying

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities::
Keen Eye / Sheer Force / Defiant (Hidden Ability Unlocked)

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Sheer Force (Toggle) - At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Defiant (Passive) - The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
110
Atk: 6(+)
Def: 3
SpA: 1(-)
SpD: 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Braviary[Male]
Types: Normal/Flying

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities::
Keen Eye / Sheer Force / Defiant (Hidden Ability Unlocked)

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Sheer Force (Toggle) - By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Defiant (Passive) - The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
110
Atk: 6(+)
Def: 3
SpA: 2(-)
SpD: 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5


2nd...


Cupra[Female]

Types: Bug/Psychic

Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Shield Dust/Keen Eye/Illusion (Hidden Ability Locked)

Shield Dust (Passive) - This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP:
90
Atk: 2
Def: 1(-)
SpA: 4(+)
SpD: 2
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Nature: Mild (+1 SpA, -1 Def)

EC: 0/9
MC: 0
AC: 0/5


Cupra[Female]

Types: Bug/Psychic

Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Shield Dust/Keen Eye/Illusion (Hidden Ability Locked)

Shield Dust (Passive) - This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP:
90
Atk: 3
Def: 1(-)
SpA: 4(+)
SpD: 2
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Nature: Mild (+1 SpA, -1 Def)

EC: 0/9
MC: 0
AC: 0/5

Updated Nature from Mild to Calm...


Cupra[Female]

Types: Bug/Psychic

Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Shield Dust/Keen Eye/Illusion (Hidden Ability Locked)

Shield Dust (Passive) - This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP:
90
Atk: 2(-)
Def: 2
SpA: 3
SpD: 3(+)
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Nature: Calm (+1 SpD, -1 Atk)

EC: 0/9
MC: 0
AC: 0/5


3rd...


Exeggcute[Male]
Types: Grass/Psychic

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities::
Chlorophyll/Harvest (Hidden Ability Locked)

Chlorophyll (Passive) - During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Harvest (Passive) - At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot regrow it.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
90
Atk: 1 (-)
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5




Exeggcute[Male]
Types: Grass/Psychic

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities::
Chlorophyll/Harvest (Hidden Ability Locked)

Chlorophyll (Passive) - During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Harvest (Passive) - At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot regrow it.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5


4th...


Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Levitate

Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 2 (-)
Def: 2
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Mega Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Levitate / Shadow Tag (Mega Ability)

Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Shadow Tag (Passive) - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Nature: Timid (+15% Speed, +26% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 23


EC: 9/9


Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Levitate

Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Levitate / Shadow Tag (Mega Ability)

Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Shadow Tag (Passive) - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Nature: Timid (+15% Speed, +26% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 24


EC: 9/9

Updated Gen 7 Ability Change + Updated new Ghost STAB description in the new Gengar...


Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Cursed Body

Cursed Body (Passive) - When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Cursed Body / Shadow Tag (Mega Ability)

Cursed Body (Passive) - When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Shadow Tag (Passive) - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Nature: Timid (+15% Speed, +26% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 24


EC: 9/9


5th...


Growlithe[Male]
Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Intimidate / Flash Fire / Justified (Hidden Ability Locked)

Intimidate (Trigger) - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

Flash Fire (Passive) - This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Nature: Hasty (+15% Speed, +11% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 4/6
MC: 1
AC: 4/5


Growlithe[Male]
Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Intimidate / Flash Fire / Justified (Hidden Ability Locked)

Intimidate (Trigger) - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

Flash Fire (Passive) - This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2).

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Nature: Hasty (+15% Speed, +11% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 4/6
MC: 1
AC: 4/5

Updated Nature from Hasty to Rash + Updated Flash Fire new description + Updated Justified new description in New Growlithe...


Growlithe[Male]
Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Intimidate / Flash Fire / Justified (Hidden Ability Locked)

Intimidate (Trigger) - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

Flash Fire (Passive) - This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP:
90
Atk: 3
Def: 2
SpA: 4(+)
SpD: 1(-)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 4/6
MC: 1
AC: 4/5


6th...



Ivysaur[Female]
Types: Grass/Poison

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Overgrow/Chlorophyll (Hidden Ability Locked)

Overgrow (Passive) - When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)

Chlorophyll (Passive) - During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 52 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 4/5



Ivysaur[Female]
Types: Grass/Poison

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Overgrow/Chlorophyll (Hidden Ability Locked)

Overgrow (Passive) - When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)

Chlorophyll (Passive) - During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 52 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: 5/9
MC: 0
AC: 4/5

Updated Nature from Brave to Quiet + Updated Overgrow new description in New Ivysaur...



Ivysaur[Female]
Types: Grass/Poison

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Overgrow/Chlorophyll (Hidden Ability Locked)

Overgrow (Passive) - When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by three (3). (eg Giga Drain goes from 8 to 11, Solar Beam from 12 to 15)

Chlorophyll (Passive) - During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4(+)
SpD: 3
Spe: 52(-)
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 5/9
MC: 0
AC: 4/5


7th...


Klink
Types: Steel

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Plus/Minus/Clear Body (Hidden Ability Locked)

Plus (Passive) - This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

Minus (Passive) - This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon's special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

Clear Body (Passive) - This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Nature: (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
90
Atk: 2
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 26
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5


Klink
Types: Steel

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Plus/Minus/Clear Body (Hidden Ability Locked)

Plus (Passive) - This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

Minus (Passive) - This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon's special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

Clear Body (Passive) - This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Nature: (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
90
Atk: 2
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 26
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Update Plus new description + Updated Minus new description in New Klink...


Klink
Types: Steel

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Plus/Minus/Clear Body (Hidden Ability Locked)

Plus (Passive) - This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of six (6).

Minus (Passive) - This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of six (6).

Clear Body (Passive) - This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
90
Atk: 2
Def: 3
SpA: 3(+)
SpD: 3
Spe: 26(-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5


8th...


Lapras[Female]
Types: Water/Ice

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ice - Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Water Absorb/Shell Armor/Hydration (Hidden Ability Locked)

Water Absorb (Passive) - This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.

Shell Armor (Passive) - This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Hydration (Passive) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
120
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

MC: 0
AC: 0/5


Lapras[Female]
Types: Water/Ice

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ice - Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Water Absorb/Shell Armor/Hydration (Hidden Ability Locked)

Water Absorb (Passive) - This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.

Shell Armor (Passive) - This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Hydration (Passive) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
120
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20

MC: 0
AC: 0/5

Updated new Water STAB description in New Lapras...


Lapras[Female]
Types: Water/Ice

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ice - Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Water Absorb/Shell Armor/Hydration (Hidden Ability Locked)

Water Absorb (Passive) - This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.

Shell Armor (Passive) - This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Hydration (Passive) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
120
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20

MC: 0
AC: 0/5


9th...


Litleo[Male]

Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Rivalry/Unnerve/Moxie (Hidden Ability Locked)

Rivalry (Passive) - This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Unnerve (Passive) - The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Moxie (Passive) -This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.

Nature: Serious (No effect on stats)

Stats:
HP:
100
Atk: 2
Def: 2
SpA: 3
SpD: 2
Spe: 72
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5


Litleo[Male]

Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Rivalry/Unnerve/Moxie (Hidden Ability Locked)

Rivalry (Passive) - This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Unnerve (Passive) - The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Moxie (Passive) -This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.

Nature: Serious (No effect on stats)

Stats:
HP:
100
Atk: 2
Def: 3
SpA: 3
SpD: 2
Spe: 72
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5

Update Nature from Serious to Naughty + Updating Gender to Female in New Litleo...


Litleo[Female]

Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Rivalry/Unnerve/Moxie (Hidden Ability Locked)

Rivalry (Passive) - This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Unnerve (Passive) - The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Moxie (Passive) -This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.

Nature: Naughty (+1 Atk,-1 SpD)

Stats:
HP:
100
Atk: 3(+)
Def: 3
SpA: 3
SpD: 1(-)
Spe: 72
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5


10th...


Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked) / Adaptability (Mega Ability)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Adaptability (Passive) - The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Nature: Serious (No effect on stats)

Stats:
HP:
100
Atk: 6
Def: 3
SpA: 5
SpD: 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 6/6
MC: 0
AC: 5/5


Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked) / Adaptability (Mega Ability)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Adaptability (Passive) - The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Nature: Serious (No effect on stats)

Stats:
HP:
100
Atk: 6
Def: 3
SpA: 6
SpD: 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 6/6
MC: 0
AC: 5/5

Updated Steadfast new description in New Lucario...


Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked) / Adaptability (Mega Ability)

Steadfast (Passive) -If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Adaptability (Passive) - The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Nature: Serious (No effect on stats)

Stats:
HP:
100
Atk: 6
Def: 3
SpA: 6
SpD: 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 6/6
MC: 0
AC: 5/5


11th...




Makuhita[Male]

Types: Fighting

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities::
Thick Fat / Guts / Sheer Force (Hidden Ability Locked)

Thick Fat (Passive) - This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Guts (Passive) - This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.

Sheer Force (Toggle) - By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Stats:
HP:
100
Atk: 3 (+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

Nature: Adamant (+1 Atk, -1 SpA)

EC: 0/6
MC: 0
AC: 0/5


Makuhita[Male]

Types: Fighting

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities::
Thick Fat / Guts / Sheer Force (Hidden Ability Locked)

Thick Fat (Passive) - This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Guts (Passive) - This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.

Sheer Force (Toggle) - By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:
HP:
100
Atk: 4 (+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 12

Nature: Adamant (+1 Atk, -1 SpA)

EC: 0/6
MC: 0
AC: 0/5
 
Last edited:
12th...


Pichu[Male]
Types: Electric
Eletric - Electric STAB; immune to paralysis status.

Abilities::
Static / Lightningrod (Hidden Ability Locked)

Static (Passive) - This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Lightning Rod (Passive) - These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP:
80
Atk: 2
Def: 1
SpA: 3(+)
SpD: 1(-)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5


Pichu[Male]
Types: Electric
Eletric - Electric STAB; immune to paralysis status.

Abilities::
Static / Lightningrod (Hidden Ability Locked)

Static (Passive) - This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Lightning Rod (Passive) - These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP:
80
Atk: 2
Def: 1
SpA: 3(+)
SpD: 1(-)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/9
MC: 0
AC: 0/5

Updated Lightning Rod new description in New Pichu...


Pichu[Male]
Types: Electric
Eletric - Electric STAB; immune to paralysis status.

Abilities::
Static / Lightningrod (Hidden Ability Locked)

Static (Passive) - This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Lightning Rod (Passive) - These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks. This Pokémon takes no damage from Electric-type attacks.

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP:
80
Atk: 2
Def: 1
SpA: 3(+)
SpD: 1(-)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/9
MC: 0
AC: 0/5


13th...




Porygon
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Trace/Download/Analytic (Hidden Ability Locked)

Limber (Trigger) - When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Download (Passive) - At the beginning of the match, the Pokemon analy es the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost (adjusting the natural stage as well) on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted.

Analytic (Passive) - If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3
SpD: 3
Spe: 34
Size Class: 1
Weight Class: 3
Base Rank Total: 16

EC: 0/9
MC: 0
AC: 0/5




Porygon
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Trace/Download/Analytic (Hidden Ability Locked)

Limber (Trigger) - When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Download (Passive) - At the beginning of the match, the Pokemon analy es the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost (adjusting the natural stage as well) on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted.

Analytic (Passive) - If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4
Def: 3
SpA: 3
SpD: 3
Spe: 34
Size Class: 1
Weight Class: 3
Base Rank Total: 17

EC: 0/9
MC: 0
AC: 0/5

Updating Nature from Brave to Timid in New Porygon...


Porygon
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Trace/Download/Analytic (Hidden Ability Locked)

Limber (Trigger) - When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Download (Passive) - At the beginning of the match, the Pokemon analy es the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost (adjusting the natural stage as well) on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted.

Analytic (Passive) - If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Nature: Timid (+15% Speed, +7% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2(-)
Def: 3
SpA: 3
SpD: 3
Spe: 46(+)
Size Class: 1
Weight Class: 3
Base Rank Total: 17

EC: 0/9
MC: 0
AC: 0/5


14th...




Pumpkaboo-XL[Female]

Types: Ghost/Grass

Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Pickup/Frisk/Insomnia (Hidden Ability Locked)

Pickup (Passive) - This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Frisk (Passive) - The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Insomnia (Passive) - This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 35(-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5




Pumpkaboo-XL[Female]

Types: Ghost/Grass

Ghost - Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Pickup/Frisk/Insomnia (Hidden Ability Locked)

Pickup (Passive) - This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Frisk (Passive) - The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Insomnia (Passive) - This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 35(-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Updated new Ghost STAB description in New Pumpkaboo-XL...




Pumpkaboo-XL[Female]

Types: Ghost/Grass

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Pickup/Frisk/Insomnia (Hidden Ability Locked)

Pickup (Passive) - This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Frisk (Passive) - The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Insomnia (Passive) - This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 35(-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5


15th...




Wobbuffet[Male]
Types: Psychic

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Shadow Tag/Telepathy (Hidden Ability Unlocked)

Shadow Tag (Passive) - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Telepathy (Passive) - This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Serious (No effect on stats)

Stats:
HP:
140
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 33
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
AC: 5/5




Wobbuffet[Male]
Types: Psychic

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Shadow Tag/Telepathy (Hidden Ability Unlocked)

Shadow Tag (Passive) - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Telepathy (Passive) - This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Serious (No effect on stats)

Stats:
HP:
140
Atk: 2
Def: 3
SpA: 2
SpD: 3
Spe: 33
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
AC: 5/5


16th...




Zoroark[Male]
Types: Dark

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities::
Illusion

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)

Stats:
HP:
90
Atk: 4
Def: 1 (-)
SpA: 5
SpD: 2
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6




Zoroark[Male]
Types: Dark

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities::
Illusion

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)

Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 5
SpD: 3
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

EC: 6/6


Updated new Dark STAB description in New Zoroark...


Zoroark[Male]
Types: Dark

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities::
Illusion

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)

Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 5
SpD: 3
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

EC: 6/6
 
Last edited:
The Game Has Changed.
100 HP Bastiodon.
This is a NEW era.

Old:

Bastiodon (Vanguard) (M)
Nature
: Quiet (Adds * to Sp Atk; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks)

Vanguard is cool-headed both in and out of battle. Slow to act and slower to rouse, he calmly prepares himself and his team for any situation. Recently, however, Vanguard has taken more of a backseat approach to his leadership, content to let others do his work for now. He is proud of how he brought together his ragtag band into some sort of a cohesive team, and is now ready to harvest the fruit of his efforts.

Type: Rock/Steel

Abilities: Sturdy/Soundproof

Stats:
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 26 (30/1.15 = 26)
Wide Class: 3
Solid Armour Class: 5
Base Rank Total: 20

EC:6/6
MC:1
DC:5/5

Attacks:
Physical: Avalanche, Bulldoze, Counter, Dig, Earthquake, Fissure, Heavy Slam, Iron Head, Iron Tail, Metal Burst, Outrage, Rock Blast, Rock Slide, Smack Down, Stone Edge, Tackle, Take Down
Special: Ancientpower, Blizzard, Earth Power, Fire Blast, Flamethrower, Flash Cannon, Ice Beam, Mud-Slap, Thunder, Thunderbolt
Other: Block, Endure, Iron Defense, Magic Coat, Magnet Rise, Metal Sound, Protect, Rest, Roar, Role Play, Sandstorm, Scary Face, Screech, Stealth Rock, Swagger, Taunt, Torment, Toxic, Wide Guard


Rampardos [Ragequit] (M)
Nature
: Rash ( + Special Attack, -Special Defense)

RAGEQUIT ANGRY. RAGEQUIT SMASH. RAGEQUIT HAPPY. RAGEQUIT SMASH. RAGEQUIT SAD. RAGEQUIT SMASH. RAGEQUIT CONFUSED NOW. RAGEQUIT SMASH MORE.

Type: Rock

Abilities: Mold Breaker/Sheer Force (DW)

Stats:
HP: 110
Atk: Rank 7
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 58
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Assurance, Avalanche, Brick Break, Bulldoze, Chip Away, Crunch, Dig, Dragon Tail, Earthquake, Endeavor, Fire Punch, Focus Punch, Hammer Arm, Headbutt, Head Smash, Iron Head, Iron Tail, Pursuit, Rock Slide, Smack Down, Stone Edge, Take Down, Thunderpunch, Zen Headbutt
Special: Ancientpower, Blizzard, Fire Blast, Flamethrower, Ice Beam, Surf, Thunder, Thunderbolt, Whirlpool
Other: Curse, Endure, Focus Energy, Leer, Pain Split, Protect, Roar, Rock Polish, Scary Face, Stealth Rock, Substitute, Swords Dance, Toxic


Probopass (Slag) (M)

Nature: Quiet (Adds * to Sp.Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

A quiet and scholarly individual, Slag never intends to fight. In an ideal situation, he could conduct his studies and exploration in complete peace. However, such situations rarely exist and Slag has come to depend on and utilize his mini-noses to befuddle and defeat his opponents. Then, he uses them to help in his quest for discovery, as originally intended.

Type: Rock/Steel

Abilities: Sturdy/Magnet Pull/Sand Force (DW)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 6
SpA: Rank 4 (+)
SpD: Rank 6
Spe: 34 (40/1.15) (-10% evasion)
Short Class: 3
Magnetic Force Class: 7
Rank Total: 22

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Physical: Bulldoze, DynamicPunch, Earthquake, Explosion, Fire Punch, Head Smash, Ice Punch, Magnet Bomb, Rock Blast, Rock Slide, Rock Throw, Rock Tomb, Smack Down, Spark, Stone Edge, Tackle
Special: Ancientpower, Dazzling Gleam, Discharge, Earth Power, Flash Cannon, Hyper Beam, Power Gem, Shock Wave, Thunder, Thunderbolt, Volt Switch, Zap Cannon
Other: Block, Double Team, Endure, Iron Defense, Lock-On, Magic Coat, Magnet Rise, Mimic, Pain Split, Protect, Rest, Sandstorm, Stealth Rock, Substitute, Taunt, Thunder Wave, Torment, Toxic


Aerodactyl [Tulowitzki] (Male)
Nature
: Jolly (+ Speed, -Sp.Atk)

Tulowitzki is an arrogant showoff like nobody else. He's just as happy to win an important match as he is to look good losing one, and could care less about the outcome as long as people understand he was the MVP. Sure, he appreciates his teammates, but only if they admit that he was the star of the show. Which, of course, he is.

Type: Flying/Rock

Abilities: Pressure/Rock Head/Unnerve(DW)/Tough Claws(Mega)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

EC: Nope
MC: 0
DC: 5/5

Attacks:
Physical: Aerial Ace, Assurance, Aqua Tail, Bide, Bite, Bulldoze, Crunch, Double-Edge, Dragon Claw, Earthquake, Facade, Fire Fang, Fly, Frustration, Giga Impact, Headbutt, Ice Fang, Iron Head, Iron Tail, Natural Gift, Payback, Pursuit, Rock Slide, Rock Smash, Rock Tomb, Secret Power, Sky Attack, Sky Drop, Smack Down, Steel Wing, Stone Edge, Strength, Take Down, Thief, Thunder Fang, Wing Attack
Special: Air Cutter, Ancientpower, Fire Blast, Flamethrower, Heat Wave, Razor Wind, Twister
Other: Agility, Defog, Double Team, Endure, Hone Claws, Mimic, Protect, Reflect, Rest, Roar, Rock Polish, Roost, Sandstorm, Scary Face, Sleep Talk, Stealth Rock, Substitute, Supersonic, Swagger, Tailwind, Taunt, Torment, Toxic, Wide Guard, Whirlwind


Bastiodon (Aegis) (F)
Nature
: Quiet (Adds * to Sp.Attack; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)

Aegis is caring and protective of her team and children. A strong mother, she is ready to support and help Vanguard and Helton with leadership duties.

Type: Rock/Steel

Abilities: Sturdy/Soundproof

Stats:
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 26 (30/1.15 = 26)
Short Class: 3
Armour Class: 5
BRT: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks (22):
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger
Metal Burst
Endure
AncientPower

Wide Guard
Counter
Stealth Rock
Earth Power
Role Play

Flash Cannon
Ice Beam
Hidden Power Rock 7
Flamethrower
Thunderbolt
Toxic
Torment


Tyrantrum (Konstantine) (M)
Nature
: Jolly (+15% Speed, -1 SpA) (+7% Accuracy)

Konstantine just can't wait to be King! Hotheaded, he has been waiting ever since he met Anastasia to become royalty, and relishes the new power he will be given. He is always ready to jump into a fight at a moment's notice. Maybe Anastasia has cooled his short temper a little bit...

Type: Rock/Dragon

Abilities: Strong Jaw/Rock Head (DW)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 82 (+)
Size Class: 5
Weight Class: 6
Base Rank Total: 22

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm
Dragon Tail
Dragon Claw
Earthquake
Crunch
Thrash
Head Smash
Giga Impact
Horn Drill

Fire Fang
Ice Fang
Thunder Fang
Poison Fang
Dragon Dance
Outrage

Rock Slide
Stone Edge
Bulldoze
Protect
Dig
Brick Break
Rest
Rock Tomb
Sandstorm
Rock Polish
Substitute
Sleep Talk


Gyarados (Sven) (M)
Nature
: Jolly (+15% Speed, -1 SpA) (+10% Accuracy)

Type: Water/Flying Water/Dark (Mega)

Abilities: Intimidate/Moxie (DW)/Mold Breaker (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 94 (+)
Size Class: 6
Weight Class: 6
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 5
Spe: 94 (+)
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Splash
Tackle
Flail
Thrash
Bite
Crunch
Ice Fang
Aqua Tail
Dragon Dance

Hydro Pump
Bounce
Endure
Bide

Dive
Waterfall
Dragon Tail
Giga Impact
Protect
Taunt
Torment
Earthquake


Omanyte (Clementine) (F)
Nature
: Modest (+1 SpA, -1Atk)

Type: Water/Rock

Abilities: