This is my first post here so please let me know if the balance of these is out of wack.
Pokemon: Link
Type: Fighting/Steel
Abilities: Justified / Defiant / Divine Courage*
*Divine Courage - Increases Atk and Def by 1 stage when HP falls below 50%
Signature Moves:
Song of Time - two turns after this move is used, the pokemon currently in battle gains +1 Speed, +1 Atk, and +1 SpA | 5-8 PP | Z-effect: +1 Spe
Song of Storms - Summons both Rain and Tailwind, fails if either effect is already active | 5-8 PP | Z-effect: +1 Atk
Stats: 80/125/95/70/80/105 (BST: 540)
Moves: Sacred Sword, King's Shield, Thousand Arrows, Smart Strike, Swords Dance, Milk Drink, Slash, Night Slash, Leaf Blade, Bonemerang, Spikes, Sunny Day, Rain Dance, Fire Spin, Teleport
Reasoning: Link, the hero from the Zelda series. Courage is considered the foundation of his power, hence the custom ability Divine Courage. The other abilities also support the idea of a courageous, honorable warrior. Fighting/Steel because he studies martial arts (swordsmanship) and attacks with steel weapons. The Song of Time and Song of Storms are two magical songs from the game Ocarina of Time which have various ill-defined powers related to their respective titles. The moves all relate to various weapons and items that he uses in the games ( sword, shield, bow, bomerang, traps, milk ) or the powers of magical songs ( weather changing, teleportation ).
Type: Fighting/Steel
Abilities: Justified / Defiant / Divine Courage*
*Divine Courage - Increases Atk and Def by 1 stage when HP falls below 50%
Signature Moves:
Song of Time - two turns after this move is used, the pokemon currently in battle gains +1 Speed, +1 Atk, and +1 SpA | 5-8 PP | Z-effect: +1 Spe
Song of Storms - Summons both Rain and Tailwind, fails if either effect is already active | 5-8 PP | Z-effect: +1 Atk
Stats: 80/125/95/70/80/105 (BST: 540)
Moves: Sacred Sword, King's Shield, Thousand Arrows, Smart Strike, Swords Dance, Milk Drink, Slash, Night Slash, Leaf Blade, Bonemerang, Spikes, Sunny Day, Rain Dance, Fire Spin, Teleport
Reasoning: Link, the hero from the Zelda series. Courage is considered the foundation of his power, hence the custom ability Divine Courage. The other abilities also support the idea of a courageous, honorable warrior. Fighting/Steel because he studies martial arts (swordsmanship) and attacks with steel weapons. The Song of Time and Song of Storms are two magical songs from the game Ocarina of Time which have various ill-defined powers related to their respective titles. The moves all relate to various weapons and items that he uses in the games ( sword, shield, bow, bomerang, traps, milk ) or the powers of magical songs ( weather changing, teleportation ).
Pokemon: Zelda
Type: Psychic/Fairy
Abilities: Serene Grace / Magic Guard / Divine Wisdom*
*Divine Wisdom - SpD increases every time this pokemon takes an attack.
Signature Move:
Song of Time - two turns after this move is used, the pokemon currently in battle gains +1 Speed, +1 Atk, and +1 SpA | 5-8 PP | Z-effect: +1 Spe
Light Arrow - 95 BP Special Fairy-type move 100% acc. - weakens the power of Dark-type moves for 5 turns ( modified Water Sport effect )
Stats: 65/55/85/110/115/110(BST: 540)
Moves: Psychic, Future Sight, Psyshock, Aura Sphere, Focus Blast, Surf, Hydro Pump, Ice Beam, Blizzard, Calm Mind, Agility, Morning Sun, Wish, Protect, Healing Wish, Reflect, Light Screen, Safeguard, Trick Room, Imprison
Reasoning: Zelda, the titular princess of the Zelda series. The women of her bloodline can be imbued with the spirit of the goddess of time, and wisdom is her defining trait, hence the custom ability Divine Wisdom. She learns Song of Time as well as Link because she is the one who teaches it to him. Light Arrow is an ability granted by the goddess of time that she tends to gain upon realizing her full potential, and is often specifically required to defeat the main antagonist of the series, Ganondorf. The movepool is based on her magical abilities in many of the games; protective barriers, illusions, and occasionally generic energy beams based around light and auras. The water and ice moves are based on the elements that associate with Wisdom in the series.
Type: Psychic/Fairy
Abilities: Serene Grace / Magic Guard / Divine Wisdom*
*Divine Wisdom - SpD increases every time this pokemon takes an attack.
Signature Move:
Song of Time - two turns after this move is used, the pokemon currently in battle gains +1 Speed, +1 Atk, and +1 SpA | 5-8 PP | Z-effect: +1 Spe
Light Arrow - 95 BP Special Fairy-type move 100% acc. - weakens the power of Dark-type moves for 5 turns ( modified Water Sport effect )
Stats: 65/55/85/110/115/110(BST: 540)
Moves: Psychic, Future Sight, Psyshock, Aura Sphere, Focus Blast, Surf, Hydro Pump, Ice Beam, Blizzard, Calm Mind, Agility, Morning Sun, Wish, Protect, Healing Wish, Reflect, Light Screen, Safeguard, Trick Room, Imprison
Reasoning: Zelda, the titular princess of the Zelda series. The women of her bloodline can be imbued with the spirit of the goddess of time, and wisdom is her defining trait, hence the custom ability Divine Wisdom. She learns Song of Time as well as Link because she is the one who teaches it to him. Light Arrow is an ability granted by the goddess of time that she tends to gain upon realizing her full potential, and is often specifically required to defeat the main antagonist of the series, Ganondorf. The movepool is based on her magical abilities in many of the games; protective barriers, illusions, and occasionally generic energy beams based around light and auras. The water and ice moves are based on the elements that associate with Wisdom in the series.
Pokemon: Ganondorf
Human forme:
Type: Dark/Ground
Abilities: Dark Aura / Shadow Shield / Divine Power*
*Divine Power - This pokemon's attacks deal an additional 1/16 of the target's HP after the initial hit.
Stats: 95/120/85/125/95/80 (BST: 600)
Dark Beast forme:
Type: Dark/Fire
Abilities: Burning Hatred*
All pokemon on the field lose 1/16 of their HP multiplied by their resistance or weakness to fire at the end of each turn.
Stats: 145/150/105/125/95/80 (BST: 700)
Signature Move: Demon's Curse - 75 BP Physical Dark-type move | 20% chance to lower target's Def | If the user is below 2/3 HP, it transforms into Dark Beast forme. | 10-16 PP
Moves: Nasty Plot, Knock Off, Throat Chop, Payback, Pursuit, Night Slash, Dark Pulse, Taunt, Earthquake, Earth Power, Flamethrower, Fire Blast, Flare Blitz, Flame Charge, Blaze Kick, Rock Slide, Stone Edge, Superpower, Substitute, Electro Ball,
Reasoning: "My country lay within a vast desert. When the sun rose into the sky, a burning wind punished my lands, searing the world. And when the moon climbed into the dark of night, a frigid gale pierced our homes. No matter when it came, the wind carried the same thing... Death."
The main antagonist of the Zelda series, Ganondorf is the reincarnation of a demon who cursed the descendants of Link and Zelda with a vow of undying vengeance. The Dark typing represents evil (original I know) while the Ground typing represents the desert he hails from. This actually grants a nice set of weaknesses and resistances based on the lore, with him being weak to forest elements representing courage ( Grass and Fairy ), as well as elements representing wisdom ( Water and Ice ) and the move Sacred Sword. He also resists elements associated with the desert ( electric and ghost (spirit)). His stats are also symbolic of how he values power above all else, as he has a much higher BST than Link or Zelda despite having an arguably less powerful spread. Ganondorf frequently turns into some kind of boar monster when battling Link, which is why the forme change was included.
Human forme:
Type: Dark/Ground
Abilities: Dark Aura / Shadow Shield / Divine Power*
*Divine Power - This pokemon's attacks deal an additional 1/16 of the target's HP after the initial hit.
Stats: 95/120/85/125/95/80 (BST: 600)
Dark Beast forme:
Type: Dark/Fire
Abilities: Burning Hatred*
All pokemon on the field lose 1/16 of their HP multiplied by their resistance or weakness to fire at the end of each turn.
Stats: 145/150/105/125/95/80 (BST: 700)
Signature Move: Demon's Curse - 75 BP Physical Dark-type move | 20% chance to lower target's Def | If the user is below 2/3 HP, it transforms into Dark Beast forme. | 10-16 PP
Moves: Nasty Plot, Knock Off, Throat Chop, Payback, Pursuit, Night Slash, Dark Pulse, Taunt, Earthquake, Earth Power, Flamethrower, Fire Blast, Flare Blitz, Flame Charge, Blaze Kick, Rock Slide, Stone Edge, Superpower, Substitute, Electro Ball,
Reasoning: "My country lay within a vast desert. When the sun rose into the sky, a burning wind punished my lands, searing the world. And when the moon climbed into the dark of night, a frigid gale pierced our homes. No matter when it came, the wind carried the same thing... Death."
The main antagonist of the Zelda series, Ganondorf is the reincarnation of a demon who cursed the descendants of Link and Zelda with a vow of undying vengeance. The Dark typing represents evil (original I know) while the Ground typing represents the desert he hails from. This actually grants a nice set of weaknesses and resistances based on the lore, with him being weak to forest elements representing courage ( Grass and Fairy ), as well as elements representing wisdom ( Water and Ice ) and the move Sacred Sword. He also resists elements associated with the desert ( electric and ghost (spirit)). His stats are also symbolic of how he values power above all else, as he has a much higher BST than Link or Zelda despite having an arguably less powerful spread. Ganondorf frequently turns into some kind of boar monster when battling Link, which is why the forme change was included.
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