Rules
I could flavor, but since my flavor involves giving matchup tips, I will just say "good luck to all parties involved and get this done asap so I can try a badge".
Team Leader
Sprite by Vale98PM
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from six per action Energy Cost to five per action.
Sprite by WhiteFlame
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Able to hit Pokémon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokémon on the field regardless of position.
Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four.
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokémon. Unaffected by Spikes or Toxic Spikes when switching in.
Sprite by Cartoons!
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Immune to Sandstorm. Evasive Digging reduced from six per action Energy Cost to five per action.
Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists.
Sprite by Annoying Orange
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
-1 BAP on incoming neutral attacks Dragon itself would resist. Unable to have Thrash or Outrage disrupted by oncoming damage.
Sprite by Vale98PM
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities.
Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Sprite by AssassinX
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Order of Operations:
Elevator Music sends out pokemon
TSRD sends out pokemon with orders
Elevator Music orders
I Ref
- 3v3 singles
- Gym candidates may bring up to 3 extra Pokemon.
- The examiner's Pokemon will be chosen from their pool. The same Pokemon will be brought to each match in the qualifiers.
- The examiner will send out first.
- 2 recoveries / 5 Chills per Pokemon
- Items = On
- Abilities = All
- Switch = OK
- Megas = 1
- Subs = 3
- ASB Arena
I could flavor, but since my flavor involves giving matchup tips, I will just say "good luck to all parties involved and get this done asap so I can try a badge".
Team Leader

Sprite by Vale98PM


Protean [Toggle] (✓)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used.
The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing.
Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Torrent [Passive]
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two.
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used.
The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing.
Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Torrent [Passive]
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two.
|HP: 100|Atk: 3|Def: 2|SpA: 4|SpD: 3|Spe: 141|Size: 3|Weight: 3|BRT: 21|
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0| Nature: Hasty (+Spe, -Def) [+23% Accuracy]
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0| Nature: Hasty (+Spe, -Def) [+23% Accuracy]
Physical:
Acrobatics
Aerial Ace
Bounce
Dig
Dive
Feint Attack
Fling
Giga Impact
Gunk Shot
Ice Punch
Lick
Low Kick
Night Slash
Pound
Power-Up Punch
Quick Attack
Rock Slide
Rock Tomb
Shadow Sneak
Smack Down
Thief
U-Turn
Water Shuriken
Waterfall
Special:
Blizzard
Bubble
Dark Pulse
Extrasensory
Grass Knot
Hidden Power [Steel]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Round
Scald
Surf
Water Pulse
Other:
Camouflage
Double Team
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Role Play
Smokescreen
Snatch
Spikes
Substitute
Taunt
Toxic
Toxic Spikes
Water Sport
Acrobatics
Aerial Ace
Bounce
Dig
Dive
Feint Attack
Fling
Giga Impact
Gunk Shot
Ice Punch
Lick
Low Kick
Night Slash
Pound
Power-Up Punch
Quick Attack
Rock Slide
Rock Tomb
Shadow Sneak
Smack Down
Thief
U-Turn
Water Shuriken
Waterfall
Special:
Blizzard
Bubble
Dark Pulse
Extrasensory
Grass Knot
Hidden Power [Steel]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Round
Scald
Surf
Water Pulse
Other:
Camouflage
Double Team
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Role Play
Smokescreen
Snatch
Spikes
Substitute
Taunt
Toxic
Toxic Spikes
Water Sport

Sprite by WhiteFlame


Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four.
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokémon. Unaffected by Spikes or Toxic Spikes when switching in.
Insomnia [Passive]
This Pokemon is immune to sleep induced by other Pokemon. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Its normal state of sleeplessness makes it take one less damage and energy/action from Ghost Curse.
If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one Rank and its accuracy is raised by one stage permanently.
Moxie [Passive] (✓)
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack and its Natural Attack by one stage.
Super Luck [Passive]
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
This Pokemon is immune to sleep induced by other Pokemon. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Its normal state of sleeplessness makes it take one less damage and energy/action from Ghost Curse.
If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one Rank and its accuracy is raised by one stage permanently.
Moxie [Passive] (✓)
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack and its Natural Attack by one stage.
Super Luck [Passive]
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
|HP: 110|Atk: 5|Def: 2|SpA: 5|SpD: 2|Spe: 61|Size: 2|Weight: 3|BRT: 20|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Aerial Ace
Assurance
Astonish
Brave Bird
Drill Peck
Fly
Foul Play
Giga Impact
Night Slash
Payback
Peck
Pursuit
Sky Attack
Steel Wing
Sucker Punch
Superpower
Wing Attack
Special:
Dark Pulse
Heat Wave
Hidden Power [Ground]
Hyper Beam
Icy Wind
Incinerate
Night Shade
Psychic
Shadow Ball
Snarl
Other:
Defog
Endure
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Roost
Snatch
Substitute
Swagger
Tailwind
Taunt
Thunder Wave
Torment
Toxic
Whirlwind
Aerial Ace
Assurance
Astonish
Brave Bird
Drill Peck
Fly
Foul Play
Giga Impact
Night Slash
Payback
Peck
Pursuit
Sky Attack
Steel Wing
Sucker Punch
Superpower
Wing Attack
Special:
Dark Pulse
Heat Wave
Hidden Power [Ground]
Hyper Beam
Icy Wind
Incinerate
Night Shade
Psychic
Shadow Ball
Snarl
Other:
Defog
Endure
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Roost
Snatch
Substitute
Swagger
Tailwind
Taunt
Thunder Wave
Torment
Toxic
Whirlwind

Sprite by Cartoons!


Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists.
Guts [Passive]
This Pokemon is tenacious and will work ever harder when under a status condition,
raising the Base Attack Power of all its physical attacks by two. Pokemon with Guts ignore the attack drop from burn.
Pressure [Passive] (✓)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two more energy to perform.
Rebound [Trigger]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Rebound Command: Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
This Pokemon is tenacious and will work ever harder when under a status condition,
raising the Base Attack Power of all its physical attacks by two. Pokemon with Guts ignore the attack drop from burn.
Pressure [Passive] (✓)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two more energy to perform.
Rebound [Trigger]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Rebound Command: Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
|HP: 120|Atk: 5|Def: 3|SpA: 2|SpD: 3|Spe: 110|Size: 5|Weight: 10|BRT: 22|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Jolly (+Spe, -SpA) [+14% Accuracy]
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Jolly (+Spe, -SpA) [+14% Accuracy]
Physical:
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Double-Edge
Drill Run
Fissure
Foul Play
Dig
Dive
Dragon Tail
Earthquake
Fake Out
Fire Fang
Flail
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Magnitude
Megahorn
Payback
Peck
Poison Jab
Pursuit
Rapid Spin
Rock Slide
Rock Tomb
Sand Tomb
Smack Down
Stone Edge
Sucker Punch
Superpower
Tackle
Thunder Fang
U-Turn
Special:
Bubble Beam
Dark Pulse
Sludge Wave
Water Spout
Other:
Encore
Endure
Leer
Protect
Roar
Rototiller
Snatch
Substitute
Taunt
Toxic
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Double-Edge
Drill Run
Fissure
Foul Play
Dig
Dive
Dragon Tail
Earthquake
Fake Out
Fire Fang
Flail
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Magnitude
Megahorn
Payback
Peck
Poison Jab
Pursuit
Rapid Spin
Rock Slide
Rock Tomb
Sand Tomb
Smack Down
Stone Edge
Sucker Punch
Superpower
Tackle
Thunder Fang
U-Turn
Special:
Bubble Beam
Dark Pulse
Sludge Wave
Water Spout
Other:
Encore
Endure
Leer
Protect
Roar
Rototiller
Snatch
Substitute
Taunt
Toxic

Sprite by Annoying Orange


Levitate [Passive]
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude.
Earth Power will have three less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type.
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude.
Earth Power will have three less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type.
|HP: 100|Atk: 4|Def: 2|SpA: 5|SpD: 3|Spe: 113|Size: 4|Weight: 5|BRT: 22|
|EC: 9/9|MC: 0|DC: 0/0|KOC: 0| Nature: Hasty (+Spe, -Def) [+15% Accuracy]
|EC: 9/9|MC: 0|DC: 0/0|KOC: 0| Nature: Hasty (+Spe, -Def) [+15% Accuracy]
Physical:
Aqua Tail
Astonish
Bite
Bulldoze
Crunch
Double Hit
Dragon Rush
Dragon Tail
Earthquake
Fire Fang
Fly
Giga Impact
Head Smash
Headbutt
Ice Fang
Iron Tail
Outrage
Payback
Rock Slide
Rock Tomb
Steel Wing
Stone Edge
Superpower
Tackle
Thunder Fang
U-Turn
Wing Attack
Zen Headbutt
Special:
Charge Beam
Dark Pulse
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Earth Power
Fire Blast
Flamethrower
Flash Cannon
Focus Blast
Heat Wave
Hidden Power [Fairy]
Hyper Beam
Hyper Voice
Shock Wave
Signal Beam
Surf
Tri Attack
Other:
Focus Energy
Protect
Reflect
Roar
Roost
Substitute
Tailwind
Taunt
Thunder Wave
Torment
Toxic
Aqua Tail
Astonish
Bite
Bulldoze
Crunch
Double Hit
Dragon Rush
Dragon Tail
Earthquake
Fire Fang
Fly
Giga Impact
Head Smash
Headbutt
Ice Fang
Iron Tail
Outrage
Payback
Rock Slide
Rock Tomb
Steel Wing
Stone Edge
Superpower
Tackle
Thunder Fang
U-Turn
Wing Attack
Zen Headbutt
Special:
Charge Beam
Dark Pulse
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Earth Power
Fire Blast
Flamethrower
Flash Cannon
Focus Blast
Heat Wave
Hidden Power [Fairy]
Hyper Beam
Hyper Voice
Shock Wave
Signal Beam
Surf
Tri Attack
Other:
Focus Energy
Protect
Reflect
Roar
Roost
Substitute
Tailwind
Taunt
Thunder Wave
Torment
Toxic

Sprite by Vale98PM


Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Keen Eye [Passive]
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means.
Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Prankster [Passive] (✓)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stall [Passive]
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority.
If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail.
Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means.
Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Prankster [Passive] (✓)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stall [Passive]
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority.
If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail.
Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
|HP: 90|Atk: 4|Def: 3|SpA: 3|SpD: 3|Spe: 43|Size: 1|Weight: 2|BRT: 16|
|EC: 0/0|MC: 0|DC: 5/5|KOC: 0| Nature: Brave (+Atk, -Spe) [-10% Evasion]
|EC: 0/0|MC: 0|DC: 5/5|KOC: 0| Nature: Brave (+Atk, -Spe) [-10% Evasion]
Physical:
Aerial Ace
Astonish
Brick Break
Counter
Dig
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Focus Punch
Foul Play
Fury Swipes
Ice Punch
Knock Off
Low Kick
Low Sweep
Metal Burst
Payback
Poison Jab
Punishment
Rock Tomb
Scratch
Shadow Claw
Shadow Sneak
Sucker Punch
Thunder Punch
Zen Headbutt
Special:
Dark Pulse
Dazzling Gleam
Icy Wind
Night Shade
Power Gem
Psychic
Shadow Ball
Shock Wave
Signal Beam
Snarl
Water Pulse
Other:
Confuse Ray
Detect
Endure
Foresight
Gravity
Helping Hand
Imprison
Leer
Magic Coat
Mean Look
Mimic
Pain Split
Protect
Quash
Recover
Role Play
Snatch
Taunt
Torment
Toxic
Trick
Will-O-Wisp
Aerial Ace
Astonish
Brick Break
Counter
Dig
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Focus Punch
Foul Play
Fury Swipes
Ice Punch
Knock Off
Low Kick
Low Sweep
Metal Burst
Payback
Poison Jab
Punishment
Rock Tomb
Scratch
Shadow Claw
Shadow Sneak
Sucker Punch
Thunder Punch
Zen Headbutt
Special:
Dark Pulse
Dazzling Gleam
Icy Wind
Night Shade
Power Gem
Psychic
Shadow Ball
Shock Wave
Signal Beam
Snarl
Water Pulse
Other:
Confuse Ray
Detect
Endure
Foresight
Gravity
Helping Hand
Imprison
Leer
Magic Coat
Mean Look
Mimic
Pain Split
Protect
Quash
Recover
Role Play
Snatch
Taunt
Torment
Toxic
Trick
Will-O-Wisp

Sprite by AssassinX


Defiant [Passive]
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two stages.
Inner Focus [Passive]
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack.
If it has another ability that would be activated by flinching, that ability activates.
Pressure [Passive] (✓)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two more energy to perform.
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two stages.
Inner Focus [Passive]
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack.
If it has another ability that would be activated by flinching, that ability activates.
Pressure [Passive] (✓)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two more energy to perform.
|HP: 100|Atk: 6|Def: 4|SpA: 1|SpD: 3|Spe: 70|Size: 3|Weight: 4|BRT: 20|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Adamant (+Atk, -SpA)
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Adamant (+Atk, -SpA)
Physical:
Aerial Ace
Brick Break
Dig
Dual Chop
Feint Attack
Foul Play
Fury Cutter
Giga Impact
Guillotine
Iron Head
Knock Off
Low Kick
Low Sweep
Metal Burst
Metal Claw
Night Slash
Payback
Poison Jab
Psycho Cut
Pursuit
Revenge
Rock Tomb
Scratch
Shadow Claw
Stone Edge
Sucker Punch
X-Scissor
Special:
Other:
Iron Defense
Leer
Magnet Rise
Protect
Quick Guard
Rock Polish
Role Play
Scary Face
Snatch
Stealth Rock
Substitute
Taunt
Thunder Wave
Torment
Toxic
Aerial Ace
Brick Break
Dig
Dual Chop
Feint Attack
Foul Play
Fury Cutter
Giga Impact
Guillotine
Iron Head
Knock Off
Low Kick
Low Sweep
Metal Burst
Metal Claw
Night Slash
Payback
Poison Jab
Psycho Cut
Pursuit
Revenge
Rock Tomb
Scratch
Shadow Claw
Stone Edge
Sucker Punch
X-Scissor
Special:
Other:
Iron Defense
Leer
Magnet Rise
Protect
Quick Guard
Rock Polish
Role Play
Scary Face
Snatch
Stealth Rock
Substitute
Taunt
Thunder Wave
Torment
Toxic
Team Challenger
Poliwrath [Gargarfummi] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Water/Fighting
Abilities: Water Absorb / Damp / Swift Swim (Unlocked)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5
Moves: (45/101)
Water Sport
Water Gun
Bubble
Hypnosis
Double Slap
Rain Dance
Body Slam
Bubble Beam
Circle Throw
Submission
Wake-Up Slap
Hydro Pump
Encore
Endure
Haze
Mist
Refresh
Bide
Brick Break
Counter
Dig
Dive
Earthquake
Endure
Focus Blast
Hidden Power [Electric]
Hyper Beam
Ice Beam
Giga Impact
Low Sweep
Rock Slide
Payback
Poison Jab
Protect
Psychic
Scald
Substitute
Surf
Toxic
Whirlpool
Endeavor
Focus Punch
Helping Hand
Ice Punch
Lovely Kiss
Sylveon [Rimblemenji] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Fairy
Abilities: Cute Charm / Pixilate (Unlocked)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 52 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Moves: (45/101)
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Disarming Voice
Fairy Wind
Draining Kiss
Skill Swap
Baton Pass
Double-Edge
Misty Terrain
Light Screen
Moonblast
Detect
Endure
Flail
Wish
Yawn
Bide
Dig
Facade
Giga Impact
Hidden Power (Ground)
Hyper Beam
Psyshock
Rage
Reflect
Retaliate
Safeguard
Shadow Ball
Skull Bash
Substitute
Toxic
Heal Bell
Hyper Voice
Iron Tail
Magic Coat
Cyclohm [Midosu] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Abilities: Shield Dust / Static / Overcoat (Unlocked)
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Moves: (54/89)
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Double Hit
Whirlwind
Bide
Weather Ball
Tri Attack
Leer
Ion Deluge
Dragon Tail
Discharge
Slack Off
Dragon Pulse
Hurricane
Weather Ball
Zap Cannon
Dragon Dance
Electric Terrain
Gust
Hydro Pump
Power Gem
Blizzard
Charge Beam
Endure
Fire Blast
Flamethrower
Hail
Hidden Power (Grass)
Hyper Beam
Ice Beam
Light Screen
Protect
Roar
Substitute
Surf
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room
Volt Switch
Draco Meteor
Electroweb
Heal Bell
Magnet Rise
Signal Beam
Twister

Poliwrath [Gargarfummi] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Water/Fighting
Abilities: Water Absorb / Damp / Swift Swim (Unlocked)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5
Moves: (45/101)
Water Sport
Water Gun
Bubble
Hypnosis
Double Slap
Rain Dance
Body Slam
Bubble Beam
Circle Throw
Submission
Wake-Up Slap
Hydro Pump
Encore
Endure
Haze
Mist
Refresh
Bide
Brick Break
Counter
Dig
Dive
Earthquake
Endure
Focus Blast
Hidden Power [Electric]
Hyper Beam
Ice Beam
Giga Impact
Low Sweep
Rock Slide
Payback
Poison Jab
Protect
Psychic
Scald
Substitute
Surf
Toxic
Whirlpool
Endeavor
Focus Punch
Helping Hand
Ice Punch
Lovely Kiss

Sylveon [Rimblemenji] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Fairy
Abilities: Cute Charm / Pixilate (Unlocked)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 52 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Moves: (45/101)
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Disarming Voice
Fairy Wind
Draining Kiss
Skill Swap
Baton Pass
Double-Edge
Misty Terrain
Light Screen
Moonblast
Detect
Endure
Flail
Wish
Yawn
Bide
Dig
Facade
Giga Impact
Hidden Power (Ground)
Hyper Beam
Psyshock
Rage
Reflect
Retaliate
Safeguard
Shadow Ball
Skull Bash
Substitute
Toxic
Heal Bell
Hyper Voice
Iron Tail
Magic Coat

Cyclohm [Midosu] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Abilities: Shield Dust / Static / Overcoat (Unlocked)
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Moves: (54/89)
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Double Hit
Whirlwind
Bide
Weather Ball
Tri Attack
Leer
Ion Deluge
Dragon Tail
Discharge
Slack Off
Dragon Pulse
Hurricane
Weather Ball
Zap Cannon
Dragon Dance
Electric Terrain
Gust
Hydro Pump
Power Gem
Blizzard
Charge Beam
Endure
Fire Blast
Flamethrower
Hail
Hidden Power (Grass)
Hyper Beam
Ice Beam
Light Screen
Protect
Roar
Substitute
Surf
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room
Volt Switch
Draco Meteor
Electroweb
Heal Bell
Magnet Rise
Signal Beam
Twister
Order of Operations:
Elevator Music sends out pokemon
TSRD sends out pokemon with orders
Elevator Music orders
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