AAA Defensive Tusk [QC 1/2]

Gambit

formerly Gambit_Gamin
is a Pre-Contributor
[SET]
Physically Defensive (Great Tusk) @ Leftovers / Rocky Helmet / Heavy-Duty Boots
Ability: Scrappy / Regenerator / Fluffy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake / Body Press
- Body Press / Knock Off / Ice Spinner
- Rapid Spin
- Knock Off / Stealth Rock / Taunt

[SET COMMENTS]
Thanks to its enormous physical bulk, solid utility options, and wide variety of abilities it can use, Great Tusk functions as an excellent physically defensive wall. Earthquake hits potential switch-ins like Pecharunt, Scream Tail, and defensive Gholdengo, whereas Body Press is stronger than Earthquake and does solid damage to non-Fluffy Corviknight and Skarmory. Knock Off allows Great Tusk to annoy switch-ins like Corviknight, Skarmory, and opposing Great Tusk by removing their items, while Ice Spinner does good damage to Zapdos. Rapid Spin allows Great Tusk to support its teammates by removing entry hazards. Stealth Rock lets Great Tusk residually chip Pokemon like Chien-Pao, Deoxys-S, Heatran, and Ceruledge, while Taunt prevents Corviknight from using Defog, Skarmory from set up hazards, and both of them from recovering with Roost. Scrappy lets Great Tusk use Rapid Spin on Ghost-types such as Gholdengo and Pecharunt while also being able to hit Gholdengo with Body Press, whereas Regenerator gives Great Tusk longevity, which is quite valuable against Magic Guard Roaring Moon and Ceruledge, but this means that Great Tusk is forced to be used with non-RegenVest special walls; alternatively, Fluffy makes Great Tusk incredibly bulky, letting it easily switch in on Choice Band Zamazenta and Roaring Moon. Leftovers are appreciated on Scrappy and Fluffy sets, as Great Tusk lacks longevity, but Rocky Helmet is also an option to punish Corviknight, Great Tusk, Zamazenta, and non-Magic Guard Roaring Moon. Heavy-Duty Boots are a bit more niche, but they let Great Tusk remove hazards without being affected by them.

Defensive Great Tusk is most often used on bulky offense or balance teams. Attackers that are easily chipped down by entry hazards like Chien-Pao, Deoxys-S, and non-Magic Guard Roaring Moon appreciate Great Tusk being able to remove hazards with Rapid Spin. Teammates like Zapdos, Roaring Moon, and Iron Moth enjoy the Stealth Rock that Great Tusk sets up, as they can pivot out to slowly chip away at switch-ins such as Corviknight and RegenVest Roaring Moon. Great Tusk's low Special Defense requires special walls like RegenVest Manaphy, Swampert, and Roaring Moon as well as Heatran and Empoleon for Regenerator variants of Great Tusk. Great Tusk is also weak to physical attackers like Chien-Pao, Iron Boulder, Meowscarada, and the Ogerpon formes; therefore, it appreciates aid from Pokemon such as physically defensive Manaphy, Skarmory, and Moltres.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gambit_gamin.652656/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

[STRATEGY COMMENTS]
Other Options
=============

Wandering Spirit is a niche ability on physically defensive sets that prevents Regenerator Pokemon like Swampert and Roaring Moon from regaining their HP when they pivot out while also letting Great Tusk gain Regenerator. Magic Guard + Life Orb is a great combination for offensive sets, as this prevents Great Tusk from being chipped down by Rocky Helmet and poison from Malignant Chain or Toxic Spikes while also letting Great Tusk make use of Supercell Slam to hit Corviknight and Skarmory as well as Head Smash for Zapdos and Moltres without taking any recoil. Mold Breaker is used on offensive sets to allow Great Tusk to bypass Fluffy used on Pokemon like Corviknight, Skarmory, and Great Tusk as well as Levitate or Earth Eater on Gholdengo and Pecharunt. Earth Eater gives Great Tusk immunity to Earthquake from Ting-Lu, Swampert, and opposing Great Tusk while also letting it counter Sandy Shocks. Great Tusk can opt for an EV spread of 252 HP / 4 Atk / 252 Spe to make it a fast utility Pokemon while still retaining its defensive prowess. Eject Button is a niche item that gives immunity to Poltergeist from Ceruledge after its usage and takes advantage of Pokemon trying to pivot out with U-turn like Corviknight and Roaring Moon.

Checks and Counters
===================

**Special Attackers**: Great Tusk's incredibly low Special Defense makes it prone to being OHKOed by special attackers like Deoxys-S, Zapdos, Scream Tail, Gholdengo, and Iron Moth.

**Super Effective Physical Attackers**: Chien-Pao, Iron Boulder, Meowscarada, and the Ogerpon formes can all 2HKO Great Tusk with their super effective attacks.

**Residual Damage**: Residual damage like poison, Spikes, and Rocky Helmet all slowly chip away at Great Tusk, and it makes matters worse that Great Tusk lacks any sort of longevity if it isn't using Regenerator.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/gambit_gamin.652656/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited:
Add Remove Conjecture
[SET]
Physically Defensive (Great Tusk) @ Leftovers / Rocky Helmet / Heavy-Duty Boots
Ability: Scrappy / Regenerator / Fluffy
Tera Type: Stellar cause he so stellar :)
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake / Body Press
- Body Press / Knock Off / Ice Spinner
- Rapid Spin
- Knock Off / Stealth Rock / Taunt

[SET COMMENTS]
Thanks to its enormous physical bulk, solid utility options, and wide variety of abilities it can use, Great Tusk functions as an excellent physically defensive wall. Earthquake hits potential switch-ins like Pecharunt, Scream Tail, and defensive Gholdengo, whereas Body Press is stronger than Earthquake and does solid damage to non-Fluffy Corviknight and Skarmory. Knock Off is removes Leftovers or Rocky Helmet from switch-ins such as Corviknight, Skarmory, and Great Tusk as well as Assault Vest from Swampert and Manaphy allows it to annoy switch-ins like Corviknight, Skarmory, and opposing Great Tusk by removing their items, while Ice Spinner does good damage to Zapdos. Rapid Spin allows Great Tusk to support its teammates by removing entry hazards like Stealth Rock and Spikes. dex info Stealth Rock lets Great Tusk residually chip Pokemon like Chien-Pao, Deoxys-S, Heatran, and Ceruledge, while Taunt prevents Corviknight and Skarmory from using Roost as well as Defog and Spikes, respectively. recovering with Roost and defogging away hazards or setting their own entry hazards, respectively. Scrappy lets Great Tusk use Rapid Spin on Ghost-types such as Gholdengo and Pecharunt while also being able to hit Gholdengo with Body Press, whereas Regenerator gives Great Tusk longevity, which is quite valuable against Magic Guard Roaring Moon and Ceruledge, but this does prevent it from being used with RegenVest Pokemon like Manaphy, Swampert, and Roaring moon this sentence feels a bit clunky, maybe something like "at the caveat of requiring non-RegenVest special walls to be paired with it"; alternatively, Fluffy makes Great Tusk incredibly bulky, letting it easily switch in on Choice Band Zamazenta and Roaring Moon. Leftovers are appreciated on Scrappy and Fluffy sets, as Great Tusk lacks longevity, but Rocky Helmet is also nice an option to punish Corviknight, Great Tusk, Zamazenta, and non-Magic Guard Roaring Moon. Heavy-Duty Boots are a bit more niche, but they let Great Tusk remove Spikes and Toxic Spikes entry hazards without taking decent chip damage or being poisoned.

Defensive Great Tusk is most often used on bulky offense or balance teams. Attackers that are easily chipped down by entry hazards like Chien-Pao, Deoxys-S, and non-Magic Guard Roaring Moon appreciate Great Tusk being able to remove hazards with Rapid Spin. Teammates like Zapdos, Roaring Moon, and Iron Moth enjoy the Stealth Rock that Great Tusk sets up, as they all have U-turn to can pivot out and slowly chip away at switch-ins such as Corviknight and RegenVest Roaring Moon. Great Tusk is weak to every single special attacker that exists on the planet is weak to common special attackers like Zapdos, Deoxys-S, and Scream Tail, making specially defensive Pokemon like Swampert, Manaphy, and Empoleon quite valuable. honestly tusk is scared of like, any spatker rn so you can just say "great tusk's low spdef requires special walls..." make sure to add a small part for non regenvests for regen tusk Great Tusk is also weak to physical attackers like Chien-Pao, Iron Boulder, Meowscarada, and the Ogerpon formes; therefore, it appreciates aid from Pokemon such as physically defensive Manaphy, Skarmory, and Moltres.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gambit_gamin.652656/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

[STRATEGY COMMENTS]
Other Options
=============

Wandering Spirit is a niche ability on physically defensive sets that prevents Regenerator Pokemon like Swampert and Roaring Moon from regaining their HP when they use Flip Turn and U-turn, respectively, pivot out while also letting Great Tusk regain some HP back gain Regenerator. Magic Guard + Life Orb is a great combination for offensive sets, as this prevents Great Tusk from being chipped down by Rocky Helmet and poison from Malignant Chain or Toxic Spikes while also letting Great Tusk make use of Supercell Slam supercell seems niche at best; if anything head smash would be better here for zap and molt without any consequences. Mold Breaker is used on offensive sets to allow Great Tusk to bypass Fluffy used on Pokemon like Corviknight, Skarmory, and Great Tusk as well as Levitate or Earth Eater on Gholdengo and Pecharunt. Earth Eater gives Great Tusk immunity to Earthquake from Ting-Lu, Swampert, and opposing Great Tusk while also letting it counter Sandy Shocks. Great Tusk can opt for an EV spread of 252 HP / 4 Atk / 252 Spe to let it revenge kill Ceruledge, Primarina, and non-Choice Scarf Gholdengo . Eject Button is a niche item that gives immunity to Poltergeist from Ceruledge after its usage and takes advantage of Pokemon trying to pivot out with U-turn like Corviknight and Roaring Moon.

Checks and Counters
===================

**Special Attackers**: Great Tusk's incredibly low Special Defense makes it prone to being OHKOed by special attackers like Deoxys-S, Zapdos, Scream Tail, Gholdengo, and Iron Moth.

**Super Effective Physical Attackers**: Chien-Pao, Iron Boulder, Meowscarada, and the Ogerpon formes can all 2HKO Great Tusk with their super effective attacks.

**Residual Damage**: Residual damage like poison, Spikes, and Rocky Helmet all slowly chip away at Great Tusk, and it makes matters worse that Great Tusk lacks any sort of longevity if it isn't using Regenerator.

would like another look before stamping, feel free to ping me here or in omcord for me to take a look
 
just some light nitpicks left

Thanks to its enormous physical bulk, solid utility options, and wide variety of abilities it can use, Great Tusk functions as an excellent physically defensive wall. Earthquake hits potential switch-ins like Pecharunt, Scream Tail, and defensive Gholdengo, whereas Body Press is stronger than Earthquake and does solid damage to non-Fluffy Corviknight and Skarmory. Knock Off allows Great Tusk to annoy switch-ins like Corviknight, Skarmory, and opposing Great Tusk by removing their items, while Ice Spinner does good damage to Zapdos. Rapid Spin allows Great Tusk to support its teammates by removing entry hazards. Stealth Rock lets Great Tusk residually chip Pokemon like Chien-Pao, Deoxys-S, Heatran, and Ceruledge, while Taunt prevents Corviknight and Skarmory from recovering with Roost, removing hazards with Defog, and preventing Skarmory specifically from setting its own hazards this makes it sound like skarm can defog. Scrappy lets Great Tusk use Rapid Spin on Ghost-types such as Gholdengo and Pecharunt while also being able to hit Gholdengo with Body Press, whereas Regenerator gives Great Tusk longevity, which is quite valuable against Magic Guard Roaring Moon and Ceruledge, but this means that Great Tusk is forced to be used with non-RegenVest special walls; alternatively, Fluffy makes Great Tusk incredibly bulky, letting it easily switch in on Choice Band Zamazenta and Roaring Moon. Leftovers are appreciated on Scrappy and Fluffy sets, as Great Tusk lacks longevity, but Rocky Helmet is also an option to punish Corviknight, Great Tusk, Zamazenta, and non-Magic Guard Roaring Moon. Heavy-Duty Boots are a bit more niche, but they let Great Tusk remove hazards without taking decent chip damage or being poisoned being affected by them.

Defensive Great Tusk is most often used on bulky offense or balance teams. Attackers that are easily chipped down by entry hazards like Chien-Pao, Deoxys-S, and non-Magic Guard Roaring Moon appreciate Great Tusk being able to remove hazards with Rapid Spin. Teammates like Zapdos, Roaring Moon, and Iron Moth enjoy the Stealth Rock that Great Tusk sets up, as they can pivot out to slowly chip away at switch-ins such as Corviknight and RegenVest Roaring Moon. Great Tusk's low Special Defense requires special walls like RegenVest Manaphy, Swampert, and Roaring Moon as well as Heatran and Empoleon for Regenerator variants of Great Tusk. Great Tusk is also weak to physical attackers like Chien-Pao, Iron Boulder, Meowscarada, and the Ogerpon formes; therefore, it appreciates aid from Pokemon such as physically defensive Manaphy, Skarmory, and Moltres.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/gambit_gamin.652656/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

[STRATEGY COMMENTS]
Other Options
=============

Wandering Spirit is a niche ability on physically defensive sets that prevents Regenerator Pokemon like Swampert and Roaring Moon from regaining their HP when they pivot out while also letting Great Tusk gain Regenerator. Magic Guard + Life Orb is a great combination for offensive sets, as this prevents Great Tusk from being chipped down by Rocky Helmet and poison from Malignant Chain or Toxic Spikes while also letting Great Tusk make use of Supercell Slam to hit Corviknight and Skarmory as well as Head Smash for Zapdos and Moltres without taking any recoil. Mold Breaker is used on offensive sets to allow Great Tusk to bypass Fluffy used on Pokemon like Corviknight, Skarmory, and Great Tusk as well as Levitate or Earth Eater on Gholdengo and Pecharunt. Earth Eater gives Great Tusk immunity to Earthquake from Ting-Lu, Swampert, and opposing Great Tusk while also letting it counter Sandy Shocks. Great Tusk can opt for an EV spread of 252 HP / 4 Atk / 252 Spe to let it revenge kill Ceruledge, Primarina, and non-Choice Scarf Gholdengo this isnt really the main use of the spread, its more about having fast utility while still being quite bulky as opposed to offensive. Eject Button is a niche item that gives immunity to Poltergeist from Ceruledge after its usage and takes advantage of Pokemon trying to pivot out with U-turn like Corviknight and Roaring Moon.

1/2
natcrozma2-gif.550535
 
Back
Top