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Project Counter that Threat! 21st Week: Snover - Counters Submissions

Sken takes it home this week, Croagunk is indeed one of the best mons that can counter Corphish with ease. Shoutout to Fiend Hound for his innovation too with his try to make a mon that seems shitty a potential counter of one of the biggest threats out there.

This week's threat is:
pancham.png

Pancham @ Eviolite
Ability: Mold Breaker
Level: 5
EVs: 140 HP / 180 Atk / 100 Def / 52 SpD / 12 Spe
Adamant Nature
- Knock Off
- Drain Punch
- Gunk Shot
- Zen Headbutt
 
Ponyta @ Eviolite
Ability: Flame Body
Level: 5
EVs: 36 HP / 236 Def / 196 Spe
Impish Nature
- Flare Blitz
- Will-O-Wisp
- Morning Sun
- Filler

Switch in on anything and then burn it. Take like zero damage and 2HKO whenever you want. Not much to explain here

e: Ponyta outspeeds, I don't think there is any chance of losing with rocks, unless multiple WoW misses and no Flame Body burns at all.
 
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I'd choose ponyta but I think theres a chance you lose with rocks

Growlithe @ Eviolite
Level: 5
Ability: Intimidate
EVs: 236 HP / 156 Def / 116 SpD
Impish Nature
- Will-O-Wisp
- Flare Blitz
- Morning Sun
- Wild Charge

Switch in then burn or recover depending on how you feel.

Outspeeds and wins.

Important calc:
-1 180+ Atk Mold Breaker Pancham Drain Punch vs. 236 HP / 156+ Def Growlithe: 7-10 (28 - 40%) -- 98.9% chance to 3HKO
(7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10)
 
Doing Abra cause frankly nothing else is left.

Abra @ Focus Sash
Level: 5
Ability: Magic Guard
EVs: 240 SpA / 200 Spe
Timid Nature
- Psychic
- Dazzling Gleam
- Hidden Power Fighting
- Knock Off

Standard is standard, nothing OHKOs you because magic guard + sash, sure you can say what if the sash is broken but frankly if you see a mon like pancham you gotta have failsafes, and preserving abra isn't that hard.
236 SpA Abra Psychic vs. 140 HP / 52 SpD Eviolite Pancham: 24-30 (96 - 120%) -- guaranteed OHKO after Stealth Rock
Otherwise its a 66.63 chance.
 
this may look weird as i'm hosting this but

Sandshrew @ Eviolite
Ability: Sand Rush
Level: 5
EVs: 116 HP / 156 Def / 196 SpD / 36 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Rock Slide / Rapid Spin
- Counter

Go one Knock Off, get hit by Drain Punch do ~80% min with Counter then finish off with EQ. Same thing can happen for other moves unless he predicts it and goes for Gunk Shot but that's not even likely to happen as they never see Counter coming.
 
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686.png

Inkay @ Eviolite
Ability: Contrary
Level: 5
EVs: 12 HP / 164 Atk / 252 Def / 76 Spe
Impish Nature
- Psycho Cut
- Superpower
- Knock Off
- Filler

Inkay Superpowers to out damage any recovery Pancham gets from Drain Punch and then continues to kill with Psycho Cut. You can edit the EV's for a Trick Room build, however then I believe Inkay becomes a check if it doesn't outspeed.

Switch In
180+ Atk Pancham Knock Off (97.5 BP) vs. 12 HP / 252+ Def Eviolite Inkay: 5-7 (22.7 - 31.8%) -- 1% chance to 3HKO after Stealth Rock
(5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7)
Out Speed and get some boosts.
164 Atk Inkay Superpower vs. 140 HP / 100 Def Pancham: 9-11 (36 - 44%) -- guaranteed 3HKO
(9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11)
Pancham recovers 3 HP on the Drain Punch.
180+ Atk Pancham Drain Punch vs. +1 12 HP / 252+ Def Inkay: 7-9 (31.8 - 40.9%) -- guaranteed 3HKO after Stealth Rock
(7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 9)
Kill Pancham.
+1 164 Atk Inkay Psycho Cut vs. 140 HP / 100 Def Pancham: 24-30 (96 - 120%) -- 68.8% chance to OHKO
(24, 24, 24, 24, 24, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 30)
 
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Mantyke @ Eviolite
Level: 5
Ability: Water Absorb
EVs: 156 HP / 196 Def / 116 SpD / 36 Spe
Calm Nature
- Rest
- Sleep Talk
- Scald
- Air Slash
Switch it on any attack and just air
slash mantyke <3



Here are some calcs:
0+ SpA Mantyke Air Slash vs. 140 HP / 52 SpD Eviolite Pancham: 14-18 (56 - 72%) -- guaranteed 2HKO
(14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 18)

180+ Atk Pancham Knock Off (97.5 BP) vs. 156 HP / 196 Def Eviolite Mantyke: 6-8 (26 - 34.7%) -- 0.9% chance to 3HKO
(6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8)

180+ Atk Pancham Drain Punch vs. 156 HP / 196 Def Eviolite Mantyke: 3-5 (13 - 21.7%) -- possible 5HKO
E(3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5
 
Channeling my inner Mambo here.

DISCLAIMER: I DO NOT ADVOCATE THE USE OF NINCADA; IT'S HORRIBLE, EVEN FOR A GIMMICK MON.

CHAMPION FIZZ (Nincada) @ Eviolite
Ability: Compound Eyes
Level: 5
EVs: 188 HP / 196 Def / 116 SpA
Bold Nature
- Rest
- Sleep Talk
- Toxic
- Harden

Nincada gives no fucks about Pancham; it only has an 11.7% chance to be 3HKO by Zen Headbutt after its Eviolite has been Knocked Off. If Nincada gets a Harden boost, it cannot be 3HKO'd by anything Pancham runs, so Pancham cannot break the RestTalk cycle and gets stalled out by an eventual Toxic. Eviolite makes you a 100% safe switch-in (you'll never lose unless you get crit) and allows you to Harden before RestTalking.

180+ Atk Pancham Knock Off (97.5 BP) vs. 188 HP / 196+ Def Eviolite Nincada: 5-6 (22.7 - 27.2%) -- 2.2% chance to 4HKO

180+ Atk Pancham Zen Headbutt vs. 188 HP / 196+ Def Eviolite Nincada: 5-6 (22.7 - 27.2%) -- 2.2% chance to 4HKO

180+ Atk Pancham Zen Headbutt vs. 188 HP / 196+ Def Nincada: 6-8 (27.2 - 36.3%) -- 11.7% chance to 3HKO

180+ Atk Pancham Knock Off vs. 188 HP / 196+ Def Nincada: 5-6 (22.7 - 27.2%) -- 2.2% chance to 4HKO

ggwp Pancham
 
Shelmet @ Eviolite
Level: 5
Ability: Overcoat
EVs: 116 HP / 156 Def / 236 SpD
Bold Nature
- Spikes
- Bug Buzz
- Toxic
- Recover

Easiest possible toxic stall. If there is any fighting type that you can't find a solution to: Know that Shelmet counters it hard.
 
180+ Atk Pancham Knock Off (97.5 BP) vs. 116 HP / 156+ Def Eviolite Shelmet: 5-7 (21.7 - 30.4%) -- 84.5% chance to 3HKO after Stealth Rock
180+ Atk Pancham Gunk Shot vs. 116 HP / 156+ Def Shelmet: 9-11 (39.1 - 47.8%) -- guaranteed 2HKO after Stealth Rock

At max rolls for both and with this EXACT combination after SR, you lose. But that's a specific situtation that's almost never going to happen, and Shelmet is obviously the most reliable counter among all of these imo despite it not really being popular. Plus you're not going to have a gunk shot vs recover war w/ shelmet. LoboMuenza, you should always provide calculations and justification for your nom as it makes ppl understand your choice. Nevertheless, LoboMuenza

edit: also infestation shelmet can even trap pancham then toxic stall so there's that
 
difficult week tbh, gj on that yagura. Growlithe, Mantyke and Shelmet are all cool options and pokemon that don't get much attention. I'd vote for any, but my personal preference would be Growlithe, because i'd be more likely to use it than I would the other two.

fitzy72
 
180+ Atk Pancham Knock Off (97.5 BP) vs. 116 HP / 156+ Def Eviolite Shelmet: 5-7 (21.7 - 30.4%) -- 84.5% chance to 3HKO after Stealth Rock
180+ Atk Pancham Gunk Shot vs. 116 HP / 156+ Def Shelmet: 9-11 (39.1 - 47.8%) -- guaranteed 2HKO after Stealth Rock

At max rolls for both and with this EXACT combination after SR, you lose. But that's a specific situtation that's almost never going to happen, and Shelmet is obviously the most reliable counter among all of these imo despite it not really being popular. Plus you're not going to have a gunk shot vs recover war w/ shelmet. LoboMuenza, you should always provide calculations and justification for your nom as it makes ppl understand your choice. Nevertheless, LoboMuzenza

edit: also infestation shelmet can even trap pancham then toxic stall so there's that
Wow. Infestation does that? I never knew. The name suggests it though. That's why smogon features the set with infestation.
 
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