Battle Rules:
Pokemon: 4v4
Format: Singles
DQ: 48 hours
Switch: OK
Items: ALL
Abilities: TWO
Substitutions: THREE
Mega Evolutions: TWO
2 Recovers / 5 Chills
Team Leader:
Dragonite [Dracor] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type: Dragon/Flying
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Abilities: Inner Focus, Multiscale (Unlocked)
Attacks (103):
PHYSICAL
Aerial Ace
Aqua Jet
Aqua Tail
Bide
Bind
Body Slam
Brick Break
Bulldoze
Dive
Double Edge
Dragon Claw
Dragon Rush
Dragon Tail
Dynamicpunch
Earthquake
Extremespeed
Fire Punch
Fly
Focus Punch
Fury Cutter
Giga Impact
Ice Punch
Iron Head
Iron Tail
Outrage
Power Up Punch
Rock Slide
Rock Smash
Rock Tomb
Skull Bash
Sky Drop
Slam
Steel Wing
Stone Edge
Strength
Superpower
ThunderPunch
Waterfall
Wing Attack
Wrap
SPECIAL
Air Cutter
Blizzard
Bubblebeam
Draco Meteor
DragonBreath
Dragon Pulse
Dragon Rage
Fire Blast
Flamethrower
Focus Blast
Heat Wave
Hidden Power [Grass]
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Mud Slap
Ominous Wind
Razor Wind
Shock Wave
Snore
Surf
Swift
Thunder
Thunderbolt
Twister
Water Gun
Water Pulse
Whirlpool
Zap Cannon
OTHER
Agility
Defog
Detect
Double Team
Dragon Dance
Endure
Hail
Haze
Heal Bell
Hone Claws
Leer
Light Screen
Mimic
Mist
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Sandstorm
Sleep Talk
Substitute
Supersonic
Sunny Day
Swagger
Tailwind
Thunder Wave
Toxic
Whirlwind
RAID
Dispel
Altaria [Nebula] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon/Flying
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Mega Altaria [Nebula] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon/Fairy
Stats:
HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 3
Weight Class: 2
Base Rank Total: 22
EC: 6/6
MC: 1
AC: 5/5
Abilities: Natural Cure, Cloud Nine (Unlocked), Pixilate (Mega)
Attacks (47):
PHYSICAL
Astonish
Body Slam
Dragon Claw
Dragon Rush
Earthquake
Fly
Frustration
Fury Attack
Iron Tail
Natural Gift
Peck
Pluck
Pursuit
Return
Sky Attack
Steel Wing
Take Down
SPECIAL
Disarming Voice
Draco Meteor
Dragon Pulse
Flamethrower
Heat Wave
Hidden Power [Fighting]
Hyper Beam
Hyper Voice
Ice Beam
Moonblast
Ominous Wind
Round
Snore
Solarbeam
Swift
OTHER
Agility
Dragon Dance
Endure
Growl
Heal Bell
Mist
Perish Song
Protect
Refresh
Roar
Roost
Safeguard
Sing
Substitute
Toxic
Charizard [Claws] (F)
Nature: Hasty (+15% Spe, +15% Acc -1 Def)
Type: Fire/Flying
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 115 (110*1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Mega Charizard-X [Claws] (F)
Nature: Hasty (+15% Spe, +15% Acc -1 Def)
Type: Fire/Dragon
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 115 (110*1.15)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Mega Charizard-Y [Claws] (F)
Nature: Hasty (+15% Spe, +15% Acc -1 Def)
Type: Fire/Flying
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 115 (110*1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Abilities: Blaze, Solar Power (Unlocked), Tough Claws (Mega-X), Drought (Mega-Y)
Attacks (60):
PHYSICAL
Beat Up
Bide
Brick Break
Bulldoze
Counter
Crunch
Dig
Dragon Claw
Dragon Rush
Dragon Tail
Earthquake
Fire Fang
Fire Punch
Flame Charge
Flare Blitz
Fly
Focus Punch
Giga Impact
Iron Tail
Metal Claw
Quick Attack
Rock Slide
Outrage
Rage
Scratch
Shadow Claw
Sky Drop
Steel Wing
Thunder Punch
Wing Attack
SPECIAL
Air Slash
Ancient Power
Blast Burn
Dragon Pulse
Dragon Rage
Ember
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Focus Blast
Heat Wave
Hidden Power [Water]
Hyper Beam
Incinerate
Inferno
Solarbeam
Twister
OTHER
Defog
Dragon Dance
Endure
Growl
Protect
Reflect
Roost
Scary Face
Sleep Talk
Smokescreen
Substitute
Will-O-Wisp
Tyrantrum [Chomp] (F)
Nature: Careful (+1 SpD, -1 SpA)
Type: Rock/Dragon
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3 (+)
Spe: 71
Size Class: 5
Weight Class: 6
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Abilities: Strong Jaw, Rock Head (Unlocked)
Attacks (40):
PHYSICAL
Aerial Ace
Bide
Bite
Brick Break
Bulldoze
Crunch
Dig
Dragon Claw
Dragon Tail
Earthquake
Fire Fang
Giga Impact
Head Smash
Horn Drill
Ice Fang
Iron Head
Iron Tail
Outrage
Poison Fang
Roar
Rock Slide
Rock Tomb
Stone Edge
Stomp
Superpower
Tackle
Thunder Fang
Zen Headbutt
SPECIAL
Ancientpower
Dragon Pulse
OTHER
Block
Charm
Dragon Dance
Protect
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Tail Whip
Toxic
Noivern [Resonate] (F)
Nature: Hasty (+15% Spe, +23% Acc -1 Def)
Type: Flying/Dragon
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 142 (123*1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 6/6
MC: 1
AC: 5/5
Abilities: Frisk, Infiltrator, Telepathy (Unlocked)
Attacks (48):
PHSYICAL
Bite
Brick Break
Fly
Giga Impact
Iron Tail
Leech Life
Outrage
Shadow Claw
Sky Attack
Steel Wing
Super Fang
Tackle
U-Turn
Wild Charge
Wing Attack
X-Scissor
SPECIAL
Air Cutter
Air Slash
Boomburst
Dark Pulse
Draco Meteor
Dragon Pulse
Flamethrower
Focus Blast
Gust
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Psychic
Razor Wind
Shadow Ball
Solar Beam
Water Pulse
OTHER
Agility
Moonlight
Roost
Protect
Screech
Sleep Talk
Snatch
Substitute
Supersonic
Switcheroo
Tailwind
Taunt
Torment
Whirlwind
RAID
Bloodlust
Haxorus [Cleaver] (M)
Nature: Jolly (+15% Spe , +14% Acc, -1 SpA)
Type: Dragon
Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (97*1.15)
Size Class: 3
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 1
AC: 5/5
Abilities: Rivalry, Mould Breaker, Unnerve (Unlocked)
Attacks (48):
PHYSICAL
Aerial Ace
Aqua Tail
Assurance
Brick Break
Bulldoze
Counter
Dig
Dragon Claw
Dragon Tail
Dual Chop
Earthquake
Endeavour
False Swipe
Giga Impact
Guillotine
Iron Tail
Low Kick
Night Slash
Outrage
Poison Jab
Reversal
Rock Slide
Scratch
Shadow Claw
Slash
Superpower
X-Scissor
SPECIAL
Dragon Rage
Shock Wave
Surf
OTHER
Dragon Dance
Endure
Focus Energy
Leer
Protect
Rest
Roar
Scary Face
Sleep Talk
Substitute
Taunt
Toxic
Dragalge [Contagion] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Poison/Dragon
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 5
Spe: 38 (44/1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Abilities: Poison Point, Poison Touch, Adaptability (Unlocked)
Attacks (40):
PHYSICAL
Bounce
Dragon Tail
Feint Attack
Gunk Shot
Iron Tail
Outrage
Play Rough
Poison Tail
Tackle
SPECIAL
Acid
Bubble
Draco Meteor
Dragon Pulse
Focus Blast
Hidden Power [Fire]
Hydro Pump
Hyper Beam
Icy Wind
Scald
Shadow Ball
Shock Wave
Sludge Bomb
Sludge Wave
Thunder
Thunderbolt
Twister
Venoshock
Water Gun
Water Pulse
OTHER
Acid Armour
Camouflage
Haze
Protect
Sleep Talk
Smokescreen
Substitute
Tail Whip
Toxic
Toxic Spikes
Venom Drench
On the Leader's side, we have deadfox081! I... don't really know a lot about him. Must be because I joined like two days ago, sry. What I do know is that he's hosting an LC tournament in a couple of months, so get hyped about that! Also, it appears that the best dragon-type there is is suspiciously missing from his team. #FreeHydreigon2015.
On a more serious note, however, Dracor the Dragonite's Multiscale gets the nod as an early MVP candidate due to a lack of clear-cut positive matchups for the Leader (at least that I can see). Dracor is probably the Leader's most dangerous Pokémon anyway (100+ moves + great stats + a stupidly good ability will do that for ya), and making a smart use of its Multiscale will be key for him going forward.
Pokemon: 4v4
Format: Singles
DQ: 48 hours
Switch: OK
Items: ALL
Abilities: TWO
Substitutions: THREE
Mega Evolutions: TWO
2 Recovers / 5 Chills
Arena: Charicific Valley
Deep within the cliffs in southern Johto lies the ancient Charicific Valley. Once just a sanctuary for Charizard this oasis found new life when its inhabitants discovered their Mega Evolutions. The long dormant volcano which engulfs the valley found new life and while eruptions are infrequent the heat is intense. These new conditions allowed the Charizard to reach their full potential as Dragons and this encouraged other Dragon's alike to train themselves in the valley. Now it acts as a haven for all draconic Pokemon, while others find the conditions harsh and near inhospitable.
Throughout the valley one might find rocks, water, grass and anything else that might be useful in a Pokemon battle. However the surrounding volcano produces an Intense Heat which covers the entire region and lasts infinitely. Intense Heat provides almost the same conditions as Sunlight however instead of reducing the power of Water moves it is Ice types which find it hard to prosper here. Their attacks will suffer from a reduction in power while Water attack are unaffected. The constant heat also makes it impossible for Pokemon to be frozen. Other weather conditions such a Sandstorm, Rain and Hail may be called in addition to Intense Heat and will have a four round duration, however Rain and Hail will require the respective weather rock to do so. Any use of the move Sunny Day of the Cloud Nine command will revert the weather back to solely Intense Heat.
Almost as prevalent as the Volcano within the valley is the gigantic Charizard statue underneath which battles are contested. The statue of such an ancient and majestic beast imbues a strong sense of pride in not only Charizard but all Pokemon who stand under it. As a result they will stand staunchly to defend it and cannot be forced to give up their ground. No Pokemon in the arena may be forced out so phazing moves have no effect. Roar and Whirlwind will fail entirely while Dragon Tail and Circle Throw will only deal damage. The item Red Card likewise has no effect. U-Turn, Volt Switch and Parting Shot may still be used as normal.
Finally, given it was Mega Evolution that gave the valley its newfound draconic power it is only natural that Charizard and other Pokemon which gain the Dragon typing through Mega Evolution find it easier to do so here. Any Pokemon with such traits may be brought by the Leader, and the Pokemon will be considered Mega Evolved in their Pokeball prior to send out. Battlers may bring two Mega Evolutions throughout the match and as battles are fought with two abilities trainers must specify which of their Pokemon's active abilities are to be replaced upon Mega Evolution if applicable.
Summary
Deep within the cliffs in southern Johto lies the ancient Charicific Valley. Once just a sanctuary for Charizard this oasis found new life when its inhabitants discovered their Mega Evolutions. The long dormant volcano which engulfs the valley found new life and while eruptions are infrequent the heat is intense. These new conditions allowed the Charizard to reach their full potential as Dragons and this encouraged other Dragon's alike to train themselves in the valley. Now it acts as a haven for all draconic Pokemon, while others find the conditions harsh and near inhospitable.
Throughout the valley one might find rocks, water, grass and anything else that might be useful in a Pokemon battle. However the surrounding volcano produces an Intense Heat which covers the entire region and lasts infinitely. Intense Heat provides almost the same conditions as Sunlight however instead of reducing the power of Water moves it is Ice types which find it hard to prosper here. Their attacks will suffer from a reduction in power while Water attack are unaffected. The constant heat also makes it impossible for Pokemon to be frozen. Other weather conditions such a Sandstorm, Rain and Hail may be called in addition to Intense Heat and will have a four round duration, however Rain and Hail will require the respective weather rock to do so. Any use of the move Sunny Day of the Cloud Nine command will revert the weather back to solely Intense Heat.
Almost as prevalent as the Volcano within the valley is the gigantic Charizard statue underneath which battles are contested. The statue of such an ancient and majestic beast imbues a strong sense of pride in not only Charizard but all Pokemon who stand under it. As a result they will stand staunchly to defend it and cannot be forced to give up their ground. No Pokemon in the arena may be forced out so phazing moves have no effect. Roar and Whirlwind will fail entirely while Dragon Tail and Circle Throw will only deal damage. The item Red Card likewise has no effect. U-Turn, Volt Switch and Parting Shot may still be used as normal.
Finally, given it was Mega Evolution that gave the valley its newfound draconic power it is only natural that Charizard and other Pokemon which gain the Dragon typing through Mega Evolution find it easier to do so here. Any Pokemon with such traits may be brought by the Leader, and the Pokemon will be considered Mega Evolved in their Pokeball prior to send out. Battlers may bring two Mega Evolutions throughout the match and as battles are fought with two abilities trainers must specify which of their Pokemon's active abilities are to be replaced upon Mega Evolution if applicable.
Summary
- The weather is Intense Heat with an infinite duration. Intense Heat acts as Sun but reduces the BAP of Ice typed attacks by 3 and has no effect on the BAP of Water typed attacks. Pokemon may not be frozen while Intense Heat is in effect. Sandstorm, Rain and Hail may be summoned for 4 rounds in addition to Intense Heat, but Rain and Hail need weather rocks to do so. Sunny Day or Cloud Nine command revert the weather to solely Intense Heat. All moves and abilities treat Intense Heat exactly as Sun.
- Pokemon cannot be forced to switch out.
- Pokemon which gain the Dragon typing through Mega Evolution may be brought by the Leader but must equip their Mega Stone, and are considered Mega Evolved in the Pokeball.
- Nature Power calls Lava Plume, Camouflage turns the user Fire typed and Secret Power may burn. The arena is outdoors.
- No other moves are restricted.
Well, here it is! The grand (re)opening of the Dragon Gym! [NOTE: Here is where we pretend that the super boring other battle that ended in DQ never happened] Let's see what ASB's newest Dragon Leader can do to keep his badge safe when one of ASB's very best comes calling. On to the teams!
Team Leader:
Dragonite [Dracor] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type: Dragon/Flying
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Abilities: Inner Focus, Multiscale (Unlocked)
Attacks (103):
PHYSICAL
Aerial Ace
Aqua Jet
Aqua Tail
Bide
Bind
Body Slam
Brick Break
Bulldoze
Dive
Double Edge
Dragon Claw
Dragon Rush
Dragon Tail
Dynamicpunch
Earthquake
Extremespeed
Fire Punch
Fly
Focus Punch
Fury Cutter
Giga Impact
Ice Punch
Iron Head
Iron Tail
Outrage
Power Up Punch
Rock Slide
Rock Smash
Rock Tomb
Skull Bash
Sky Drop
Slam
Steel Wing
Stone Edge
Strength
Superpower
ThunderPunch
Waterfall
Wing Attack
Wrap
SPECIAL
Air Cutter
Blizzard
Bubblebeam
Draco Meteor
DragonBreath
Dragon Pulse
Dragon Rage
Fire Blast
Flamethrower
Focus Blast
Heat Wave
Hidden Power [Grass]
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Mud Slap
Ominous Wind
Razor Wind
Shock Wave
Snore
Surf
Swift
Thunder
Thunderbolt
Twister
Water Gun
Water Pulse
Whirlpool
Zap Cannon
OTHER
Agility
Defog
Detect
Double Team
Dragon Dance
Endure
Hail
Haze
Heal Bell
Hone Claws
Leer
Light Screen
Mimic
Mist
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Sandstorm
Sleep Talk
Substitute
Supersonic
Sunny Day
Swagger
Tailwind
Thunder Wave
Toxic
Whirlwind
RAID
Dispel
Altaria [Nebula] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon/Flying
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Mega Altaria [Nebula] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon/Fairy
Stats:
HP: 100
Atk: Rank 4
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 3
Weight Class: 2
Base Rank Total: 22
EC: 6/6
MC: 1
AC: 5/5
Abilities: Natural Cure, Cloud Nine (Unlocked), Pixilate (Mega)
Attacks (47):
PHYSICAL
Astonish
Body Slam
Dragon Claw
Dragon Rush
Earthquake
Fly
Frustration
Fury Attack
Iron Tail
Natural Gift
Peck
Pluck
Pursuit
Return
Sky Attack
Steel Wing
Take Down
SPECIAL
Disarming Voice
Draco Meteor
Dragon Pulse
Flamethrower
Heat Wave
Hidden Power [Fighting]
Hyper Beam
Hyper Voice
Ice Beam
Moonblast
Ominous Wind
Round
Snore
Solarbeam
Swift
OTHER
Agility
Dragon Dance
Endure
Growl
Heal Bell
Mist
Perish Song
Protect
Refresh
Roar
Roost
Safeguard
Sing
Substitute
Toxic
Charizard [Claws] (F)
Nature: Hasty (+15% Spe, +15% Acc -1 Def)
Type: Fire/Flying
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 115 (110*1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Mega Charizard-X [Claws] (F)
Nature: Hasty (+15% Spe, +15% Acc -1 Def)
Type: Fire/Dragon
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 115 (110*1.15)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Mega Charizard-Y [Claws] (F)
Nature: Hasty (+15% Spe, +15% Acc -1 Def)
Type: Fire/Flying
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 115 (110*1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Abilities: Blaze, Solar Power (Unlocked), Tough Claws (Mega-X), Drought (Mega-Y)
Attacks (60):
PHYSICAL
Beat Up
Bide
Brick Break
Bulldoze
Counter
Crunch
Dig
Dragon Claw
Dragon Rush
Dragon Tail
Earthquake
Fire Fang
Fire Punch
Flame Charge
Flare Blitz
Fly
Focus Punch
Giga Impact
Iron Tail
Metal Claw
Quick Attack
Rock Slide
Outrage
Rage
Scratch
Shadow Claw
Sky Drop
Steel Wing
Thunder Punch
Wing Attack
SPECIAL
Air Slash
Ancient Power
Blast Burn
Dragon Pulse
Dragon Rage
Ember
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Focus Blast
Heat Wave
Hidden Power [Water]
Hyper Beam
Incinerate
Inferno
Solarbeam
Twister
OTHER
Defog
Dragon Dance
Endure
Growl
Protect
Reflect
Roost
Scary Face
Sleep Talk
Smokescreen
Substitute
Will-O-Wisp
Tyrantrum [Chomp] (F)
Nature: Careful (+1 SpD, -1 SpA)
Type: Rock/Dragon
Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3 (+)
Spe: 71
Size Class: 5
Weight Class: 6
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Abilities: Strong Jaw, Rock Head (Unlocked)
Attacks (40):
PHYSICAL
Aerial Ace
Bide
Bite
Brick Break
Bulldoze
Crunch
Dig
Dragon Claw
Dragon Tail
Earthquake
Fire Fang
Giga Impact
Head Smash
Horn Drill
Ice Fang
Iron Head
Iron Tail
Outrage
Poison Fang
Roar
Rock Slide
Rock Tomb
Stone Edge
Stomp
Superpower
Tackle
Thunder Fang
Zen Headbutt
SPECIAL
Ancientpower
Dragon Pulse
OTHER
Block
Charm
Dragon Dance
Protect
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Tail Whip
Toxic
Noivern [Resonate] (F)
Nature: Hasty (+15% Spe, +23% Acc -1 Def)
Type: Flying/Dragon
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 142 (123*1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 6/6
MC: 1
AC: 5/5
Abilities: Frisk, Infiltrator, Telepathy (Unlocked)
Attacks (48):
PHSYICAL
Bite
Brick Break
Fly
Giga Impact
Iron Tail
Leech Life
Outrage
Shadow Claw
Sky Attack
Steel Wing
Super Fang
Tackle
U-Turn
Wild Charge
Wing Attack
X-Scissor
SPECIAL
Air Cutter
Air Slash
Boomburst
Dark Pulse
Draco Meteor
Dragon Pulse
Flamethrower
Focus Blast
Gust
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Psychic
Razor Wind
Shadow Ball
Solar Beam
Water Pulse
OTHER
Agility
Moonlight
Roost
Protect
Screech
Sleep Talk
Snatch
Substitute
Supersonic
Switcheroo
Tailwind
Taunt
Torment
Whirlwind
RAID
Bloodlust
Haxorus [Cleaver] (M)
Nature: Jolly (+15% Spe , +14% Acc, -1 SpA)
Type: Dragon
Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (97*1.15)
Size Class: 3
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 1
AC: 5/5
Abilities: Rivalry, Mould Breaker, Unnerve (Unlocked)
Attacks (48):
PHYSICAL
Aerial Ace
Aqua Tail
Assurance
Brick Break
Bulldoze
Counter
Dig
Dragon Claw
Dragon Tail
Dual Chop
Earthquake
Endeavour
False Swipe
Giga Impact
Guillotine
Iron Tail
Low Kick
Night Slash
Outrage
Poison Jab
Reversal
Rock Slide
Scratch
Shadow Claw
Slash
Superpower
X-Scissor
SPECIAL
Dragon Rage
Shock Wave
Surf
OTHER
Dragon Dance
Endure
Focus Energy
Leer
Protect
Rest
Roar
Scary Face
Sleep Talk
Substitute
Taunt
Toxic
Dragalge [Contagion] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Poison/Dragon
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 5
Spe: 38 (44/1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Abilities: Poison Point, Poison Touch, Adaptability (Unlocked)
Attacks (40):
PHYSICAL
Bounce
Dragon Tail
Feint Attack
Gunk Shot
Iron Tail
Outrage
Play Rough
Poison Tail
Tackle
SPECIAL
Acid
Bubble
Draco Meteor
Dragon Pulse
Focus Blast
Hidden Power [Fire]
Hydro Pump
Hyper Beam
Icy Wind
Scald
Shadow Ball
Shock Wave
Sludge Bomb
Sludge Wave
Thunder
Thunderbolt
Twister
Venoshock
Water Gun
Water Pulse
OTHER
Acid Armour
Camouflage
Haze
Protect
Sleep Talk
Smokescreen
Substitute
Tail Whip
Toxic
Toxic Spikes
Venom Drench
On a more serious note, however, Dracor the Dragonite's Multiscale gets the nod as an early MVP candidate due to a lack of clear-cut positive matchups for the Leader (at least that I can see). Dracor is probably the Leader's most dangerous Pokémon anyway (100+ moves + great stats + a stupidly good ability will do that for ya), and making a smart use of its Multiscale will be key for him going forward.
Team Challenger:
Hilda the Gardevoir(F)
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy (U)
Nature: Bold (+1def, -1atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Hilda the Gardevoir(F)
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy(U)/Pixilate
Nature: Bold(+1def, -1atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks (97/102):
Ally Switch
Attract
Body Slam
Calm Mind
Charm
Charge Beam
Confide
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Ground
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-o-Wisp
Wish
Wonder Room
Zen Headbutt
Dispel
Shadow Mend
Syclant [Caffie] (Male)
Nature: Quiet (+1SpA, -10% eva)
Type: Ice/Bug
Abilities:
Compoundeyes/Mountaineer/Technician (H) [UNLOCKED]
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 105 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks (83/83 - Movepool Completed!):
Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard (*)
Brick Break
Bug Bite (*)
Bug Buzz
Bulldoze
Captivate
Confide
Counter
Cut
Dig
Double Team
Earth Power (*)
Earthquake
Echoed Voice
Electoweb
Endure
Facade
False Swipe
Fell Stinger
Fling
Focus Blast
Focus Energy (*)
Focus Punch
Freeze Dry
Frost Breath
Frustration
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Hail
Hidden Power Fire
Hone Claws
Hyper Beam
Ice Punch
Ice Shard (*)
Ice Beam
Icicle Crash
Icicle Spear (*)
Icy Wind (*)
Infestation
Knock Off
Leech Life (*)
Leer (*)
Natural Gift
Pin Missile
Protect (*)
Quash
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Scratch (*)
Secret Power
Sheer Cold
Signal Beam
Silver Wind
Slash (*)
Sleep Talk
Snore
Solarbeam
Spikes
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Superpower (*)
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-turn (*)
Venoshock
Water Pulse (*)
X-Scissor
Bloodlust
Colossoil [Gyorg] (M)
Nature: Jolly (+ Spe, Accuracy +14% (13.9), SpA: -1)
Type: Dark / Ground
Abilities: Rebound/Guts/(H) Pressure [UNLOCKED]
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC:6/6
MC: 0
AC:5/5
Moves (81/90):
Ancient Power
Aqua Tail
Attract
Bite
Body Slam
Bounce
Brick Break
Bubblebeam
Bulldoze
Captivate
Confide
Crunch
Dark Pulse
Dig
Dive
Double Edge
Double Team
Dragon Tail
Drill Run
Earth Power
Earthquake
Echoed Voice
Embargo
Encore
Endure
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mud Bomb
Mud Shot
Muddy Water
Payback
Peck
Protect
Pursuit
Quash
Rain Dance
Rapid Spin
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rototiler
Sand Tomb
Sandstorm
Screech
Sleep Talk
Smack Down
Snarl
Snatch
Snore
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Sunny Day
Superpower
Swallow
Tackle
Taunt
Thief
Thunder Fang
Toxic
U-Turn
Water Spout
Bloodlust
On the challenger's side, we have ASB's resident Fire-type Gym Leader, Frosty! Except he does Ice now, because his name is ice-related and people are stupid. Also, he's good at this whole "gym" thing, since he's apparently undefeated when challenging other people's gyms or something.
Also #2, his team has some pretty good matchups across the board, with every single one of the Leader's Pokémon being hit super-effectively by at least two of the Challenger's Pokémon. The key here is probably Hilda the (Mega) Gardevoir. With its Psychic STAB handling the Leader's Dragalge and its absurdly powerful Hyper Voices ripping through basically everything else, I get the feeling that Hilda will have at least 1KOC by the time this battle is over.
Stratagem [Vaati] [-]
Modest (+1SpA, -1Atk)
Type: Rock
Abilities: Levitate/Technician/Mold Breaker (H) UNLOCKED
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks (62/71):
Acrobatics
Acupressure
Aerial Ace
Ancient Power
Calm Mind
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double-Edge
Double Team
Earth Power
Earthquake
Echoed Voice
Electroball
Embargo
Endure
Energy Ball
Explosion
Facade
Flamethrower
Flash
Flash Cannon
Fire Blast
Giga Drain
Giga Impact
Head Smash
Headbutt
Heat Wave
Hidden Power Flying
Hone Claws
Hyper Beam
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Paleo Wave
Power Gem
Protect
Rain Dance
Rest
Rock Blast
Rock Polish
Rock Slide
Rock Tomb
Rollout
Sandstorm
Shadow Ball
Sleep Talk
Smackdown
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Dispel
Modest (+1SpA, -1Atk)
Type: Rock
Abilities: Levitate/Technician/Mold Breaker (H) UNLOCKED
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks (62/71):
Acrobatics
Acupressure
Aerial Ace
Ancient Power
Calm Mind
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double-Edge
Double Team
Earth Power
Earthquake
Echoed Voice
Electroball
Embargo
Endure
Energy Ball
Explosion
Facade
Flamethrower
Flash
Flash Cannon
Fire Blast
Giga Drain
Giga Impact
Head Smash
Headbutt
Heat Wave
Hidden Power Flying
Hone Claws
Hyper Beam
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Paleo Wave
Power Gem
Protect
Rain Dance
Rest
Rock Blast
Rock Polish
Rock Slide
Rock Tomb
Rollout
Sandstorm
Shadow Ball
Sleep Talk
Smackdown
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Dispel
Hilda the Gardevoir(F)
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy (U)
Nature: Bold (+1def, -1atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Hilda the Gardevoir(F)
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy(U)/Pixilate
Nature: Bold(+1def, -1atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks (97/102):
Ally Switch
Attract
Body Slam
Calm Mind
Charm
Charge Beam
Confide
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Ground
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-o-Wisp
Wish
Wonder Room
Zen Headbutt
Dispel
Shadow Mend
Missing: Natural Gift, Mud-Slap, Double-Edge, Defense Curl, One-other-I-seem-to-be-missing.
Syclant [Caffie] (Male)
Nature: Quiet (+1SpA, -10% eva)
Type: Ice/Bug
Abilities:
Compoundeyes/Mountaineer/Technician (H) [UNLOCKED]
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 105 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks (83/83 - Movepool Completed!):
Acrobatics
Aerial Ace
Attract
Avalanche
Blizzard (*)
Brick Break
Bug Bite (*)
Bug Buzz
Bulldoze
Captivate
Confide
Counter
Cut
Dig
Double Team
Earth Power (*)
Earthquake
Echoed Voice
Electoweb
Endure
Facade
False Swipe
Fell Stinger
Fling
Focus Blast
Focus Energy (*)
Focus Punch
Freeze Dry
Frost Breath
Frustration
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Hail
Hidden Power Fire
Hone Claws
Hyper Beam
Ice Punch
Ice Shard (*)
Ice Beam
Icicle Crash
Icicle Spear (*)
Icy Wind (*)
Infestation
Knock Off
Leech Life (*)
Leer (*)
Natural Gift
Pin Missile
Protect (*)
Quash
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Round
Scratch (*)
Secret Power
Sheer Cold
Signal Beam
Silver Wind
Slash (*)
Sleep Talk
Snore
Solarbeam
Spikes
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Superpower (*)
Swagger
Swords Dance
Tail Glow
Taunt
Toxic
U-turn (*)
Venoshock
Water Pulse (*)
X-Scissor
Bloodlust
Colossoil [Gyorg] (M)
Nature: Jolly (+ Spe, Accuracy +14% (13.9), SpA: -1)
Type: Dark / Ground
Abilities: Rebound/Guts/(H) Pressure [UNLOCKED]
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC:6/6
MC: 0
AC:5/5
Moves (81/90):
Ancient Power
Aqua Tail
Attract
Bite
Body Slam
Bounce
Brick Break
Bubblebeam
Bulldoze
Captivate
Confide
Crunch
Dark Pulse
Dig
Dive
Double Edge
Double Team
Dragon Tail
Drill Run
Earth Power
Earthquake
Echoed Voice
Embargo
Encore
Endure
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mud Bomb
Mud Shot
Muddy Water
Payback
Peck
Protect
Pursuit
Quash
Rain Dance
Rapid Spin
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rototiler
Sand Tomb
Sandstorm
Screech
Sleep Talk
Smack Down
Snarl
Snatch
Snore
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Sunny Day
Superpower
Swallow
Tackle
Taunt
Thief
Thunder Fang
Toxic
U-Turn
Water Spout
Bloodlust
Also #2, his team has some pretty good matchups across the board, with every single one of the Leader's Pokémon being hit super-effectively by at least two of the Challenger's Pokémon. The key here is probably Hilda the (Mega) Gardevoir. With its Psychic STAB handling the Leader's Dragalge and its absurdly powerful Hyper Voices ripping through basically everything else, I get the feeling that Hilda will have at least 1KOC by the time this battle is over.
Leader: Heads | Challenger: Tails
(It's heads!)
How stuff will happen:
Leader deadfox081 sends out Pokémon with item and ability
Challenger Frosty sends out Pokémon with item and ability, and orders
Leader deadfox081 orders
YAS refs
PS: If you were expecting me to do the whole "bringing Pokémon to the battle you're reffing" thing, Mowtom-style, like I did in Maxim's gym, brief reminder that the leader's name involves foxes dying. Zelda would freak the fuck out. Poor thing.
(It's heads!)
How stuff will happen:
Leader deadfox081 sends out Pokémon with item and ability
Challenger Frosty sends out Pokémon with item and ability, and orders
Leader deadfox081 orders
YAS refs
PS: If you were expecting me to do the whole "bringing Pokémon to the battle you're reffing" thing, Mowtom-style, like I did in Maxim's gym, brief reminder that the leader's name involves foxes dying. Zelda would freak the fuck out. Poor thing.