RU Drapion [QC: 2/2] [GP: 1/1]

Eggs

some days, you just can't get rid of an egg
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Poison Jab
move 4: Earthquake
item: Black Sludge / Shuca Berry / Heavy-Duty Boots
ability: Battle Armor
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Swords Dance Drapion serves as a dangerous wallbreaker and sweeper, able to break through important walls and clean up weakened teams with ease. Decent bulk combined with a single weakness gives Drapion an advantage over other frailer sweepers, and its great Speed tier allows it to outspeed and threaten many defensive and offensive Pokemon. Knock Off and Poison Jab are strong STAB moves with great offensive coverage, allowing Drapion to break through walls like Bronzong and switch-ins to Knock Off like Virizion. Earthquake rounds out Drapion's coverage, letting it deal heavy damage to important Pokemon like Klefki, Gigalith, and opposing Drapion. Aqua Tail can be used over Earthquake for more damage on Ground-types like Rhydon and Silvally-Ground. A Jolly nature is used to outspeed other offensive threats like Indeedee-F and Toxicroak, which could otherwise threaten Drapion. Black Sludge gives Drapion passive recovery, as it will often switch in several times during a match to break walls and attempt to sweep. A Shuca Berry can be used to mitigate damage from Ground-type moves, allowing Drapion to 2HKO physical walls like Steelix and Rhydon without getting KOed back. Heavy-Duty Boots lets Drapion ignore entry hazard damage, letting it switch in more frequently.

Drapion fits best on teams that appreciate a bulky wallbreaker and benefit from Knock Off support. Ground-resistant switch-ins, such as Virizion and Golisopod, are important because Drapion will often be forced out by faster threats or defensive Pokemon it can't knock out. Drapion's lower special bulk is exploited by faster special attackers like Ninetales and Choice Scarf Gardevoir; teammates that can switch into strong special hits like Gigalith, Mantine, and Bronzong synergize well with it. Drapion struggles to break through sturdy physical walls like Rhydon and Steelix, so strong special attackers that prey on them such as Inteleon and Virizion can form a potent wallbreaking core with Drapion. Entry hazards synergize well with Drapion's Knock Off, so entry hazard setters like Klefki and Bronzong can help Drapion wear down opposing teams over time. Because Drapion resists Knock Off and doesn't depend on its item, it can be used as a switch-in to Knock Off for teammates like Golurk and Bronzong.

[SET]
name: Choice Scarf
move 1: Knock Off
move 2: Poison Jab
move 3: Earthquake
move 4: Aqua Tail / Toxic Spikes
item: Choice Scarf
ability: Battle Armor
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Choice Scarf Drapion is an excellent revenge killer and endgame cleaner that can outspeed and take care of many dangerous Pokemon like Espeon and Indeedee-F. An excellent base 95 Speed paired with a Choice Scarf allows Drapion to outpace every unboosted Pokemon in the tier, even getting the jump on several prominent Choice Scarf users like Passimian and Goodra. Access to strong STAB options in Knock Off and Poison Jab allows Drapion to revenge kill fast Pokemon like Gardevoir, Espeon, and Virizion, while Earthquake allows it to revenge kill Pokemon like Salazzle, Toxicroak, and Swords Dance Drapion. The last moveslot is variable; Toxic Spikes is useful when anticipating a switch, while Aqua Tail deals more damage to Ground- and Fire- types, but both options are rather niche. An Adamant nature is preferred over Jolly, as the power boost is welcome and the only Choice Scarf users Drapion fails to outspeed are Indeedee-F and Rotom.

Choice Scarf Drapion's excellent Speed tier and power allow it to thrive on teams that struggle with faster Pokemon like Virizion, Heliolisk, and Choice Scarf Gardevoir. Pivots like Dragalge and Milotic synergize well with Drapion, giving it opportunities to safely switch in and threaten their checks like Espeon and Dhelmise. Ground-resistant Pokemon are important partners, as Drapion will often be forced to switch after it successfully revenge kills; Virizion, Bronzong, and Mantine fit this criteria and also appreciate Drapion's ability to remove threats to them such as Salazzle and Lycanroc. Drapion appreciates support from powerful wall breakers like Bewear and Indeedee-F to clean up late-game. Teammates like Mantine and Golisopod that can check Fighting-types are important, as Pokemon like Passimian, Bewear, and Scrafty can take advantage of Drapion being locked into Knock Off and use it as an opportunity to wallbreak.

[CREDITS]
- Written by: [[Eggs McGee, 517099]]
- Quality checked by: [[Averardo, 409096], [Expulso, 202058]]
- Grammar checked by: [[deetah, 297659]]
 
Last edited:

Denial

formerly Lunala
is a Past WCoP Champion
Drapion faces stiff competition from other Swords Dance sweepers, such as Virizion and Lycanroc, who are both faster and have stronger STAB options, but Drapion's unique typing and movepool give it a distinct niche.
Would just remove this at all, they share the same boosting move but theyre all different.
A strong STAB move in Knock Off provides both power and utility to Drapion, letting it cripple item-dependent walls like Mantine and Porygon2 while also letting it OHKO Slowbro-Galar and Bronzong at +2. Poison Jab is a strong secondary STAB, allowing it to hit Pokemon like Virizion and Silvally-Fairy for massive damage.
Reword all of this and just say that both stabs cover each other pretty well, while making some examples.
Earthquake rounds out Drapion's coverage, letting it deal heavy damage to important Pokemon like Dragalge, Klefki, and Gigalith.
Mention opposing Drapion instead of Dragalge, Drag alredy takes a ton from Knock Off.
A Jolly nature is used to outspeed other offensive threats like Indeedee-F, Toxicroak, and Gardevoir
You outspeed Garde even with Adamant, mentioning those 2 is fine enough.
Black Glasses boosts the power of Knock Off, and allows Drapion to bluff a choice item.
Just specify that its Choice Band, thats the only item you can bluff.

For now just change this, will read it again tomorrow.

edit: gave it a read again, looks good now. 1/2
 
Last edited:

Expulso

Morse code, if I'm talking I'm clicking
is a Forum Moderatoris a Community Contributoris a Contributor to Smogonis a Social Media Contributor Alumnus
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Poison Jab
move 4: Earthquake
item: Black Sludge / Black Glasses
ability: Battle Armor
nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Swords Dance Drapion serves as a dangerous wallbreaker and sweeper, able to blow past important walls and clean up weakened teams with ease. [Idk about “blow past”, +2 eq barely does half to steelix for example]. Decent bulk combined with a single weakness give Drapion an advantage over other, frailer, sweepers, and its great speed tier allows it to outspeed and threaten many defensive and offensive Pokemon. Knock Off and Poison Jab are strong STAB moves with great offensive coverage, allowing Drapion to break through walls like Slowbro-Galar and damage Knock Off switch-ins like Virizion. Earthquake rounds out Drapion's coverage, letting it deal heavy damage to important Pokemon like Klefki, Gigalith and opposing Drapion. (Briefly mention Aqua Tail for stronger hit on Rhyperior and other grounds) A Jolly nature is used to outspeed other offensive threats like Indeedee-F and Toxicroak, which could otherwise threaten Drapion. Black Sludge gives Drapion passive recovery, as it will often switch in several times during a match to break walls and attempt to sweep. Black Glasses boosts the power of Knock Off, and allows Drapion to bluff a Choice Band. (Shuca Berry, Lum Berry (for Flame Orb sigi), and Heavy-Duty Boots all seem more useful than Black Glasses to me. You can decide which ones to mention, or ask in ru-analyses channel on discord)

Drapion fits best on teams that appreciate a bulkier wallbreaker and benefit from Knock Off support. Switch Ins to Ground type moves (give examples) are important, as Drapion will often be forced out by faster threats or defensive Pokemon it can't knock out. Drapion's lower special bulk is exploited by faster special attackers like Ninetales and Choice Scarf Gardevoir; teammates who can switch into strong special hits like Gigalith, Mantine, and Bronzong synergize well with it. Drapion struggles to break through sturdy physical walls like Rhyperior and Steelix, strong special attackers that prey on them such as Inteleon and Virizion can form a potent wallbreaking core with Drapion. Hazard support can also help Drapion break through these walls, especially since it can remove their items with knock Off. Thus, Spikes setters like ..... are helpful.

Mention partners that appreciate drap’s ability to be a Knock Off absorber, like Sigilyph & Bronzong.

[SET]
name: Choice Scarf
move 1: Knock Off
move 2: Poison Jab
move 3: Earthquake
move 4: Aqua Tail / Toxic Spikes / Aqua Tail
item: Choice Scarf
ability: Battle Armor
nature: Adamant / Jolly
EVs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Choice Scarf Drapion is an excellent revenge killer and endgame cleaner that can outspeed and take care of many dangerous Pokemon. An excellent base 95 speed paired with said Choice Scarf allows it to outpace every unboosted Pokemon in the tier, and even gets the jump on several prominent Choice Scarf users like Passimian and Goodra. Access to strong STAB options in Knock Off and Poison Jab allow it to revenge kill fast Pokemon like Gardevoir, Espeon, and Virizion, and Earthquake allows it to revenge kill Pokemon like Salazzle, Toxicroak, and Swords Dance Drapion. The last moveslot is variable; Toxic Spikes is useful when anticipating a switch, and Aqua Tail deals more damage to Ground and Fire types, but both options are rather niche. An Adamant nature is preferred over Jolly, as the power boost is welcome, and the only Scarfer it fails to outspeed is Indeedee-F. (And Scarf Rotom-N)

Choice Scarf Drapion's excellent speed tier and power allow it to thrive on teams that struggle with faster Pokemon like Virizion, Sigilyph, and Choice Scarf Gardevoir. Pivots synergize well with Drapion, giving it opportunities to switch in without tanking hits; Pokemon like Dragalge and Milotic can pivot out on their checks and bring in Drapion to threaten them. Pokemon resistant to Ground moves are important partners, as Drapion will often be forced to switch after it successfully revenge kills; Virizion, Bronzong, and Mantine fit these criteria and also appreciate Drapion's ability to remove threats to them. Drapion preforms much better against weakened teams, as such it appreciate support from powerful wallbreakers like Bewear and Indeedee-F.

Mention Fighting-type checks, because Pokemon like Bewear, Scrafty, and Passimian can often get a free opportunity to wallbreak against a Choice-locked dark move.

[CREDITS]
- Written by: [[Eggs McGee, 517099]]
- Quality checked by: [[Averardo, 409096], [Expulso, 202058]]
- Grammar checked by: [[username1, userid1]]


Qc 2/2 when done. Good job!
 

DC

Kpop Main, No Brain
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AMGP Check (Implement what you wish)
Standard Colors Remove Add Comments AC=Add Comma RC=Remove Comma AH=Add Hyphen
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Poison Jab
move 4: Earthquake
item: Black Sludge / Shuca Berry / Heavy-Duty Boots
ability: Battle Armor
nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Swords Dance Drapion serves as a dangerous wallbreaker and sweeper, able to break through important walls defensive foes ("walls" is redundant with "wallbreaker") and clean up weakened teams with ease. Decent bulk combined with a single weakness give Drapion an advantage over other(RC) frailer(RC) sweepers(RC) and its great Speed(capitalize) tier allows it to outspeed and threaten many defensive and offensive Pokemon (examples here would be nice). Knock Off and Poison Jab are strong STAB moves with provide great offensive coverage, allowing Drapion to break through walls like Slowbro-Galar Galarian Slowbro and Knock Off switch-ins to Knock Off like Virizion. Earthquake rounds out Drapion's coverage, letting it deal heavy damage to important Pokémon like Klefki, Gigalith,(AC) and opposing Drapion.(semicolon to period) Aqua Tail can be used over Earthquake for more damage on against Ground-types like Rhyperior and Silvally-Ground. A Jolly nature is used to outspeed other offensive threats like Indeedee-F and Toxicroak, which could otherwise threaten Drapion. Black Sludge gives Drapion passive recovery, as it will often switch in several times during a match to break walls wallbreak and attempt to sweep. A Shuca Berry can be used to mitigate damage from provides Drapion with a better matchup against Ground-types moves, allowing Drapion it to 2HKO physical walls like Steelix and Rhyperior without getting KOed KOd back. Heavy-Duty Boots lets Drapion ignore hazard damage, letting it switch in frequently without worrying about chip from hazards. (fluff)

Drapion fits best on teams that appreciate a bulkier bulky wallbreaker and benefit from Knock Off support. Switch Ins to Ground type moves Ground-resistant switch-ins, such as Virizion and Golisopod, are important because Drapion will often be forced out by faster threats or defensive Pokemon it can't KO knock out. Drapion's lower special bulk is exploited by faster special attackers like Ninetales and Choice Scarf Gardevoir; teammates who that can switch into strong special hits them like Gigalith, Mantine, and Bronzong synergize well with Drapion it. Drapion struggles to break through sturdy physical walls like Rhyperior and Steelix;(comma to semicolon) strong special attackers that prey on them,(AC) such as Inteleon and Virizion,(AC) can form a potent wallbreaking core with Drapion. Entry hazards hazard support from partners like Klefki and Bronzong synergize well with Drapion's Knock Off, partners like Klefki and Bronzong can help Drapion wearing down the opposing team teams over time. Because Drapion resists Knock Off and doesn't depend on its item, it can be used as a Knock Off switch-in (add hyphen) to Knock Off for teammates like Sigilyph and Bronzong.

[SET]
name: Choice Scarf
move 1: Knock Off
move 2: Poison Jab
move 3: Earthquake
move 4: Aqua Tail / Toxic Spikes
item: Choice Scarf
ability: Battle Armor
nature: Adamant / Jolly
EVs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Choice Scarf Drapion is an excellent revenge killer and endgame late-game cleaner that can outspeed and take care of many dangerous Pokemon (like?). An excellent base 95 speed paired with said a Choice Scarf allows it Drapion to outpace every unboosted Pokemon in the tier(RC) and even gets the jump on several prominent Choice Scarf users like Passimian and Goodra. Access to Strong(capitalize) STAB options in Knock Off and Poison Jab allow it Drapion to revenge kill fast Pokemon like Gardevoir, Espeon, and Virizion.(comma to period) and Earthquake allows it Drapion to revenge kill Pokemon like Salazzle, Toxicroak, and Swords Dance Drapion. The last moveslot is variable; Toxic Spikes is useful when anticipating a switch and while Aqua Tail deals more damage to Ground- and Fire-types(AH), but both options are rather niche. (remove space)An Adamant nature is preferred over Jolly, as the power boost is welcome, and the only Scarfers Choice Scarf users it Drapion fails to outspeed are Indeedee-F and Rotom-N. (its just Rotom if you are referring to the base forme)

Choice Scarf Drapion's excellent Speed(capitalize) tier and power allow it to thrive on teams that struggle with faster Pokemon like Virizion, Sigilyph, and Choice Scarf Gardevoir. Pivots like Dragalge and Milotic synergize well with Drapion, giving it opportunities to safely switch in and threaten their checks (examples?).(add period) without tanking hits; Pokemon like Dragalge and Milotic can pivot out on their checks and bring in Drapion to threaten them. Ground-resistant Pokemon resistant to Ground moves are important partners, as Drapion will often be forced to switch after it successfully revenge kills; Virizion, Bronzong, and Mantine fit these this criteria and also appreciate Drapion's ability to remove threats to them (like?). Drapion preforms much better against weakened teams, as such it (fluff) appreciates support from powerful wallbreakers like Bewear and Indeedee-F to clean up late-game. Teammates that can check Fighting-types (examples?) are important, as Pokemon like Passimian, Bewear, and Scrafty can use take advantage of a Drapion locked into Knock Off as an opportunity to wallbreak.

[CREDITS]
- Written by: [[Eggs McGee, 517099]]
- Quality checked by: [[Averardo, 409096], [Expulso, 202058]]
- Grammar checked by: [[username1, userid1]]
Hope this helped!
 

deetah

Bright like a diamond
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Add Remove Comments (AC) = Add Comma (AH) = Add Hyphen (RC) = Remove Comma
DC Very nice amcheck overall; good job cutting down on fluff in certain areas. Just a few things that I considered to be unnecessary, like changing "walls" to "defensive foes" and changing "break walls" to "wallbreak". There wasn't any repetition going on to warrant the first change, and the second change doesn't make a difference because the sentence is saying the same thing. Before you make a change, always think about whether or not it is improving readability or fixing a mistake and isn't just another way of saying the same thing. But overall good job, good luck with future amchecks.

Eggs McGee There were a lot of instances in the second set where you could provide more examples, particularly in the second paragraph. Definitely consider doing that!

GP 1/1

shinxstamp.gif


[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Poison Jab
move 4: Earthquake
item: Black Sludge / Shuca Berry / Heavy-Duty Boots
ability: Battle Armor
nature: Jolly
EVs: evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Swords Dance Drapion serves as a dangerous wallbreaker and sweeper, able to break through important walls and clean up weakened teams with ease. Decent bulk combined with a single weakness give gives Drapion an advantage over other, (RC) frailer, (RC) sweepers, and its great Speed (Capitalize) tier allows it to outspeed and threaten many defensive and offensive Pokemon. Knock Off and Poison Jab are strong STAB moves with great offensive coverage, allowing Drapion to break through walls like Slowbro-Galar Galarian Slowbro and Knock Off switch-ins to Knock Off like Virizion. Earthquake rounds out Drapion's coverage, letting it deal heavy damage to important Pokémon Pokemon like Klefki, Gigalith, (AC) and opposing Drapion. (Remove semicolon, add period) Aqua Tail can be used over Earthquake for more damage on Ground-types like Rhyperior and Silvally-Ground. A Jolly nature is used to outspeed other offensive threats like Indeedee-F and Toxicroak, which could otherwise threaten Drapion. Black Sludge gives Drapion passive recovery, as it will often switch in several times during a match to break walls and attempt to sweep. A Shuca Berry can be used to mitigate damage from Ground-type moves, allowing Drapion to 2HKO physical walls like Steelix and Rhyperior without getting KOd KOed back. Heavy-Duty Boots lets Drapion ignore entry hazard damage, letting it switch in more frequently without worrying about chip from hazards (This last part is fluff).

Drapion fits best on teams that appreciate a bulkier bulky wallbreaker and benefit from Knock Off support. Switch Ins to Ground type moves Ground-resistant switch-ins, such as Virizion and Golisopod, are important because Drapion will often be forced out by faster threats or defensive Pokemon it can't knock out. Drapion's lower special bulk is exploited by faster special attackers like Ninetales and Choice Scarf Gardevoir; teammates who that can switch into strong special hits like Gigalith, Mantine, and Bronzong synergize well with it. Drapion struggles to break through sturdy physical walls like Rhyperior and Steelix, so strong special attackers that prey on them such as Inteleon and Virizion can form a potent wallbreaking core with Drapion. Entry hazards synergize well with Drapion's Knock Off, partners so entry hazard setters like Klefki and Bronzong can help Drapion wear down opposing teams over time. Because Drapion resists Knock Off and doesn't depend on its item, it can be used as a Knock Off switch-(AH)in to Knock Off for teammates like Sigilyph and Bronzong.

[SET]
name: Choice Scarf
move 1: Knock Off
move 2: Poison Jab
move 3: Earthquake
move 4: Aqua Tail / Toxic Spikes
item: Choice Scarf
ability: Battle Armor
nature: Adamant / Jolly
EVs: evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Choice Scarf Drapion is an excellent revenge killer and endgame late-game cleaner that can outspeed and take care of many dangerous Pokemon (Examples?). An excellent base 95 Speed paired with said a Choice Scarf allows it Drapion to outpace every unboosted Pokemon in the tier, and even gets getting the jump on several prominent Choice Scarf users like Passimian and Goodra. Access to strong STAB options in Knock Off and Poison Jab allow it allows Drapion to revenge kill fast Pokemon like Gardevoir, Espeon, and Virizion, and while Earthquake allows it to revenge kill Pokemon like Salazzle, Toxicroak, and Swords Dance Drapion. The last moveslot is variable; Toxic Spikes is useful when anticipating a switch, and while Aqua Tail deals more damage to Ground-(AH) and Fire-(AH)types, but both options are rather niche. An Adamant nature is preferred over Jolly, as the power boost is welcome, (RC) and the only Scarfers it Choice Scarf users Drapion fails to outspeed are Indeedee-F and Rotom-N Rotom (I assume you mean the base forme, so just use "Rotom").

Choice Scarf Drapion's excellent Speed tier and power allow it to thrive on teams that struggle with faster Pokemon like Virizion, Sigilyph, and Choice Scarf Gardevoir. Pivots like Dragalge and Milotic synergize well with Drapion, giving it opportunities to safely switch in and threaten their checks. (Examples?) without tanking hits; Pokemon like Dragalge and Milotic can pivot out on their checks and bring in Drapion to threaten them. Pokemon resistant to Ground moves Ground-resistant Pokemon are important partners, as Drapion will often be forced to switch after it successfully revenge kills; Virizion, Bronzong, and Mantine fit these this criteria and also appreciate Drapion's ability to remove threats to them (Examples?). Drapion preforms much better against weakened teams, as such it appreciate appreciates support from powerful wallbreakers like Bewear and Indeedee-F to clean up late-game. Teammates that can check Fighting-types (Examples?) are important, as Pokemon like Passimian, Bewear, and Scrafty can use a take advantage of Drapion being locked into Knock Off and use it as an opportunity to wallbreak.

[CREDITS]
- Written by: [[Eggs McGee, 517099]]
- Quality checked by: [[Averardo, 409096], [Expulso, 202058]]
- Grammar checked by: [[username1, userid1]]
 

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