Gen 1 Chansey (QC 2/2) (GP 1/1)

NotVeryCake

Banned deucer.
:rb/chansey:
[OVERVIEW]
Chansey holds a strong niche in Ubers due to having the best Special bulk in the game; it's one of the best switch-ins available to special attackers such as Starmie, Alakazam, and particularly tier titan Mewtwo, taking a mere 21.4% maximum from its STAB Psychic and threatening it and its team with paralysis and sleep. It can also switch into Mew when healthy and threaten it with paralysis, as it survives all of Mew's regular attacks even at +2. It is one of the most reliable paralysis spreaders in the tier thanks to its access to reliable recovery and consistent entry points.

However, outside of threatening status, Chansey is extremely passive, as Seismic Toss can only 4HKO or 5HKO most foes, and it completely thuds into Rhydon, failing to break its Substitute. Ice Beam, meanwhile, does not particularly threaten non-Ice weak foes. Chansey can't even wall Mewtwo well in the long term, as it takes 44.2% minimum from a +4 Mewtwo Psychic; even with Light Screen it can easily be overwhelmed by Special drops and critical hits. Mewtwo can also use Self-Destruct or Submission to break through Chansey. It also can very easily run out of Soft-Boiled PP in longer games. Its low base Speed, which leaves it outsped by every relevant threat outside of Snorlax, Rhydon, and Slowbro, along with its physical frailty, notably being 2HKOed by Rhydon's Earthquake and taking 38.1% minimum from a Snorlax Body Slam, can at times make Chansey quite exploitable and a potential liability on teams.

[SET]
name: Sing
move 1: Sing
move 2: Seismic Toss / Ice Beam
move 3: Thunder Wave
move 4: Soft-Boiled

[SET COMMENTS]
Set Description
=========
Chansey can switch into Mewtwo and other special attackers and attempt to land Sing, as Mewtwo usually cannot risk being put to sleep. Seismic Toss threatens consistent damage on every foe in the tier, 4HKOing or 5HKOing most foes and forcing predictable recovery turns from the likes of Starmie, Alakazam, Mewtwo, and Mew, which can be exploited to switch in strong physical attackers, such as Snorlax, Rhydon, and Tauros. However, Seismic Toss can be exploited by Rhydon, as its Substitute is not broken by the move. Ice Beam 2HKOes Ground-types and threatens freeze on unparalyzed foes; however, it has far less PP than Seismic Toss and does pathetic damage to boosted Mewtwo. Chansey is usually better off just paralyzing the foe than fishing for freeze. Thunder Wave allows Chansey to spread paralysis across the opposing team, with Pokemon such as Tauros, Starmie, and Alakazam being completely crippled if they become paralyzed, and paralyzed Mew and Mewtwo becoming being far more vulnerable to physical attackers such as Snorlax and Rhydon.

Chansey is one of the best status spreaders and Mewtwo switch-ins in the tier, so Pokemon that want Mewtwo and other Special attackers paralyzed, such as Cloyster, Tauros, Rhydon, Snorlax, and Sandslash, make great partners to Chansey. Exeggutor and Zapdos make good switch-ins to Mew, which may otherwise cause Chansey issues. Exeggutor can also switch into Rhydon, which threatens Seismic Toss Chansey immensely. Pokemon that get forced out by strong Psychic-types, such as Tauros, Rhydon, and Cloyster, also make good teammates to Chansey, as Chansey can switch into special attackers for them.

[SET]
name: Light Screen
move 1: Light Screen
move 2: Seismic Toss / Ice Beam
move 3: Thunder Wave
move 4: Soft-Boiled

[SET COMMENTS]
Set Description
=========
Light Screen lets Chansey be a proper wall to Special attackers, taking only 26.4% maximum from Mewtwo's +4 Psychic and only 27.8% maximum from Slowbro's +6 Surf, allowing Chansey to stall them out of attacking PP. However, Chansey can be overwhelmed by Special drops and critical hits from Mewtwo or potentially get stalled out of Soft-Boiled PP, as it does not have enough PP to stall both Mewtwo and Slowbro. Seismic Toss is Chansey's best option for solid damage across the entire tier and to force recovery turns for Pokemon such as Mewtwo, Alakazam, and Starmie, which can be taken advantage of by the likes of Snorlax, Tauros, and Rhydon. Ice Beam allows Chansey to hit Ground-types for super effective damage, notably 2HKOing Rhydon, which otherwise is only 5HKOed by Seismic Toss and can set up a Substitute freely. Ice Beam also lets Chansey fish for freeze against unparalyzed foes. Thunder Wave allows Chansey to hamstring fast threats such as Tauros, Starmie, and Alakazam, and paralysis makes the omnipotent Mew and Mewtwo much more vulnerable to strong physical attackers such as Snorlax, Tauros, and Rhydon.

Light Screen Chansey makes a great partner to Pokemon that appreciate status on fast foes such as Tauros, Rhydon, Cloyster, and Snorlax. These Pokemon are usually threatened by strong Psychic-types, which Chansey can switch into. Light Screen Chansey is much more of a dedicated stall set than Sing Chansey, so Pokemon with high longevity, such as Reflect Snorlax, Cloyster, Exeggutor, and even Aerodactyl, can make good partners to it.

[STRATEGY COMMENTS]
Other Options
=============
Sing can be dropped if there is already a sleeper on Chansey's team, such as an Exeggutor or Jynx, and Light Screen is droppable for teams that are not dedicated to stalling. Counter can be used to OHKO Snorlax and Tauros by returning damage from Body Slam, and it also OHKOes Mewtwo using Submission and Mew using +2 Body Slam. However, Counter becomes practically useless once it is revealed and can easily be scouted by Snorlax, Mew, and Tauros with Earthquake. Reflect makes Chansey far better into physical attackers such as Snorlax, Tauros, and Zapdos, and it also allows Chansey to survive Self-Destruct and Explosion. However, Reflect leaves Chansey without many tools to adequately deal with Mewtwo and other special attackers outside of paralysis. It also has a major Soft-Boiled PP issue, as it cannot stall Mewtwo or Slowbro at all. Thunderbolt can be used alongside Ice Beam to give Chansey perfect coverage and deal super effective damage to many threats, such as Water-types. However, Water-types are quite uncommon, so Chansey rarely has to give up a moveslot to cover for them. On top of this, this perfect coverage still does not threaten Mewtwo or Mew in the slightest. Flash allows Chansey to prevent Mewtwo and Mew from setting up safely in front of it and reapply the Speed drop from paralysis, but it is inaccurate and fishing for misses is inherently unreliable.

Checks and Counters
===================
**Mewtwo**: Paralyzed Mewtwo can switch into Chansey and start boosting with Amnesia, 2HKOing Chansey with +4 Psychic 20.2% of the time while only being 5HKOed in return by Seismic Toss. Even with Light Screen, Chansey can be overwhelmed by Psychic Special drops and critical hits, especially if it's paralyzed. Chansey also has to be wary of the rare Submission Mewtwo, which 2HKOes it 86.7% of the time. Mewtwo can also use Self-Destruct, which does 80.3% minimum. However, if Mewtwo is unparalyzed, it should be wary of switching in due to Sing, and it becomes far more vulnerable to physical attackers if it becomes paralyzed.

**Mew**: Paralyzed Mew can switch into Chansey quite easily, tanking Seismic Toss and Ice Beam well and threatening it in return with Thunder Wave and boosted physical attacks. UnparalyzedMew has to be cautious of Sing and dislikes paralysis.

**Snorlax**: Snorlax is only 6HKOed by Seismic Toss and Ice Beam, and it threatens Chansey back with a KO from Body Slam followed by Hyper Beam. It also OHKOes Chansey with Self-Destruct, but Snorlax hates paralysis if it lacks Rest.

**Rhydon**: Rhydon is immune to Thunder Wave and is only 5HKOed by Seismic Toss, letting it set up a Substitute in front of Chansey with ease and 2HKO it with Earthquake. However, Rhydon has to be conservative with its HP, as it lacks recovery bar Rest and can find itself worn down quickly. Rhydon also has to be wary of Ice Beam, as it's 2HKOed by the move.

**Explosion users**: Explosion and Self-Destruct users, such as Exeggutor, Snorlax, Mew, Mewtwo, Cloyster, Gengar, and Golem, all OHKO or do heavy damage to Chansey with the move. Snorlax's Self-Destruct and Golem's Explosion OHKO Chansey, while Cloyster, Exeggutor, and Mew's Explosion are heavily favored to OHKO it. Mewtwo's Self-Destruct and Gengar's Explosion never OHKO Chansey, but both still deal significant damage to it.

**Slowbro**: Slowbro can switch into Chansey lacking Sing and Thunderbolt with ease, as it's only 4HKOed by Seismic Toss and takes barely any damage from Ice Beam. Slowbro threatens Chansey with Thunder Wave and boosted Surf, 2HKOing it 76.2% of the time with +6 Surf and 4HKOing it 88.4% of the time if it has Light Screen up. Slowbro only has to be wary of its predictable Rest being exploited by the likes of Mewtwo, Snorlax, and Rhydon.

**Zapdos**: Zapdos outspeeds Chansey, can paralyze it, and 3HKOes it with Drill Peck 76.2% of the time. It also has Agility to ignore the Speed drop from paralysis. However, Zapdos is 3HKOed by Ice Beam and 4HKOed by Seismic Toss, and it needs critical hits or full paralysis to break through Chansey. However, with the amount of turns Chansey needs to KO Zapdos safely, it is likely that Zapdos will break through it.

**Tauros**: Tauros is only 4HKOed by Seismic Toss and Ice Beam and KOes Chansey in return with Body Slam followed by Hyper Beam. However, Tauros becomes far less threatening once paralyzed and can only reliably beat Chansey one-on-one if Chansey is also paralyzed, so it should only fight Chansey if it absolutely has to.

[CREDITS]
Written by
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Quality checked by:
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Grammar checked by:
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[OVERVIEW]
Chansey holds a strong niche in Ubers for having the best Special bulk in the game; it's one of the best switchin's available to special attackers, namely tier titan Mewtwo, taking a mere 21.4% maximum from its STAB Psychic and threatening it and its team in return with dual status in paralysis and sleep. Would also mention its other good matchups (starmie alakazam etc) and go into more detail on twave. While unparalyzed, it's also an alright answer to Snorlax since its immune to paraslam and can threaten twave, which is often permament in ubers since laxes are phys.

However, outside of threatening status, Chansey is extremely passive as an offensive threat, as Seismic Toss can only 4- and 5HKO most foes, and completely thuds into Rhydon, would mention Rhydon's Substitute here, since its not obvious for a new player and Ice Beam does not particularly threaten non-Ice weak foes. Chansey can't even check wall Mewtwo well in the long term, as it takes 44.2% minimum from a +4 Mewtwo Psychic; even with Light Screen it can easily be overwhelmed by Special drops and critical hits. Would mention Soft-Boiled PP here. Chansey only has 16 of these which means it can be worn down even by boltbeam in very long games. This, paired with its low base Speed, which leaves it outran by every relevant threat outside of Snorlax, Rhydon, and Slowbro, along with its physical frailty, notably being 2HKOed by Rhydon's Earthquake and taking 38.1% minimum from a Snorlax Body Slam, can at times make Chansey quite exploitable and a potential liability on teams. Would also mention somewhere here that m2 can just explode on it.

[SET]
name: Sing
move 1: Sing
move 2: Seismic Toss / Ice Beam
move 3: Thunder Wave
move 4: Soft-Boiled

[SET COMMENTS]
Set Description
=========
Sing allows Chansey to be a competant competent sleeper, as it can switch into Mewtwo and other special attackers and attempt to land the move, with Mewtwo usually not being able to afford to stay in and risk being put to sleep. Seismic Toss threatens consistent damage on every foe in the tier, 4HKOing and 5HKOing most foes and forcing predictable recovery turns from the likes of Starmie, Alakazam, Mewtwo, and Mew, which can be exploited by strong physical attackers such as Snorlax, Rhydon, and Tauros. However, Seismic Toss can be exploited by Rhydon, as its Substitute's are not broken by the move. Ice Beam 2HKOes Ground-types and threatens freeze on unparalyzed foes, however, it has far less PP than Seismic Toss, does pathetic damage to boosted Mewtwo, and Chansey is usually better off just paralyzing the foe than fishing for freeze. Thunder Wave allows Chansey to spread paralysis across the opposing team, letting it threaten everything aside from Ground-types. Mention why chansey's twave is so valuable. Mewtwo is much more vulnerable to physical attackers once it's paralyzed, and Zam and Mie hate being paralyzed as well since their speed are huge parts of why they are useful.

Chansey is one of the best status spreaders and Mewtwo switchins in the tier, so Pokemon that want Mewtwo and other Special attackers paralyzed such as Cloyster, Tauros, Rhydon, Snorlax, and Sandslash make great partners to Chansey. Snorlax also takes advantage of Chansey's ability to spread paralysis to faster foes. Exeggutor and Zapdos make good switchins to Mew, who may otherwise cause Chansey issues. I would also say things that are forced out by psychics (pretty much the afformentioned physical attackers) are good teammates to chansey because they have a mon to fall back on if zam/mie/m2 comes in.

[SET]
name: Light Screen
move 1: Light Screen
move 2: Seismic Toss / Ice Beam
move 3: Thunder Wave
move 4: Soft-Boiled

[SET COMMENTS]
Set Description
=========
Light Screen lets Chansey be a proper wall to Special attackers, taking only 26.4% maximum from Mewtwo's +4 Psychic and only 27.8% maximum from Slowbro's +6 Surf, allowing Chansey to stall them out of attacking PP. However Chansey does have to worry about being overwhelmed by Special drops and critical hits from Mewtwo. Seismic Toss is Chansey's best option for consistent damage across the entire tier, it also forces predictable recovery turns from the likes of Mewtwo, Alakazam, and Starmie, which can be taken advantage of by the likes of Snorlax, Tauros, and Rhydon. Ice Beam allows Chansey to hit Ground-types for supereffective damage, notably 2HKOing Rhydon, who otherwise is only 5HKOed by Seismic Toss, which lets it set up a Substitute freely. Ice Beam also has the advantage of letting Chansey fish for freeze against unparalyzed foes. Thunder Wave is Chansey's main status spreading move on this set, allowing Chansey to spread paralysis to everything aside from Ground-types. Same feedback as previous set, why is twave so valuable (dont directly copy-paste tho)

Much like Sing Chansey, Sets should be independent of each other, so u shouldnt mention other sets when talking about one set, just a general c&c rule. Light Screen Chansey makes a great partner to Pokemon that appreciate status on fast foes such as Tauros, Rhydon, Cloyster, and Snorlax. Light Screen Chansey is much more of a dedicated stall set than Sing Chansey, so Pokemon with high longevity such as Reflect Snorlax, Cloyster, Exeggutor, and even Aerodactyl can make good partners to it Also Same feedback as the previous set, mention that stuff m2/zam/mie force out are good teammates cuz chansey can switch into them.

[STRATEGY COMMENTS]
Other Options
=============
Sing or Light Screen can be dropped in place of another move if Chansey's team already covers what Sing and Light Screen do. Counter can be used to OHKO Snorlax and Tauros on a countered Body Slam, as well as OHKO Submission Mewtwo and Mew's +2 Body Slam. For OOs you generally wanna mention why they're not standard. What are the downsides to Counter that relegates it to being an OO instead of being on the main set? Reflect makes Chansey far better into physical attackers such as Snorlax, Tauros, and Zapdos, and also allows Chansey to tank Explosion's far better. Same feedback as counter. Thunderbolt can be used alongside Ice Beam to give Chansey perfect coverage, dealing supereffective damage to Water-types with Thunderbolt and supereffective damage to Ground-types with Ice Beam, while hitting everything else for neutral damage. However, Water-types are quite uncommon, so Chansey rarely has to give up a moveslot to cover for them. BoltBeam coverage is also in general a lot less threatening in Ubers cuz of the mews.

I think flash deserves a mention here, since it's one of the few moves Chansey has that lets you actually force out a paralyzed boosted mewtwo. Altho, mention its glaring downsides too (70% accuracy, and even then ur fishing for mewtwo misses)


Checks and Counters
===================

**Mewtwo**: Mewtwo can switch into Chansey with ease if it cannot threaten Sing and start boosting with Amnesia, I rlly disagree with this tbh, M2 really does not like being paralyzed because of how weak it becomes to boom and physical attackers, so you rlly shouldnt be hard switching it into chansey. Once it's paralyzed sure ig but this isn't implying that. with a +4 Mewtwo 2HKOing Chansey with Psychic 20.2% of the time while only being 5HKOed in return by Seismic Toss. Even with Light Screen, Chansey can be overwhelmed by Psychic Special drops and critical hits, especially if it's paralyzed. Chansey also has to be wary of the rare Submission Mewtwo, which 2HKOes it 86.7% of the time. Mewtwo can also choose to use Self-Destruct on Chansey, which does 80.3% minimum.

**Mew**: Mew can switch into Chansey quite easily, tanking Seismic Toss and Ice Beam well and threatening it in return with Thunder Wave and Swords Dance boosted physical attacks, however Mew does dislike paralysis.

**Snorlax**: Snorlax is only 6HKOed by Seismic Toss and Ice Beam and threatens Chansey back with a KO from Body Slam into Hyper Beam, and can OHKO it with Self-Destruct, however Snorlax hates paralysis. Only phys does (which is the most common set in ubers) Reflax doesn't rlly mind being parad.

**Rhydon**: Rhydon is immune to Thunder Wave and is only 5HKOed by Seismic Toss, letting it set up a Substitute in front of Chansey with ease, and 2HKOes Chansey in return with Earthquake. However, Rhydon has to be conservative with its HP, as it can find itself worn down quite quickly and has no means of recovery outside of Rest. Mention Ice Beam weakness

**Explosion users**: Explosion or Self-Destruct users such as Exeggutor, Snorlax, Mew, Mewtwo, Cloyster, Gengar, and Golem all OHKO or do heavy damage to Chansey with the move. Most are faster too (only lax golem aren't) so Chans can't recover

**Slowbro**: Slowbro can switch into Chansey sets that do not threaten have Sing or Thunderbolt with ease, as it's only 4HKOed by Seismic Toss and takes barely any damage from Ice Beam and can threaten it with Thunder Wave and Amnesia boosted Surf's, with Chansey being 2HKOed 76.2% of the time by +6 Surf and 4HKOed 88.4% of the time if it has Light Screen up. Slowbro only has to be wary of its predictable Rest's being exploited by the likes of Mewtwo, Snorlax, and Rhydon.

**Tauros**: Tauros is only 4HKOed by Seismic Toss and Ice Beam and KOes Chansey in return with Body Slam into Hyper Beam, however Tauros becomes far less threatening once paralyzed and can only reliably beat Chansey in a one-on-one if it's paralyzed, so it should only fight Chansey if it absolutely has to.

Think the Zapper needs a mention, its quite common in ubers and 3HKOes Chansey with Peck, can crit, and can agi thru para

[CREDITS]
Written by
https://www.smogon.com/forums/members/notverycake.625260/
Quality checked by:
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Grammar checked by:
gonna give this a second check before stamping, good overall just missing some details at certain points
 
as promised the second look

It also can very easily get ran out of Soft-Boiled PP in longer games.
Typo, remove "get" and replace "ran" with "run"

Exeggutor and Zapdos make good switchins to Mew, who may otherwise cause Chansey issues.
I would also mention that Eggy can switch into Don

Light Screen lets Chansey be a proper wall to Special attackers, taking only 26.4% maximum from Mewtwo's +4 Psychic and only 27.8% maximum from Slowbro's +6 Surf, allowing Chansey to stall them out of attacking PP. However Chansey does have to worry about being overwhelmed by Special drops and critical hits from Mewtwo.
You mentioned this in the overview but I think you should mention soft-boiled PP again in this paragraph since it's more relevant on this "stally" set. For example it generally won't have enough PP to stall out BOTH Mewtwo and Slowbro, even with Light Screen.

Seismic Toss threatens consistent damage on every foe in the tier, 4HKOing and 5HKOing most foes and forcing predictable recovery turns from the likes of Starmie, Alakazam, Mewtwo, and Mew, which can be exploited by strong physical attackers such as Snorlax, Rhydon, and Tauros.


Seismic Toss is Chansey's best option for consistent damage across the entire tier, it also forces predictable recovery turns from the likes of Mewtwo, Alakazam, and Starmie, which can be taken advantage of by the likes of Snorlax, Tauros, and Rhydon.
I know this is difficult since stoss is fundamentally the same move on both sets, but this is a little too close to directly copying for comfort. Maybe change some of the words like "consistent damage" and "predictable recovery turns from the like of" to synonyms in one of the sets to make the sentences a little different.

Sing or Light Screen can be dropped in place of another move if Chansey's team already covers what Sing and Light Screen do.
I would dive a little more into the specifics here. For example Sing is less nessecary if the team already has a sleeper. Light Screen is a little different cuz nothing can really do what Light Screen does, but not every teamstyle can fit Light Screen chansey, medium-paced teams that have eggy for example will probably not need a sing chansey, but since they're not full stall they probably don't need light screen, leaving room for OOs.

Reflect makes Chansey far better into physical attackers such as Snorlax, Tauros, and Zapdos, and also allows Chansey to tank Explosion's far better. However, Reflect leaves Chansey without many tools to adequately deal with Mewtwo
Reflect also exacerbates the Soft-Boiled PP issue. You are not using chansey against M2 AND physical attackers, but still only 16pp to handle all of them.

Mewtwo can switch into Chansey with ease if it cannot threaten Sing and start boosting with Amnesia
I'm still not a huge fan of the "Mewtwo can switch into Chansey with ease" part. Paralyzed mewtwo switches in fine, but you still don't want to switch in unparalyzed Mewtwo. It's kinda like switching Zam into Chansey in OU. Once paralyzed you can switch it in freely but you dont switch it in while it's unparad since you dont want the status in the first place.

Mew can switch into Chansey quite easily
Same deal as what I said about Mewtwo. I think I would reword these by starting with the fact that they hate paralysis, but are not threatened outside of status, meaning once they are paralyzed they can switch in.

**Explosion users**: Explosion or Self-Destruct users such as Exeggutor, Snorlax, Mew, Mewtwo, Cloyster, Gengar, and Golem all OHKO or do heavy damage to Chansey with the move.
I think its worth briefly mentioning which of these mons OHKO, which are rolls, and which never OHKO

**Zapdos**: Zapdos can paralyze Chansey, outspeeds it, and 3HKOes it with Drill Peck 76.2% of the time. However, Zapdos is 3HKOed by Ice Beam and 4HKOed by Seismic Toss and needs critical hits or full paralysis to break through Chansey.
I would mention 1. Zapdos has agility to ignore twave speed drop so its not super ruined by para compared to other fast mons and 2. Considering how many turns it takes for Chansey to kill Zapdos, it has pretty good odds to get the crits/FPs it needs to break.

Overall good, QC 1/2 when implemented
 
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add remove comment

QC 2/2, only had 1 comment so I also did all the GP here for a 1/1 after I double check the commented part, just tag me

[OVERVIEW]
Chansey holds a strong niche in Ubers for due to having the best Special bulk in the game; it's one of the best switchin's switch-ins available to special attackers such as Starmie, Alakazam, and particularly tier titan Mewtwo, taking a mere 21.4% maximum from its STAB Psychic and threatening it and its team in return with dual status in paralysis and sleep. It is one of the best and most reliable paralysis spreaders in the tier thanks to its access to reliable recovery and consistent entry points. I might note that it can switch into Mew when healthy because Mew is unlikely to want to take para for one +2 hit on it

However, outside of threatening status, Chansey is extremely passive as an offensive threat, as Seismic Toss can only 4- and 4HKO or 5HKO most foes, and it completely thuds into Rhydon—who's Substitute is not broken by the move—and , (AC) failing to break its Substitute. (AP)Ice Beam, (AC) meanwhile, (AC) does not particularly threaten non-Ice weak foes. Chansey can't even wall Mewtwo well in the long term, as it takes 44.2% minimum from a +4 Mewtwo Psychic; even with Light Screen it can easily be overwhelmed by Special drops and critical hits. Mewtwo can also use Self-Destruct or Submission on Chansey if it carries either of them to deal massive damage to break through Chansey. It also can very easily run out of Soft-Boiled PP in longer games. This, paired with its Its low base Speed, which leaves it outran outsped by every relevant threat outside of Snorlax, Rhydon, and Slowbro, along with its physical frailty, notably being 2HKOed by Rhydon's Earthquake and taking 38.1% minimum from a Snorlax Body Slam, can at times make Chansey quite exploitable and a potential liability on teams.

[SET]
name: Sing
move 1: Sing
move 2: Seismic Toss / Ice Beam
move 3: Thunder Wave
move 4: Soft-Boiled

[SET COMMENTS]
Set Description
=========
Sing allows Chansey to be a competent sleeper, as it can switch into Mewtwo and other special attackers and attempt to land the move Sing, with as Mewtwo usually not being able to afford to stay in and cannot risk being put to sleep. Seismic Toss threatens consistent damage on every foe in the tier, 4HKOing and or 5HKOing most foes and forcing predictable recovery turns from the likes of Starmie, Alakazam, Mewtwo, and Mew, which can be exploited by to switch in strong physical attackers, (AC) such as Snorlax, Rhydon, and Tauros. However, Seismic Toss can be exploited by Rhydon, as its Substitute's are Substitute is not broken by the move. Ice Beam 2HKOes Ground-types and threatens freeze on unparalyzed foes, (RC); (ASC) however, it has far less PP than Seismic Toss, (RC) and does pathetic damage to boosted Mewtwo, (RC). (AP) and Chansey is usually better off just paralyzing the foe than fishing for freeze. Thunder Wave allows Chansey to spread paralysis across the opposing team, letting it threaten everything aside from Ground-types, (RC) with many Pokemon such as Tauros, Starmie, and Alakazam being completely crippled if they become paralyzed, and paralyzed Mew and Mewtwo becoming being far more vulnerable to physical attackers such as Snorlax and Rhydon.

Chansey is one of the best status spreaders and Mewtwo switchins switch-ins in the tier, so Pokemon that want Mewtwo and other Special attackers paralyzed, (AC) such as Cloyster, Tauros, Rhydon, Snorlax, and Sandslash, (AC) make great partners to Chansey. Exeggutor and Zapdos make good switchins switch-ins to Mew, who which may otherwise cause Chansey issues. Exeggutor can also switch into Rhydon, who otherwise which threatens Seismic Toss Chansey immensely. Pokemon that get forced out by strong Psychic-types, such as the afformentioned Tauros, Rhydon, and Cloyster, (AC) also make good teammates to Chansey, (AC) as Chansey makes a good switchin to can switch into special attackers for them.

[SET]
name: Light Screen
move 1: Light Screen
move 2: Seismic Toss / Ice Beam
move 3: Thunder Wave
move 4: Soft-Boiled

[SET COMMENTS]
Set Description
=========
Light Screen lets Chansey be a proper wall to Special attackers, taking only 26.4% maximum from Mewtwo's +4 Psychic and only 27.8% maximum from Slowbro's +6 Surf, allowing Chansey to stall them out of attacking PP. However, (AC) Chansey does have to worry about being can be overwhelmed by Special drops and critical hits from Mewtwo, (RC) as well as or potentially getting get stalled out of Soft-Boiled PP, as it does not have enough PP to stall both Mewtwo and Slowbro. Seismic Toss is Chansey's best option for solid damage across the entire tier, (RC) it also forces obvious and to force recovery turns from for Pokemon such as Mewtwo, Alakazam, and Starmie, which can be taken advantage of by the likes of Snorlax, Tauros, and Rhydon. Ice Beam allows Chansey to hit Ground-types for supereffective super effective damage, notably 2HKOing Rhydon, who which otherwise is only 5HKOed by Seismic Toss, (RC) which lets it and can set up a Substitute freely. Ice Beam also has the advantage of letting lets Chansey fish for freeze against unparalyzed foes. Thunder Wave is Chansey's main status spreading move on this set, allowing allows Chansey to spread paralysis to everything aside from Ground-types, with many hamstring fast threats such as Tauros, Starmie, and Alakazam, (AC) and all being hamstrung by paralysis, (RC) and makes the omnipotent Mew and Mewtwo becoming much more vulnerable to strong physical attackers such as Snorlax, Tauros, and Rhydon once paralyzed. for future mons, if all the sets run like 3 of the same move you can explain it briefly in the overview and not just say the same thing multiple times in the sets; it's really clear here that this is mostly the same paragraph twice with some rewording

Light Screen Chansey makes a great partner to Pokemon that appreciate status on fast foes such as Tauros, Rhydon, Cloyster, and Snorlax. It also makes a good partner to these These Pokemon as they are usually threatened quite hard by strong Psychic-types, which Chansey can switch into. Light Screen Chansey is much more of a dedicated stall set than Sing Chansey, so Pokemon with high longevity, (AC) such as Reflect Snorlax, Cloyster, Exeggutor, and even Aerodactyl, (AC) can make good partners to it.

[STRATEGY COMMENTS]
Other Options
=============
Sing or Light Screen can be dropped in place of another move if Chansey's team already covers what Sing and Light Screen do. With Sing being droppable if there is already a sleeper on Chansey's team, such as an Exeggutor or Jynx, and Light Screen being is droppable if Chansey's team does for teams that are not plan dedicated to stall the opponent's team stalling. Counter can be used to OHKO Snorlax and Tauros on a countered by returning damage from Body Slam, as well as OHKO and it also OHKOes Mewtwo using Submission Mewtwo and Mew's Mew using +2 Body Slam. However, Counter becomes practically useless once it is revealed, (RC) and can easily be scouted for from the likes of by Snorlax, Mew, and Tauros with Earthquake. Reflect makes Chansey far better into physical attackers such as Snorlax, Tauros, and Zapdos, and it also allows Chansey to tank Explosion's far better survive Self-Destruct and Explosion. However, Reflect leaves Chansey without many tools to adequately deal with Mewtwo and other special attackers outside of paralysis. It also has a major Soft-Boiled PP issue, (AC) as it cannot stall Mewtwo or Slowbro at all. Thunderbolt can be used alongside Ice Beam to give Chansey perfect coverage, (RC) dealing supereffective damage to Water-types with Thunderbolt and supereffective and deal super effective damage to Ground-types with Ice Beam many threats, while hitting everything else for neutral damage such as Water-types. However, Water-types are quite uncommon, so Chansey rarely has to give up a moveslot to cover for them. On top of this, this perfect coverage still does not threaten Mewtwo or Mew in the slightest. Flash allows Chansey to prevent Mewtwo and Mew from setting up safely in front of it while also being able to and reapply the Speed drop from paralysis, however, (RC) but it is innacurate inaccurate and fishing for misses is inherintly inherently unreliable.

Checks and Counters
===================
**Mewtwo**: Paralyzed Mewtwo can switch into Chansey and start boosting with Amnesia, with a +4 Mewtwo 2HKOing Chansey with +4 Psychic 20.2% of the time while only being 5HKOed in return by Seismic Toss. Even with Light Screen, Chansey can be overwhelmed by Psychic Special drops and critical hits, especially if it's paralyzed. Chansey also has to be wary of the rare Submission Mewtwo, which 2HKOes it 86.7% of the time. Mewtwo can also choose to use Self-Destruct on Chansey, which does 80.3% minimum. However, if Mewtwo is paralyzed unparalyzed, (AC) it shpuld should be wary of switching in due to Sing, (AC) and it becoming becomes far more vulnerable into strong to physical attackers such as Tauros, Snorlax, and Rhydon if it becomes paralyzed.

**Mew**: Paralyzed Mew can switch into Chansey quite easily, tanking Seismic Toss and Ice Beam well and threatening it in return with Thunder Wave and Swords Dance boosted physical attacks, (RC) however unparalyzed . (AP) UnparalyzedMew has to be cautious of Sing, (RC) and Mew dislikes paralysis.

**Snorlax**: Snorlax is only 6HKOed by Seismic Toss and Ice Beam, (AC) and it threatens Chansey back with a KO from Body Slam into followed by Hyper Beam, (RC) and can OHKO it. (AP) It also OHKOes Chansey with Self-Destruct, however, sets lacking Rest hate paralysis but Snorlax hates paralysis if it lacks Rest.

**Rhydon**: Rhydon is immune to Thunder Wave and is only 5HKOed by Seismic Toss, letting it set up a Substitute in front of Chansey with ease, (RC) and 2HKOes Chansey in return 2HKO it with Earthquake. However, Rhydon has to be conservative with its HP, as it lacks recovery bar Rest and can find itself worn down quite quickly and has no means of recovery outside of Rest. Rhydon also has to be wary of Ice Beam, as it's 2HKOed by the move.

**Explosion users**: Explosion or and Self-Destruct users, (AC) such as Exeggutor, Snorlax, Mew, Mewtwo, Cloyster, Gengar, and Golem, (AC) all OHKO or do heavy damage to Chansey with the move. With Snorlax's Self-Destruct and Golem's Explosion OHKOing OHKO Chansey, while Cloyster, Exeggutor, and Mew's Explosion's being Explosion are heavily favored to OHKO it, (RC). (AP) and Mewtwo's Self-Destruct and Gengar's Explosion never OHKOing OHKO Chansey, but both still dealing heavy deal significant damage to it. (AP)

**Slowbro**: Slowbro can switch into Chansey sets that do not have lacking Sing or and Thunderbolt with ease, as it's only 4HKOed by Seismic Toss and takes barely any damage from Ice Beam. (AP) Slowbro threatens Chansey and can threaten it with Thunder Wave and boosted Surf, with Chansey being 2HKOed 2HKOing it 76.2% of the time by with +6 Surf and 4HKOed 4HKOing it 88.4% of the time if it has Light Screen up. Slowbro only has to be wary of its predictable Rest's Rest being exploited by the likes of Mewtwo, Snorlax, and Rhydon.

**Zapdos**: Zapdos can paralyze outspeeds Chansey, outspeeds can paralyze it, and 3HKOes it with Drill Peck 76.2% of the time. It also has Agility to ignore the Speed drop from paralysis. However, Zapdos is 3HKOed by Ice Beam and 4HKOed by Seismic Toss, (AC) and it needs critical hits or full paralysis to break through Chansey. (AP) However, although with the amount of turns Chansey needs to KO Zapdos safely, (AC) it is likely to that Zapdos will break through it.

**Tauros**: Tauros is only 4HKOed by Seismic Toss and Ice Beam and KOes Chansey in return with Body Slam into followed by Hyper Beam. (AP) However, however Tauros becomes far less threatening once paralyzed and can only reliably beat Chansey in a one-on-one if it's Chansey is also paralyzed, so it should only fight Chansey if it absolutely has to.

[CREDITS]
Written by
https://www.smogon.com/forums/members/notverycake.625260/
Quality checked by:
https://www.smogon.com/forums/members/gastlies.540559/
https://www.smogon.com/forums/members/sabelette.583793/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
 
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