Monotype Diggersby (Normal) [QC 2/2] [GP 1/1]

[SET]
name: Wallbreaker
move 1: Body Slam / Mega Kick
move 2: Earthquake
move 3: Quick Attack
move 4: Fire Punch
item: Choice Band
ability: Huge Power
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Due to its ability in Huge Power, great offensive typing in Normal / Ground, and access to priority, Diggersby is Normal's premier physical wallbreaker. Body Slam and Earthquake are Diggersby's STAB moves and should be used most of the time, given most non-resistant or immune targets are outright OHKOed or severely hurt by them. Fire Punch covers Steel-types not weak to Earthquake, notably Corviknight and Ferrothorn, while Quick Attack is useful to revenge kill faster threats like Barraskewda if they're weakened. An Adamant nature is optimal to hit as hard as possible; however, Jolly can be ran alongside Mega Kick to outspeed Adamant Excadrill outside of Sand and retain the 2HKOs on Mandibuzz and Hippowdon.

Snorlax appreciates the wallbreaking potential of Diggersby to sweep opposing teams with its Curse set. Similarly, Braviary can clean late-game once Diggersby removes walls such as Toxapex and Aegislash. Choice Scarf Ditto deals with the offensive threats Diggersby struggles against, like Dragapult and Galarian Darmanitan, and it can also deter opponents from attempting a Dynamax sweep. As Diggersby appreciates spamming its powerful STAB moves, Indeedee is a good partner to remove Pokemon immune to them, such as Corviknight and Sableye. Indeedee's Psychic Terrain support also prevents priority moves from revenge killing Diggersby. Finally, Heliolisk helps Diggersby a lot by checking Water-types and bringing Diggersby safely into the field, respectively.

[CREDITS]
- Written by: [[Mateeus, 321991]]
- Normal analysis by: [[Mateeus, 321991]]
- Quality checked by: [[Moosical, 215618], [Havens, 391540]]
- Grammar checked by: [[deetah, 297659]]
 
Last edited:

Moosical

big yikes
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
-Don't say "Diggersby comes back for another round of Monotype" since this alludes to a previous gen, which we don't do in analyses.
-I think also give Quick Attack its own full sentence and say specifically revenge killing fast/weakened threats.
-Mention Dynamax with Ditto
-I don't really like the sentence about checking defensive Dark-types since that's not all encompasing, Tyranitar is the only real example of something Diggersby beats that Indeedee doesn't with Dazzling Gleam.

QC 1/2
 

Havens

WGI World Champion
is a Tiering Contributoris a Contributor to Smogonis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnus
-Indeedee benefits Diggersby way more than just removing Pokemon immune to its STABs; the Psychic Surge it provides makes sure that priority users like Mach Punch Conkeldurr or Sucker Punch Grimmsnarl can't threaten it out for the time.
-Might be worth mentioning that Heliolisk can Volt Switch out and bring in Diggersby safely.

QC 2/2
 

deetah

Bright like a diamond
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Add Remove Comments
Make sure to finish up the credits. Very well-written analysis!

GP 1/1

shinxstamp.gif


[SET]
name: Wallbreaker (Normal)
move 1: Body Slam / Mega Kick
move 2: Earthquake
move 3: Quick Attack
move 4: Fire Punch
item: Choice Band
ability: Huge Power
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Due to its ability in Huge Power, great offensive typing in Normal / Ground, and access to priority, Diggersby is Normal's premier physical wallbreaker. Body Slam and Earthquake are Diggersby's STAB moves and should be used most of the time, given most non-resistant or immune targets are outright OHKOed or severely hurt by them. Fire Punch covers Steel-types not weak to Earthquake, notably Corviknight and Ferrothorn, while Quick Attack is useful to revenge kill faster threats like Barraskewda if they're weakened. An Adamant nature is optimal to hit as hard as possible; however, Jolly can be ran alongside Mega Kick to outspeed Adamant Excadrill outside of Sand and retain the 2HKOes 2HKOs on Mandibuzz and Hippowdon.

Snorlax appreciates the wallbreaking potential of Diggersby to sweep opposing teams with its Curse set. Similarly, Braviary can clean late-game once Diggersby removes walls such as Toxapex and Aegislash. Choice Scarf Ditto deals with the offensive threats Diggersby struggles against, like Dragapult and Galarian Darmanitan, and it can also deter opponents from attempting a Dynamax sweep. As Diggersby appreciates spamming its powerful STAB moves, Indeedee is a good partner to remove Pokemon immune to them, such as Corviknight and Sableye. Indeedee's Psychic Terrain support also prevents priority moves from revenge killing Diggersby. Finally, Heliolisk helps Diggersby a lot by checking Water-types and bringing Diggersby safely on into the field, respectively.

[CREDITS]
- Written by: [[Mateeus, 321991]]
- Normal analysis by: [[Mateeus, 321991]]
- Quality checked by: [[Moosical, 215618], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top