MOVES:
http://www.smogon.com/forums/showthread.php?t=21870
This thread has most of what we know about moves already. If you are looking for new moves, the first post should have most of that. If you are looking for changes to old moves, hit Ctrl+F, and search for ***.
Assist: What cannot be selected?
Baton Pass: What works with Baton Pass:
- Aqua Ring
- Block (both on you and your opponent)
- Curse (when used by a Ghost on the Baton Passer)
- Embargo
- Gastro Acid
- Magnet Rise
- Mean Look
- Spider Web
- Ingrain
- Leech Seed
- Perish Count
- Substitute (keeps its HP)
- Stat boosts / drops (Swords Dance, etc., including Focus Energy)
What doesn't work with Baton Pass:
- Partial Trappers (either on your own side or your opponent's) like Wrap
- Attract
- Camouflage
- Conversion
- Defense Curl's boost to Ice Ball and Rollout
- Disable
- Foresight
- Imprison
- Minimize's damage boost with Stomp
- Mud Sport
- Nightmare (only possible if Sleep Talk can select Baton Pass and you bring out another Sleeping Pokemon)
- Torment
- Worry Seed
What needs testing:
- Conversion2
- Lock-On (faster Pokemon uses Lock-On, slower Pokemon BPs, Pokemon that used Lock-On uses Fissure through 6 DTs, Sand Veil, and 6 Sand Attacks)
- Mind Reader
Bide: Now has the same move priority as Quick Attack, Extremespeed, etc.
Bounce: Thunder and Sky Uppercut ignore Bounce. Gust gets doubled power against it. Whirlwind does not hit through Fly. Does Twister?
Camouflage: What you get in DP WiFi / Union Room
Building - Normal
Road / Desert - Ground
Grass / Tall Grass - Grass
Pond / Ocean - Water
Cave / Mountain - Rock
Snow - Ice
What you get from the terrains in PBR
Gateway - Water
Main Street - Normal
Waterfall - Grass
Neon - Normal
Crystal - Rock
Sunny Park - Grass
Magma - Rock
Sunset - Ground
Courtyard - Normal
Stargazer - Rock
Conversion: Does it include itself as a potential type?
Conversion2: Does it work when the user's Substitute was hit, rather than the actual user? Is it guaranteed to change your type, or does it pick from the types that resist the last move at random? Does it only look at the last turn, or is it the last move that hit? Does the attack have to connect, or is merely using it in the Conversion2 user's direction enough?
Disable: How long does it last?
Encore: How many turns does it last? The most likely amount is 4-8 turns.
Fly: Thunder and Sky Uppercut ignore Fly. Gust gets doubled power against it. Whirlwind doesn't hit through it. Does Twister?
Gravity: Gravity increases the accuracy of all Pokemon on the field by some large amount (most likely 2/3). This is still being researched. All you need to do is use Sing, Zap Cannon, or Dynamicpunch with Gravity in effect (Make sure you are not using No Guard Machamp to test Dynamicpunch!), and then report how many hit and how many you used were. Make sure you are not holding Zoom Lens, and the enemy doesn't have Brightpowder.
Magic Coat: What's returned?
Magnitude: What is the range of power / damage?
Me First: Does it copy Avalanche / Revenge?
Metronome: What can't it pick, if anything?
Mirror Move: The attack no longer needs to connect with the Pokemon using Mirror Move for it to work.
Mist: Does it block Haze, Heart Swap, Power Swap, or Intimidate?
Nature Power: Has some new moves chosen for the various arenas in DP:
Road / Desert = Earthquake
Building = Tri Attack
Grass / Tall grass = Seed Bomb
Cave / Mountain = Rock Slide
Snow = Blizzard
Pond / Ocean = Hydro Pump
Note that in WiFi / link battles, only one attack can be chosen, and that's Tri Attack.
In PBR:
Gateway - Hydro Pump
Main Street - Tri Attack
Waterfall - Seed Bomb
Neon - Tri Attack
Crystal - Rock Slide
Sunny Park - Seed Bomb
Magma - Rock Slide
Sunset - Earthquake
Courtyard - Tri Attack
Stargazer - Rock Slide
Pursuit: If a Pokemon holding a Choice Band / Choice Glasses / Choice Scarf uses Pursuit against a Pokemon switching out (and ONLY against a Pokemon switching out), they can no longer reselect a different move next turn, even if this happens on the Choice item holder's first turn in battle. They can change moves in the Japanese version of DP, but in cross-language battles, the English version's settings override it.
Recycle: Does Recycle restore an item lost to Nature Gift, Bug Bite, Pluck, Knock Off, Covet, Thief, Trick, or Switcheroo?
It does restore items lost to Fling.
Secret Power: What is the chance of these effects occurring? Is it 30% for all of them?
Road / Desert = Lowers Accuracy 1 stage
Building = Paralyzes
Grass / Tall grass = Sleep
Cave / Mountain = Flinches
Snow = Freezes
Pond / Ocean = Lowers Attack 1 stage
Note that in WiFi / link battles, the only available stage is Building, so you only can paralyze with Secret Power there.
Secret Power in Battle Revolution:
Gateway - Lowers Attack
Main Street - Paralyze
Waterfall - Sleep
Neon - Paralyze
Crystal - Flinch
Sunny Park - Sleep
Magma - Flinch
Sunset - Lowers Accuracy
Courtyard - Paralyze
Stargazer - Flinch
Sleep Talk: Cannot select: Focus Punch
Tickle: No longer hits through Substitutes.
Transform: Ditto doesn't keep the boosts from Metal Powder or Speed Powder after it Transforms, but does keep the boosts of Choice Scarf, Choice Band, and Choice Specs (last two need testing).
Triple Kick: Does Triple Kick have up to 3 chances to proc effects of held items, for instance, the Flinch from King's Rock? How about moves like Icicle Spear and Fury Swipes?
Twineedle: Contrary to popular belief, it cannot Poison Steel types.
Pokemon cannot die to Poison outside of battle. If they are taken to 1 HP and are supposed to receive more walking damage from Poison, they are cured of Poison and receive a message saying so.