National Dex Dual Screens Tapu Koko [QC 2/2] [GP 1/1]

Sami

formerly S0A0M0I0
is a Metagame Resource Contributoris a Contributor to Smogon
[SET]
Dual Screens (Tapu Koko) @ Light Clay
Ability: Electric Surge
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- U-turn
- Taunt

[SET COMMENTS]
Tapu Koko's high Speed allows it to act as a good dual screens lead for hyper offense structures. U-turn gives Tapu Koko a source of momentum for and way to pivot into its teammates, notably being able to pivot against Ground-types such as Landorus-T and Great Tusk that Tapu Koko struggles with. Taunt allows Tapu Koko to deny opposing setup from foes, whether it be entry hazards like Spikes from Ferrothorn or boosting moves like Quiver Dance from Volcarona; this is essential so that Tapu Koko is not completely passive as it sets up, which is especially important to make sure its teammates are not overwhelmed by hazards or boosted threats afterwards.

Because of its ability to set Electric Terrain as it sets up dual screens, Quark Drive Pokemon such as Iron Valiant, Iron Moth, and Iron Crown make for fantastic partners, which are able to utilize Tapu Koko's dual screens to set up more comfortably. Iron Moth in particular is able to threaten Corviknight from removing screens via Defog and check Gholdengo, which sets up on Tapu Koko thanks to Good as Gold ignoring Taunt. Similarly, Hawlucha makes for a fantastic teammate, since it is able to reliably set up on the Ground-types that Tapu Koko doesn't like, such as Landorus-T and Iron Treads, while having Taunt to prevent Defog attempts from Zapdos and Tornadus-T; in return, Tapu Koko's Electric Terrain triggers Unburden for Hawlucha through Electric Seed to outspeed threats like Mega Swampert in rain, boosted Iron Valiant, and boosted Dragapult, letting the two handle opposing offense teams more comfortably. Typical offensive threats such as Garchomp, Gholdengo, and Dragapult all appreciate dual screens support for their setup, with the former also being able to set up Stealth Rock to soften up walls while Gholdengo helps maintain dual screens by blocking Defog from Tornadus-T and Corviknight. Terapagos is a strong partner too, being able to remove hazards that Tapu Koko cannot deny safely, such as from Landorus-T, Great Tusk, and Gliscor, while it and Kingambit also check Dragon Dance Dragapult, which is able to outspeed, set up on, and possibly remove Tapu Koko, especially with Infiltrator ignoring dual screens .

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sami.604820/
Quality checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
https://www.smogon.com/forums/members/wildfiree.542295/
Grammar checked by:
https://www.smogon.com/forums/members/marnie.493260/
 
Last edited:
[SET]
Dual Screens (Tapu Koko) @ Light Clay
Ability: Electric Surge
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- U-turn
- Taunt

[SET COMMENTS]

Tapu Koko's high speed allows it to act as a good dual screens lead, utilising Reflect and Light Screen, for hyper offense structures. U-turn gives Tapu Koko a source of momentum for its teammates, where it can easily pivot out into them, notably being able to pivot mention volt switch without mentioning volt switch LOL against Ground-types such as Landorus-T and Great Tusk that Tapu Koko struggles with. Taunt allows Tapu Koko to deny opposing setup from opponents, whether it be entry hazards like Spikes from Ferrothorn, or boosting moves like for both of these just generalising Quiver Dance from Volcarona; this is essential so that Tapu Koko is not completely passive as it sets up, which is especially important to make sure its teammates are not overwhelmed by hazards or boosted threats afterwards.

Because of its ability to setup Electric Terrain as it sets up dual screens, Quark Drive Pokemon such as Iron Valiant, Iron Moth and Iron Crown make for fantastic partners, who are able to utilise Tapu Koko's dual screens to setup more comfortably, while Iron Moth in particular is able to prevent Corviknight from removing screens via Defog. It also checks Gholdengo, who sets up on Tapu Koko thanks to Good as Gold ignoring Taunt. Similarly, Hawlucha makes for a fantastic Pokemon, since it is able to reliably setup on the Ground-types that Tapu Koko doesn't like, while having Taunt to prevent Defog attempts from Zapdos or Tornadus-T; in return, Tapu Koko triggers Unburden for Hawlucha through Electric Seed at least mention the item would be nice to outspeed threats like Mega Swampert in Rain can mention more examples here since you later generalise to offense teams and not rain (good btw), so maybe stuff like opposing ival, letting the two handle opposing offense teams more comfortably. Typical offensive threats such as Garchomp, Gholdengo, Dragapult and Kingambit all appreciate dual screens support for their setup, the former also being able to setup Stealth Rock for additional wallbreaking, while Gholdengo helps maintain dual screens by blocking Defog. Terapagos is strong partner too, being able to remove hazards that Tapu Koko cannot deny safely, such as from Landorus-T, while it and Kingambit also check Dragon Dance Dragapult, who is able to outspeed, setup on and possibly remove Tapu Koko.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sami.604820/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
very nice 1/2
 
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[SET]
Dual Screens (Tapu Koko) @ Light Clay
Ability: Electric Surge
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- U-turn
- Taunt

[SET COMMENTS]

Tapu Koko's high speed allows it to act as a good dual screens lead, utilising Reflect and Light Screen, for hyper offense structures. U-turn gives Tapu Koko a source of momentum for its teammates, where it can easily pivot out into them, notably being able to pivot against Ground-types such as Landorus-T and Great Tusk that Tapu Koko struggles with. Taunt allows Tapu Koko to deny opposing setup from opponents, whether it be entry hazards like Spikes from Ferrothorn, or boosting moves like Quiver Dance from Volcarona; this is essential so that Tapu Koko is not completely passive as it sets up, which is especially important to make sure its teammates are not overwhelmed by hazards or boosted threats afterwards.

Because of its ability to setup Electric Terrain as it sets up dual screens, Quark Drive Pokemon such as Iron Valiant, Iron Moth and Iron Crown make for fantastic partners, who are able to utilise Tapu Koko's dual screens to setup more comfortably, while Iron Moth in particular is able to prevent Corviknight from removing screens via Defog. It also checks Gholdengo, who sets up on Tapu Koko thanks to Good as Gold ignoring Taunt. Similarly, Hawlucha makes for a fantastic Pokemon, since it is able to reliably setup on the Ground-types that Tapu Koko doesn't like Mention them, while having Taunt to prevent Defog attempts from Zapdos or and Tornadus-T; in return, Tapu Koko triggers Unburden for Hawlucha through Electric Seed to outspeed threats like Mega Swampert in Rain, boosted Iron Valiant, and boosted Dragapult, letting the two handle opposing offense teams more comfortably. Typical offensive threats such as Garchomp, Gholdengo, Dragapult and Kingambit Too many examples all appreciate dual screens support for their setup, the former also being able to setup Stealth Rock for additional wallbreaking, while Gholdengo helps maintain dual screens by blocking Defog From who? name the Pokemon. Terapagos is strong partner too, being able to remove hazards that Tapu Koko cannot deny safely, such as from Landorus-T, Great Tusk, and Gliscor, while it and Kingambit also check Dragon Dance Dragapult, who is able to outspeed, setup on and possibly remove Tapu Koko You can also mention how infiltrator pult ignores screens just add that to the Kingambit mention.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sami.604820/
Quality checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
https://www.smogon.com/forums/members/wildfiree.542295/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Wasn’t too much to say good work 2/2 when implemented
 
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[SET]
Dual Screens (Tapu Koko) @ Light Clay
Ability: Electric Surge
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- U-turn
- Taunt

[SET COMMENTS]
Tapu Koko's high Speed allows it to act as a good dual screens lead (RC) utilising Reflect and Light Screen (RC) for hyper offense structures. U-turn gives Tapu Koko a source of momentum for its teammates, where it can easily and way to pivot out into them its teammates, notably being able to pivot against Ground-types such as Landorus-T and Great Tusk that Tapu Koko struggles with. Taunt allows Tapu Koko to deny opposing setup from opponents foes, whether it be entry hazards like Spikes from Ferrothorn (RC) or boosting moves like Quiver Dance from Volcarona; this is essential so that Tapu Koko is not completely passive as it sets up, which is especially important to make sure its teammates are not overwhelmed by hazards or boosted threats afterwards.

Because of its ability to setup set Electric Terrain as it sets up dual screens, Quark Drive Pokemon such as Iron Valiant, Iron Moth, (AC) and Iron Crown make for fantastic partners, who which are able to utilise utilize Tapu Koko's dual screens to setup set up more comfortably (RC). (AP) while Iron Moth in particular is able to prevent threaten Corviknight from removing screens via Defog (RP) It also checks and check Gholdengo, who which sets up on Tapu Koko thanks to Good as Gold ignoring Taunt. Similarly, Hawlucha makes for a fantastic Pokemon teammate, since it is able to reliably setup set up on the Ground-types that Tapu Koko doesn't like, such as Landorus-T and Iron Treads, while having Taunt to prevent Defog attempts from Zapdos and Tornadus-T; in return, Tapu Koko Koko's Electric Terrain triggers Unburden for Hawlucha through Electric Seed to outspeed threats like Mega Swampert in rain, boosted Iron Valiant, and boosted Dragapult, letting the two handle opposing offense teams more comfortably. Typical offensive threats such as Garchomp, Gholdengo, (AC) and Dragapult all appreciate dual screens support for their setup, with the former also being able to setup set up Stealth Rock for additional wallbreaking, ('wallbreaking' refers to the mons themselves; if you want, you can reword this to something like "to soften up walls" instead) while Gholdengo helps maintain dual screens by blocking Defog from Tornadus-T and Corviknight. Terapagos is a strong partner too, being able to remove hazards that Tapu Koko cannot deny safely, such as from Landorus-T, Great Tusk, and Gliscor, while it and Kingambit also check Dragon Dance Dragapult, who which is able to outspeed, setup set up on, (AC) and possibly remove Tapu Koko, especially with Infiltrator ignoring the dual screens setup.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sami.604820/
Quality checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
https://www.smogon.com/forums/members/wildfiree.542295/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
GP Team Done
royalfluxh_gp.gif
 
Last edited:
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