Let's begin.
Team cbrevanSince an arena was not specified, I rule it to be the ASB Arena.The rules said:2v2 LC Doubles
Training Items
2 Substitutions
2 Recoveries, 3 Chills
All Abilities
3 Day DQ
Challenger chooses arena.
Ralts [Jacen] Male
Type: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (H)
Nature: Rash (+SAtk, -SpD)
Stats:
Hp: 90
Atk: 1
Def: 1
SAtk: 3 (+)
SpD: 1 (-)
Spe: 40
Size Class: 1
Weight Class: 1
Base Stat Total: 10
EC: 0/9
MC: 0
AC: 0/5
Moves (17):
Level Up
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Egg
Destiny Bond
Disable
Encore
Will-o-Wisp
Shadow Sneak
TM/HM
Psychic
Dazzling Gleam
Taunt
Psych Up
Substitute
Tutor
Other
Type: Normal
Abilities: Soundproof / Rattled (H)
Nature: Quiet (+SAtk, Speed/1.15, -10% Evasion)
Stats:
Hp: 100
Atk: 2
Def: 1
SAtk: 3 (+)
SpD: 1
Spe: 24 (-)
Size Class: 1
Weight Class: 2
Base Stat Total: 11
EC: 3/9
MC: 0
AC: 1/5
Moves (18):
Level Up
Pound
Uproar
Astonish
Howl
Supersonic
Stomp
Hypervoice
Egg
Endeavor
Extrasensory
Hammer Arm
Disarming Voice
Fake Tears
TM/HM
Ice Beam
Shadow ball
Toxic
Flamethrower
Protect
Substitute
Tutor
Other
Team Geodude6
Ominas [Volkritter] (M)
Nature: Timid (+15% Spe, +15% Acc, -1 Atk)
Type:
: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Fire STAB; immune to burn status. Brighten Command.
Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Unnerve: (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used. LOCKED
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81+
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse
Fire Blast
Torment
Scald
Will-O-Wisp
Surf
Eyelander [Honedge] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Stats:
HP: 90
Atk: Rank 4+
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24-
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: N/A
Attacks:
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Destiny Bond
Wide Guard
Toxic
Protect
Brick Break
Reflect
Facade
Shadow Claw
Gyro Ball
Rock Slide
Ominas [Volkritter] (M)
Nature: Timid (+15% Spe, +15% Acc, -1 Atk)
Type:
Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81+
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse
Fire Blast
Torment
Scald
Will-O-Wisp
Surf
Eyelander [Honedge] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Abilities:
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Stats:
HP: 90
Atk: Rank 4+
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24-
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: N/A
Attacks:
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Destiny Bond
Wide Guard
Toxic
Protect
Brick Break
Reflect
Facade
Shadow Claw
Gyro Ball
Rock Slide