Double Specs Birb BO 1700+ Ladder

Introduction
I've built a lot of teams (building no less than 2 per day) looking for the right one that would "sync" with me because I am a bit finicky. However, two days ago, I think I finally got it and I present to you The Double Specs Birb BO.
:Zapdos: :Tornadus-Therian: :Urshifu-Rapid-Strike: :Landorus-Therian: :Hydreigon: :Toxapex:
Proof Of Peak:
Screenshot 2022-04-27 115059.png

PS: Don't mind the GXE. I only started using testing alts last month.


Teambuilding
I wanted to build around a mon. A very powerful mon that was extremely hard to wall. I thought of :Toxtricity: and :Volcanion: but they were honestly too slow for my liking, then I thought of Specs Zapdos. Decent Speed Tier + Unwallable Stabs made it a solid choice for me.

:Zapdos:

Specs Zapdos lacks recovery and is easily chipped by SR. Also getting outsped by SD :Garchomp:, :Ninetales-Alola: and Band :Kartana: wasn't too good. I needed a mon that was fast, could threaten out the aforementioned mons with a OHKO, have recovery and formed a nice VoltTurn core with Zapdos. I couldn't find any other mon other than Specs Tornadus-Therian that fulfilled all of these conditions.

:Zapdos: :Tornadus-Therian:
Specs Zapdos + Specs Tornadus-T deal with an insanely large amount of mons in OU. The only things they had probelms with were :Blissey:, :Chansey:, :Weavile:, :Dragapult:, :Zeraora: and :Tapu Koko:. This team was also in need of a reliable SR resistant speed control. After a lot of testing and second guessing, I decided to go with Scarf Urshifu-RS since its actually more useful than its Banded Counterpart, makes a great cleaner and outspeeds :Arctozolt: in hail.

:Zapdos: :Tornadus-Therian: :Urshifu-Rapid-Strike:

Now, I was done with my Offensive Core and began building my backbone.
I slapped on SpDef Landorus because of it's great role compression, ability to set hazards, deter electric types and because its The King of OU.

:Zapdos: :Tornadus-Therian: :Urshifu-Rapid-Strike: :Landorus-Therian:

I needed a defogger due to my obvious SR weakness, a :heatran: and :blacephalon: switchin, Beat Up absorber, and a ghost/psychic absorber so I added a SpDef Hydreigon.

:Zapdos: :Tornadus-Therian: :Urshifu-Rapid-Strike: :Landorus-Therian: :Hydreigon:

In the final slot, I needed a mon that could reliably switchin to Ice Punch :Buzzwole:, :Bisharp:, :Dragapult:'s Draco Meteor, :Tapu Lele:'s MoonBlast, :Melmetal:'s Double Iron Bash, :Barraskewda: and provide some extra utility. I originally considered a spike stack with ferrothorn but then I lose to a lot of setup sweepers so I replaced it for a Mixed Def Toxapex.
:Zapdos: :Tornadus-Therian: :Urshifu-Rapid-Strike: :Landorus-Therian: :Hydreigon: :Toxapex:


Sets & Calcs
Firstly, Double Specs Birb BO (pokepast.es)

:SS/Zapdos:
(Zapdos) @ Choice Specs
Ability: Static
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Hurricane
- Volt Switch
- Heat Wave / U-turn

The star of this team. This mon basically OHKOes or 2HKOes everything but blissey, chansey, glowking and tyranitar. Max in SpAtk and Speed allow it to hit very hard while outspeeding Urshiftu-RS, Specs Tapu Lele, Defensive Garchomp and NidoKing. Static prevents them from taking safe uturns on Zapdos. Heatwave deals with steels and is more reliable against rillaboom, tangrowth, kartana although u-turn could be used.

252 SpA Choice Specs Zapdos Hurricane vs. 252 HP / 252+ SpD Landorus-Therian: 219-258 (57.3 - 67.5%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Zapdos Hurricane vs. 252 HP / 252+ SpD Gastrodon: 214-253 (50.2 - 59.3%) -- guaranteed 2HKO
252 SpA Choice Specs Zapdos Hurricane vs. 0 HP / 4 SpD Nidoking: 331-390 (109.2 - 128.7%) -- guaranteed OHKO
252 SpA Choice Specs Zapdos Hurricane vs. 252 HP / 0 SpD Garchomp: 300-354 (71.4 - 84.2%) -- guaranteed 2HKO
252 SpA Choice Specs Zapdos Hurricane vs. 252 HP / 56+ SpD Clefable: 246-289 (62.4 - 73.3%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Zapdos Hurricane vs. 252 HP / 112 SpD Toxapex: 178-210 (58.5 - 69%) -- guaranteed 2HKO




:SS/Tornadus-Therian:
(Tornadus-Therian) (M) @ Choice Specs
Ability: Regenerator
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Focus Blast
- U-turn
- Icy Wind / Heat Wave / Knock Off

Helps Zapdos by pressuring faster mons like Garchomp and Kartana and since no one expects both of these to be specs, you can 2HKO unsuspecting Toxapex, Ferrothorn, Tapu Fini, Gastrodon and Clefable that try to switch in. Focus Blast for hitting steels and tyranitar. U-turn for Momentum. Icy Wind hits and OHKO's Garchomp and 2HKOes Dragonite with multiscale and lower's speed. Heat Wave can be used if Zapdos doesn't have it. Knock off can be used to get rid of Heavy Duty Boots on Blissey and Tapu Koko, and remove eviolite from Chansey.

252 SpA Choice Specs Tornadus-Therian Icy Wind vs. 0 HP / 4 SpD Garchomp: 364-432 (101.9 - 121%) -- guaranteed OHKO
252 SpA Choice Specs Tornadus-Therian Focus Blast vs. 252 HP / 252+ SpD Tyranitar in Sand: 336-396 (83.1 - 98%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tornadus-Therian Icy Wind vs. 248 HP / 0 SpD Dragonite: 320-380 (83.1 - 98.7%) -- guaranteed 2HKO
252 SpA Choice Specs Tornadus-Therian Hurricane vs. 252 HP / 56+ SpD Clefable: 223-264 (56.5 - 67%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tornadus-Therian Hurricane vs. 252 HP / 112 SpD Toxapex: 162-192 (53.2 - 63.1%) -- guaranteed 2HKO
252 SpA Choice Specs Tornadus-Therian Hurricane vs. 252 HP / 0 SpD Tapu Fini: 192-226 (55.8 - 65.6%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tornadus-Therian Hurricane vs. 252 HP / 252+ SpD Gastrodon: 195-231 (45.7 - 54.2%) -- 95.7% chance to 2HKO after Stealth Rock Does anyone still use full spdef gastro
252 SpA Choice Specs Tornadus-Therian Focus Blast vs. 252 HP / 252+ SpD Ferrothorn: 226-268 (64.2 - 76.1%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Choice Specs Tornadus-Therian Hurricane vs. 252 HP / 4 SpD Ferrothorn: 211-249 (59.9 - 70.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery



:SS/Urshifu-Rapid-Strike:
Urshifu-Rapid-Strike @ Choice Scarf
Ability: Unseen Fist
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- Ice Punch
- U-turn

The Main Blissey/Chansey check, speed control and cleaner of the team. The set is almost the same with Band Urshiftu except for Ice Punch which hits and OHKO's Dragonite and chipped Garchomp while 2HKO'ing Dragapult. Since most Urshifu are band or Protective Pads, it makes a good lure for kartana which it then OHKO'es

252 Atk Urshifu-Rapid-Strike Ice Punch vs. 0 HP / 4 Def Dragapult: 206-244 (64.9 - 76.9%) -- guaranteed 2HKO
252 Atk Urshifu-Rapid-Strike Ice Punch vs. 0 HP / 0 Def Dragonite: 344-408 (106.5 - 126.3%) -- guaranteed OHKO if it has been chipped
252 Atk Urshifu-Rapid-Strike Close Combat vs. 0 HP / 0 Def Kartana: 312-368 (120.4 - 142%) -- guaranteed OHKO
252 Atk Urshifu-Rapid-Strike Ice Punch vs. 0 HP / 0 Def Garchomp: 344-408 (96.3 - 114.2%) -- 81.3% chance to OHKO
252 Atk Urshifu-Rapid-Strike Close Combat vs. 252 HP / 252+ Def Blissey: 714-840 (100 - 117.6%) -- guaranteed OHKO
252 Atk Urshifu-Rapid-Strike Close Combat vs. 248 HP / 252+ Def Eviolite Chansey: 522-614 (74.2 - 87.3%) -- guaranteed 2HKO Still good enough to pressure them both




:SS/Landorus-Therian:
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge / Knock Off / Defog

The Electric Immune and Hazard Setter of this team. Set is standard apart from Stone Edge which OHKOes Volcarona and 2HKO's Tornadus-Therian. Knock Off or Defog could also be run here for more utility.

+1 16 SpA Volcarona Flamethrower vs. 252 HP / 252+ SpD Landorus-Therian: 159-187 (41.6 - 48.9%) -- guaranteed 3HKO after Leftovers recovery Bulkyrona
+1 252 SpA Volcarona Flamethrower vs. 252 HP / 252+ SpD Landorus-Therian: 189-223 (49.4 - 58.3%) -- 68.4% chance to 2HKO after Leftovers recovery Offensive rona
0 Atk Landorus-Therian Stone Edge vs. 248 HP / 156 Def Volcarona: 456-540 (122.2 - 144.7%) -- guaranteed OHKO



:SS/Hydreigon:
Hydreigon @ Leftovers
Ability: Levitate
EVs: 252 HP / 188 SpD / 68 Spe
Timid Nature
IVs: 0 Atk
- Roost
- Defog / U-turn
- Dark Pulse
- Earth Power

This mon has some great defensive utility (other than being weak to u-turn). It checks heatran, blacephalon, marowak-alola, dragapult locked into shadowball, tapu lele locked into psychic/psyshock. It also serves as my defogger but can be a pivoter if lando has defog. 68 speed evs with timid ensure it outspeeds max speed heatran, the rest are put in hp and spdef for more bulk.

252 SpA Heatran Magma Storm vs. 252 HP / 188 SpD Hydreigon: 73-87 (18.8 - 22.4%) -- 66.1% chance to 4HKO after Leftovers recovery and trapping damage
0 SpA Hydreigon Earth Power vs. 252 HP / 136+ SpD Heatran: 240-284 (62.1 - 73.5%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Blacephalon Overheat vs. 252 HP / 188 SpD Hydreigon: 106-126 (27.3 - 32.4%) -- 62% chance to 4HKO after Leftovers recovery
252 SpA Choice Specs Dragapult Shadow Ball vs. 252 HP / 188 SpD Hydreigon: 73-87 (18.8 - 22.4%) -- possible 6HKO after Leftovers recovery
252+ Atk Thick Club Marowak-Alola Flare Blitz vs. 252 HP / 0 Def Hydreigon: 169-200 (43.5 - 51.5%) -- guaranteed 3HKO after Leftovers recovery
252+ Atk Life Orb Adaptability Crawdaunt Crabhammer vs. 252 HP / 0 Def Hydreigon: 161-190 (41.4 - 48.9%) -- guaranteed 3HKO after Leftovers recovery Just an additional one



:SS/Toxapex:
In The Gutter (Toxapex) @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 144 Def / 112 SpD
Bold Nature
IVs: 0 Atk
- Baneful Bunker
- Recover
- Haze
- Scald

Tanky, checks barrasweda, scouts with baneful bunker, checks weavile and bisharp, deal with setup sweepers. What more could you want?

I don't think this one needs calcs. Its Toxapex



Replays
https://replay.pokemonshowdown.com/gen8ou-1561913125-v0t3mbttkn6279c9o2abbwel8wqjrchpw VS Quad Choice
https://replay.pokemonshowdown.com/gen8ou-1562333588-rpyi5vtjxcp1hv4ep6afjn0qkkhawigpw VS Hail?
https://replay.pokemonshowdown.com/gen8ou-1562349389
https://replay.pokemonshowdown.com/gen8ou-1562351000
https://replay.pokemonshowdown.com/gen8ou-1562359623-t298z5ohbf25qjvvd4ek0vo8kv3tt8rpw
https://replay.pokemonshowdown.com/gen8ou-1562367905
https://replay.pokemonshowdown.com/gen8ou-1562369984-nn1egdiebc6q31ndbvp5hujrgwgfrqkpw
https://replay.pokemonshowdown.com/gen8ou-1563061026-mwkyjdhpjt1vf8hit9pzys8z46uzb2fpw Predict and Win


Threats
1. :SS/Tapu Lele:
One wrong move and hydreigon or toxapex is deleted. CM sets are even harder to deal with

2. :SS/Zapdos-Galar:
Zapdos isn't defensive so it can muscle past it although it fears static.

3. :SS/Garchomp:
TankChomp is no problem. SD Chomp is, once it gets an SD and scale shot done. Its game over.

4. :SS/Dragapult:
Draco Meteor needs some playing around but the DD sub sets are horrifying.


How To Play
1. Zapdos will almost always be your lead except in cases where a weavile or zeraora exists on the other team.

2. Zapdos should NEVER faint and never bring it out on Stealth Rock because fighting without is a lot harder than it should be.

3. Scout with Toxapex when you have the chance (especially against Tapu Lele) and learn to make advantage of its chance to poison.

4. Zapdos and Tornadus-T are not bulky with those sets. DON'T use them to check anything and bring them in through pivoting.

5. Hurricane is 70% accurate. It's gonna miss eventually. Don't get salty over missing it 5 times in a row. If you will, run Air Slash.

6. Hazard Stacks can be annoying but are actually easy to deal with. Hard Switch into ferro or clef if your confident it doesn't have knock off


Conclusion
This is my first ever "real" RMT and Thanks for checking it out.
Feel free to give suggestions on how to make it better and lemme know any obvious flaw :)
 
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I like the idea of this team. With double Hurricane and Urshifu It feels almost criminal not giving it some rain support. Though I know that would take a full rebuild.

Seems solid enough though I wonder about the Blissey & Glowking matchup. They like to pivot in and out, and Hurricane being prone to miss I can see a special wall + pivot cycle quickly dismantling the team. Maybe consider a more offensive physical that can double in on them to prevent that.
 
I like the idea of this team. With double Hurricane and Urshifu It feels almost criminal not giving it some rain support. Though I know that would take a full rebuild.

Seems solid enough though I wonder about the Blissey & Glowking matchup. They like to pivot in and out, and Hurricane being prone to miss I can see a special wall + pivot cycle quickly dismantling the team. Maybe consider a more offensive physical that can double in on them to prevent that.
1. Blissey Matchups are not that hard to deal with since you could just pivot out of them to Urshiftu on the switch to keep on the pressure.

2. Glowking is a bit tricker but I run knockoff on lando to help with that. Although a glowking + corviknight core could be annoying. Would a weavile be appropriate enough for this?


Also, I tried that rain support : Double Specs Birb BO with rain (pokepast.es)
 
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