As the title implies, this is a suggestion and not an announcement.
For clarity, this is how we currently handle dropping out of tournaments. For additional clarity, I am proposing this solely for official tournaments, and not for individual circuits.
I am writing this thread because I believe we should punish dropping out more strictly and activity losses in some form. They have the same result as throwing a game - giving the opponent a free win in some form. There is a different level of intent, though, and thus the punishment should be less severe in comparison. My proposal would be to have a scaling level of infraction points based on the amount of repeat offenses and the time frame they occurred within. For example, here is one way we could set it up.
First offense - 0 pt infraction, x months
Second offense- 1 or 2 pt infraction, y months
Third offense - 2 pt infraction or tourban, z months
These numbers are flexible. I just wanted to show an example of how we could increase the punishment for repeat offenders, and offer a 0 pt infraction as a way to warn people before punishing first timers. Starting with a 0 pt infraction covers cases where people are either incredibly new to tournaments or have an irl circumstance arise. We could make it so your infractions "reset" after every 6 months, year, etc. We could also count multiple classic cup activity losses / dropouts as one instance, because they're concurrent and it falls in line with dropping out of the tournament as a whole. We could treat coinflips as activity losses for both. We could start applying this for r2 onward because we're still able to substitute in r1. Again, details can be worked out later but I'd love to hear feedback on what specifics people have in mind.
For clarity, this is how we currently handle dropping out of tournaments. For additional clarity, I am proposing this solely for official tournaments, and not for individual circuits.
I am writing this thread because I believe we should punish dropping out more strictly and activity losses in some form. They have the same result as throwing a game - giving the opponent a free win in some form. There is a different level of intent, though, and thus the punishment should be less severe in comparison. My proposal would be to have a scaling level of infraction points based on the amount of repeat offenses and the time frame they occurred within. For example, here is one way we could set it up.
First offense - 0 pt infraction, x months
Second offense- 1 or 2 pt infraction, y months
Third offense - 2 pt infraction or tourban, z months
These numbers are flexible. I just wanted to show an example of how we could increase the punishment for repeat offenders, and offer a 0 pt infraction as a way to warn people before punishing first timers. Starting with a 0 pt infraction covers cases where people are either incredibly new to tournaments or have an irl circumstance arise. We could make it so your infractions "reset" after every 6 months, year, etc. We could also count multiple classic cup activity losses / dropouts as one instance, because they're concurrent and it falls in line with dropping out of the tournament as a whole. We could treat coinflips as activity losses for both. We could start applying this for r2 onward because we're still able to substitute in r1. Again, details can be worked out later but I'd love to hear feedback on what specifics people have in mind.