Dragon vs Bug: The mighty of Caterpie.

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Deino (Fear) (Female)
Jolly Nature
Type: Dark/Dragon
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Ability:
Hustle: Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

HP: 90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 44 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Accuracy: +7% (6.6758620689655172413793103448276% Unrounded)

EC: 1/9
MC: 0

Attacks: (19 Moves Known)
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Slam
Dragon Pulse
Work Up
Dragon Rush
Body Slam

Fire Fang
Ice Fang
Thunder Fang

Toxic
Protect
Thief




Lovely the Caterpie

Nature: Modest (+1 SpA -1 Atk)
Typing:Bug
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).


Abilities

Shield Dust - This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

DW LOCKED - Run away This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/6
DC: 0/5
MC: 0

Attacks:

Damaging Moves
-Tackle
-Electroweb
-Bug bite
-Snore

Non Damaging moves
-String Shot


1v1 battle
Viridian Forest
Items: training
one ability
switch = ragequit
no chills/recovers

A lush forest full of great bug type pokemon, the caterpie and weedle evoloution lines originated here and thus they gain the abilitiy to Hide, as well as a +2 BAP to all attacks

Hide - If the opponent is focusing on themselves and not on their opponent these pokemon can slip away into the forest, lost forever as one of the numerous other's of it's species.


Eternal Drifter orders first.
 
Equipping an Exp. Share on Fear.

Fear:
Action 1: Fire Fang
Action 2: Dragon Rage
Action 3: Fire Fang

IF Lovely successfully executes a Combo, replace next action (while they are cooling down) with Focus Energy.
 

Lovely

HP: 90| EN: 100| Spe: 45
Ranks: 1/2/2/1
Size: 1| Weight: 1
Abilities: Shield Dust
Other: Fuck yeah Caterpie


Fear

HP: 90| EN: 100| Spe: 44
Ranks: 3/2/1/2
Size: 1| Weight: 2
Abilities: Hustle
Other: Fuck yeah Deino

BWAHAHAHAHAHA CATERPIE IS WINNING

Action 1

Lovely used Bug Bite - 3 energy
To crit (4393) - No
(8 + 3 - 1,5)*1,5 = 14,25 damage

Fear used Fire Fang - 5 energy
To crit (1230) - No
Cant burn due to Shield Dust
(7 + 1,5)*1,5 = 12,75 damage

Action 2

Fear used Dragon Rage - 4 energy
-10 hp to Lovely

Lovely used Bug Crunch - 30 energy
To crit (991) - No
(13,5 + 3 - 1,5)*1,5 = 22,5 damage

Action 3

Fear used Focus Energy - 10 energy

Fear is pumping up while Lovely chills.



Lovely

HP: 67| EN: 67| Spe: 45
Ranks: 1/2/2/1
Size: 1| Weight: 1
Abilities: Shield Dust
Other: Fuck yeah Caterpie


Fear

HP: 53| EN: 81| Spe: 44
Ranks: 3/2/1/2
Size: 1| Weight: 2
Abilities: Hustle
Other: Fuck yeah Deino
 
Focus Energy: 6 Actions of Guarenteed critical hits. By my calculations, this will deal 68 points of damage. So...

Fear:
Action 1: Crunch
Action 2: Crunch
Action 3: Fire Fang+Fire Fang Combo
 

Lovely

HP: 67| EN: 67| Spe: 45
Ranks: 1/2/2/1
Size: 1| Weight: 1
Abilities: Shield Dust
Other: Fuck yeah Caterpie


Fear

HP: 53| EN: 81| Spe: 44
Ranks: 3/2/1/2
Size: 1| Weight: 2
Abilities: Hustle
Other: Fuck yeah Deino



Both pokemon are prety pissed at each other and have resorted to a millenal technique that came from their ancestors.

Biting.

(And tackling)


And Lovely wasnt knocked out!


Wait what, Crunch has a 20% chance to lower Def?
Eternal Drifter is a lucky bastard, but that also means......



Lovely is out! Fear wins!




Lovely isnt beaten yet because Shield Dust blocks the Def loss! Woooooooo.




Lovely used Tackle - 4 energy
(5 - 1,5) = 3,5

Fear used Crunch - 5 energy
To lower def (1069) - Nope
(8 + 3 + 3 + 1,5) = 15,5 damage

Action 2

Lovely used Bug Crunch - 30 energy
To crit (7651) - No
(13,5 + 3 - 1,5)*1,5 + 1,75 = 23,25 damage

Fear used Crunch - 9 energy
To lower def (672) - Holy crap
(8 + 3 + 3 + 1,5) = 15,5 damage
Lovely lost some defense!

Action 3

Lovely is cooling down!

Fear used Fire Bite! - 16 energy
To burn - Cant lol
([7*2,25] + 3 + 1,5)*1,5 + 3,5 = 33,895 damage




Lovely

HP: 5| EN: 33 Spe: 45
Ranks: 1/2/2/1
Size: 1| Weight: 1
Abilities: Shield Dust
Other: Fuck yeah Caterpie


Fear

HP: 27| EN: 51| Spe: 44
Ranks: 3/2/1/2
Size: 1| Weight: 2
Abilities: Hustle
Other: Fuck yeah Deino. Still has 3 turns of guaranted crits, not like it matters though.



Ed's turn to go first.


+ 1 CC to both fighters
+ 3 MC, 1 EC, 1 DC and 1 KOC to Fear
+ 2 MC, 1 EC and 1 DC to Lovely
+ 2 UC to me



Nevermind, Shield Dust blocked the defense loss.
 
...Someone miscalculated. Most likely me.

Classical: You have one shot. Can you KO Fear in two actions?

Fear:
Action 1: Cooldown
Action 2: Bite
Action 3: Bite
 
RNG to crit - 680

Ouch, that was prety close.....but not quite there. Needless to say, Fear survive and KOs.


+ 1 CC to both fighters
+ 3 MC, 1 EC, 1 DC and 1 KOC to Fear
+ 2 MC, 1 EC and 1 DC to Lovely
+ 2 UC to me
 
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