"Don't let it burn your spirit, boy"
Welcome to read/rate/steal this RMT!
Well anyway, whatever you will do I should tell little more about this team and why and how I build it
At first I didn't even think about using Chandelure at all, but something like Noivern or Crobat.
I wanted to use something that has Infiltrator and is able to outspeed and revenge kill pokemons behind substitute. I quickly realized that while Crobat and Noivern are fast, but they can't hit very hard as neither have Atk or SpA of over 100. While Noivern could potentially bypass its low attack with moves that have high power but most of them had that something what made me feel like I needed more reliable moves that can be used multiple times.
Then I began searching pokes that that have Infiltrator with either good Atk or SpA . The only pokemon I first noticed that had 100 or more Atk or Spa was Seviper, which I knew wouldn't work very well as a revenge killer thanks to it's 65 Speed. (Revenge killer solely for aegislash maybe?) I then began thinking about using Noivern even though it would mean I'd have to use moves like Hurricane and Boomburst which both have their drawbacks.
Then I saw Chandelure, which got new HA over it's Shadow Tag inform of Infiltrator, along with the unchanged Spa of 145 with now even better STAB coverage, as Steel lost it's resist to Ghost and Dark. It can OHKO 252/4 Shield forme Aegislash with Overheat. It also has 6,25% to OHKO same Aegislash with Fire Blast.
Well how about you get something drink now. I'd want to write more about the idea of the team okay?
What? You don't want to read more? You want me to go for straight to individual pokemons? Then if you want me to go straight to individual pokemons why you are reading this then?
So where we left of. Oh right, I shall now tell you how I began building this team.
1. If you don't know this, shame on you! Anyway, It was Chandelure.
2. I wanted to do something slightly risky, and I think it works really well. I added Hydreigon which is 4x weak to Fairy type.
3. I decided to add a spinner to help Chandelure, and I decided to go for Tentacruel to scare away fairies and at same time annoy with Scald and Toxic
4. At this point I wanted some priority moves here in case of Mega Blaziken. I then tough about 4 good priority users, Scizor, Talonflame, (Mega) Lucario, and Azumarill. At that momemt, I, decided to be a hipster; I chose a Talonflame and it's Gale Wings.
5. I personally wanted to fit a good Fairy type here and I tough about either Mawile or Gardevoir.
I went straight for Gardevoir route when I realized that if I picked Mawile, I would be pretty weak to Ground.
6. I tried added Mienshao for a scout here, but it didn't last too long, enemy spy killed it.
7. I really soon changed Mienshao to Garchomp, which has worked way better than Mienshao.
2. I wanted to do something slightly risky, and I think it works really well. I added Hydreigon which is 4x weak to Fairy type.
3. I decided to add a spinner to help Chandelure, and I decided to go for Tentacruel to scare away fairies and at same time annoy with Scald and Toxic
4. At this point I wanted some priority moves here in case of Mega Blaziken. I then tough about 4 good priority users, Scizor, Talonflame, (Mega) Lucario, and Azumarill. At that momemt, I, decided to be a hipster; I chose a Talonflame and it's Gale Wings.
5. I personally wanted to fit a good Fairy type here and I tough about either Mawile or Gardevoir.
I went straight for Gardevoir route when I realized that if I picked Mawile, I would be pretty weak to Ground.
6. I tried added Mienshao for a scout here, but it didn't last too long, enemy spy killed it.
7. I really soon changed Mienshao to Garchomp, which has worked way better than Mienshao.
Well I think it's time to now individual pokes.
Naturally I'll start with

Oh you tough I would start with Chandelure?, Not so fast there buddy ^^.
Garchomp @ Assault Vest
Ability: Rough Skin
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Outrage
- Earthquake
- Dragon Claw
- Poison Jab
With Assault Vest Garchomps can take some hits really well with its 108/95/85 defenses. Otherwise this is generic almost generic Garchomp set excluding the wild Poison Jab at the bottom. I might replace it with something different, but at least it allows Garchomp to hit Fairy and Grass types harder without locking itself to Outrage.
Next pokemon in line is...

...
Wrong picture
Let me fix it ok?

Now it is better.
Hydreigon @ Assault Vest
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 Atk
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
Oh! Look! More Assault Vests are inbound!
Okay but seriously, that Assault Vest has SAVED me multiple times. It allows Hydreigon to survive a Focus Blast from Mega Gengar, while it OHKO's it with reliable Dark Pulse. Draco Meteor, well it is Draco Meteor. I use if i'm either going to sack hydreigon or I need that raw power of it to kill a pokemon. Fire Blast is for Steel types and U-turn is used to get out of the battle before Dedenne kills it.
For a next trick, I shall make you... oh wrong line, anyway. NEXT!

Gardevoir @ Gardevoirite
Ability: Trace
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
- Calm Mind
- Psychic
- Moonblast
- Shadow Ball
It's a CM gardevoir, more specifically CM Mega Gardevoir. Trace is quite important, as it gives more possibilities to switch in. EV's are straight forwards Max Speed and SpA. Psychic and Moonblast
are obviously for coverage... I mean for STABs and Shadow Ball is for coverage. Not much to say. Does it's job well.
I'll add the tentacruel here,

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 240 Def / 252 HP / 16 Spd
Bold Nature
- Rapid Spin
- Scald
- Sludge Bomb
- Toxic
The almost standard Tentacruel, Rapid Spin is used to remove the hazards, which it is able to quite often, Scald and Sludge Bomb are for STAB's and Scald has that nice 30% to burn the opponent. Toxic is used over Toxic Spikes, as most teams I face have at least 2-3 pokemon that are unaffected by it.
And now, the hipster

I told you!
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
Talonflame might be overrated pokemon, but it's still hipster.
Sharp Beak is for bluffing Choice items, Brave Bird and Flare Blitz are must have for every hipster. U-turn in case Talonflame doesn't feel hipster enough and Tailwind is last turn move of ultimate hipsternes (that's not real word, right?)
Finally the star of the team

I didn't want you to shit your pants so this image is more than enough
Chandelure @ Choice Scarf
Ability: Infiltrator
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Flamethrower
- Shadow Ball
- Energy Ball
- Overheat
This was the first pokemon in the team and I want you to remember this set, so I decided to introduce it as the last. Okay I'm starting to regret this choice, but nvm that.
Chandelure's High Spa and decent speed with Scarf allows it to outspeed quite many big threats, and whats better than hitting them behind their substitutes with Fire Blast or Overheat? Ofc OHKOing them while at but still. Shadow Ball is for STAB and Energy Ball is for coverage. I have told you enough about this chandelure but still it can OHKO 252/4 Shield stance Aegislash with Overheat and has small chance to do so with Fire Blast too.
Chandelure @ Choice Scarf
Ability: Infiltrator
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Flamethrower
- Shadow Ball
- Energy Ball
- Overheat
Hydreigon @ Assault Vest
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 Atk
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 240 Def / 252 HP / 16 Spd
Bold Nature
- Rapid Spin
- Scald
- Sludge Bomb
- Toxic
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
Gardevoir @ Gardevoirite
Ability: Trace
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
- Calm Mind
- Psychic
- Moonblast
- Shadow Ball
Garchomp @ Assault Vest
Ability: Rough Skin
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Outrage
- Earthquake
- Dragon Claw
- Poison Jab
Ability: Infiltrator
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Flamethrower
- Shadow Ball
- Energy Ball
- Overheat
Hydreigon @ Assault Vest
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 Atk
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 240 Def / 252 HP / 16 Spd
Bold Nature
- Rapid Spin
- Scald
- Sludge Bomb
- Toxic
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
Gardevoir @ Gardevoirite
Ability: Trace
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
- Calm Mind
- Psychic
- Moonblast
- Shadow Ball
Garchomp @ Assault Vest
Ability: Rough Skin
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Outrage
- Earthquake
- Dragon Claw
- Poison Jab
Wow this is quite long, I hope you listened to me and went to get something to drink.
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