Completed Des121 vs. SirinC&Kokomi (Lvl 1 B1P1)

Des121's Corner
:pmd/incineroar:
Incineroar — Lv1
:sv/incineroar:
Incineroar
Level 1 EXP: 6 / 10

Serious nature ( +None, -None )
Typing: Fire/Dark
Abilities: Blaze Hidden Ability: Intimidate (Locked)

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 60
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Blaze Kick
Brick Break
Bulk Up
Crunch
Dark Pulse
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Iron Head
Leer
Nasty Plot
Protect
Rest
Roar
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Toxic
Will-O-Wisp
Work Up

Level 1:
Bite
Brutal Swing
Confide
Double Kick
Double Team
Dual Chop
Ember
Fake Out
Fire Spin
Growl
Helping Hand
Lick
Mega Punch
Scary Face
Scratch
Sunny Day
Swagger
Taunt

:oran berry:Oran berry
:pecha berry:Pecha berry
:cheri berry:Cheri Berry
:muscle band: Muscle Band

SirinC&Kokomi's Corner
:pmd/type-null:
:sv/type-null:

Type:Stall the Type:Null(Genderless)
Lv 1 5/10
Type:Normal
Nature:Serious
Abilities:Battle Armor

In ancient times, there is man-made pokemons. However, despte being a high-tech fusion, Type-Null has got much attention, but in the wrong place...
Being used to mimic Arceus, to provide Electricity or so, it hasn't got the same treat as other pokemon, and that's why it neverdared to take off its mask to face the world it doesn't belong to...
Luckily, it came across Sirin, and started to have a more brightful and fruitful life.
HP:95
Atk:7
Def:7
Spa:7
Spd:7
Spe:59
Size:4
Weight:5

Moves:

Level 0:
Aerial Ace
Air Slash
Dragon Claw
Facade
Heal Block
Iron Head
Metal Sound
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Wave
Toxic
Tri Attack
Work Up
X-Scissor

Level 1:
Confide
Double Hit
Double Team
Hail
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Sunny Day
Swagger
Swift

:eviolite: Eviolite
:leftovers:
Leftovers
:sticky barb:
Sticky Barb
:miracle seed:
Miracle Seed
:sv/solrock:
The stars converge on this moment to bear witness to a fit of blasphemy; SirinC&Kokomi chooses to play God with their amalgam. Let's see if they can mimic the almighty.
Des121 stands firm as always with their trusty Incineroar. Having seen many battles together, they know its best interest. May this be a great battle.


SirinC&Kokomi To Send + Equip
des121 To Send + Equip + Order
SirinC&Kokomi to Order​
 
magmagruntf-rse.png
well are you ready to feel the heat?

Bulkup, darkpulse, Brick Break.

If type null uses rock slide use Protect.
If he uses Substitute use bulkup
If he uses any Attack raising move use Growl.
 
Round 1
No formal send-in happened from Des, so I would've waited, but since it's a B1P1 I'll let it slide. No item was declared.
"Sending out Incineroar @ (Item)" would work just fine.

Des121's Corner
:pmd/incineroar: Incineroar @ Nothing
Blaze / Intimidate
95/95 HP | 100% EN
8 / 7 / 6 / 7 / 60 | S3 W4
R:2 C:5

SirinC&Kokomi's Corner
:pmd/type-null: Type:Stall the Type:Null @ Eviolite
Battle Armor
95/95 HP | 100% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5
Step 1
:incineroar: Incineroar uses Bulk Up (-10 EN)
Incineroar's Attack and Defense rose! (+1, N8T)

:type-null: Type:Null uses Toxic (-7 EN)
Hit (1-9/10): Yes (1)
Incineroar was poisoned (Dosage 2) and has Toxin; Incineroar's Dosage reset to one (1).

Incineroar takes 1 Damage (Poison)
Incineroar's Poison worsens! (Dosage 2)

Step 2
:incineroar: Incineroar uses Bulk Up (-10 EN)
Incineroar's Attack and Defense rose! (+1, N8T) (+2 ea.)

:type-null: Type:Null uses Substitute (-12 EN, -19 HP)
Type:Null created a decoy (10HP)

Incineroar takes 2 Damage (Poison)
Incineroar's Poison worsens! (Dosage 3)

Step 3
:incineroar: Incineroar uses Brick Break (-6 EN)
Type:Null's Decoy takes 8 Damage.

:type-null: Type:Null uses Scary Face (-6 EN)
Incineroar's speed was harshly lowered (-2, N3T)

Incineroar takes 3 Damage (Poison)
Incineroar's Poison worsens! (Dosage 4)
Des121's Corner
:pmd/incineroar:
Incineroar @ Nothing
Blaze / Intimidate
89/95 HP | 74% EN
8 / 7 / 6 / 7 / 24| S3 W4
R:2 C:5
Poisoned (Dosage 4)
Toxin
+2 ATK (N7T)
+2 DEF (N7T)
-2 SPE (N3T)


SirinC&Kokomi's Corner
:pmd/type-null:
Type:Stall the Type:Null @ Eviolite
Battle Armor
76/95 HP | 75% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5
Decoy (2HP)
:sv/solrock:
Tick... Tick... Tick... Type:Stall is living up to its name, looking to sap Incineroar's life slowly, ounce by ounce. While it's currently at an HP deficit, there's an opportunity for this poison to ramp quickly. Incineroar attempts to push through by bulking up, but still has a small roadblock to Type:Stall's HP. Still nothing akin to a God. Show me what you're made of.

SirinC&Kokomi To Order
des121 To Order​
 
:type_null:Well I actually don' like stall, but it's the calculations to victorie...
:type_null:Rock Slide - Rock Slide - Scary Face
-If Incineroar is to use Rest, then use Heal Block
-If Incineroar is to use Taunt and Type:Null is faster than Incineroar, then use Protect at the first instance, Heal Block at the second instance, and Scary Face at the third instance, pushing back orders.
-If Incineroar is to use Scary Face, then use Scary Face.
 
Last edited:
Round 2​

Des121's Corner
:pmd/incineroar:
Incineroar @ Nothing
Blaze / Intimidate
89/95 HP | 74% EN
8 / 7 / 6 / 7 / 24| S3 W4
R:2 C:5
Poisoned (Dosage 4)
Toxin
+2 ATK (N7T)
+2 DEF (N7T)
-2 SPE (N3T)


SirinC&Kokomi's Corner
:pmd/type-null:
Type:Stall the Type:Null @ Eviolite
Battle Armor
76/95 HP | 75% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5
Decoy (2HP)
Step 1
:type-null: Type:Null uses Rock Slide (-6 EN)
Hit (1-9/10): Yes (5)
Crit (1/24): No (10)
Eff (1-3/10): Yes (2)
Damage: (8+7-7)*1.5-6 = 6 Damage

:incineroar: Incineroar Flinched!

Incineroar takes 4 Damage from Poison
Incineroar's Poison worsened (Dosage 5)

Step 2
:type-null: Type:Null uses Rock Slide (-6 EN)
Hit (1-9/10): Yes (4)
Crit (1/24): No (19)
Eff (1-3/10): No (7)
Damage: (8+7-7)*1.5-6 = 6 Damage

:incineroar: Incineroar uses Flamethrower (-7 EN)
Type:Null's Decoy disappeared!

Incineroar takes 5 Damage from Poison
Incineroar's Poison worsened (Dosage 6)

Step 3
:incineroar: Incineroar uses Protect (-12 EN)
Incineroar is protected

:type-null: Type:Null uses Scary Face (-6 EN)
Incineroar was protected!

Incineroar takes 6 Damage from Poison
Des121's Corner
:pmd/incineroar:
Incineroar @ Nothing
Blaze / Intimidate
61/95 HP | 55% EN
8 / 7 / 6 / 7 / 60 | S3 W4
R:2 C:5
Poisoned (Dosage 6)
Toxin
+2 ATK (N4T)
+2 DEF (N4T)


SirinC&Kokomi's Corner
:pmd/type-null:
Type:Stall the Type:Null @ Eviolite
Battle Armor
76/95 HP | 57% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5
:sv/solrock:
A slow-paced slog it will be then. A lucky flinch preserves Type:Null's HP for this round, while Incineroar reaches the maximum Poison dosage. A well-timed protect allows Incineroar's speed to return to normal. Onward, we go.

Both players to check for errors (I'm at work, been on and off the page) <3
des121 To Order
SirinC&Kokomi To Order​
 
Round 3​
Des121's Corner
:pmd/incineroar:
Incineroar @ Nothing
Blaze / Intimidate
61/95 HP | 55% EN
8 / 7 / 6 / 7 / 60 | S3 W4
R:2 C:5
Poisoned (Dosage 6)
Toxin
+2 ATK (N4T)
+2 DEF (N4T)


SirinC&Kokomi's Corner
:pmd/type-null:
Type:Stall the Type:Null @ Eviolite
Battle Armor
76/95 HP | 57% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5​

Step 1
:incineroar: Incineroar uses Growl (-4 EN)
Type:Null's Attack was lowered! (-1, N5T) (-1 ATK)

:type-null: Type:Null uses Work Up (-7 EN)
Type:Null's Attack and Special attack were raised (+1, N5T) (+0 ATK, +1 SPA)

Incineroar takes 6 Damage from Poison

Step 2
:incineroar: Incineroar uses Brick Break (-6 EN)
Crit (1/24): No (Battle Armor)
Damage: (8+8-11)*1.5 + 8 = 16 Damage

:type-null: Type:Null uses Scary Face (-6 EN)
Incineroar's Speed harshly fell (-2, N3T)

Incineroar takes 6 Damage from Poison

Step 3
:incineroar: Incineroar uses Protect (-12 EN)
Incineroar is protected

:type-null: Type:Null uses Rock Slide (-6 EN)
Incineroar was protected!

Incineroar takes 6 Damage from Poison
Des121's Corner
:pmd/incineroar:
Incineroar @ Nothing
Blaze / Intimidate
43/95 HP | 33% EN
8 / 7 / 6 / 7 / 24 | S3 W4
R:2 C:5
Poisoned (Dosage 6)
Toxin
+2 ATK (N1T)
+2 DEF (N1T)
-2 SPE (N2T)


SirinC&Kokomi's Corner
:pmd/type-null:
Type:Stall the Type:Null @ Eviolite
Battle Armor
60/95 HP | 38% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5
+1 SPA (N3T)

:sv/solrock:
Energy on both sides appears to be getting quite dire... I will continue to observe intently.

SirinC&Kokomi To Order
des121 To Order​
 
:Type_null:Almost there...Lets finish dis kwikly...
:type_null:Tri attack - Heal Block - Tri Attack
-If Incineroar is to use an Attack-raising move on Step 1, then use Swagger
-If Incineroar is to use Taunt and Type:null is faster than Incineroar, then activate string Heal Block - Tri Attack - Tri Attack
-
If Incineroar is to use Rest in Step 1, then activate string Heal Block - Tri Attack - Tri Attack
 
Round 4​

Des121's Corner
:pmd/incineroar:
Incineroar @ Nothing
Blaze / Intimidate
43/95 HP | 33% EN
8 / 7 / 6 / 7 / 24 | S3 W4
R:2 C:5
Poisoned (Dosage 6)
Toxin
+2 ATK (N1T)
+2 DEF (N1T)
-2 SPE (N2T)


SirinC&Kokomi's Corner
:pmd/type-null:
Type:Stall the Type:Null @ Eviolite
Battle Armor
60/95 HP | 38% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5
+1 SPA (N3T)
Step 1
:incineroar: Incineroar uses Protect (-12 EN)
Incineroar is protected!

:type-null: Type:Null uses Tri Attack (-6 EN)
Incineroar was protected!

Incineroar takes 6 Damage from Poison

Step 2
:type-null: Type:Null uses Heal Block (-10 EN)
Incineroar's team can't heal HP (3R)

:incineroar: Incineroar uses Roar (-5 EN)
Type:Null is phazing!

Incineroar takes 6 Damage from Poison

Step 3

:incineroar: Incineroar uses Brick Break (-6 EN)
Crit (1/24): No (Battle Armor)
Damage: (8+8-11)*1.5 = 8 Damage

:type-null: Type:Null uses Tri-Attack (-6 EN)
Crit (1/24): No (19)
Effect (1/5): No (5)
Damage: 8+7-7+3 = 11 Damage

Incineroar takes 6 Damage from Poison

Des121's Corner
:pmd/incineroar:
Incineroar @ Nothing
Blaze / Intimidate
14/95 HP | 12% EN
8 / 7 / 6 / 7 / 60 | S3 W4
R:2 C:5
Poisoned (Dosage 6)
Toxin
Heal Block (2R)


SirinC&Kokomi's Corner
:pmd/type-null:
Type:Stall the Type:Null @ Eviolite
Battle Armor
52/95 HP | 16% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5​

:sv/solrock:
It appears a conclusion is drawing near. We're down to the last bit of EN, or will the poison eat away at its victim first?

Both players to check for errors <3 (I'm occupied, but tried to zoom through this one)
des121 To Order
SirinC&Kokomi To Order​
 
Last edited:
Round 5
Des121's Corner
:pmd/incineroar:
Incineroar @ Nothing
Blaze / Intimidate
14/95 HP | 12% EN
8 / 7 / 6 / 7 / 60 | S3 W4
R:2 C:5
Poisoned (Dosage 6)
Toxin
Heal Block (2R)


SirinC&Kokomi's Corner
:pmd/type-null:
Type:Stall the Type:Null @ Eviolite
Battle Armor
52/95 HP | 16% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5
No spoiler needed for this round.

Step 1
:incineroar: Incineroar uses Rest (-15 EN)
Honk mimimi
:pmd/incineroar: Incineroar was ENKO'd! :pmd/incineroar:
Des121's Corner
:pmd/incineroar:
Incineroar @ Nothing
Blaze / Intimidate
ENKO/95 HP | -3% EN
8 / 7 / 6 / 7 / 60 | S3 W4
R:2 C:5
Poisoned (Dosage 6)
Toxin
Heal Block (1R)


SirinC&Kokomi's Corner
:pmd/type-null:
Type:Stall the Type:Null @ Eviolite
Battle Armor
52/95 HP | 16% EN
7 / 11 / 7 / 11 / 59 | S3 W4
R:2 C:5
:sv/solrock:
And so it seems Incineroar ran out of steam. A stolid display from Type:Stall. Or should I say "Stall-id!" Oh, I can't with myself.
Thank you both for joining me.


Rewards
des121 : +2 TC, +3 RC, -2 JC
SirinC&Kokomi : +2 TC, +3 RC, -2 JC
SolarHaven : +3 RC, +4 JC​
 
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