Choice Specs Sylveon [QC: 2/2] [GP: 2/2]

Sylveon-Modell.gif


[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Shadow Ball / Heal Bell
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong, and Escavalier and 2HKOes Vileplume. Psyshock deals with Poison-types such as Salazzle and Garbodor. The last moveslot depends on the team's preference; Shadow Ball is a solid coverage move to not be walled by Heatproof Bronzong but has little use outside of this, while Heal Bell is a good choice for balance teams that need a cleric option. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used to outspeed wallbreakers like Adamant Sirfetch'd, neutral-natured Decidueye, and Modest Exploud.

Choice Specs Sylveon works best on balance and bulky offense teams as a strong wallbreaker. Although Sylveon can lure in and heavily damage bulky Steel-types such as Copperajah, Bronzong, and Escavalier with its coverage moves, this relies on proper prediction, and these Steel-types also prevent it from freely using Hyper Voice and take huge advantage of it once it is locked into this move. Therefore, a check to them such as Guzzlord, Arcanine, or Talonflame is recommended. Electric-types such as Heliolisk and Rotom-C provide Volt Switch support, chip down opposing Steel-types, and check special defensive Mantine, which Sylveon struggles with. Rock- and Water-types like Diancie, Tyrantrum, and Vaporeon check Fire-types like Talonflame, Arcanine, and Salazzle, which either reliably pivot into or offensively check Sylveon. Late-game cleaners such as Choice Scarf Heliolisk, Kingdra, and Blastoise benefit from Sylveon's ability to weaken or even remove opposing Steel-types and take advantage of its common checks such as Mantine and Talonflame.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [Rabia, 336073]]
- Grammar checked by: [[Rabia, 336073], [DC, 449990]]
 
Last edited:

Mariannabelle

chill guy
is a Tiering Contributor
AM Check
comments

[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Shadow Ball / Moonblast / Heal Bell
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpDef / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Bronzong, and Escavalier super effectively, which otherwise would wall Sylveon. In addition, it 2HKOes Vileplume. Psyshock deals with Posion-types such as Salazzle, Garbodor, and Qwilfish. The last moveslot depends on the team's preference: Shadow Ball is a good coverage move to not be walled by Heatproof Bronzong but has no use outside of this. Moonblast is a helpful secondary STAB move to not lose to Throat Chop Flygon, but again, it has no use outside of this. Although Heal Bell seems a little bit awkward on a Choice Specs set, it is still a solid support move for the team. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used instead to outspeed Adamant Sirfech'd, Decidueye, and Modest Exploud. [It might also be worth mentioning that it Timid avoids being creeped by the likes of Jolly Machamp or Golurk.]

Choice Specs Sylveon is a strong wallbreaker and works best on balance and bulky offense teams. Since this set cannot fulfil the role as a Fighting-type switch-in for the team, a bulky Flying- or Poison-type such as Talonflame, Garbodor, and Qwilfish is recommended. The aforementioned two can also setup Spikes to weaken the opposing team for Sylveon. Since bulky Steel-types such as Copperajah, Bronzong, and Escavalier are problematic for Sylveon, a check to them such as Arcanine, Talonflame, and Sirfetch'd is a helpful teammate. Pivots such as Rotom-C, Heliolisk, and Ninjask bring Sylveon safely onto the battlefield and mostly against Pokemon it can beat. [Might be worth clarifying the Pokemon that you think these pivots draw in. In a lot of cases, Steel-types are used to sponge the damage from these pivots, which aren't the most intuitive targets for Sylveon. However, it's also worth mentioning that these things can wear Steel-types down for each other as a shared check] A reliable entry hazard control such as Dhelmise, Rotom-C, and Starmie is also useful, allowing Sylveon to take more advantage of its natural bulk. Strong Poison-types such as Salazzle, Drapion, and Toxicroak either take advantage of Sylveon or revenge kill it easily which is why a check to them is needed and Pokemon such as Dragalge, Flygon, and Mudsdale can fulfil this role. Finally, strong lategame-cleaners such as Choice Scarf Flygon, Salazzle, and Blastoise appreciate Sylveon's ability to weaken opposing teams for their sweep.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 
AM Check
comments

[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Shadow Ball / Moonblast / Heal Bell
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpDef / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Bronzong, and Escavalier super effectively, which otherwise would wall Sylveon. In addition, it 2HKOes Vileplume. Psyshock deals with Posion-types such as Salazzle, Garbodor, and Qwilfish. The last moveslot depends on the team's preference: Shadow Ball is a good coverage move to not be walled by Heatproof Bronzong but has no use outside of this. Moonblast is a helpful secondary STAB move to not lose to Throat Chop Flygon, but again, it has no use outside of this. Although Heal Bell seems a little bit awkward on a Choice Specs set, it is still a solid support move for the team. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used instead to outspeed Adamant Sirfech'd, Decidueye, and Modest Exploud. [It might also be worth mentioning that it Timid avoids being creeped by the likes of Jolly Machamp or Golurk.]

Choice Specs Sylveon is a strong wallbreaker and works best on balance and bulky offense teams. Since this set cannot fulfil the role as a Fighting-type switch-in for the team, a bulky Flying- or Poison-type such as Talonflame, Garbodor, and Qwilfish is recommended. The aforementioned two can also setup Spikes to weaken the opposing team for Sylveon. Since bulky Steel-types such as Copperajah, Bronzong, and Escavalier are problematic for Sylveon, a check to them such as Arcanine, Talonflame, and Sirfetch'd is a helpful teammate. Pivots such as Rotom-C, Heliolisk, and Ninjask bring Sylveon safely onto the battlefield and mostly against Pokemon it can beat. [Might be worth clarifying the Pokemon that you think these pivots draw in. In a lot of cases, Steel-types are used to sponge the damage from these pivots, which aren't the most intuitive targets for Sylveon. However, it's also worth mentioning that these things can wear Steel-types down for each other as a shared check] A reliable entry hazard control such as Dhelmise, Rotom-C, and Starmie is also useful, allowing Sylveon to take more advantage of its natural bulk. Strong Poison-types such as Salazzle, Drapion, and Toxicroak either take advantage of Sylveon or revenge kill it easily which is why a check to them is needed and Pokemon such as Dragalge, Flygon, and Mudsdale can fulfil this role. Finally, strong lategame-cleaners such as Choice Scarf Flygon, Salazzle, and Blastoise appreciate Sylveon's ability to weaken opposing teams for their sweep.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
Thank you very much for your AMcheck Mariannabelle :) I've implemented both of your suggestions.
 

S1nn0hC0nfirm3d

aka Ho3nConfirm3d
is a Site Content Manageris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
Moderator
Mariannabelle thank you for the AM check. I'm going to use it in my official check below. Holy-Darky please implement both Mari's check and mine.
[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Shadow Ball / Moonblast / Heal Bell (Make Heal Bell the first slash. Moonblast is OO material)
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpDef / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong (because Heatproof still walls), and Escavalier and 2HKOes Vileplume. super effectively, which otherwise would wall Sylveon. In addition, it 2HKOes Vileplume (Fluff, brevity). Psyshock deals with Posion-types such as Salazzle, Garbodor, and Qwilfish. The last moveslot depends on the team's preference: Shadow Ball is a good coverage move to not be walled by Heatproof Bronzong but has no use outside of this (move to be after the Heal Bell portion). Moonblast is a helpful secondary STAB move to not lose to Throat Chop Flygon, but again, it has no use outside of this (move to OO). Although Heal Bell seems a little bit awkward on a Choice Specs set, it is still a solid support move for the team balance teams that cannot afford a cleric elsewhere (little more accurate, and given that SpD Sylv is one of the most common clerics and this set is offensive, balance might not always fit Heal Bell Vap / Dianice to support the team so it's good compression). While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used instead to outspeed Adamant Sirfech'd, Decidueye, and Modest Exploud. [It might also be worth mentioning that it Timid avoids being creeped by the likes of Jolly Machamp or Golurk.]

Choice Specs Sylveon is a strong wallbreaker and works best on balance and bulky offense teams. Since this set cannot fulfil the role as a Fighting-type switch-in for the team, a bulky Flying- or Poison-type such as Talonflame, Garbodor, and Qwilfish is recommended. The aforementioned two can also setup Spikes to weaken the opposing team for Sylveon. (This point is too tangentially related to Sylveon and not actually analyzing the set; if anything, Sylv can actually be a great revenge killer to Machamp and Ada Fetch, and even switch into CC / Knock if the team really needs it to.) Since bulky Steel-types such as Copperajah, Bronzong, and Escavalier are problematic for Sylveon check Hyper Voice spam (given that Mystical Fire dents them), a check to them such as Arcanine, Talonflame, and Sirfetch'd is a helpful teammate. Pivots such as Rotom-C, Heliolisk, and Ninjask bring Sylveon safely onto the battlefield and mostly against Pokemon it can beat. [Might be worth clarifying the Pokemon that you think these pivots draw in. In a lot of cases, Steel-types are used to sponge the damage from these pivots, which aren't the most intuitive targets for Sylveon. However, it's also worth mentioning that these things can wear Steel-types down for each other as a shared check] A reliable entry hazard control such as Dhelmise, Rotom-C, and Starmie is also useful, allowing Sylveon to take more advantage of its natural bulk (Not relevant enough. Unless you find a specific example where SR damage invalidates Sylveon's bulk, it's better to not include such a basic teambuilding tip). Strong Poison-types such as Salazzle, Drapion, and Toxicroak either take advantage of Sylveon or revenge kill it easily which is why a check to them is needed and Pokemon such as Dragalge, Flygon, and Mudsdale can fulfill this role. Finally, strong late-game cleaners (hyphen wrong place) such as Choice Scarf Flygon, Salazzle, and Blastoise, Kingdra, and Choice Scarf Heliolisk appreciate Sylveon's ability to weaken opposing teams Steel-types for their sweep, and they also break or setup on Sylveon's defensive checks like Talonflame, Mantine, and specially defensive Vaporeon. (These examples are more relevant to the most common switch-ins to Sylveon, as Flygon and Salazzle won't benefit that much from a weakened Copperajah if they're just gonna sweep past them anyways. Plus, the checks to Sylveon were absent in this analysis so this point wrapped it up and shows off their synergy)

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

No QC yet. I would like to see a lot of what I wrote here implemented first and then I'll give it a second look. My main concern is accuracy, as some of these points or reasonings didn't add up to how Choice Specs Sylveon plays out. Note that Sylv is a mid-speed wallbreaker with decent bulk and breaks a lot of physical walls while wearing down Steel-types, or even eliminating them if they're lured. This analysis instead included adding more Fighting-type checks to the team and hazard control, but didn't mention any of the set's defensive checks (SpD Mantine, Vaporeon, bulky Fire-types). With limited sentences, analyses should only include the most relevant information about the mon and how it works, not basic teambuilding advices that applies everywhere or exceeds correlation.
 

S1nn0hC0nfirm3d

aka Ho3nConfirm3d
is a Site Content Manageris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
Moderator
View attachment 348670

[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Heal Bell / Shadow Ball
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpDef / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong, and Escavalier and 2HKOes Vileplume. Psyshock deals with Posion-types such as Salazzle, and Garbodor, and Qwilfish. The last moveslot depends on the team's preference: Heal Bell is a good choice for balance teams that need a cleric option but cannot fit a cleric into the team. Shadow Ball is a solid coverage move to not be walled by Heatproof Bronzong but has no little use outside of this. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used instead to outspeed wallbreakers like Adamant Sirfetch'd, Decidueye, Modest Exploud, (comma) and Jolly Machamp as well as Golurk. (compressed for brevity)

Choice Specs Sylveon is a strong special wallbreaker and works best on balance and bulky offense teams. Although Sylveon has Mystical Fire to lure bulky Steel-types such as Copperajah, Bronzong, and Escavalier, this relies on the right prediction and they also hinder Sylveon from using Hyper Voice freely and take huge advantage of it once it is locked into this move. Therefore, a check to them such as Guzzlord, Arcanine, and Talonflame, and Sirfetch'd (sticking to defensive checks) is a recommendable teammate. Strong Electric-types such as Heliolisk and Rotom-C bring Sylveon safely onto the battlefield via Volt Switch, help to chip down opposing Steel-types, and check special defensive Mantine and Vaporeon that Sylveon struggles with. Powerful physical attackers such as Copperajah and Toxicroak also help with these defensive checkes and special defensive Sylveon. Rock- and Water-types such as Diancie, Tyrantrum, and Vaporeon check bulky Fire-types like Talonflame and Arcanine that reliable check and pivot into Sylveon. Strong Poison-types such as Salazzle, Drapion, and Toxicroak either take advantage of Sylveon or revenge kill it easily which is why a check to them is needed and Pokemon such as Dragalge, Palossand, and Mudsdale can fulfill this role. (This paragraph was getting a little too long and in the sentence if you add Salazzle to the Fire-types list to get an idea of Posion-type revenge killers too) Finally, strong late-game cleaners such as Choice Scarf Heliolisk, Kingdra, and Blastoise appreciate Sylveon's ability to weaken or even remove opposing Steel-types for their sweep and also take advantage of Sylveon's common checks such as Vaporeon, Mantine, and Talonflame.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

OO
- Hyper Beam is an option to get rid of Pokemon that would handle this set such as Vaporeon and opposing Sylveon. However, this is a very special scenario and the charging turn would give the opponent too much momentum.
- Quick Attack allows Sylveon to revenge kill weakened setup sweepers such as Kindgra and Ninjask.


(Dont worry about updates to OO for new set analyses; the mods will handle those. Good suggestions though nonetheless!)

Great job second time around! QC 1/2!

Ho3nConfirm3d-QC-small.gif
 
View attachment 348670

[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Heal Bell / Shadow Ball
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpDef / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong, and Escavalier and 2HKOes Vileplume. Psyshock deals with Posion-types such as Salazzle, and Garbodor, and Qwilfish. The last moveslot depends on the team's preference: Heal Bell is a good choice for balance teams that need a cleric option but cannot fit a cleric into the team. Shadow Ball is a solid coverage move to not be walled by Heatproof Bronzong but has no little use outside of this. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used instead to outspeed wallbreakers like Adamant Sirfetch'd, Decidueye, Modest Exploud, (comma) and Jolly Machamp as well as Golurk. (compressed for brevity)

Choice Specs Sylveon is a strong special wallbreaker and works best on balance and bulky offense teams. Although Sylveon has Mystical Fire to lure bulky Steel-types such as Copperajah, Bronzong, and Escavalier, this relies on the right prediction and they also hinder Sylveon from using Hyper Voice freely and take huge advantage of it once it is locked into this move. Therefore, a check to them such as Guzzlord, Arcanine, and Talonflame, and Sirfetch'd (sticking to defensive checks) is a recommendable teammate. Strong Electric-types such as Heliolisk and Rotom-C bring Sylveon safely onto the battlefield via Volt Switch, help to chip down opposing Steel-types, and check special defensive Mantine and Vaporeon that Sylveon struggles with. Powerful physical attackers such as Copperajah and Toxicroak also help with these defensive checkes and special defensive Sylveon. Rock- and Water-types such as Diancie, Tyrantrum, and Vaporeon check bulky Fire-types like Talonflame and Arcanine that reliable check and pivot into Sylveon. Strong Poison-types such as Salazzle, Drapion, and Toxicroak either take advantage of Sylveon or revenge kill it easily which is why a check to them is needed and Pokemon such as Dragalge, Palossand, and Mudsdale can fulfill this role. (This paragraph was getting a little too long and in the sentence if you add Salazzle to the Fire-types list to get an idea of Posion-type revenge killers too) Finally, strong late-game cleaners such as Choice Scarf Heliolisk, Kingdra, and Blastoise appreciate Sylveon's ability to weaken or even remove opposing Steel-types for their sweep and also take advantage of Sylveon's common checks such as Vaporeon, Mantine, and Talonflame.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

OO
- Hyper Beam is an option to get rid of Pokemon that would handle this set such as Vaporeon and opposing Sylveon. However, this is a very special scenario and the charging turn would give the opponent too much momentum.
- Quick Attack allows Sylveon to revenge kill weakened setup sweepers such as Kindgra and Ninjask.


(Dont worry about updates to OO for new set analyses; the mods will handle those. Good suggestions though nonetheless!)

Great job second time around! QC 1/2!

View attachment 363711
Thank you very much for your QC Check S1nn0hC0nfirm3d. I've implemented it and I added Salazzle to the Fire-types list and change it a little bit - hope I have implemented this point correctly.
 

Rabia

Welcome to McDonald
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[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Heal Bell / Shadow Ball (Make Shadow Ball the first slash; it's necessary for Bronzong.)
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpDef / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong, and Escavalier and 2HKOes Vileplume. Psyshock deals with Posion-types such as Salazzle and Garbodor. The last moveslot depends on the team's preference: Heal Bell is a good choice for balance teams that need a cleric option but cannot fit a cleric into the team. Shadow Ball is a solid coverage move to not be walled by Heatproof Bronzong but has little use outside of this. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used instead to outspeed wallbreakers like Adamant Sirfetch'd, Decidueye, Modest Exploud, and Golurk(You outspeed Golurk with Modest unless they are randomly Jolly, which isn't really seen.).

Choice Specs Sylveon is a strong special wallbreaker and works best on balance and bulky offense teams. Although Sylveon has Mystical Fire coverage moves to lure bulky Steel-types such as Copperajah, Bronzong, and Escavalier, this relies on the right prediction and they also hinder Sylveon from using Hyper Voice freely and take huge advantage of it once it is locked into this move. Therefore, a check to them such as Guzzlord, Arcanine, and Talonflame is a recommendable teammate. Strong Electric-types such as Heliolisk and Rotom-C bring Sylveon safely onto the battlefield via Volt Switch, help to chip down opposing Steel-types, and check special defensive Mantine and Vaporeon(Eh, Vaporeon takes 50+ from Hyper Voice, so if hazards are up, it really isn't switching into Sylveon.) that Sylveon struggles with. Powerful physical attackers such as Copperajah and Toxicroak also help with these defensive checkes and special defensive Sylveon(Same thing here; Sylveon beats opposing Sylveon quite easily.). Rock- and Water-types such as Diancie, Tyrantrum, and Vaporeon check Fire-types like Talonflame, Arcanine, and Salazzle that either reliable check and pivot into Sylveon or take advantage of it. Finally, strong late-game cleaners such as Choice Scarf Heliolisk, Kingdra, and Blastoise appreciate Sylveon's ability to weaken or even remove opposing Steel-types for their sweep and also take advantage of Sylveon's common checks such as Vaporeon, Mantine, and Talonflame.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

Try to reduce word count for the second paragraph; it's quite long. QC 2/2 when done.
 
[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Heal Bell / Shadow Ball (Make Shadow Ball the first slash; it's necessary for Bronzong.)
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpDef / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong, and Escavalier and 2HKOes Vileplume. Psyshock deals with Posion-types such as Salazzle and Garbodor. The last moveslot depends on the team's preference: Heal Bell is a good choice for balance teams that need a cleric option but cannot fit a cleric into the team. Shadow Ball is a solid coverage move to not be walled by Heatproof Bronzong but has little use outside of this. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used instead to outspeed wallbreakers like Adamant Sirfetch'd, Decidueye, Modest Exploud, and Golurk(You outspeed Golurk with Modest unless they are randomly Jolly, which isn't really seen.).

Choice Specs Sylveon is a strong special wallbreaker and works best on balance and bulky offense teams. Although Sylveon has Mystical Fire coverage moves to lure bulky Steel-types such as Copperajah, Bronzong, and Escavalier, this relies on the right prediction and they also hinder Sylveon from using Hyper Voice freely and take huge advantage of it once it is locked into this move. Therefore, a check to them such as Guzzlord, Arcanine, and Talonflame is a recommendable teammate. Strong Electric-types such as Heliolisk and Rotom-C bring Sylveon safely onto the battlefield via Volt Switch, help to chip down opposing Steel-types, and check special defensive Mantine and Vaporeon(Eh, Vaporeon takes 50+ from Hyper Voice, so if hazards are up, it really isn't switching into Sylveon.) that Sylveon struggles with. Powerful physical attackers such as Copperajah and Toxicroak also help with these defensive checkes and special defensive Sylveon(Same thing here; Sylveon beats opposing Sylveon quite easily.). Rock- and Water-types such as Diancie, Tyrantrum, and Vaporeon check Fire-types like Talonflame, Arcanine, and Salazzle that either reliable check and pivot into Sylveon or take advantage of it. Finally, strong late-game cleaners such as Choice Scarf Heliolisk, Kingdra, and Blastoise appreciate Sylveon's ability to weaken or even remove opposing Steel-types for their sweep and also take advantage of Sylveon's common checks such as Vaporeon, Mantine, and Talonflame.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

Try to reduce word count for the second paragraph; it's quite long. QC 2/2 when done.
Thank you very much Rabia. I've shortened the second paragraph a little.
I've also removed the sentence about "physical attackers are good teammate" because they no longer seem so important to me without Vaporeon and Sylveon - I hope that's okay
 

Rabia

Welcome to McDonald
is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Live Chat Contributoris a Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
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add remove comments
[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Shadow Ball / Heal Bell
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpDef SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong, and Escavalier and 2HKOes Vileplume. Psyshock deals with Posion Poison-types such as Salazzle and Garbodor. The last moveslot depends on the team's preference;(semicolon) Shadow Ball is a solid coverage move to not be walled by Heatproof Bronzong but has little use outside of this,(comma) whereas Heal Bell is a good choice for balance teams that need a cleric option but cannot fit a cleric into the team. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used instead to outspeed wallbreakers like Adamant Sirfetch'd, neutral-natured Decidueye and Modest Exploud.

Choice Specs Sylveon works best on balance and bulky offense teams as a strong wallbreaker. Although Sylveon has coverage moves to can lure in and heavily damage bulky Steel-types such as Copperajah, Bronzong, and Escavalier with its coverage moves, this relies on the right proper prediction, and they these Steel-types also hinder Sylveon prevent it from freely using Hyper Voice freely and take huge advantage of it once it is locked into this move. Therefore, a check to them such as Guzzlord, Arcanine, and or Talonflame is recommended. Electric-types such as Heliolisk and Rotom-C provide Volt Switch support, chip down opposing Steel-types, and check special defensive Mantine,(comma) that which Sylveon struggles with. Rock- and Water-types like Diancie, Tyrantrum, and Vaporeon check Fire-types like Talonflame, Arcanine, and Salazzle that either reliable reliably pivot into Sylveon or offensively check it Sylveon. Late-game cleaners such as Choice Scarf Heliolisk, Kingdra, and Blastoise benefit from Sylveon's ability to weaken or even remove opposing Steel-types and take advantage of Sylveon's its common checks such as Mantine and Talonflame.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [Rabia, 336073]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

gp 1/2 when done
 
add remove comments
[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Shadow Ball / Heal Bell
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpDef SpD / 252 Spe

[SET COMMENTS]
Set Details
====

Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong, and Escavalier and 2HKOes Vileplume. Psyshock deals with Posion Poison-types such as Salazzle and Garbodor. The last moveslot depends on the team's preference;(semicolon) Shadow Ball is a solid coverage move to not be walled by Heatproof Bronzong but has little use outside of this,(comma) whereas Heal Bell is a good choice for balance teams that need a cleric option but cannot fit a cleric into the team. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used instead to outspeed wallbreakers like Adamant Sirfetch'd, neutral-natured Decidueye and Modest Exploud.

Choice Specs Sylveon works best on balance and bulky offense teams as a strong wallbreaker. Although Sylveon has coverage moves to can lure in and heavily damage bulky Steel-types such as Copperajah, Bronzong, and Escavalier with its coverage moves, this relies on the right proper prediction, and they these Steel-types also hinder Sylveon prevent it from freely using Hyper Voice freely and take huge advantage of it once it is locked into this move. Therefore, a check to them such as Guzzlord, Arcanine, and or Talonflame is recommended. Electric-types such as Heliolisk and Rotom-C provide Volt Switch support, chip down opposing Steel-types, and check special defensive Mantine,(comma) that which Sylveon struggles with. Rock- and Water-types like Diancie, Tyrantrum, and Vaporeon check Fire-types like Talonflame, Arcanine, and Salazzle that either reliable reliably pivot into Sylveon or offensively check it Sylveon. Late-game cleaners such as Choice Scarf Heliolisk, Kingdra, and Blastoise benefit from Sylveon's ability to weaken or even remove opposing Steel-types and take advantage of Sylveon's its common checks such as Mantine and Talonflame.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [Rabia, 336073]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

gp 1/2 when done
Thank you very much Rabia. Implemented and ready for the next GP Check
 

DC

LC Main, No Brain
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View attachment 348670

[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Shadow Ball / Heal Bell
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong, and Escavalier and 2HKOes Vileplume. Psyshock deals with Poison-types such as Salazzle and Garbodor. The last moveslot depends on the team's preference; Shadow Ball is a solid coverage move to not be walled by Heatproof Bronzong but has little use outside of this, whereas while Heal Bell is a good choice for balance teams that need a cleric option. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used to outspeed wallbreakers like Adamant Sirfetch'd, neutral-natured Decidueye,(AC) and Modest Exploud.

Choice Specs Sylveon works best on balance and bulky offense teams as a strong wallbreaker. Although Sylveon can lure in and heavily damage bulky Steel-types such as Copperajah, Bronzong, and Escavalier with its coverage moves, this relies on proper prediction, and these Steel-types also prevent it from freely using Hyper Voice and take huge advantage of it once it is locked into this move. Therefore, a check to them such as Guzzlord, Arcanine, or Talonflame is recommended. Electric-types such as Heliolisk and Rotom-C provide Volt Switch support, chip down opposing Steel-types, and check special defensive Mantine, which Sylveon struggles with. Rock- and Water-types like Diancie, Tyrantrum, and Vaporeon check Fire-types like Talonflame, Arcanine, and Salazzle,(AC) that which either reliably pivot into or offensively check Sylveon. Late-game cleaners such as Choice Scarf Heliolisk, Kingdra, and Blastoise benefit from Sylveon's ability to weaken or even remove opposing Steel-types and take advantage of its common checks such as Mantine and Talonflame.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [Rabia, 336073]]
- Grammar checked by: [[Rabia, 336073], [username2, userid2]]
GP 2/2. [DC, 449990]
 
Remove Add Comments
AC = Add Comma, RC = Remove Comma, AH = Add Hyphen, RH = Remove Hyphen

View attachment 348670

[SET]
name: Choice Specs
move 1: Hyper Voice
move 2: Mystical Fire
move 3: Psyshock
move 4: Shadow Ball / Heal Bell
item: Choice Specs
ability: Pixilate
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Set Details
====
Mystical Fire hits bulky Steel-types such as Copperajah, Levitate Bronzong, and Escavalier and 2HKOes Vileplume. Psyshock deals with Poison-types such as Salazzle and Garbodor. The last moveslot depends on the team's preference; Shadow Ball is a solid coverage move to not be walled by Heatproof Bronzong but has little use outside of this, whereas while Heal Bell is a good choice for balance teams that need a cleric option. While a Modest nature is preferred for more wallbreaking power, a Timid nature can be used to outspeed wallbreakers like Adamant Sirfetch'd, neutral-natured Decidueye,(AC) and Modest Exploud.

Choice Specs Sylveon works best on balance and bulky offense teams as a strong wallbreaker. Although Sylveon can lure in and heavily damage bulky Steel-types such as Copperajah, Bronzong, and Escavalier with its coverage moves, this relies on proper prediction, and these Steel-types also prevent it from freely using Hyper Voice and take huge advantage of it once it is locked into this move. Therefore, a check to them such as Guzzlord, Arcanine, or Talonflame is recommended. Electric-types such as Heliolisk and Rotom-C provide Volt Switch support, chip down opposing Steel-types, and check special defensive Mantine, which Sylveon struggles with. Rock- and Water-types like Diancie, Tyrantrum, and Vaporeon check Fire-types like Talonflame, Arcanine, and Salazzle,(AC) that which either reliably pivot into or offensively check Sylveon. Late-game cleaners such as Choice Scarf Heliolisk, Kingdra, and Blastoise benefit from Sylveon's ability to weaken or even remove opposing Steel-types and take advantage of its common checks such as Mantine and Talonflame.

[CREDITS]
- Written by: [[Holy-Darky, 464737]]
- Quality checked by: [[S1nn0hC0nfirm3d, 231074], [Rabia, 336073]]
- Grammar checked by: [[Rabia, 336073], [username2, userid2]]
GP 2/2. [DC, 449990]
Thank you very much DC, implemented and ready for upload
 

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