Monotype Corviknight (Steel)

Conflux

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[SET]
name: Bulk Up (Steel)
move 1: Bulk Up
move 2: Brave Bird
move 3: Roost
move 4: Taunt
item: Leftovers
ability: Mirror Armor
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Corviknight's great bulk, amazing defensive typing, and access to Bulk Up make it a dangerous threat in the metagame that can be problematic to take down for unprepared teams. It's a staple for Steel teams because its typing gives it a very important Ground immunity that lets it check threats such as Excadrill as well as taking neutral damage from Fighting-type attacks. Special Defense investment is crucial because it allows Corviknight to comfortably switch into attacks such as Gengar's Shadow Ball and Flygon's Flamethrower. Mirror Armor is used to take on common Mystical Fire users, such as Hatterene, Indeedee, and Gardevoir, and lower their Special Attack. Mirror Armor can also help it avoid Special Defense drops from attacks like Shadow Ball. Bulk Up boosts Corviknight's already decent Defense, making it more difficult to take down, and increases its offensive pressure by boosting its Attack, allowing Brave Bird to break defensive Pokemon such as Mandibuzz and Hippowdon more easily. Brave Bird is its best STAB move and hits threatening Fighting-types such as Keldeo and Kommo-o that take very little from its other attacking options for super effective damage. Alternatively, it can use Power Trip, which becomes very strong after a couple of boosts, to hit Ghost- and Psychic-types super effectively at the cost of not being able to take on Fighting-types as effectively. Roost, paired with Leftovers, gives Corviknight a form of recovery to support its bulky setup and increase its longevity. Taunt prevents Toxapex from using Haze, Hippowdon from phazing Corviknight with Whirlwind, Ferrothorn from setting up entry hazards, and other Pokemon from recovering, setting up, or using their own Taunt. Due to its great bulk, Corviknight can afford to switch into threatening attacks, as its main role is to apply defensive pressure. It should find opportunities to use Bulk Up against passive Pokemon such as Ferrothorn and against Pokemon that don't threaten to 2HKO it such as Choice Scarf Terrakion.

Ferrothorn forms a great defensive core with Corviknight and provides an important resistance to Water for Steel teams, as they're threatened by powerful attacks such as Dracovish's Fishious Rend and Seismitoad's Hydro Pump. Ferrothorn can also use Leech Seed and set up entry hazards to soften up the opposing team to make it easier for Corviknight to sweep. Excadrill covers Corviknight's weakness to Electric-type attacks, such as Zeraora's Plasma Fists, and can threaten Electric- and Fire-types such as Rotom-H and Charizard with its Mold Breaker Earthquake and Rock Slide, respectively, as well as revenge killing threats such as Hydreigon and SubToxic Salazzle. Choice Scarf Duraludon is another great partner that can revenge kill troublesome Pokemon such as Dragapult and Hydreigon and use Thunder Wave to spread paralysis on the opposing team to give Corviknight an easier time dealing with otherwise faster foes. Aegislash appreciates Corviknight's Ground immunity and in return can wallbreak the opposing team to weaken Corviknight's checks. Aegislash's Fighting immunity allows it to check threats such as Terrakion, and its good bulk also lets it survive some attacks that threaten Corviknight, such as Hydreigon and Dragapult's Fire Blast, whose users Aegislash can OHKO in return. Jirachi is a good option for breaking Water teams with its great coverage, notably being able to threaten Keldeo and Toxapex with its STAB-boosted Psychic. Melmetal is a very powerful and bulky wallbreaker that can soften up the opposing team to allow Corviknight to set up more easily and win. Lucario and Bisharp can also break holes in the opponent's team by setting up with Nasty Plot and Swords Dance, respectively, and they're great against Dark- and Psychic-type teams.

[CREDITS]
- Written by: [[Confluxx, 408641]]
- Steel analysis by: [[Confluxx, 408641]]
- Quality checked by: [[Decem, 362454], [Havens, 391540]]
- Grammar checked by: [[Eien, 100418]]
 
Last edited:

mushamu

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[SET COMMENTS]
First sentence needs to describe its role as setup.

Would rather talk about more examples of attacks maximum Special Defense allows it to take on and talk about Mirror Armor in a separate line and how it can take advantage of Mystical Fire and other drops.

"Dragapult's Shadow Ball and Hydreigon's Fire Blast..."
Can probably remove the examples.

"Corviknight can also apply offensive pressure by setting up, as mentioned previously, and act as a win condition that can sweep teams that aren't prepared for it."
Don't really think this is necessary since you should already state that its main role is setup in the first line. Just remove it.

You lose to Duraludon, Thunderbolt has 24 PP and Roost has 16, so you can't really set up on it. Use another example.

Ferrothorn's Leech Seed is good for supporting Corviknight.

"Excadrill also covers Corviknight's Electric weakness thanks to its Ground-typing, and can threaten Fire-types such as Rotom-H and Charizard with its Mold Breaker Earthquake and Rock Slide. Choice Scarf Excadrill can also revenge kill threats such as Hydreigon and Salazzle."
The first part of this is fine about the Electric weakness, but just lump the examples of Pokemon it can revenge kill into one sentence. I don't get why you need two.

If you're going to talk about Duraludon's Thunder Wave, name some better examples like opposing Corviknight and Bisharp. Not sure Pokemon that lose to Draco Meteor are really the best examples for Thunder Wave.

Wouldn't you rather talk about how Aegislash can take on Pokemon with super effective coverage for Corviknight?

QC 1/2
 
Last edited:

Havens

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-Power Trip should have some sort of mention here, maybe as a small mention in a sentence and not exactly a slash.
-Instead of Gallade with Keldeo as the Fighting-type example.
-"Kommo-o", not "Kommo-O".
-Add Jirachi and Melmetal as team options, even if briefly.
-Specifically mention Zeraora as an Electric-type that Choice Scarf Excadrill covers for Corviknight.
-Also mention that Aegislash is a solid check to Terrakion, which otherwise threatens most Steel-types and not just Corviknight.

QC 2/2
 

Milak

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Amcheck
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[SET]
name: Bulk Up (Steel)
move 1: Bulk Up
move 2: Brave Bird
move 3: Roost
move 4: Taunt
item: Leftovers
ability: Mirror Armor
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Corviknight's great bulk, amazing defensive typing and access to Bulk Up makes it a dangerous threat in the metagame that can be problematic to take down for unprepared teams. Its's a staple for Steel-type (No need to add -type, Monotype analysis don't require it when referring to teams) teams,(AC) as its typing gives it a very important Ground-type immunity which lets it check threats such as Excadrill, and lets it take as well as taking neutral damage from Fighting-type attacks. Investment in Special Defense investment is crucial,(AC) as it allows Corviknight to comfortably switch in on attacks such as Gengar's Shadow Ball and Flygon's Flamethrower. Mirror Armor is used to allow Corviknight to take on common Mystical Fire users such as Hatterene, Indeedee, and Gardevoir, and lower their Special Attack. Mirror Armor is can also useful to avoid Special Defense drops from attacks such as like (replaced in order to avoid repetition of "such as") Shadow Ball. Bulk Up boosts Corviknight's already decent Defense, making it more difficult for the opponent to take down, and increases its offensive pressure by boosting its Attack, allowing its Brave Bird to have an easier time breaking defensive Pokemon such as Mandibuzz and Hippowdon more easily. Brave Bird is its best STAB move and hits threatening Fighting-types such as Keldeo and Kommo-o for super effective damage. Alternatively,(AC) it can use Power Trip,(AC) which becomes very strong after a couple of boosts,(AC) and is great for to hitting Ghost- and Psychic-types super effectively. Roost,(AC) paired with Leftovers,(AC) gives Corviknight a form of recovery to support its bulky setup and increase its longevity. Taunt allows Corviknight to prevents Toxapex from using Haze, avoids getting phased out by Hippowdon's from phazing Corviknight with Whirlwind, prevent entry hazards from Pokemon like Ferrothorn from setting up entry hazards, and stop other Pokemon from recovering, setting up, or using their own Taunt on Corviknight (I wanted to keep the structure you used while still improving flow. Alternatively, you can separate the last two sentences with a full stop or semicolon, as in "[...] entry hazards. Furthermore, it stops Pokemon from [...]"). Due to its great bulk, Corviknight can afford to switch in on threatening attacks,(AC) as its main role is to apply defensive pressure. It should find opportunities to use Bulk Up against passive Pokemon such as Ferrothorn and against Pokemon that don't threaten to 2HKO it such as Choice Scarf Weavile.

Ferrothorn forms a great defensive core with Corviknight and provides an important Water resistance for Steel-type teams,(AC) as they're threatened by powerful attacks such as Dracovish's Fishious Rend and Seismitoad's Hydro Pump. Ferrothorn can also use Leech Seed to support Corviknight and set up entry hazards to soften up the opposing team for Corviknight (unnecessary, you already specified that Ferrothorn supports Corviknight). Excadrill covers Corviknight's weakness to Electric-type attacks such as Zeraora's Plasma Fists, and can threaten Electric- and Fire-types such as Rotom-H and Charizard with its Mold Breaker Earthquake and Rock Slide ("respectively" might be good here, but it's totally optional), as well as revenge killing threats such as Hydreigon and Salazzle. Choice Scarf Duraludon is another great partner which can revenge kill troublesome Pokemon such as Dragapult and Hydreigon,(RC) and use Thunder Wave to spread paralysis on the opposing team to give Corviknight an easier time dealing with it. Aegislash appreciates Corviknight's Ground immunity and in return can wallbreak against ("wallbreak" is supposed to be a transitive verb) the opposing team to weaken Corviknight's checks. Its Aegislash's Fighting immunity allows it to check some threats such as Terrakion,(RC) and thanks to its good bulk,(RC) Aegislash can let it also live some attacks that threaten Corviknight,(AC) such as Hydreigon and Dragapult's Fire Blast,(AC) and OHKO them which Aegislash can OHKO in return. Jirachi is a good option for breaking Water-type teams with its great coverage, notably being able to threaten Keldeo and Toxapex with its STAB Psychic. Melmetal is a very powerful and bulky wallbreaker that can soften up the opposing team to the point where allow Corviknight can have a much easier time to setting up more easily and winning. Lucario and Bisharp can also break holes in the opponent's team by setting up with Nasty Plot and Swords Dance, respectively, to pave the road for Corviknight to win.

[CREDITS]
- Written by: [[Confluxx, 408641]]
- Steel analysis by: [[Confluxx, 408641]]
- Quality checked by: [[Decem, 362454], [Havens, 391540]]
- Grammar checked by: [[ ]]
 
add
remove
comment
ac = add comma

[SET]
name: Bulk Up (Steel)
move 1: Bulk Up
move 2: Brave Bird
move 3: Roost
move 4: Taunt
item: Leftovers
ability: Mirror Armor
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Corviknight's great bulk, amazing defensive typing, (AC) and access to Bulk Up make it a dangerous threat in the metagame that can be problematic to take down for unprepared teams. It's a staple for Steel teams as because its typing gives it a very important Ground immunity that which lets it check threats such as Excadrill as well as taking neutral damage from Fighting-type attacks. Special Defense investment is crucial as because it allows Corviknight to comfortably switch in on into attacks such as Gengar's Shadow Ball and Flygon's Flamethrower. Mirror Armor is used to take on common Mystical Fire users, (AC) such as Hatterene, Indeedee, and Gardevoir, and lower their Special Attack. Mirror Armor can also help it avoid Special Defense drops from attacks like Shadow Ball. Bulk Up boosts Corviknight's already decent Defense, making it more difficult to take down, and increases its offensive pressure by boosting its Attack, allowing Brave Bird to break defensive Pokemon such as Mandibuzz and Hippowdon more easily. Brave Bird is its best STAB move and hits threatening Fighting-types such as Keldeo and Kommo-o that take very little from its other attacking options (content) for super effective damage. Alternatively, it can use Power Trip, which becomes very strong after a couple of boosts, to hit Ghost- and Psychic-types super effectively at the cost of not being able to take on Fighting-types as effectively (content). Roost, paired with Leftovers, gives Corviknight a form of recovery to support its bulky setup and increase its longevity. Taunt prevents Toxapex from using Haze, (AC) Hippowdon from phazing Corviknight with Whirlwind, Ferrothorn from setting up entry hazards, and other Pokemon from recovering, setting up, or using their own Taunt on Corviknight. Due to its great bulk, Corviknight can afford to switch in on into threatening attacks, as its main role is to apply defensive pressure. It should find opportunities to use Bulk Up against passive Pokemon such as Ferrothorn and against Pokemon that don't threaten to 2HKO it such as Choice Scarf Weavile (content: can we not use a (fairly) weak Ice-type as an example for the Steel analysis lol).

Ferrothorn forms a great defensive core with Corviknight and provides an important resistance to Water resistance for Steel teams, as they're threatened by powerful attacks such as Dracovish's Fishious Rend and Seismitoad's Hydro Pump. Ferrothorn can also use Leech Seed to support Corviknight and set up entry hazards to soften up the opposing team to make it easier for Corviknight to sweep. Excadrill covers Corviknight's weakness to Electric-type attacks, (AC) such as Zeraora's Plasma Fists, and can threaten Electric- and Fire-types such as Rotom-H and Charizard with its Mold Breaker Earthquake and Rock Slide, respectively, as well as revenge killing threats such as Hydreigon and SubToxic Salazzle. Choice Scarf Duraludon is another great partner which that can revenge kill troublesome Pokemon such as Dragapult and Hydreigon and use Thunder Wave to spread paralysis on the opposing team to give Corviknight an easier time dealing with otherwise faster foes it. Aegislash appreciates Corviknight's Ground immunity and in return can wallbreak the opposing team to weaken Corviknight's checks. Aegislash's Fighting immunity allows it to check threats such as Terrakion, (AC) and its good bulk let it also live also lets it survive some attacks that threaten Corviknight, such as Hydreigon and Dragapult's Fire Blast, which whose users Aegislash can OHKO in return. Jirachi is a good option for breaking Water teams with its great coverage, notably being able to threaten Keldeo and Toxapex with its STAB-boosted Psychic. Melmetal is a very powerful and bulky wallbreaker that can soften up the opposing team to allow Corviknight to set up more easily and win. Lucario and Bisharp can also break holes in the opponent's team by setting up with Nasty Plot and Swords Dance, respectively, to pave the road for Corviknight to win (content: can we add some context into what teams these two are good against? specifically Dark and Psychic).

[CREDITS]
- Written by: [[Confluxx, 408641]]
- Steel analysis by: [[Confluxx, 408641]]
- Quality checked by: [[Decem, 362454], [Havens, 391540]]
- Grammar checked by: [[ ]]

GP 1/1 good job. Milak nice check overall. I didn't go over yours specifically because Confluxx already implemented parts of it and it would be messy, but if you want to go over any specific points please feel free to shoot me a message on Discord or somewhere!
 

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