Hey guys as a newer player to the tournament scene i decided to rmt one of my favourite teams to use right now. If i was ever facing someone i dont know or wanted to ladder to the top i would bring this team. This team has many outs against hard matchups which is one reason why I like using this team.
Proof of Ranking
Hydreigon @ Life Orb
Ability: Levitate
EVs: 12 Def / 244 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Dark Pulse
- Roost
To start off with this build I wanted to use 3 atks Hydreigon with specifically flamethrower to catch ferrothorns that try and greed to knock you off. Secondly i wanted draco+dark pulse since most of the slowking balance teams people are spamming have no switch ins with this. I decided to use 12 defense evs on hydreigon since you live a scarf kart sacred sword which can come handy sometimes against kart zone.
252 Atk Kartana Sacred Sword vs. 0 HP / 12 Def Hydreigon: 272-322 (83.6 - 99%) -- guaranteed 2HKO
Tapu Koko @ Heavy-Duty Boots
Ability: Electric Surge
EVs: 12 Def / 244 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Dazzling Gleam
- U-turn
- Roost
Secondly i wanted to use boots koko as this mon is a pain in the ass to handle rn. When you pair this with Hydreigon you can u turn on ferrothorn into Hydreigon and click flamethrower as every ferrothorn likes to greed knock off or get rocks up. The evs on tapu koko is for adament Zeraora to avoid getting 2hkoed.
252+ Atk Zeraora Plasma Fists vs. 0 HP / 12 Def Tapu Koko in Electric Terrain: 118-140 (41.9 - 49.8%) -- guaranteed 3HKO
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 80 HP / 252 Def / 176 Spe
Jolly Nature
IVs: 0 Atk
- Spikes
- Roost
- Iron Defense
- Body Press
After putting koko on this build, i wanted something that can switch in on lando, switch into rillaboom, kartana etc. I felt like skarmory was the best option since it offers spikes+it stops setup mons like sd rillaboom, sd bisharp, sd garchomp, etc. I decided to do no defog on skamory as the other mons on the team dont really care about hazards because boots is a broken item. The speed on Skamory is to outspeed bisharp and Timid magnezone. If a specs magnezone switches in on your skarm as you iron defense you guarantee OHKO it. Another thing is that at +2 you have a 50% chance to ohko magnezone after stealth rock.
+2 252 Def Skarmory Body Press vs. 0 HP / 252+ Def Magnezone: 242-286 (86.1 - 101.7%) -- 50% chance to OHKO after Stealth Rock
+2 252 Def Skarmory Body Press vs. 0 HP / 4 Def Magnezone: 326-384 (116 - 136.6%) -- guaranteed OHKO
Toxapex @ Shed Shell
Ability: Regenerator
EVs: 248 HP / 52 Def / 200 SpD / 8 Spe
Calm Nature
- Scald
- Recover
- Haze
- Knock Off
When i put skarmory, Tapu koko and Hydreigon i wanted a mon that can force knock offs, stop setup mons with haze+a tsipkes absorber. Toxapex was the perfect mon for this build. Being able to knock off boots on things like slowking is very nice since skarm can pressure it with its spikes+ rocks chip it. Another thing toxapex does well on this team is checking specs dragapult+you can switch in on koko since the koko check i decided to use on this build was lando and koko always clicks gleam. Even if they thunderbolt you, you only take around 60% so you can always regen 33% of that off. the 200 spdef on pult gives you a jump point, 8 speed evs is for things that try and outrun 4 speed pex, like reuniclus.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 176 Def / 84 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Rest
- Toxic
After putting the 4 original mons i needed a ground type to stop any type of momentum from voltturn type of teams. This lando set also checks volc(After stealth rock and leftovers recovery), And sd garchomp since the skarmory doesnt have +defense and most sd garchomps are fire fang right now.This lando also gives me rocks and can trade toxics with opposing lando because you can rest it off. Landorus ignores the electric terrain as it is a flying type which allows you to click rest.
+1 252 SpA Volcarona Fire Blast vs. 248 HP / 84 SpD Landorus-Therian: 301-355 (79 - 93.1%) -- guaranteed 2HKO
Scizor @ Heavy-Duty Boots
Ability: Technician
EVs: 248 HP / 132 Def / 128 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
For this last slot ive tried many mons, ive tried banded bish, banded melmetal, they all didnt work as well for me since lele is a thing. Without scizor lele and kyurem completely destroys this squad with only clicking one button. Scizor allows me to be braindead and just click u turn with koko+scizor, as you can u turn on things like skarmory then go koko u turn, slowly chip everything+ you can trade rocks are koko and scizor ignores hazards. The Evs on scizor is to live +2 rillaboom superpower and kill it back with u turn after life orb damage.
+2 252+ Atk Life Orb Rillaboom Superpower vs. 248 HP / 132+ Def Scizor: 290-342 (84.5 - 99.7%) -- guaranteed 2HKO after Grassy Terrain recovery
0 Atk Scizor U-turn vs. -1 0 HP / 4 Def Rillaboom: 308-366 (90.3 - 107.3%) -- guaranteed OHKO after Stealth Rock
Threat list:
- Thunder reuniclus can easily beat this squad if played well.
- Heatran can easily beat this squad since you need to keep your shedshell on pex as hydreigon cannot hit the heatran with epower. Against heatran you usually pivot into pex, click knock off and pivot into lando on the 2nd epower.
Rillazone is a rlly tough mu as zone can trap your 2 rilla answers, against this i would play my hydreigon hella agressive.
This mon can easily 6-0 if it flamethrowers hard as you switch into lando. I usually just try and play in a way so it never comes in or gets a chance to setup for free
Replays
https://replay.pokemonshowdown.com/smogtours-gen8ou-559109 This was for wcop.
https://replay.pokemonshowdown.com/smogtours-gen8ou-560909 Skypenguin using this in stour
(click the sprites for the team)
Shoutouts to devin eclipseY Skypenguin zeno420 (balls hard) Monsareeasy (l2p) and Internal
Proof of Ranking
Hydreigon @ Life Orb
Ability: Levitate
EVs: 12 Def / 244 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Dark Pulse
- Roost
To start off with this build I wanted to use 3 atks Hydreigon with specifically flamethrower to catch ferrothorns that try and greed to knock you off. Secondly i wanted draco+dark pulse since most of the slowking balance teams people are spamming have no switch ins with this. I decided to use 12 defense evs on hydreigon since you live a scarf kart sacred sword which can come handy sometimes against kart zone.
252 Atk Kartana Sacred Sword vs. 0 HP / 12 Def Hydreigon: 272-322 (83.6 - 99%) -- guaranteed 2HKO
Tapu Koko @ Heavy-Duty Boots
Ability: Electric Surge
EVs: 12 Def / 244 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Dazzling Gleam
- U-turn
- Roost
Secondly i wanted to use boots koko as this mon is a pain in the ass to handle rn. When you pair this with Hydreigon you can u turn on ferrothorn into Hydreigon and click flamethrower as every ferrothorn likes to greed knock off or get rocks up. The evs on tapu koko is for adament Zeraora to avoid getting 2hkoed.
252+ Atk Zeraora Plasma Fists vs. 0 HP / 12 Def Tapu Koko in Electric Terrain: 118-140 (41.9 - 49.8%) -- guaranteed 3HKO
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 80 HP / 252 Def / 176 Spe
Jolly Nature
IVs: 0 Atk
- Spikes
- Roost
- Iron Defense
- Body Press
After putting koko on this build, i wanted something that can switch in on lando, switch into rillaboom, kartana etc. I felt like skarmory was the best option since it offers spikes+it stops setup mons like sd rillaboom, sd bisharp, sd garchomp, etc. I decided to do no defog on skamory as the other mons on the team dont really care about hazards because boots is a broken item. The speed on Skamory is to outspeed bisharp and Timid magnezone. If a specs magnezone switches in on your skarm as you iron defense you guarantee OHKO it. Another thing is that at +2 you have a 50% chance to ohko magnezone after stealth rock.
+2 252 Def Skarmory Body Press vs. 0 HP / 252+ Def Magnezone: 242-286 (86.1 - 101.7%) -- 50% chance to OHKO after Stealth Rock
+2 252 Def Skarmory Body Press vs. 0 HP / 4 Def Magnezone: 326-384 (116 - 136.6%) -- guaranteed OHKO
Toxapex @ Shed Shell
Ability: Regenerator
EVs: 248 HP / 52 Def / 200 SpD / 8 Spe
Calm Nature
- Scald
- Recover
- Haze
- Knock Off
When i put skarmory, Tapu koko and Hydreigon i wanted a mon that can force knock offs, stop setup mons with haze+a tsipkes absorber. Toxapex was the perfect mon for this build. Being able to knock off boots on things like slowking is very nice since skarm can pressure it with its spikes+ rocks chip it. Another thing toxapex does well on this team is checking specs dragapult+you can switch in on koko since the koko check i decided to use on this build was lando and koko always clicks gleam. Even if they thunderbolt you, you only take around 60% so you can always regen 33% of that off. the 200 spdef on pult gives you a jump point, 8 speed evs is for things that try and outrun 4 speed pex, like reuniclus.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 176 Def / 84 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Rest
- Toxic
After putting the 4 original mons i needed a ground type to stop any type of momentum from voltturn type of teams. This lando set also checks volc(After stealth rock and leftovers recovery), And sd garchomp since the skarmory doesnt have +defense and most sd garchomps are fire fang right now.This lando also gives me rocks and can trade toxics with opposing lando because you can rest it off. Landorus ignores the electric terrain as it is a flying type which allows you to click rest.
+1 252 SpA Volcarona Fire Blast vs. 248 HP / 84 SpD Landorus-Therian: 301-355 (79 - 93.1%) -- guaranteed 2HKO
Scizor @ Heavy-Duty Boots
Ability: Technician
EVs: 248 HP / 132 Def / 128 SpD
Impish Nature
- Swords Dance
- Bullet Punch
- U-turn
- Roost
For this last slot ive tried many mons, ive tried banded bish, banded melmetal, they all didnt work as well for me since lele is a thing. Without scizor lele and kyurem completely destroys this squad with only clicking one button. Scizor allows me to be braindead and just click u turn with koko+scizor, as you can u turn on things like skarmory then go koko u turn, slowly chip everything+ you can trade rocks are koko and scizor ignores hazards. The Evs on scizor is to live +2 rillaboom superpower and kill it back with u turn after life orb damage.
+2 252+ Atk Life Orb Rillaboom Superpower vs. 248 HP / 132+ Def Scizor: 290-342 (84.5 - 99.7%) -- guaranteed 2HKO after Grassy Terrain recovery
0 Atk Scizor U-turn vs. -1 0 HP / 4 Def Rillaboom: 308-366 (90.3 - 107.3%) -- guaranteed OHKO after Stealth Rock
Threat list:
- Thunder reuniclus can easily beat this squad if played well.
- Heatran can easily beat this squad since you need to keep your shedshell on pex as hydreigon cannot hit the heatran with epower. Against heatran you usually pivot into pex, click knock off and pivot into lando on the 2nd epower.
Rillazone is a rlly tough mu as zone can trap your 2 rilla answers, against this i would play my hydreigon hella agressive.
This mon can easily 6-0 if it flamethrowers hard as you switch into lando. I usually just try and play in a way so it never comes in or gets a chance to setup for free
Replays
https://replay.pokemonshowdown.com/smogtours-gen8ou-559109 This was for wcop.
https://replay.pokemonshowdown.com/smogtours-gen8ou-560909 Skypenguin using this in stour
(click the sprites for the team)
Shoutouts to devin eclipseY Skypenguin zeno420 (balls hard) Monsareeasy (l2p) and Internal
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