OU Cinderace

[SET]
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / Sucker Punch / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a good option for offensively oriented teams thanks to its great matchup against hyper offense, provided by its access to Court Change. U-turn lets Cinderace keep momentum by pivoting out of unfavorable matchups, most notably against Fire-resistant Pokemon like Kommo-o, Toxapex, and Seismitoad as well as physically bulky Pokemon such as Hippowdon. Taunt shuts down defensive pivots like Toxapex while also preventing Kommo-o and Seismitoad from setting up hazards. Sucker Punch can be used to pick up KOs on faster foes like Dragapult and Zeraora lacking Bulk Up once they have been weakened. High Jump Kick prevents threats like Terrakion and Rotom-H from freely switching into Cinderace. Heavy-Duty Boots helps Cinderace's longevity so it can consistently use Court Change and pivot into other teammates.

Bulkier pivots such as Teleport Clefable, Mandibuzz, Corviknight, and Rotom-W can cover up Cinderace's weaknesses, and in return they appreciate Cinderace pressuring opposing Steel- and Fairy-types. Clefable also provides Wish support to keep Cinderace healthy throughout the match. Since Cinderace tends to lure in Water-types, Pokemon able to take advantage of them like Kyurem, Power Whip Ferrothorn, Calm Mind Clefable, Conkeldurr, and Nasty Plot Hydreigon make for good teammates.

[CREDITS]
- Written by: [[NotInMyChristianServer, 460861]]
- Quality checked by: [[Jordy, 395754], [curiosity, 443485]]
- Grammar checked by: [[Estronic, 240732]]
 
Last edited:
comments in purple things to remove in red
[SET]
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly

evs: 252 HP / 4 SpD / 252 Spe

[SET]

name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly

evs: 252 Atk / 4 SpD / 252 Spe

High Jump Kick is definitely worth slashing; having a consistent way of pressuring Pokemon like Hydreigon, Tyranitar, and Rhyperior is very useful. Also, there's really no need for maximum HP investment. It doesn't really affect anything and makes you much worse at pressuring Clefable, which is very important.


[SET COMMENTS]
Court Change let's Cinderace remove hazards from your side of the field and pass them to your opponent, essentially compressing the role of both hazard setter and remover. This is a little misleading; it essentially suggests that you should use Cinderace instead of an entry hazard setter and remover. More often than not, this isn't really practical. This should focus on Cinderace's great matchup against Spikes stacking and double screens teams, courtesy of Court Change. Cinderace's Fire STAB puts pressure on common hazard setters like Clefable, Ferrothorn, and Excadrill. Generic sentence does not add anything beyond obvious information. U-turn let's Cinderace keep momentum once it has used Court Change, giving a teammate a free switch in. This insinuates that U-turn can only be used after using Court Change, that's obviously not the case and more often than not, you will be clicking U-turn with Cinderace. Taunt prevents opposing hazard setters from setting up hazards again. You should definitely note that it can shut down passive Pokemon like Clefable. High Jump Kick should be mentioned here. Heavy-Duty Boots negates damage from entry hazards, keeping Cinderace healthy every time it switches in to use Court Change. Full investment in speed and a Jolly nature allows Cinderace to speed tie with opposing Cinderace, which can prevent it from using Court Change themselves. This isn't notable.

Cinderace finds itself on Sun and HO teams as a hazard remover thanks to it's lack of passiveness compared to other removers like Corviknight. This isn't why it's useful on those type of teams. Cinderace is not your typical entry hazard removal, so stop trying to compare it to entry hazard removers or pretending it takes the place of entry hazard removers. Breakers and sweepers with bad longevity such as SD Aegislash, Cloyster, and Darmanitan like not having to worry about hazards, while Scarf Hydreigon and Conkeldurr appreciate Cinderace's good matchup against fairies. Since Cinderace tends to lure in Water-types, attackers able to take advantage of them like Venusaur, Rotom-C and the aformentioned Hydreigon and Conkeldurr make for good teammates. You don't want to abuse Water-types with Choice Scarf Hydreigon.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
This analysis is going to need a lot of work. A lot of what you have right now is rather misinformed or inaccurate, and a lot of what isn't is dex information.
 
comments in purple things to remove in red

This analysis is going to need a lot of work. A lot of what you have right now is rather misinformed or inaccurate, and a lot of what isn't is dex information.
Hopefully this is better. Thank you for taking the time of highlighting the parts that needed corrections
 
comments in purple things to remove in red
[SET]
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Court Change let's Cinderace swap in which side Entry Hazards and Screens are on the field, allowing you to punish hazard stacking and your opponent setting up Screens. The first half of this sentence is rather confusing. Instead of focusing on Court Change specificall, why don't you phrase it as something like this: "Cinderace is a good fit on more offensively oriented teams thanks to its great matchup against double screens and entry hazard stacking teams, courtesy of Court Change." This would be a lot clearer. If you phrase it like this, you won't need to mention Court Change seperately either. U-turn let's Cinderace keep momentum by pivoting out from unfavorable matchups, most notably Dugtrio and Fire resistant attackers Pokemon like Kommo-o, Dracovish and Keldeo Toxapex, and Seismitoad. Dracovish and Keldeo aren't good examples; they both run Choice Scarf quite often, so there's a lot of risk attached to using U-turn against them initially. Meanwhile, Toxapex and Seismitoad are Pokemon which you will consistently want to pivot out of with U-turn, so they make more sense to mention. Taunt prevents opposing hazard setters from setting up hazards again, while shutting down defensive pivots like Clefable and Toxapex. High Jump Kick prevents Hydreigon, Terrakion, and Tyranitar from freely switch into Cinderace. Heavy-Duty Boots negates damage from entry hazards, keeping Cinderace healthy every time it switches in.

Cinderace helps Offense and Balance by punishing your opponent's initial attempt to set hazards and/or Screens, while doubling as a pivot. However, despite Court Change discouraging setting up hazards, additional hazard setter and remover are adviced. Breakers and sweepers that lack longevity such as Aegislash, Dragapult, Cloyster and Conkeldurr like Cinderace's pivoting capabilities. Since Cinderace tends to lure in Water-types, attackers able to take advantage of them like Rotom-C, Grass Knot Zeraora, Nasty Plot Hydreigon Calm Mind Clefable and the aformentioned Conkeldurr make for good teammates. Grass Knot Zeraora is not a good Pokemon to take advantage of Water-types with. Nasty Plot Hydreigon is totally fine to mention as a Pokemon that can take advantage of Water-types.

[CREDITS]
- Written by: [[NotInMyChristianServer, 460861]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Good job, 1/2.
 
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a good option for offensively oriented teams thanks to it's great matchup against Hazard Stacking and Dual Screens teams I feel like it would be better to generalise this as hyper offence, due to Court Change. U-turn let's Cinderace keep momentum by pivoting out from unfavorable matchups, most notably Dugtrio you're realistically never u-turning out on duggy and Fire resistant pokémon like Kommo-o, Toxapex, and Seismitoad. Taunt prevents opposing hazard setters from setting up hazards again, while shutting down defensive pivots like Clefable and Toxapex. High Jump Kick prevents Hydreigon, Terrakion, and Tyranitar replace this ttar mention with rotom-h; it's actually relevant in this meta and is something that switches into ace a lot more easily. from freely switch into Cinderace. Heavy-Duty Boots negates damage from entry hazards, keeping Cinderace healthy every time it switches in. I'd specifically mention that it allows it to consistently shuffle hazards and pivot into mons rather than just saying it negates hazards but it's /we

Mention sucker punch somewhere in this paragraph.

Cinderace helps Offense and Balance by punishing your opponent's initial attempt to set hazards and/or Screens, while doubling as a pivot. However, despite Court Change discouraging setting up hazards, additional hazard setter and remover are adviced. Breakers and sweepers that lack longevity such as Aegislash, Dragapult, Cloyster and Conkeldurr like Cinderace's pivoting capabilities. I don't really get the point of this since you're not removing hazards entirely, you're just shuffling them; the way you've phrased this sentence sounds like it can remove spikes or like even help with their longevity by some other method, which is misleading. You also sort of repeating yourself by mentioning its pivoting capabilities since the next point is focusing entirely on that so it definitely feels redundant; if you want to expand on its pivoting, mention that it forms good pivoting cores with stuff like corvi / mandi / rotom-w and how they play off each other.
Since Cinderace tends to lure in Water-types, attackers able to take advantage of them like Rotom-C replace this mention with Kyurem; Rotom-C isn't a relevant mon anymore, Nasty Plot Hydreigon I'm a bit skeptical about this mention since it has to set up in front of something w/ toxic which is really horrible for it but ig it works?, Calm Mind Clefable and the aformentioned Conkeldurr make for good teammates.


Tag me once you've implemented everything.
 
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a good option for offensively oriented teams thanks to it's great matchup against Hazard Stacking and Dual Screens teams I feel like it would be better to generalise this as hyper offence, due to Court Change. U-turn let's Cinderace keep momentum by pivoting out from unfavorable matchups, most notably Dugtrio you're realistically never u-turning out on duggy and Fire resistant pokémon like Kommo-o, Toxapex, and Seismitoad. Taunt prevents opposing hazard setters from setting up hazards again, while shutting down defensive pivots like Clefable and Toxapex. High Jump Kick prevents Hydreigon, Terrakion, and Tyranitar replace this ttar mention with rotom-h; it's actually relevant in this meta and is something that switches into ace a lot more easily. from freely switch into Cinderace. Heavy-Duty Boots negates damage from entry hazards, keeping Cinderace healthy every time it switches in. I'd specifically mention that it allows it to consistently shuffle hazards and pivot into mons rather than just saying it negates hazards but it's /we

Mention sucker punch somewhere in this paragraph.


Cinderace helps Offense and Balance by punishing your opponent's initial attempt to set hazards and/or Screens, while doubling as a pivot. However, despite Court Change discouraging setting up hazards, additional hazard setter and remover are adviced. Breakers and sweepers that lack longevity such as Aegislash, Dragapult, Cloyster and Conkeldurr like Cinderace's pivoting capabilities. I don't really get the point of this since you're not removing hazards entirely, you're just shuffling them; the way you've phrased this sentence sounds like it can remove spikes or like even help with their longevity by some other method, which is misleading. You also sort of repeating yourself by mentioning its pivoting capabilities since the next point is focusing entirely on that so it definitely feels redundant; if you want to expand on its pivoting, mention that it forms good pivoting cores with stuff like corvi / mandi / rotom-w and how they play off each other.
Since Cinderace tends to lure in Water-types, attackers able to take advantage of them like Rotom-C replace this mention with Kyurem; Rotom-C isn't a relevant mon anymore, Nasty Plot Hydreigon I'm a bit skeptical about this mention since it has to set up in front of something w/ toxic which is really horrible for it but ig it works?, Calm Mind Clefable and the aformentioned Conkeldurr make for good teammates.


Tag me once you've implemented everything.
curiosity implemented, also added Power Whip Ferrothorn to the last list as it's able to take care of Seismi and Gastro, as well as Knock off Pex's item and using it as Hazard Fodder
 
[SET]
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

slash sucker behind taunt, just keep in mind that this is subject to change

[SET COMMENTS]
Cinderace is a good option for offensively oriented teams thanks to it's great matchup against Hyper Offense teams, due to Court Change. U-turn let's Cinderace keep momentum by pivoting out from unfavorable matchups, most notably Fire resistant pokémon like Kommo-o, Toxapex, and Seismitoad, as well as Hippowdon. I know what you're trying to go for here, but you're implying that Hippo is a fire resist, which it's definitely not. Taunt shuts down defensive pivots like Clefable and Toxapex, as well as preventing Mew and Grimmsnarl from setting up Hazards or Screens again once Court Change is used. See I don't particularly like this mention because realistically you're only court changing once mew has actually gone down and grimm just taunts you before you can get the change or taunt off; replace the clefable w/ something like kommo-o or seismitoad since they're all spdef atm High Jump Kick prevents Hydreigon, Terrakion, and Rotom-H from freely switch into Cinderace. Hydra doesn't particularly want to switch into cinderace anyways considering that U-turn is doing close to 50 min Sucker Punch can be used to pick up KOs on faster foes like Dragapult, Dugtrio, not particularly keen on this mention because Dugtrio is going to try and stay as healthy as can be and Zeraora once they have been weakened. Heavy-Duty Boots help Cinderace's longevity, so it can consistently use Court Change and pivot into other teammates.

Bulkier pivots such Teleport Clefable, Mandibuzz, Corviknight, and Rotom-W can cover up Cinderace's weaknesses, and in return they appreciate Cinderace pressuring opposing Steel- and Fairy-types; the former also provides Wish support to keep Cinderace healthy throughout the match. Since Cinderace tends to lure in Water-types, Pokémon able to take advantage of them like Kyurem, Power Whip Ferrothorn, Calm Mind Clefable, Conkeldurr, and Nasty Plot Hydreigon make for good teammates.

[CREDITS]
- Written by: [[NotInMyChristianServer, 460861]]
- Quality checked by: [[Jordy, 395754], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]


small tyler.gif


QC 2/2
 
[SET]
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

slash sucker behind taunt, just keep in mind that this is subject to change

[SET COMMENTS]
Cinderace is a good option for offensively oriented teams thanks to it's great matchup against Hyper Offense teams, due to Court Change. U-turn let's Cinderace keep momentum by pivoting out from unfavorable matchups, most notably Fire resistant pokémon like Kommo-o, Toxapex, and Seismitoad, as well as Hippowdon. I know what you're trying to go for here, but you're implying that Hippo is a fire resist, which it's definitely not. Taunt shuts down defensive pivots like Clefable and Toxapex, as well as preventing Mew and Grimmsnarl from setting up Hazards or Screens again once Court Change is used. See I don't particularly like this mention because realistically you're only court changing once mew has actually gone down and grimm just taunts you before you can get the change or taunt off; replace the clefable w/ something like kommo-o or seismitoad since they're all spdef atm High Jump Kick prevents Hydreigon, Terrakion, and Rotom-H from freely switch into Cinderace. Hydra doesn't particularly want to switch into cinderace anyways considering that U-turn is doing close to 50 min Sucker Punch can be used to pick up KOs on faster foes like Dragapult, Dugtrio, not particularly keen on this mention because Dugtrio is going to try and stay as healthy as can be and Zeraora once they have been weakened. Heavy-Duty Boots help Cinderace's longevity, so it can consistently use Court Change and pivot into other teammates.

Bulkier pivots such Teleport Clefable, Mandibuzz, Corviknight, and Rotom-W can cover up Cinderace's weaknesses, and in return they appreciate Cinderace pressuring opposing Steel- and Fairy-types; the former also provides Wish support to keep Cinderace healthy throughout the match. Since Cinderace tends to lure in Water-types, Pokémon able to take advantage of them like Kyurem, Power Whip Ferrothorn, Calm Mind Clefable, Conkeldurr, and Nasty Plot Hydreigon make for good teammates.

[CREDITS]
- Written by: [[NotInMyChristianServer, 460861]]
- Quality checked by: [[Jordy, 395754], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]


View attachment 230953

QC 2/2
Implemented, going into GP:psyglad:
 

Milak

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[SET]
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / Sucker Punch / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a good option for offensively oriented teams thanks to it's its great matchup against Hyper Offense hyper offense teams,(RC) due provided by its access to Court Change. (although this makes the sentence a bit longer, I feel like it improves flow and underlines the importance of Court Change much better) U-turn let's lets Cinderace keep momentum by pivoting out from unfavorable matchups, most notably against Fire-resistant(AH) pokémon Pokemon like Kommo-o, Toxapex, and Seismitoad, as well as against physically bulky pokémon Pokemon such as Hippowdon. Taunt shuts down defensive pivots like Toxapex,(RC) while also preventing Kommo-o and Seismitoad from setting up hazards. Sucker Punch can be used to pick up KOs on faster foes like Dragapult,(RC) and Grass Knot Zeraora once they have been weakened. High Jump Kick prevents threats like Terrakion and Rotom-H from freely switching into Cinderace. Heavy-Duty Boots help Cinderace's longevity, so it can consistently use Court Change and pivot into other teammates.

Bulkier pivots such as Teleport Clefable, Mandibuzz, Corviknight, and Rotom-W can cover up Cinderace's weaknesses, and in return they appreciate Cinderace pressuring opposing Steel- and Fairy-types; the former also provides Wish support to keep Cinderace healthy throughout the match. Since Cinderace tends to lure in Water-types, Pokémon Pokemon able to take advantage of them like Kyurem, Power Whip Ferrothorn, Calm Mind Clefable, Conkeldurr, and Nasty Plot Hydreigon make for good teammates.

[CREDITS]
- Written by: [[NotInMyChristianServer, 460861]]
- Quality checked by: [[Jordy, 395754], [curiosity, 443485]]
- Grammar checked by: [[username1, userid1]]
 

Astra

talk to me nice
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Community Leader Alumnus
add remove (comments)
[SET]
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / Sucker Punch / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a good option for offensively oriented teams thanks to it's its great matchup against Hyper Offense teams, due hyper offense thanks to Court Change. U-turn let's Cinderace keep momentum by pivoting out from of unfavorable matchups, most notably against Fire-resistant (AH) pokémon Pokemon like Kommo-o, Toxapex, and Seismitoad, (RC) as well as physically bulky pokémon Pokemon such as Hippowdon. Taunt shuts down defensive pivots like Toxapex, (RC) while also preventing Kommo-o and Seismitoad from setting up hazards. Sucker Punch can be used to pick up KOs on faster foes like Dragapult, (RC) and Grass Knot Zeraora lacking Bulk Up (talked with qc, this is better for newer players to understand) once they have been weakened. High Jump Kick prevents threats like Terrakion and Rotom-H from freely switching into Cinderace. Heavy-Duty Boots helps Cinderace's longevity, (RC) so it can consistently use Court Change and pivot into other teammates.

Bulkier pivots such as Teleport Clefable, Mandibuzz, Corviknight, and Rotom-W can cover up Cinderace's weaknesses, and in return they appreciate Cinderace pressuring opposing Steel- and Fairy-types; the former. (AP) Clefable also provides Wish support to keep Cinderace healthy throughout the match. Since Cinderace tends to lure in Water-types, Pokémon Pokemon able to take advantage of them like Kyurem, Power Whip Ferrothorn, Calm Mind Clefable, Conkeldurr, and Nasty Plot Hydreigon make for good teammates.

[CREDITS]
- Written by: [[NotInMyChristianServer, 460861]]
- Quality checked by: [[Jordy, 395754], [curiosity, 443485]]
- Grammar checked by: [[username1, userid1]]
1/1 :blobthumbsup:
Estronic-GP-small.gif
 
Last edited:
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[SET]
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / Sucker Punch / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a good option for offensively oriented teams thanks to it's its great matchup against Hyper Offense hyper offense teams,(RC) due provided by its access to Court Change. (although this makes the sentence a bit longer, I feel like it improves flow and underlines the importance of Court Change much better) U-turn let's lets Cinderace keep momentum by pivoting out from unfavorable matchups, most notably against Fire-resistant(AH) pokémon Pokemon like Kommo-o, Toxapex, and Seismitoad, as well as against physically bulky pokémon Pokemon such as Hippowdon. Taunt shuts down defensive pivots like Toxapex,(RC) while also preventing Kommo-o and Seismitoad from setting up hazards. Sucker Punch can be used to pick up KOs on faster foes like Dragapult,(RC) and Grass Knot Zeraora once they have been weakened. High Jump Kick prevents threats like Terrakion and Rotom-H from freely switching into Cinderace. Heavy-Duty Boots help Cinderace's longevity, so it can consistently use Court Change and pivot into other teammates.

Bulkier pivots such as Teleport Clefable, Mandibuzz, Corviknight, and Rotom-W can cover up Cinderace's weaknesses, and in return they appreciate Cinderace pressuring opposing Steel- and Fairy-types; the former also provides Wish support to keep Cinderace healthy throughout the match. Since Cinderace tends to lure in Water-types, Pokémon Pokemon able to take advantage of them like Kyurem, Power Whip Ferrothorn, Calm Mind Clefable, Conkeldurr, and Nasty Plot Hydreigon make for good teammates.

[CREDITS]
- Written by: [[NotInMyChristianServer, 460861]]
- Quality checked by: [[Jordy, 395754], [curiosity, 443485]]
- Grammar checked by: [[username1, userid1]]
add remove (comments)
[SET]
name: Court Change
move 1: Court Change
move 2: Pyro Ball
move 3: U-turn
move 4: Taunt / Sucker Punch / High Jump Kick
item: Heavy-Duty Boots
ability: Blaze
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a good option for offensively oriented teams thanks to it's its great matchup against Hyper Offense teams, due hyper offense thanks to Court Change. U-turn let's Cinderace keep momentum by pivoting out from of unfavorable matchups, most notably against Fire-resistant (AH) pokémon Pokemon like Kommo-o, Toxapex, and Seismitoad, (RC) as well as physically bulky pokémon Pokemon such as Hippowdon. Taunt shuts down defensive pivots like Toxapex, (RC) while also preventing Kommo-o and Seismitoad from setting up hazards. Sucker Punch can be used to pick up KOs on faster foes like Dragapult, (RC) and Grass Knot Zeraora lacking Bulk Up (talked with qc, this is better for newer players to understand) once they have been weakened. High Jump Kick prevents threats like Terrakion and Rotom-H from freely switching into Cinderace. Heavy-Duty Boots helps Cinderace's longevity, (RC) so it can consistently use Court Change and pivot into other teammates.

Bulkier pivots such as Teleport Clefable, Mandibuzz, Corviknight, and Rotom-W can cover up Cinderace's weaknesses, and in return they appreciate Cinderace pressuring opposing Steel- and Fairy-types; the former. (AP) Clefable also provides Wish support to keep Cinderace healthy throughout the match. Since Cinderace tends to lure in Water-types, Pokémon Pokemon able to take advantage of them like Kyurem, Power Whip Ferrothorn, Calm Mind Clefable, Conkeldurr, and Nasty Plot Hydreigon make for good teammates.

[CREDITS]
- Written by: [[NotInMyChristianServer, 460861]]
- Quality checked by: [[Jordy, 395754], [curiosity, 443485]]
- Grammar checked by: [[username1, userid1]]
1/1 :blobthumbsup:
View attachment 231026
Implemented, should be ready for upload :bloblul:
 

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