Caelum
qibz official stalker
Heh. I had absolutely no idea where to bring this up but this seemed like the most appropriate forum for it. I apologize if it's not allowed since it's technically not a "peer edit" but it is analysis - related and I wanted discussion about this.
Anyway, I would like to discuss whether or not the Power Trick set should be delegated to Other Options.
Here it is C+P'd for reference.
http://www.smogon.com/dp/pokemon/shuckle
[SET]
name: Power Trickery
move 1: Stone Edge
move 2: Earthquake
move 3: Power Trick
move 4: Gyro Ball / Substitute / Rest
item: Leftovers / Liechi Berry / Life Orb
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
ability: Gluttony
[SET COMMENTS]
<p>Either use this on a team with Trick Room, or kill off all your opponent’s physical attackers first so that they can’t take advantage of the Defense drop after Shuckle uses Power Trick. Gyro Ball is another powerful attack, but you may find any of the other options useful.</p>
I've been testing this for the past 2 weeks since I've always questioned it's efficacy and I've found its performance lackluster. I've rarely swept with it and it normally just dies off and is dead weight. I also have a pretty damn good TR team if I say so myself so it has the proper support. Anyway. With the prominence of mixed sweepers and overall popularity of physical attackers the plausibility of consistently eliminating an opponents physical attackers is questionable, to say the least. Thus, the other option is Trick Room. Well, let's see. Someone else has to set up Trick Room, then you have to switch Shuckle in, then Shuckle has to use Power Trick and take a hit, then you start "sweeping." This leaves barely any time for Shuckle to actually sweep before it's taken out by a physical attacker. Furthermore, Shuckle will only be left with a 614 Attack stat after the Power Trick. Many other Pokemon can reach Attack stats higher then that by use of Swords Dance or Bulk Up or Choice Band; or at least very near to it. In trade, Shuckle is then left with defenses of 244 HP / 56 Defense leaving it incredibly vulnerable to priority moves even when Trick Room is in effect. Furthermore, Shuckle will not likely OHKO whatever it is attacking and so it is vulnerable on the defensive side now as well. The trade off is not worth it. Shuckle is really left best for the defensive role as this set is incredibly difficult to make effective and there are even better physical attackers to make use of. Maybe this was viable in early DP, but in the current DPP realm this set seems to be other options material to me.
Anyway, thoughts?
Anyway, I would like to discuss whether or not the Power Trick set should be delegated to Other Options.
Here it is C+P'd for reference.
http://www.smogon.com/dp/pokemon/shuckle
[SET]
name: Power Trickery
move 1: Stone Edge
move 2: Earthquake
move 3: Power Trick
move 4: Gyro Ball / Substitute / Rest
item: Leftovers / Liechi Berry / Life Orb
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
ability: Gluttony
[SET COMMENTS]
<p>Either use this on a team with Trick Room, or kill off all your opponent’s physical attackers first so that they can’t take advantage of the Defense drop after Shuckle uses Power Trick. Gyro Ball is another powerful attack, but you may find any of the other options useful.</p>
I've been testing this for the past 2 weeks since I've always questioned it's efficacy and I've found its performance lackluster. I've rarely swept with it and it normally just dies off and is dead weight. I also have a pretty damn good TR team if I say so myself so it has the proper support. Anyway. With the prominence of mixed sweepers and overall popularity of physical attackers the plausibility of consistently eliminating an opponents physical attackers is questionable, to say the least. Thus, the other option is Trick Room. Well, let's see. Someone else has to set up Trick Room, then you have to switch Shuckle in, then Shuckle has to use Power Trick and take a hit, then you start "sweeping." This leaves barely any time for Shuckle to actually sweep before it's taken out by a physical attacker. Furthermore, Shuckle will only be left with a 614 Attack stat after the Power Trick. Many other Pokemon can reach Attack stats higher then that by use of Swords Dance or Bulk Up or Choice Band; or at least very near to it. In trade, Shuckle is then left with defenses of 244 HP / 56 Defense leaving it incredibly vulnerable to priority moves even when Trick Room is in effect. Furthermore, Shuckle will not likely OHKO whatever it is attacking and so it is vulnerable on the defensive side now as well. The trade off is not worth it. Shuckle is really left best for the defensive role as this set is incredibly difficult to make effective and there are even better physical attackers to make use of. Maybe this was viable in early DP, but in the current DPP realm this set seems to be other options material to me.
Anyway, thoughts?