National Dex Monotype Celesteela (Steel) [DONE]

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twinkay

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[SET]
name: Leech Seed Tank (Steel)
move 1: Heavy Slam
move 2: Leech Seed
move 3: Protect
move 4: Toxic / Flamethrower
item: Leftovers
ability: Beast Boost
nature: Impish / Relaxed
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Celesteela is a vital defensive option for Steel-type teams because of its typing and bulk, which enables it to check most Ground-types and work as one of the few switch-ins to Fighting-types for the type. Heavy Slam is generally Celesteela's most damaging move, dealing hefty damage to frailer, non-resistant offensive Pokemon like Tapu Bulu and Mega Gallade while also preventing it from being shut down by Taunt. Leech Seed is Celesteela's primary form of recovery, and it also allows Celesteela to chip attackers that it switches into. Protect gives another free turn of Leech Seed and Leftovers recovery while also scouting Choice users such as Blacephalon and Dragonite. Toxic allows Celesteela to further wear down walls like Hippowdon and Porygon2 when paired with Leech Seed and Protect. Flamethrower is another option to threaten Steel-, Bug-,and Grass-type switch-ins such as Aegislash, Mega Scizor, and Ferrothorn. A Relaxed nature is used with Flamethrower so Celesteela's Special Attack is not lowered. Beast Boost provides Celesteela with Defense boosts, which can be useful for absorbing hits from physical attackers such as Mega Gallade.

Every Pokemon on Steel teams appreciates Celesteela's ability to switch into threatening Ground- and Fighting-types suchu as Excadrill. Celesteela is forced out by offensive Fire-types, so Heatran makes for a great partner that can threaten them with Earth Power or Toxic. In return, Celesteela covers its Ground- and Fighting-type weaknesses. Celesteela also struggles against Electric-types like Tapu Koko, so Excadrill and Ferrothorn are good switch-ins to these Pokemon. Excadrill can also offensively check Fire-types, while Ferrothorn can help wear down the opposition with Spikes. If Celesteela is the sole Fighting-type check, it can get worn down very easily, so other switch-ins such as Aegislash and Mega Scizor are valuable partners. Mega Scizor also provides an additional check to Ground-types, alleviating pressure from Celesteela. If Celesteela is running Toxic, Magnezone is another good partner to trap and remove Steel-types like the aforementioned Ferrothorn and Mega Scizor, preventing them from taking advantage of Celesteela.

[SET]
name: Autotomize Sweeper (Steel)
move 1: Autotomize
move 2: Air Slash
move 3: Flamethrower
move 4: Giga Drain
item: Flyinium Z
ability: Beast Boost
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Celesteela has the potential to become a fearsome sweeper for hyper offensive Steel teams due to Autotomize drastically boosting its speed and Flyinium Z giving it a powerful one-time nuke. Air Slash can severely hurt Fighting-types such as Urshifu-R and has a useful flinch chance. Flyinium Z mitigates Air Slash's low damage and lets it OHKO Flying-weak Pokemon such as Keldeo and Zarude, as well as weakened walls such as Mandibuzz and Toxapex, to start snowballing with Beast Boost. Flamethrower threatens Steel-types such as Ferrothorn, Mega Scizor, Magnezone, and Aegislash. Giga Drain targets popular Water-, Ground-, and Rock-types such as Rotom-Wash, Swampert, and Mega Diancie. The passive recovery can also be useful when facing bulky Pokemon such as defensive Tyranitar and Hippowdon. Maximum Speed investment with a Timid nature lets Celesteela outspeed non-Choice Scarf Magnezone and Primarina before Autotomize and Choice Scarf Galarian Darmanitan and Choice Scarf Victini after Autotomize. Maximum Special Attacks EVs ensure Celesteela will gain Special Attack boosts from Beast Boost.

Autotomize Celesteela is a better fit for offensive Steel teams rather than balanced ones, as it cannot reliably switch into offensive threats. Heatran is still the best partner for Celesteela, as it can deal with Fire-types such as Choice Scarf Blacephalon and Heatran. Offensive Heatran is particularly better because it can weaken and dispose of Toxapex and Zapdos thanks to Magma Storm and Taunt. Strong physical wallbreakers like Mega Scizor, Bisharp, Aegislash, and Excadrill can deal with special walls such as Blissey and Mantine; in return, Celesteela deals with physical walls like Skarmory. Choice Scarf Excadrill also revenge kills Electric- and Fire-types like Tapu Koko and Infernape, while Aegislash serves as a situational switch-in to Fighting-type attacks. Klefki provides dual screens and Spikes to make it easier for Celesteela to set up with Autotomize and sweep. Skarmory can provide Stealth Rock and Spikes to assist Celesteela. Jirachi's Healing Wish allows Celesteela to be played more aggressively early-game.

[STRATEGY COMMENTS]
Other Options
=============

Steel
--------
On the defensive set, Air Slash can be used over either Toxic or Flamethrower to do significant damage to Fighting-types like Kommo-o, but Toxic and Flamethrower are generally more useful. Metronome is an option on the offensive set that increases Celesteela's effectiveness against passive walls like Toxapex and Mantine, at the cost of better sweep potential overall.

Checks and Counters
===================

Steel
--------
**Fire-types**: Offensive Fire-types such as Mega Charizard Y, Blacephalon, and Victini have the potential to severely damage or OHKO even defensive Celesteela. Heatran deserves a special mention, as it does not fear Toxic or any offensive moves and can even trap Celesteela with Magma Storm or prevent it from using Leech Seed with Taunt.

**Electric-types**: Electric-types such as Regieleki and Zeraora can do severe damage to Celesteela even when crippled by Leech Seed and, bar Tapu Koko, don't fear Heavy Slam. Pokemon such as Thundurus-T and Alolan Raichu can set up on a predicted Protect, while Magnezone can even trap and remove Celesteela.

**Toxic-immune Walls**: Since Celesteela relies on Toxic to beat other walls one-on-one, certain walls such as Toxapex, Mega Sableye, and Mega Venusaur can freely switch into Celesteela, although Mega Venusaur should be wary of Air Slash and Autotomize sets. Other walls such as Ferrothorn can switch into Toxic but cannot check Flamethrower variants.

**Stallbreakers**: Substitute and Taunt users such as Zapdos and Kommo-o are difficult for defensive Celesteela to deal with, as it relies on its status moves. Kommo-o can also set up on non-Air Slash Celesteela, which can become very problematic.

**Wallbreakers**: Powerful wallbreakers such as Choice Specs Hydreigon, Choice Band Urshifu-S, and Nidoking can break through Celesteela even with Leech Seed recovery.

[CREDITS]
- Written by: [[Felines, 290520]]
- Steel analysis by: [[Felines, 290520]]
- Quality checked by: [[Mateeus, 321991], [Maple, 473171]]
- Grammar checked by: [[DC, 449990]]
 
Last edited:
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[SET]
name: Leech Seed Tank (Steel)
move 1: Heavy Slam
move 2: Leech Seed
move 3: Protect
move 4: Toxic / Flamethrower
item: Leftovers
ability: Beast Boost
nature: Impish / Relaxed
evs: 252 HP / 252 Def / 4 SpD (this simpler EV spread should fit this analysis better as you hadn't detailed what are the 96 SpDef EVs for; fully physically defensive also allows Celesteela to take on Mega Gallade (survives a +2 CC) and Urshifus better)

[SET COMMENTS]
Celesteela is a vital defensive option for Steel-type teams because of its typing and bulk, which enables it to check most Ground-types and work as one of the few switch-ins to Fighting-types for the type. This set maximizes its defensive capabilities and helps it become a great general wall as well. Heavy Slam is generally Celesteela's most damaging move, dealing hefty damage to frailer, non-resistant offensive Pokemon like Tapu Bulu and Mega Gallade, while preventing it from being shut down by Taunt. Leech Seed is Celesteela's primary form of recovery, and it also allows Celesteela to chip the attackers that it switches into (extra info was redundant). Protect gives another free turn of Leech Seed and Leftovers recovery while also scouting the moves of Choice users such as Blacephalon and Dragonite. Toxic further allows Celesteela to wear down opposing Pokemon, racking up damage very quickly when paired with Leech Seed and Protect. Flamethrower is another option to threaten Steel, Bug, and Grass-types that often like to switch into Celesteela such as Ferrothorn, Mega Scizor, and Aegislash. Leftovers are crucial to give Celesteela passive recovery, and maximum physically defensive investment in tandem with an Impish nature prevents it from being OHKOed by a +2 Mega Gallade's Close Combat while enabling it to shrug physical hits from Pokemon like Terrakion and Galarian Zapdos better.

Every Pokemon on Steel teams appreciates Celesteela's ability to switch into threatening Ground- and Fighting-types and deal with other threatening Pokemon like Excadrill and Tapu Bulu. Celesteela is forced out by offensive Fire-types, so Heatran makes for a great partner because it can shrug their Fire-type STAB moves launched at Celesteela while threatening them back with Earth Power or Toxic. (it can't "deal with" all of them, so I reworded the phrase here). In return, Celesteela covers its Ground- and Fighting-type weaknesses. Celesteela also struggles against Electric-types like Tapu Koko, so Excadrill and Ferrothorn are helpful as good switch-ins to these Pokemon. (Mention Excadrill is also able to offensively check Fire-types for Celesteela, and mention Ferrothorn can further help Celesteela wear down the opposition with its Spikes support) If Celesteela is the sole Fighting-type check, it can get worn down very easily, so other Fighting-type switch-ins such as Aegislash, Corviknight, and Mega Scizor are also valuable partners in this regard. Corviknight and Mega Scizor also provide additional Ground checks, taking some pressure off of Celesteela to deal with these Pokemon. If Celesteela is running Toxic, then Magnezone is another good partner to trap and remove Steel-types like the aforementioned Ferrothorn and Mega Scizor, preventing them from using Celesteela as bait for hazards or setup, respectively.

[SET]
name: Autotomize Sweeper (Steel)
move 1: Autotomize
move 2: Air Slash
move 3: Flamethrower
move 4: Giga Drain
item: Flyinium Z
ability: Beast Boost
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Celesteela has the potential to become a fearsome sweeper for hyper offensive Steel teams with Autotomize drastically boosting its speed and Flyinium Z giving it a powerful one-time nuke. Air Slash is the STAB move of choice on this set, mostly because it can severely hurt Fighting-types which are very threatening to Steel teams (such as?). Since this move does not hit very hard on its own, Flyinium Z allows Celesteela to OHKO many Flying-weak Pokemon such as Keldeo and Zarude with Supersonic Skystrike and, thus, begin its Special Attack boosts. It can also pick off weakened walls (such as?). Flamethrower threatens the Steel-types that resist Air Slash, such as Ferrothorn, Mega Scizor, Magnezone, and Aegislash. Giga Drain targets popular Water-, Ground-, and Rock-types such as Rotom-Wash, Swampert, and Mega Diancie. The health gained back can also be useful when facing bulky Pokemon weak to it, such as defensive Tyranitar (offensive variants blow it back) and Hippowdon.

- Describe the EV spread and nature, specifically mentioning what Timid outspeeds before/after a boost;
- Mention Beast Boost boosting Special Attack on this set (which is an integral part of what allows this Celesteela to be so good), allowing it to effectively clean teams once it claims multiple kills.


Autotomize Celesteela is a better fit for offensive Steel teams rather than balanced ones, as it cannot reliably switch into offensive threats. Despite that, Heatran is still the best partner for Celesteela as it can deal with the Fire-types that force Celesteela out consistently, such as Scarf Blacephalon and other Heatran, that can deal with Celesteela. (mention offensive Heatran particularly being able to dispose of / weaken walls like Toxapex and Zapdos for Celesteela) Strong physical wallbreakers like Mega Scizor, Bisharp, Aegislash, and Excadrill are very helpful for Celesteela, as they can deal with special walls such as Blissey and Mantine (cut fluff). With its Choice Scarf set, Excadrill also revenge kills Electric- and Fire-types like Tapu Koko and Infernape for Celesteela, while Aegislash serves as a situational switch-in to the Fighting-type attacks that threaten Celesteela. Klefki can provide screens support, as well as Spikes, making setting up Autotomize much easier. Skarmory can also provide Stealth Rock and Spikes support that assists Celesteela's path to sweep.

- Add Jirachi as a teammate that provides Healing Wish support so Celesteela gets another attempt at sweeping late-game should it be weakened or used to weaken walls early on.

[STRATEGY COMMENTS]
Other Options
=============

Steel
--------
On the defensive set, Air Slash can be used over either Toxic or Flamethrower so Celesteela can pose more of a threat against Fighting-types like Bulk Up Urshifu-S and Kommo-o by doing sizable damage to them (Earthquake is really mediocre and only hits Tran anyway, and you still lose to offensive ones), but Toxic and Flamethrower are generally more useful. (Removed Meteor Beam because... it outright isn't good) Metronome is an item option on the offensive set that increases Celesteela's effectiveness against passive walls like Toxapex or Mantine by spamming Air Slash, at the cost of better sweep potential overall.

Checks and Counters
===================

Steel
--------
**Fire-types**: Most offensive Fire-types have the potential to OHKO even defensive Celesteela, if not at least do severe damage to it. Mega Charizard Y, Blacephalon, and Victini are all good examples of this. Heatran deserves a special mention as it does not fear Toxic or any offensive moves, and can even trap Celesteela with Magma Storm or Taunt it to prevent it from using Leech Seed.

**Electric-types**: Electric-types such as Regieleki and Zeraora can do severe damage to Celesteela even when crippled by Leech Seed and, bar Tapu Koko, don't fear Heavy Slam. Some such as Thundurus-T and Alolan Raichu can set up on a predicted Protect, while Magnezone can even trap Celesteela and ensure it gets removed.

**Toxic-immune Walls**: Since Celesteela relies on Toxic to beat other walls one-on-one, certain walls such as Toxapex, Mega Sableye, and Mega Venusaur can all freely switch into Celesteela, although Mega Venusaur should be wary of Autotomize sets. Some others such as Ferrothorn can switch into Toxic sets but cannot check Flamethrower variants.

**Stallbreakers**: Substitute and Taunt users such as Spectrier and Kommo-o are difficult for defensive Celesteela to deal with as it relies on its status moves. These examples can also begin setting up on Celesteela which can become very problematic for it.

- Add "Wallbreakers" as a bullet, mentioning examples that can hit Celesteela very hard and defeat it even with Leech Seed recovery.


[CREDITS]
- Written by: [[Felines, 290520]]
- Steel analysis by: [[Felines, 290520]]
- Quality checked by: [[Mateeus, 321991], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

QC 1/2 once applied. Good job! To apply it easily, just c/p and make the necessary edits as usual. :staravia:
 
Last edited:

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[SET]
name: Leech Seed Tank (Steel)
move 1: Heavy Slam
move 2: Leech Seed
move 3: Protect
move 4: Toxic / Flamethrower
item: Leftovers
ability: Beast Boost
nature: Impish / Relaxed
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Celesteela is a vital defensive option for Steel-type teams because of its typing and bulk, which enables it to check most Ground-types and work as one of the few switch-ins to Fighting-types for the type. This set maximizes its defensive capabilities and helps it become a great general wall as well. Heavy Slam is generally Celesteela's most damaging move, dealing hefty damage to frailer, non-resistant offensive Pokemon like Tapu Bulu and Mega Gallade, while preventing it from being shut down by Taunt. Leech Seed is Celesteela's primary form of recovery, and it also allows Celesteela to chip the attackers that it switches into. Protect gives another free turn of Leech Seed and Leftovers recovery while also scouting the moves of Choice users such as Blacephalon and Dragonite. Toxic further allows Celesteela to wear down opposing Pokemon, racking up damage very quickly when paired with Leech Seed and Protect. [Mention that Toxic is also helps against walls like Hippowdon and Porygon2.] Flamethrower is another option to threaten Steel-, Bug-, and Grass-types that often like to switch into Celesteela such as Ferrothorn, Mega Scizor, and Aegislash [Move Ferrothorn as the last example and Aegislash as the first to mirror the type order.]. Leftovers are crucial to give Celesteela passive recovery, and maximum physically defensive investment in tandem with an Impish nature prevents it from being OHKOed by a +2 Mega Gallade's Close Combat while enabling it to shrug physical hits from Pokemon like Terrakion and Galarian Zapdos better. [Make a mention about Relaxed nature being used on Flamethrower sets and mention why. Also add how Beast Boost further improves Celesteela's ability to function as a reliable defensive wall.]

Every Pokemon on Steel teams appreciates Celesteela's ability to switch into threatening Ground- and Fighting-types and deal with other threatening Pokemon like Excadrill and Tapu Bulu [There's more threatening Pokemon for Steel than Tapu Bulu]. Celesteela is forced out by offensive Fire-types, so Heatran makes for a great partner because it can shrug their Fire-type STAB moves launched at Celesteela while threatening them back with Earth Power or Toxic. In return, Celesteela covers its Ground- and Fighting-type weaknesses. Celesteela also struggles against Electric-types like Tapu Koko, so Excadrill and Ferrothorn are helpful as good switch-ins to these Pokemon. Excadrill can also offensively check Fire-types for Celesteela, while Ferrothorn can help Celesteela wear down the opposition with Spikes. If Celesteela is the sole Fighting-type check, it can get worn down very easily, so other Fighting-type switch-ins such as Aegislash, Corviknight, [Celesteela + Corviknight usually aren't seen together, Skarmory + Corviknight is usually seen.] and Mega Scizor are also valuable partners in this regard. Corviknight and Mega Scizor also provide additional Ground checks, taking some pressure off of Celesteela to deal with these Pokemon. If Celesteela is running Toxic, then Magnezone is another good partner to trap and remove Steel-types like the aforementioned Ferrothorn and Mega Scizor, preventing them from using Celesteela as bait for hazards or setup, respectively.

[SET]
name: Autotomize Sweeper (Steel)
move 1: Autotomize
move 2: Air Slash
move 3: Flamethrower
move 4: Giga Drain
item: Flyinium Z
ability: Beast Boost
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Celesteela has the potential to become a fearsome sweeper for hyper offensive Steel teams with Autotomize drastically [Unbold the 'y'] boosting its speed and Flyinium Z giving it a powerful one-time nuke. Air Slash is the STAB move of choice on this set, [Add a mention about the flinch chance since it helps more often than not.] mostly because it can severely hurt Fighting-types which are very threatening to Steel teams such as both Urshifu forms. Since this move does not hit very hard on its own, Flyinium Z allows Celesteela to OHKO many Flying-weak Pokemon such as Keldeo and Zarude with Supersonic Skystrike and, thus, begin its Special Attack boosts. Flyinium Z It can also pick off weakened walls such as Mandibuzz and Toxapex. Flamethrower threatens the Steel-types that resist Air Slash, such as Ferrothorn, Mega Scizor, Magnezone, and Aegislash. Giga Drain targets popular Water-, Ground-, and Rock-types such as Rotom-Wash, Swampert, and Mega Diancie. The health passive recovery gained back can also be useful when facing bulky Pokemon weak to it, such as defensive Tyranitar and Hippowdon. Maximum Special Attack and Speed investment with a Timid nature let Celesteela hit as hard as possible while also outspeeding non-Scarf Magnezone and Primarina before an Autotomize boost and outspeeding Choice Scarf Urshifu, Choice Scarf Darmanitan-Galar, and Choice Scarf Victini after an Autotomize boost. Also by investing maximum EVs into Special Attack, Celesteela will gain Special Attack boosts from Beast Boost, which allow it to effectively clean teams once it gets multiple kills.


Autotomize Celesteela is a better fit for offensive Steel teams rather than balanced ones, as it cannot reliably switch into offensive threats. Despite that, Heatran is still the best partner for Celesteela as it can deal with the Fire-types that force Celesteela out consistently, such as Scarf Blacephalon and other Heatran, that can deal with Celesteela. Offensive Heatran is particularly better because it can weaken and dispose of Toxapex and Zapdos thanks to Magma Storm and Taunt. Strong physical wallbreakers like Mega Scizor, Bisharp, Aegislash, and Excadrill are very helpful for Celesteela, as they can deal with special walls such as Blissey and Mantine while Celesteela in return deals with physical walls like Skarmory. With its Choice Scarf set, Excadrill also revenge kills Electric- and Fire-types like Tapu Koko and Infernape for Celesteela, while Aegislash serves as a situational switch-in to the Fighting-type attacks that threaten Celesteela. Klefki can provide screens support, as well as Spikes, making setting up Autotomize much easier [Add that Spikes also helps by chipping down foes into Celesteela's KO range.]. Skarmory can also provide Stealth Rock and Spikes support that assists Celesteela's path to sweep. Jirachi can provide Healing Wish support which gives Celesteela another chance to sweep late-game, which means Celesteela can be used more aggressively and to weaken walls early on.

[STRATEGY COMMENTS]
Other Options
=============

Steel
--------
On the defensive set, Air Slash can be used over either Toxic or Flamethrower so Celesteela can pose more of a threat against Fighting-types like Bulk Up Urshifu-S and Kommo-o by doing sizable damage to them, but Toxic and Flamethrower are generally more useful. Metronome is an item option on the offensive set that increases Celesteela's effectiveness against passive walls like Toxapex or Mantine by spamming Air Slash, at the cost of better sweep potential overall.

Checks and Counters
===================

Steel
--------
**Fire-types**: Most offensive Fire-types have the potential to OHKO even defensive Celesteela, if not at least do severe damage to it. Mega Charizard Y, Blacephalon, and Victini are all good examples of this. Heatran deserves a special mention as it does not fear Toxic or any offensive moves, and can even trap Celesteela with Magma Storm or Taunt it to prevent it from using Leech Seed.

**Electric-types**: Electric-types such as Regieleki and Zeraora can do severe damage to Celesteela even when crippled by Leech Seed and, bar Tapu Koko, don't fear Heavy Slam. Some Pokemon such as Thundurus-T and Alolan Raichu can set up on a predicted Protect, while Magnezone can even trap Celesteela and ensure it gets removed.

**Toxic-immune Walls**: Since Celesteela relies on Toxic to beat other walls one-on-one, certain walls such as Toxapex, Mega Sableye, and Mega Venusaur can all freely switch into Celesteela, although Mega Venusaur should be wary of Autotomize sets and Air Slash from both sets. Some others such as Ferrothorn can switch into Toxic sets but cannot check Flamethrower variants.

**Stallbreakers**: Substitute and Taunt users such as Zapdos and Kommo-o and Zapdos [Swapped to mirror the order you mentioned Substitue and Taunt.] are difficult for defensive Celesteela to deal with as it relies on its status moves. Kommo-o can also begin setting up on Air Slash-less Celesteela which can become very problematic.

**Wallbreakers**: Certain powerful wallbreakers such as Choice Specs Hydreigon, Choice Band Urshifu-S, and Nidoking can break through Celesteela even with Leech Seed recovery.

[CREDITS]
- Written by: [[Felines, 290520]]
- Steel analysis by: [[Felines, 290520]]
- Quality checked by: [[Mateeus, 321991], [Maple, 473171]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
QC 2/2
 

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[SET]
name: Leech Seed Tank (Steel)
move 1: Heavy Slam
move 2: Leech Seed
move 3: Protect
move 4: Toxic / Flamethrower
item: Leftovers
ability: Beast Boost
nature: Impish / Relaxed
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Celesteela is a vital defensive option for Steel-type teams because of its typing and bulk, which enables it to check most Ground-types and work as one of the few switch-ins to Fighting-types for the type. This set maximizes its defensive capabilities and helps it become a great general wall as well.(fluff) Heavy Slam is generally Celesteela's most damaging move, dealing hefty damage to frailer, non-resistant offensive Pokemon like Tapu Bulu and Mega Gallade,(RC) while also preventing it from being shut down by Taunt. Leech Seed is Celesteela's primary form of recovery, and it also allows Celesteela to chip the attackers that it switches into. Protect gives another free turn of Leech Seed and Leftovers recovery while also scouting the moves of Choice item users such as Blacephalon and Dragonite. Toxic further allows Celesteela to further wear down opposing Pokemon, namely walls like Hippowdown and Porygon2,(RC) by racking up damage very quickly when paired with Leech Seed and Protect. Flamethrower is another option to threaten Steel-, Bug-,(Unbold hyphen for both) and Grass-types that often like to switch into Celesteela switch-ins such as Aegislash, Mega Scizor, and Ferrothorn. Leftovers are crucial to give Celesteela passive recovery, and maximum physically defensive investment in tandem with an Impish nature prevents it from being OHKOed by a +2 Mega Gallade's Close Combat while enabling it to shrug physical hits from Pokemon like Terrakion and Galarian Zapdos better.(dex info + max/max spread) A Relaxed nature is used with Flamethrower so Celesteela's Special Attack is not lowered. Beast Boost provides Celesteela with Defense boosts, which can be useful for absorbing hits from (you cut off the sentence)

Every Pokemon on Steel teams appreciates Celesteela's ability to switch into threatening Ground- and Fighting-types and deal with other threatening Pokemon like Excadrill.(isn't Excadrill a Ground-type?? List other examples) Celesteela is forced out by offensive Fire-types, so Heatran makes for a great partner because it can shrug their Fire-type moves launched at Celesteela while threatening them back that can threaten them with Earth Power or Toxic. In return, Celesteela covers its Ground- and Fighting-type weaknesses. Celesteela also struggles against Electric-types like Tapu Koko, so Excadrill and Ferrothorn are helpful as good switch-ins to these Pokemon. Excadrill can also offensively check Fire-types for Celesteela, while Ferrothorn can help Celesteela wear down the opposition with Spikes. If Celesteela is the sole Fighting-type check, it can get worn down very easily, so other Fighting-type switch-ins such as Aegislash and Mega Scizor are also valuable partners in this regard. Mega Scizor also provides additional Ground checks, taking some pressure off of Celesteela to deal with these Pokemon an additional check to Ground-types,(AC) alleviating pressure from Celesteela. If Celesteela is running Toxic, then Magnezone is another good partner to trap and remove Steel-types like the aforementioned Ferrothorn and Mega Scizor, preventing them from using Celesteela as bait for hazards or setup, respectively taking advantage of Celesteela.

[SET]
name: Autotomize Sweeper (Steel)
move 1: Autotomize
move 2: Air Slash
move 3: Flamethrower
move 4: Giga Drain
item: Flyinium Z
ability: Beast Boost
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Celesteela has the potential to become a fearsome sweeper for hyper offensive Steel teams with due to Autotomize drastically boosting its speed and Flyinium Z giving it a powerful one-time nuke. Air Slash is the STAB move of choice on this set, mostly because it can severely hurt Fighting-types which are very threatening to Steel teams such as both Urshifu formes,(RC) but also because its and has a useful flinch chance. Since this move does not hit very hard on its own, Flyinium Z allows Celesteela to OHKO many Flying-weak Pokemon such as Keldeo and Zarude with Supersonic Skystrike and, thus, begin its Special Attack boosts. Flyinium Z can also pick off weakened walls such as Mandibuzz and Toxapex. Flyinium Z mitigates Air Slash's low damage and lets it OHKO Flying-weak Pokemon such as Keldeo and Zarude, as well as weakened walls such as Mandibuzz and Toxapex, to start snowballing with Beast Boost. Flamethrower threatens the Steel-types that resist Air Slash,(RC) such as Ferrothorn, Mega Scizor, Magnezone, and Aegislash.(Ferrorthorn and Mega Scizor actually doesn't resist Air Slash) Giga Drain targets popular Water-, Ground-, and Rock-types such as Rotom-Wash, Swampert, and Mega Diancie. The passive recovery gained back can also be useful when facing bulky Pokemon weak to it,(RC) such as defensive Tyranitar and Hippowdon. Maximum Special Attack and Speed investment with a Timid nature lets Celesteela hit as hard as possible while also outspeeding non-Scarf outspeed non-Choice Scarf Magnezone and Primarina before an Autotomize boost and outspeeding Choice Scarf Urshifu(-R/-S/formes?), Choice Scarf Darmanitan-Galar Galarian Darmanitan, and Choice Scarf Victini after an Autotomize boost. Also by investing maximum EVs into Special Attack, Celesteela will gain Special Attack boosts from Beast Boost, which allow it to effectively clean teams once it gets multiple kills. Maximum Special Attacks EVs ensure Celesteela will gain Special Attack boosts from Beast Boost.

Autotomize Celesteela is a better fit for offensive Steel teams rather than balanced ones, as it cannot reliably switch into offensive threats. Despite that,(RC) Heatran is still the best partner for Celesteela,(AC) as it can deal with the Fire-types that force Celesteela out consistently,(RC) such as Choice Scarf Blacephalon and other Heatran,(RC) that can deal with Celesteela. Offensive Heatran is particularly better because it can weaken and dispose of Toxapex and Zapdos thanks to Magma Storm and Taunt. Strong physical wallbreakers like Mega Scizor, Bisharp, Aegislash, and Excadrill are very helpful for Celesteela, as they can deal with special walls such as Blissey and Mantine;(add semicolon) while Celesteela in return,(AC) Celesteela deals with physical walls like Skarmory. With its Choice Scarf set,(RC) Choice Scarf Excadrill also revenge kills Electric- and Fire-types like Tapu Koko and Infernape for Celesteela, while Aegislash serves as a situational switch-in to the Fighting-type attacks that threaten Celesteela. Klefki can provides screens support, as well as Spikes, making setting up Autotomize much easier and sweeping after an Autotomize much easier thanks to Spikes chip dual screens and Spikes to make it easier for Celesteela to set up with Autotomize and sweep. Skarmory can also provide Stealth Rock and Spikes support that assists Celesteela's path to sweep to assist Celesteela. Jirachi can provide Healing Wish support which gives Celesteela another chance to sweep late-game, which means Celesteela can be used more aggressively and to weaken walls early on. Jirachi's Healing Wish allows Celesteela to be played more aggressively early-game.

[STRATEGY COMMENTS]
Other Options
=============

Steel
--------
On the defensive set, Air Slash can be used over either Toxic or Flamethrower so Celesteela can pose more of a threat against to do significant damage to Fighting-types like Bulk Up Urshifu-S and Kommo-o by doing sizable damage to them, but Toxic and Flamethrower are generally more useful. Metronome is an item option on the offensive set that increases Celesteela's effectiveness against passive walls like Toxapex or and Mantine by spamming Air Slash, at the cost of better sweep potential overall.

Checks and Counters
===================

Steel
--------
**Fire-types**: Most Offensive Fire-types such as Mega Charizard Y, Blacephalon, and Victini have the potential to severely damage or OHKO even defensive Celesteela,(RC) if not at least do severe damage to it. Mega Charizard Y, Blacephalon, and Victini are all good examples of this. Heatran deserves a special mention,(AC) as it does not fear Toxic or any offensive moves,(RC) and can even trap Celesteela with Magma Storm or Taunt it to prevent it from using Leech Seed with Taunt.

**Electric-types**: Electric-types such as Regieleki and Zeraora can do severe damage to Celesteela even when crippled by Leech Seed and, bar Tapu Koko, don't fear Heavy Slam. Some Pokemon such as Thundurus-T and Alolan Raichu can set up on a predicted Protect, while Magnezone can even trap and remove Celesteela and ensure it gets removed.

**Toxic-immune Walls**: Since Celesteela relies on Toxic to beat other walls one-on-one, certain walls such as Toxapex, Mega Sableye, and Mega Venusaur can all freely switch into Celesteela, although Mega Venusaur should be wary of Autotomize sets and Air Slash from both sets. and Autotomize sets.(add period) Some others such as Ferrothorn can switch into Toxic sets but cannot check Flamethrower variants. Other walls such as Ferrothorn can switch into Toxic but cannot check Flamethrower variants.

**Stallbreakers**: Substitute and Taunt users such as Zapdos and Kommo-o are difficult for defensive Celesteela to deal with,(AC) as it relies on its status moves. Kommo-o can also begin setting up on Air Slash-less set up on non-Air Slash Celesteela,(AC) which can become very problematic.

**Wallbreakers**: Certain Powerful wallbreakers such as Choice Specs Hydreigon, Choice Band Urshifu-S, and Nidoking can break through Celesteela even with Leech Seed recovery.

[CREDITS]
- Written by: [[Felines, 290520]]
- Steel analysis by: [[Felines, 290520]]
- Quality checked by: [[Mateeus, 321991], [Maple, 473171]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
GP 1/1. [DC, 449990]
 
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