DC
Kpop Main, No Brain
[SET]
name: Specially Defensive
move 1: Soft-Boiled
move 2: Moonblast / Seismic Toss
move 3: Knock Off / Seismic Toss
move 4: Stealth Rock / Toxic
item: Eviolite
ability: Magic Guard
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Clefairy is a notable special wall in ZU, capable of checking foes like Thievul and Rotom and absorbing status from the likes of Wishiwashi and Altaria thanks to Magic Guard. Moonblast targets Dark- and Fighting-types like Alolan Persian, Liepard, and Sawk. Alternatively, Seismic Toss provides consistent damage output against foes that resist Moonblast, such as Garbodor and Rapidash, while also breaking Substitute from threats like Frosmoth and Articuno. Knock Off cripples switch-ins like Qwilfish, Ferroseed, and Centiskorch. Toxic wears down problematic foes that can take advantage of Clefairy, like Silvally-Ground and Alcremie, and it synergizes with Seismic Toss, allowing Clefairy to take down most walls.
Clefairy fits best on balance and stall teams as a specially defensive wall. Ground-types like Rhydon, Piloswine, and Silvally-Ground can threaten Poison-, Steel-, and Fire-types that Clefairy has a hard time against. In return, it is able to take on foes like Articuno and Wishiwashi and absorb Toxic and burns from Scald. Physical walls such as Tangela and Cramorant are great partners for Clefairy, helping cover for its mediocre Defense and checking powerful wallbreakers such as Silvally-Ground and Kangaskhan. Knock Off absorbers like Alolan Persian and Qwilfish can help Clefairy preserve its Eviolite, which is crucial to keep checking special attackers. Wallbreakers such as Centiskorch, Cinccino, and Kangaskhan benefit from Clefairy's ability to whittle down defensive cores with Knock Off and Toxic.
[STRATEGY COMMENTS]
Other Options
=============
Aromatherapy allows Clefairy to function as a cleric. Encore can be used to lock opposing setup sweepers such as Frosmoth and Ninetales into an unfavorable move, but Clefairy generally has trouble fitting the move. Thunder Wave is an alternative to Toxic that cripple Poison- and Steel-types like Qwilfish and Perrserker. Teleport allows Clefairy to pivot and retain momentum, but it is incompatible with Soft-Boiled and forces Clefairy to rely on Wish or Moonlight. Clefairy can also opt for a fully physically defensive spread to better check foes like Sawk and Silvally-Dark. A set with Calm Mind is also an option, although Clefairy is outclassed by Alcremie in this role.
Checks and Counters
===================
**Poison-types**: Poison-types like Garbodor, Skuntank, and Qwilfish force out Clefairy with their Poison-type STAB attacks and use that opportunity to set entry hazards or set up.
**Steel-types**: Although they dislike Knock Off, Steel-types like Ferroseed and Galarian Stunfisk are able to take advantage of Clefairy.
**Fire-types**: Fire-types like Centiskorch, Ninetales, and Rapidash resist Moonblast and can overwhelm Clefairy. However, they heavily dislike Knock Off removing their Heavy-Duty Boots and are susceptible to Toxic.
**Strong Physical Attackers**: Physical attackers like Kangaskhan, Silvally-Ground, and Thwackey exploit Clefairy's mediocre Defense and threaten to KO it.
**Knock Off**: Although Clefairy resists Knock Off, it is reliant on Eviolite to maintain its bulk; otherwise, it risks being overwhelmed by threats it is supposed to check, like Choice Specs Basculin and Thievul.
[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[Tuthur, 369076], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[Finland, 517429]]
name: Specially Defensive
move 1: Soft-Boiled
move 2: Moonblast / Seismic Toss
move 3: Knock Off / Seismic Toss
move 4: Stealth Rock / Toxic
item: Eviolite
ability: Magic Guard
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Clefairy is a notable special wall in ZU, capable of checking foes like Thievul and Rotom and absorbing status from the likes of Wishiwashi and Altaria thanks to Magic Guard. Moonblast targets Dark- and Fighting-types like Alolan Persian, Liepard, and Sawk. Alternatively, Seismic Toss provides consistent damage output against foes that resist Moonblast, such as Garbodor and Rapidash, while also breaking Substitute from threats like Frosmoth and Articuno. Knock Off cripples switch-ins like Qwilfish, Ferroseed, and Centiskorch. Toxic wears down problematic foes that can take advantage of Clefairy, like Silvally-Ground and Alcremie, and it synergizes with Seismic Toss, allowing Clefairy to take down most walls.
Clefairy fits best on balance and stall teams as a specially defensive wall. Ground-types like Rhydon, Piloswine, and Silvally-Ground can threaten Poison-, Steel-, and Fire-types that Clefairy has a hard time against. In return, it is able to take on foes like Articuno and Wishiwashi and absorb Toxic and burns from Scald. Physical walls such as Tangela and Cramorant are great partners for Clefairy, helping cover for its mediocre Defense and checking powerful wallbreakers such as Silvally-Ground and Kangaskhan. Knock Off absorbers like Alolan Persian and Qwilfish can help Clefairy preserve its Eviolite, which is crucial to keep checking special attackers. Wallbreakers such as Centiskorch, Cinccino, and Kangaskhan benefit from Clefairy's ability to whittle down defensive cores with Knock Off and Toxic.
[STRATEGY COMMENTS]
Other Options
=============
Aromatherapy allows Clefairy to function as a cleric. Encore can be used to lock opposing setup sweepers such as Frosmoth and Ninetales into an unfavorable move, but Clefairy generally has trouble fitting the move. Thunder Wave is an alternative to Toxic that cripple Poison- and Steel-types like Qwilfish and Perrserker. Teleport allows Clefairy to pivot and retain momentum, but it is incompatible with Soft-Boiled and forces Clefairy to rely on Wish or Moonlight. Clefairy can also opt for a fully physically defensive spread to better check foes like Sawk and Silvally-Dark. A set with Calm Mind is also an option, although Clefairy is outclassed by Alcremie in this role.
Checks and Counters
===================
**Poison-types**: Poison-types like Garbodor, Skuntank, and Qwilfish force out Clefairy with their Poison-type STAB attacks and use that opportunity to set entry hazards or set up.
**Steel-types**: Although they dislike Knock Off, Steel-types like Ferroseed and Galarian Stunfisk are able to take advantage of Clefairy.
**Fire-types**: Fire-types like Centiskorch, Ninetales, and Rapidash resist Moonblast and can overwhelm Clefairy. However, they heavily dislike Knock Off removing their Heavy-Duty Boots and are susceptible to Toxic.
**Strong Physical Attackers**: Physical attackers like Kangaskhan, Silvally-Ground, and Thwackey exploit Clefairy's mediocre Defense and threaten to KO it.
**Knock Off**: Although Clefairy resists Knock Off, it is reliant on Eviolite to maintain its bulk; otherwise, it risks being overwhelmed by threats it is supposed to check, like Choice Specs Basculin and Thievul.
[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[Tuthur, 369076], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[Finland, 517429]]
Last edited: