[DARK Qualifiers] Candidate TSRD vs Examiner Elevator Music

Frosty

=_=
is a Forum Moderator Alumnusis a Top Community Contributor Alumnus
Rules

  • 3v3 singles
    • Gym candidates may bring up to 3 extra Pokemon.
    • The examiner's Pokemon will be chosen from their pool. The same Pokemon will be brought to each match in the qualifiers.
  • The examiner will send out first.
  • 2 recoveries / 5 Chills per Pokemon
  • Items = On
  • Abilities = All
  • Switch = OK
  • Megas = 1
  • Subs = 3
  • ASB Arena

I could flavor, but since my flavor involves giving matchup tips, I will just say "good luck to all parties involved and get this done asap so I can try a badge".

Team Leader

Greninja%20by%20Vale98PM_zpskqytqm3p.png

Sprite by Vale98PM
DarkIC_Big_zps4c6b99df.png
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
WaterIC_Big_zpsefb38160.png
Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from six per action Energy Cost to five per action.
Protean [Toggle] (✓)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used.
The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing.
Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Torrent [Passive]
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two.
|HP: 100|Atk: 3|Def: 2|SpA: 4|SpD: 3|Spe: 141|Size: 3|Weight: 3|BRT: 21|
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0| Nature: Hasty (+Spe, -Def) [+23% Accuracy]
Physical:
Acrobatics
Aerial Ace
Bounce
Dig
Dive
Feint Attack
Fling
Giga Impact
Gunk Shot
Ice Punch
Lick
Low Kick
Night Slash
Pound
Power-Up Punch
Quick Attack
Rock Slide
Rock Tomb
Shadow Sneak
Smack Down
Thief
U-Turn
Water Shuriken
Waterfall

Special:
Blizzard
Bubble
Dark Pulse
Extrasensory
Grass Knot
Hidden Power [Steel]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Round
Scald
Surf
Water Pulse

Other:
Camouflage
Double Team
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Role Play
Smokescreen
Snatch
Spikes
Substitute
Taunt
Toxic
Toxic Spikes
Water Sport
Honchcrow%20by%20WhiteFlame_zpszivzous9.png

Sprite by WhiteFlame
DarkIC_Big_zps4c6b99df.png
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
FlyingIC_Big_zps230afd61.png
Able to hit Pokémon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokémon on the field regardless of position.
Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four.
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokémon. Unaffected by Spikes or Toxic Spikes when switching in.
Insomnia [Passive]
This Pokemon is immune to sleep induced by other Pokemon. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Its normal state of sleeplessness makes it take one less damage and energy/action from Ghost Curse.
If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one Rank and its accuracy is raised by one stage permanently.
Moxie [Passive] (✓)
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack and its Natural Attack by one stage.
Super Luck [Passive]
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
|HP: 110|Atk: 5|Def: 2|SpA: 5|SpD: 2|Spe: 61|Size: 2|Weight: 3|BRT: 20|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Aerial Ace
Assurance
Astonish
Brave Bird
Drill Peck
Fly
Foul Play
Giga Impact
Night Slash
Payback
Peck
Pursuit
Sky Attack
Steel Wing
Sucker Punch
Superpower
Wing Attack

Special:
Dark Pulse
Heat Wave
Hidden Power [Ground]
Hyper Beam
Icy Wind
Incinerate
Night Shade
Psychic
Shadow Ball
Snarl

Other:
Defog
Endure
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Roost
Snatch
Substitute
Swagger
Tailwind
Taunt
Thunder Wave
Torment
Toxic
Whirlwind
Colossoil%20by%20Cartoons_zpsma8ekmwm.png

Sprite by Cartoons!
DarkIC_Big_zps4c6b99df.png
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
GroundIC_Big_zpsea52f989.png
Immune to Sandstorm. Evasive Digging reduced from six per action Energy Cost to five per action.
Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists.
Guts [Passive]
This Pokemon is tenacious and will work ever harder when under a status condition,
raising the Base Attack Power of all its physical attacks by two. Pokemon with Guts ignore the attack drop from burn.
Pressure [Passive] (✓)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two more energy to perform.
Rebound [Trigger]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Rebound Command: Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
|HP: 120|Atk: 5|Def: 3|SpA: 2|SpD: 3|Spe: 110|Size: 5|Weight: 10|BRT: 22|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Jolly (+Spe, -SpA) [+14% Accuracy]
Physical:
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Double-Edge
Drill Run
Fissure
Foul Play
Dig
Dive
Dragon Tail
Earthquake
Fake Out
Fire Fang
Flail
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Magnitude
Megahorn
Payback
Peck
Poison Jab
Pursuit
Rapid Spin
Rock Slide
Rock Tomb
Sand Tomb
Smack Down
Stone Edge
Sucker Punch
Superpower
Tackle
Thunder Fang
U-Turn

Special:
Bubble Beam
Dark Pulse
Sludge Wave
Water Spout

Other:
Encore
Endure
Leer
Protect
Roar
Rototiller
Snatch
Substitute
Taunt
Toxic
Hydreigon%20by%20Annoying%20Orange_zps9s3cmvid.png

Sprite by Annoying Orange
DarkIC_Big_zps4c6b99df.png
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
DragonIC_Big_zpsa822205b.png
-1 BAP on incoming neutral attacks Dragon itself would resist. Unable to have Thrash or Outrage disrupted by oncoming damage.
Levitate [Passive]
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude.
Earth Power will have three less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type.
|HP: 100|Atk: 4|Def: 2|SpA: 5|SpD: 3|Spe: 113|Size: 4|Weight: 5|BRT: 22|
|EC: 9/9|MC: 0|DC: 0/0|KOC: 0| Nature: Hasty (+Spe, -Def) [+15% Accuracy]
Physical:
Aqua Tail
Astonish
Bite
Bulldoze
Crunch
Double Hit
Dragon Rush
Dragon Tail
Earthquake
Fire Fang
Fly
Giga Impact
Head Smash
Headbutt
Ice Fang
Iron Tail
Outrage
Payback
Rock Slide
Rock Tomb
Steel Wing
Stone Edge
Superpower
Tackle
Thunder Fang
U-Turn
Wing Attack
Zen Headbutt

Special:
Charge Beam
Dark Pulse
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Earth Power
Fire Blast
Flamethrower
Flash Cannon
Focus Blast
Heat Wave
Hidden Power [Fairy]
Hyper Beam
Hyper Voice
Shock Wave
Signal Beam
Surf
Tri Attack

Other:
Focus Energy
Protect
Reflect
Roar
Roost
Substitute
Tailwind
Taunt
Thunder Wave
Torment
Toxic
Sableyebyvale98pm_zpsb2273571.png

Sprite by Vale98PM
DarkIC_Big_zps4c6b99df.png
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
GhostIC_Big_zps28761e10.png
Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities.
Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Keen Eye [Passive]
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means.
Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Prankster [Passive] (✓)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stall [Passive]
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority.
If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail.
Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
|HP: 90|Atk: 4|Def: 3|SpA: 3|SpD: 3|Spe: 43|Size: 1|Weight: 2|BRT: 16|
|EC: 0/0|MC: 0|DC: 5/5|KOC: 0| Nature: Brave (+Atk, -Spe) [-10% Evasion]
Physical:
Aerial Ace
Astonish
Brick Break
Counter
Dig
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Focus Punch
Foul Play
Fury Swipes
Ice Punch
Knock Off
Low Kick
Low Sweep
Metal Burst
Payback
Poison Jab
Punishment
Rock Tomb
Scratch
Shadow Claw
Shadow Sneak
Sucker Punch
Thunder Punch
Zen Headbutt

Special:
Dark Pulse
Dazzling Gleam
Icy Wind
Night Shade
Power Gem
Psychic
Shadow Ball
Shock Wave
Signal Beam
Snarl
Water Pulse

Other:
Confuse Ray
Detect
Endure
Foresight
Gravity
Helping Hand
Imprison
Leer
Magic Coat
Mean Look
Mimic
Pain Split
Protect
Quash
Recover
Role Play
Snatch
Taunt
Torment
Toxic
Trick
Will-O-Wisp
Bisharp%20by%20AssassinX_zpscdway04j.png

Sprite by AssassinX
DarkIC_Big_zps4c6b99df.png
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
SteelIC_Big_zps12eb9857.png
Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Defiant [Passive]
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two stages.
Inner Focus [Passive]
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack.
If it has another ability that would be activated by flinching, that ability activates.
Pressure [Passive] (✓)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two more energy to perform.
|HP: 100|Atk: 6|Def: 4|SpA: 1|SpD: 3|Spe: 70|Size: 3|Weight: 4|BRT: 20|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Adamant (+Atk, -SpA)
Physical:
Aerial Ace
Brick Break
Dig
Dual Chop
Feint Attack
Foul Play
Fury Cutter
Giga Impact
Guillotine
Iron Head
Knock Off
Low Kick
Low Sweep
Metal Burst
Metal Claw
Night Slash
Payback
Poison Jab
Psycho Cut
Pursuit
Revenge
Rock Tomb
Scratch
Shadow Claw
Stone Edge
Sucker Punch
X-Scissor

Special:

Other:
Iron Defense
Leer
Magnet Rise
Protect
Quick Guard
Rock Polish
Role Play
Scary Face
Snatch
Stealth Rock
Substitute
Taunt
Thunder Wave
Torment
Toxic

Team Challenger

62.png

Poliwrath [Gargarfummi] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Water/Fighting

Abilities: Water Absorb / Damp / Swift Swim (Unlocked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 18

EC: 9/9
MC: 0
AC: 5/5

Moves: (45/101)
Water Sport
Water Gun
Bubble
Hypnosis
Double Slap
Rain Dance
Body Slam
Bubble Beam
Circle Throw
Submission
Wake-Up Slap
Hydro Pump

Encore
Endure
Haze
Mist
Refresh

Bide
Brick Break
Counter
Dig
Dive
Earthquake
Endure
Focus Blast
Hidden Power [Electric]
Hyper Beam
Ice Beam
Giga Impact
Low Sweep
Rock Slide
Payback
Poison Jab
Protect
Psychic
Scald
Substitute
Surf
Toxic
Whirlpool

Endeavor
Focus Punch
Helping Hand
Ice Punch
Lovely Kiss
700.png

Sylveon [Rimblemenji] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Fairy

Abilities: Cute Charm / Pixilate (Unlocked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 52 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves: (45/101)
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Disarming Voice
Fairy Wind
Draining Kiss
Skill Swap
Baton Pass
Double-Edge
Misty Terrain
Light Screen
Moonblast

Detect
Endure
Flail
Wish
Yawn

Bide
Dig
Facade
Giga Impact
Hidden Power (Ground)
Hyper Beam
Psyshock
Rage
Reflect
Retaliate
Safeguard
Shadow Ball
Skull Bash
Substitute
Toxic

Heal Bell
Hyper Voice
Iron Tail
Magic Coat
frontnormal-mcyclohm.png

Cyclohm [Midosu] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon

Abilities: Shield Dust / Static / Overcoat (Unlocked)

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Moves: (54/89)
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Double Hit
Whirlwind
Bide
Weather Ball
Tri Attack
Leer
Ion Deluge
Dragon Tail
Discharge
Slack Off
Dragon Pulse
Hurricane
Weather Ball
Zap Cannon

Dragon Dance
Electric Terrain
Gust
Hydro Pump
Power Gem

Blizzard
Charge Beam
Endure
Fire Blast
Flamethrower
Hail
Hidden Power (Grass)
Hyper Beam
Ice Beam
Light Screen
Protect
Roar
Substitute
Surf
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room
Volt Switch

Draco Meteor
Electroweb
Heal Bell
Magnet Rise
Signal Beam
Twister

Order of Operations:
Elevator Music sends out pokemon
TSRD sends out pokemon with orders
Elevator Music orders
I Ref
 
HiyamaKiyoterubyEmeraldKintobor_zps396fbd86.png

"I'm a touch surprised not to see a Heracross, then again on a closer look Poliwrath has a lot going for it in ASB."
"At any rate, I think this is the first time you and I have had a match together EM. I look forward to it!"

Sending out Sol the Sableye with an Everstone!

Sableyebyvale98pm_zpsb2273571.png

Knock Off[Stall]~Knock Off[Stall]~Thunder Punch[Stall]
If Poliwrath is ordered to use a suspended D/E Move And is not on cooldown Then Torment, Push Back [Once]
If Poliwrath is ordered to use Encore or Substitute And is not on cooldown or in the evasive stage of a suspended D/E move Then Taunt, Push Back [Once]​
 
You didn't put DQ on the rules, Emma. Was it by design?

Sableyebyvale98pm_zpsb2273571.png

Hp: 90
En: 100
6/5/3/3/43
Other:
Item: Everstone

62.png

Hp: 100
En: 100
4/3/3/3/60
Other:
Item: soon to be knocked off anyway​

Round 1!

Using a mon with a good item vs a Knock Off user is always a risky thing. I suppose that triples when pretty much half options can use Knock Off -_-.

But I suppose the "challenger" managed to get a good limonade out of this.​


DATA:

ACTION 1!

Poliwrath used Whirlpool! (-4en)
Hit:74 (yes)
Crit:13
Damage: (4+3)= 7hp

Sableye used Knock Off! (-6en)
Crit:2
Damage: (10+3+3+1)*0.67= 11.39hp

Water Stone is no more

ACTION 2!

Poliwrath used Scald! (-5en)
Crit:10
Effect:8
Damage: (8+3)= 11hp

Sableye used Knock Off! (-10en)
Crit:2
Damage: (7+3+4.5+1)*0.67= 10.38hp

ACTION 3!

Poliwrath used Lovely Kiss! (-6en)
Hit: 74 (same roll yes)
Duration: 2 (1a)

Sableye is fast asleep!

- - -

Sableyebyvale98pm_zpsb2273571.png

Hp: 66
En: 84
6/5/3/3/43
Other: Whirlpool (1a), Sleep (0a)
Item: Everstone

62.png

Hp: 78
En: 85
4/3/3/3/60
Other:
Item: told you​

Elevator Music
TSRD
I Ref
 
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Nope, just forgot! We'll say 3 day DQ, I'm not actually gonna DQ people here though. In theory how much the candidate johns shouldn't affect whether we find them to be the "most skilled" or not. BUT, it probably will end up being factored into our decision, so I'd strongly recommend that all the candidates stick within 3 days for ordering. :)

OK Gargarfummi, good start. We'll swap you out for Rimblemenji, who we'll give Pixie Dust to!

700.png


Rimblmenji: Hyper Voice ~ Moonblast ~ Hyper Voice
[DO ONCE] IF (Pain Split is used) THEN (use Protect)
IF (Sableye uses Metal Burst) THEN (use Misty Terrain on the first instance, and Substitute (15 HP) on the second instance)
IF (Sableye uses Dig) AND (you are at -1 Speed or lower) THEN (use Quick Attack)​
 
Always trust Elevator Music to try and escape from a bad matchup at the speed of light. Although it is usually with Infestation.

Except there is a little problem here. You see, Sableye is a ghost and "Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect" (NDA). Blame Gen VI.


Elevator Music has 48h to retify orders. If nothing in 48h I will take it as a switch to Pixie Dust Sylveon, giving TSRD the opportunity to counterswitch.


Also TSRD I didn't fiat the change yet. I said I intended to. While I will do something in the next 24h or so, old rules still apply. Just FYI.
 
"Sorry Frosty. I guess I'm just overexcited."

Switching to Altair the Greninja with a Rare Candy!

Greninja%20by%20Vale98PM_zpskqytqm3p.png

Gunk Shot~Gunk Shot~Gunk Shot
If Sylveon is in the evasive stage of a D/E move when you would act Then Toxic Spikes the first instance, Spikes the remaining instances
If Sylveon is ordered to use Skill Swap, not in combination, And is not on cooldown Then Taunt [Once]
If Sylveon is ordered to use Bide And is not on cooldown Then Toxic Spikes~Spikes~Gunk Shot [Ignore all subs once activated]​
 
Last edited:
Greninja%20by%20Vale98PM_zpskqytqm3p.png

Hp: 100
En: 100
3/2/5/3/141
Other:
Item: Rare Candy

Sableyebyvale98pm_zpsb2273571.png

Hp: 66
En: 84
6/5/3/3/43
Other: Whirlpool (1a), Sleep (0a)
Item: Everstone

700.png

Hp: 100
En: 100
4/3/4/5/52
Other
Item: Pixie Dust

62.png

Hp: 79
En: 84
4/3/3/3/60
Other:
Item: told you
Round 2!

And due to an oversight by the challenger, the leader manages to capitalize on it by sending out Greninja and spamming Gunk Shot like there is no tommorow. Seriously though, if you wanted to use Greninja vs the Fairy, why did you bother bringing Bisharp? Honest question here.

Anyway

The Gunk Shot spam worked like a charm. While the combo from Sylveon did hurt a lot, the three Gunk Shot made out for it and then some, putting the lovely eevolution in KO range and poisoning to boot. It seems that the challenger is in a really really tough situation, being close to losing what is potentially his biggest nuke against the leader's dark types. He will have to make up with what he has and that won't be anywhere near easy...​
DATA:

ACTION 1!

Sylveon used Quick Attack + Giga Impact! (-19.7en)
Hit: 83 (yes)
Crit: 4 (no)
Damage: (2+14+3+2+3)*1.5+4= 40hp

Greninja used Gunk Shot! (-8en)
Crit: 8 (no)
Effect: 5 (no)
Damage: (12+3+2)*1.5= 25.5hp

ACTION 2!

Sylveon is cooling down

Greninja used Gunk Shot! (-11en)
Crit: 10 (no)
Effect: 4 (no)
Damage: 25.5hp

ACTION 3!

Greninja used Gunk Shot! (-15en)
Crit: 6 (no)
Effect:3 (yes)
Damage: 25.5hp

Sylveon was poisoned!

Sylveon used Hidden Power! (-4en)
Crit: 7 (no)
Damage: (6+1.5)*1.5= 11.25hp
-2hp due to poison

- - -

Greninja%20by%20Vale98PM_zpskqytqm3p.png

Hp: 49
En: 66
3/2/5/3/141
Other:
Item: Rare Candy

Sableyebyvale98pm_zpsb2273571.png

Hp: 66
En: 84
6/5/3/3/43
Other: Whirlpool (1a), Sleep (0a)
Item: Everstone

700.png

Hp: 21
En: 76
4/3/4/5/52
Other: Poisoned
Item: Pixie Dust

62.png

Hp: 78
En: 85
4/3/3/3/60
Other:
Item: told you
 
Last edited:
Rimblemenji: Psyshock ~ Psyshock ~ Psyshock
IF (Gunk Shot is used) THEN (use Quick Attack+Dig)
IF (Greninja is Dark-type when you would act) THEN (use Facade)
IF (Greninja uses Hidden Power outside of a combination) THEN (use Hyper Beam+Hidden Power)​
 
Makes sense

Greninja%20by%20Vale98PM_zpskqytqm3p.png

Hp: 49
En: 66
3/2/5/3/141
Other:
Item: Rare Candy

Sableyebyvale98pm_zpsb2273571.png

Hp: 66
En: 84
6/5/3/3/43
Other:
Item: Everstone

700.png

Hp: 21
En: 76
4/3/4/5/52
Other: Poisoned
Item: Pixie Dust

62.png

Hp: 79
En: 84
4/3/3/3/60
Other:
Item: told you
Round 3!

And just like that Sylveon is gone. tbf there was nothing the challenger could do about it.

Let's see now if the Leader can keep up with the good momentum he has now.​
DATA:

ACTION 1!

Greninja went underwater! (-5en)

Sylveon used Psyshock! (-6en)
miss

Greninja used Dive! (-5en)
Crit: 11 (no)
Damage: (8+3+2)= 13hp

Sylveon lost 2hp due to poison

ACTION 2!

Greninja used Bubble! (-2en)
Crit: 8 (no)
Effect: 5 (no)
Damage: (4+3+2)= 9hp

Sylveon fainted!

- - -


Greninja%20by%20Vale98PM_zpskqytqm3p.png

Hp: 49
En: 54
3/2/5/3/141
Other:
Item: Rare Candy

Sableyebyvale98pm_zpsb2273571.png

Hp: 66
En: 84
6/5/3/3/43
Other:
Item: Everstone

700.png

Hp: KO
En: KO
4/3/4/5/52
Other: Poisoned
Item: Pixie Dust

62.png

Hp: 78
En: 85
4/3/3/3/60
Other:
Item: told you

 
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We'll go for it. Gargarfummi, back to the bench again. Midosu, take this Rare Candy and go get 'em!

frontnormal-mcyclohm.png


Midosu: Thunderbolt ~ Dragon Pulse ~ Thunderbolt
IF (Metal Burst is used) AND (Sableye is not cooling down) THEN (use Charge on the first instance, Dragon Dance on the second instance, and Electric Terrain on the third instance)
[DO ONCE] IF (Pain Split is used) AND (Sableye is not cooling down) THEN (use Protect)​
 
"Ok then, time to burn all of the energy."

Sableyebyvale98pm_zpsb2273571.png

Taunt~Pain Split~Toxic

If you are fully paralyzed Then Push Back​
 
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Greninja%20by%20Vale98PM_zpskqytqm3p.png

Hp: 49
En: 54
3/2/5/3/141
Other:
Item: Rare Candy
Sableyebyvale98pm_zpsb2273571.png

Hp: 66
En: 84
6/5/3/3/43
Other:
Item: Everstone

frontnormal-mcyclohm.png

Hp: 110
En: 100
1/6/5/3/80
Other:
Item: Rare Candy

62.png

Hp: 78
En: 85
4/3/3/3/60
Other:
Item: told you
Round 4!

Always trust Pain Split to be cost-efficient even when costing a whooping 36en.

Leader has a good advantage. While Cyclohm is a pain in the ass for Sableye, the Leader has some fat to burn thanks to what he accomplished in this match so far. So Sableye doesn't need to KO Cyclohm with health to spare for momentum to stick with the Leader.
DATA:

ACTION 1!

Sableye used Taunt! (-9en)

Cyclohm used Thunderbolt! (-6en)
Crit:2
Effect:10
Damage: 9+3+1+3= 16hp

ACTION 2!

Sableye used Pain Split! (-36en)
+25hp

Cyclohm lost 25hp

Cyclohm used Dragon Pulse! (-6en)
Crit:6
Damage: 9+3+1+3= 16hp

ACTION 3!

Sableye used Toxic! (-7en)
Hit:43

Cyclohm is badly poisoned!

Cyclohm used Thunderbolt! (-6en)
Crit:1 (yes)
Effect:1 (yes)
Damage: (9+3+1+3+3)= 19hp
-1hp due to toxic

Sableye is paralysed!

- - -

Greninja%20by%20Vale98PM_zpskqytqm3p.png

Hp: 49
En: 54
3/2/5/3/141
Other:
Item: Rare Candy
Sableyebyvale98pm_zpsb2273571.png

Hp: 40
En: 32
6/5/3/3/43
Other: 10% paralysis
Item: Everstone

frontnormal-mcyclohm.png

Hp: 84
En: 82
1/6/5/3/80
Other: Toxic (2hp), Taunted for 3a
Item: Rare Candy

62.png

Hp: 78
En: 85
4/3/3/3/60
Other:
Item: told you

TSRD orders
Elevator Music orders
I Ref
 
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"And now to burn the rest."

Sableyebyvale98pm_zpsb2273571.png

Pain Split~Chill~Knock Off

If you are fully paralyzed A1 Then Recover A2
If you are fully paralyzed or frozen A2 Then Chill A3​
 
Midosu: Discharge ~ Dragon Tail ~ Thunderbolt
IF (Sableye is fully paralyzed a1) THEN (use Dragon Pulse a1 and Discharge a3)
IF (Sableye is fully paralyzed a2) THEN (use Discharge a2)​
 
Greninja%20by%20Vale98PM_zpskqytqm3p.png

Hp: 49
En: 54
3/2/5/3/141
Other:
Item: Rare Candy
Sableyebyvale98pm_zpsb2273571.png

Hp: 40
En: 32
6/5/3/3/43
Other: 10% paralysis
Item: Everstone

frontnormal-mcyclohm.png

Hp: 84
En: 82
1/6/5/3/80
Other: Toxic (2hp), Taunted for 3a
Item: Rare Candy

62.png

Hp: 78
En: 85
4/3/3/3/60
Other:
Item: told you
Round 5!

A Full Paralysis indeed happened, but it wasn't that big of a deal.

Also, TSRD got a lucky roll on dragon tail. As if he needed help -_-.​
DATA:

ACTION 1!

Full Paralysis: 65 (no)
Sableye used Pain Split! (-28en)
hp evened at 62

Cyclohm used Discharge! (-5en)
Crit: 7 (no)
Effect: 3 (yes)
Damage: 8+3+3+1= 15hp
-2hp

ACTION 2!

Full Paralysis: 4/100 (yes)
Sableye is fully paralysed!


NOTE: Handbook: Note that if the action that is being changed is the action when the chance-based effect like full paralysis, secondary hit activation or miss occurs, the new move's priority must be less than or equal to that of the move being replaced

Cyclohm used Dragon Tail! (-4en)
Crit: 11 (no)
Damage: (6+3+1-6)= 4hp
-2hp

ACTION 3!

Full Paralysis: 39 (no)
Sableye chilled! (+12en)

Cyclohm used Thunderbolt! (-6en)
Crit: 7 (no)
Effect: 5 (no)
Damage: (9+1+3+3)= 16hp
-2hp

Sends out: 1/5 (You lucky bastard)

Greninja is sent out!

- - -

Sableyebyvale98pm_zpsb2273571.png

Hp: 27
En: 16
6/5/3/3/43
Other: 5% paralysis
Item: Everstone
Greninja%20by%20Vale98PM_zpskqytqm3p.png

Hp: 49
En: 55
3/2/5/3/141
Other:
Item: Rare Candy
frontnormal-mcyclohm.png

Hp: 56
En: 67
1/6/5/3/80
Other: Toxic (3hp)
Item: Rare Candy

62.png

Hp: 78
En: 85
4/3/3/3/60
Other:
Item: told you

Elevator Music orders
TSRD orders
I Ref


 
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