[ELECTRIC] Leader dogfish44 vs Gale Wing Srock

Geodude6

Look at my shiny CT!
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"I must admit, I hadn't been expecting to have any new faces on board until we reached Alola. Lemme know if you'll need a cabin for the trip, I promise I'll only up the price 500%"

Leader Dogfish44 would like to battle Gale Wing Srock!

Format: 4 v 4 Gym Doubles (Challenger brings 4, Leader brings 7)
DQ Time: 3 Days
Banned Moves: -
Chills: 5 Per Pokémon
Recoveries: 2 Per Pokémon
Arena: HMS Tesla
Switch: OK
Items: ON
Abilities: ALL
Substitutions: 2 per Pokémon
Mega Evolutions: OFF
Action Editing Period: 4 Hours
Field Type: Electric
Complexity: Moderate
Format: Doubles

It had always been interesting, the way in which Gyms come and go. Indeed, it was only 10 years ago when it would've been odd for anyone to consider Castelia City hosting the Electric Gym, but it was now. The HMS Tesla stands proudly in the port, although it normally sails a mile away from the port for the purpose of battles. The ship is a fairly standard ship, from the Falklands era. It has been fitted to accommodate battles, and notably on the main deck you can see what appears to be a giant crown - 4 golden arches curve around to support a giant gemstone above the deck.

Entering the ship, you immediately enter what appears to be a relatively fancy restaurant, quite busy. Looking around, there appears to be a window viewing the arena directly, as well as several plasma screens showing the currently empty arena. As you look around, you're greeted by a man in yellow and black attire.

"Hello there, welcome aboard the HMS Tesla. Are you here for the restaurant or the gym? The Gym? Well, this is special, the guests tonight will get a lovely show. We'll probably be ready to battle in about half an hour or so, so until then feel free to sit down and order a coffee."

Indeed, the ship does get rather full, and as the sun sets the ship begins to move out to sea. As you finish your coffee, the man returns - at this stage, you're fairly certain this is the gym leader. You're beckoned outside, and see the arena is stationed below the crown shape. However, you can't take in the beauty before the leader speaks again...

"Emolga, give us some light will ya!"

An Emolga pops out of the leader's Pokéball, and sends a small shot of lighting at the gem in the centre of the crown. It absorbs the electricity and lights up, revealing itself to actually be a giant ThunderStone. Impressive... although, you're surprised to see that the gem seems to be surrounded by some strange contraption hastily thrown together.

"Heh, I know what you're thinkin'. Used to be a lot more noticable, but it suddenly started throwing very powerful sparks out at random, and because we do value our guests, we've surrounded it for safety. Likewise for safety, we've recently installed some new buffering machine from the gym committee - should prevent stronger mons from managing to hurt themselves too much. Oh, we also negate ability immunities unless it is part of that Pokémon itself - that would be the slight tingle you feel when you walk into the arena. Oh, and as per usual...."

The leader snaps his fingers at this point, and you feel drops of rain begin to fall. ".... yep, it's raining. Well, sort of. It's been a bit lighter lately, but still, we do suggest that you go fetch a brolly from inside."

Effects:
  • During "Clear" weather, the effect of Rain occurs, with no increase or decrease in any move BAP.
  • Recoil damage is halved.
  • Abilities which provide an immunity to certain moves (Volt Absorb, Bulletproof, etc.) only function on Pokémon who naturally have said ability.

Codifications:
  • Secret Power can Paralyze
  • Nature Power calls Discharge
  • Arena is outside, Moonlight and Morning Sun both work at the same power level
  • Camouflage makes the user an Electric-Type
  • All moves have access to any external material needed and can hence be used.

Dogfish44:
cyclohm.png

Nimbus (M)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric / Dragon

Abilities: Shield Dust / Static / Overcoat [DW]

Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 5 [+]
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks [89/89]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Confide
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electric Terrain
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Nature Power
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon
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Murena (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Electric

Abilities: Levitate

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 [+]
SpD: 3
Spe: 43 [-]
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: N/A

Attacks [71/71]:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Ice
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Toxic
U-Turn
Volt Switch
Wild Charge
Zap Cannon
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Short Fuse (M)
♫ Minami's Boogie ♫

Nature: Mild
+1 SpA, -1 Def

Type: Electric

Abilities: Motor Drive / Vital Spirit [DW]

Stats:
HP: 100
Atk: 5
Def: 2 [-]
SpA: 4 [+]
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks [103/103]:
Attract
Barrier
Bide
Body Slam
Brick Break
Bulldoze
Captivate
Charge Beam
Confide
Counter
Covet
Cross Chop
Curse
Detect
Dig
Discharge
Dizzy Punch
Double Edge
Double Team
Dual Chop
DynamicPunch
Earthquake
Electric Terrain
Electro Ball
Electroweb
Endure
Facade
Feint
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Hammer Arm
Headbutt
Helping Hand
Hidden Power Grass
Hyper Beam
Ice Punch
Ion Deluge
Iron Tail
Karate Chop
Leer
Light Screen
Low Kick
Low Sweep
Magnet Rise
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Power-Up Punch
Protect
Psychic
Psywave
Pursuit
Quick Attack
Rage
Rain Dance
Reflect
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rolling Kick
Round
Screech
Secret Power
Seismic Toss
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
Strength
Submission
Substitute
Swagger
Swift
Take Down
Taunt
Teleport
Thief
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Uproar
Volt Switch
Wild Charge
Zap Cannon
krilowatt.png

Formula (M)

Nature: Timid
+15% Speed, +17% Accuracy, -1 Atk

Type: Electric / Water

Abilities: Trace / Magic Guard / Shell Armour [DW]

Stats:
HP: 125
Atk: 2 [-]
Def: 3
SpA: 3
SpD: 3
Spe: 121 [+]
Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks [87/87]:
Aqua Jet
Aqua Tail
Attract
Blizzard
Bubble
Bubble Beam
Bulldoze
Captivate
Charge
Confide
Confuse Ray
Copycat
Counter
Cut
Dazzling Gleam
Detect
Discharge
Dive
Double Team
Earth Power
Earthquake
Echoed Voice
Eerie Impulse
Electroweb
Endure
Facade
Fairy Wind
Flash
Fling
Follow Me
Frustration
Fury Cutter
Giga Impact
Guillotine
Hail
Heart Swap
Helping Hand
Hidden Power Grass
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icy Wind
Imprison
Low Kick
Low Sweep
Me First
Metronome
Mind Reader
Mirror Coat
Muddy Water
Natural Gift
Payback
Protect
Rain Dance
Recycle
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Sheer Cold
Shock Wave
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swift
Tackle
Thunder
Thunderbolt
Thunder Punch
Thundershock
Thunder Wave
Torment
Toxic
Volt Switch
Waterfall
Water Pulse
Whirlpool
Wild Charge
Zap Cannon

Raid Only:
Dispel
171.png

Lumos Maxima (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Water / Electric

Abilities: Volt Absorb / Illuminate / Water Absorb [DW]

Stats:
HP: 120
Atk: 1 [-]
Def: 2
SpA: 4 [+]
SpD: 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Attacks [76/76]:
Agility
Amnesia
Aqua Ring
Aqua Tail
Attract
Blizzard
Bounce
Brine
Bubble
BubbleBeam
Captivate
Charge
Charge Beam
Confide
Confuse Ray
Curse
Dazzling Gleam
Discharge
Dive
Double-Edge
Double Team
Eerie Impulse
Electro Ball
Endure
Facade
Flail
Flash
Frustration
Giga Impact
Hail
Heal Bell
Hidden Power Grass
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Ion Deluge
Light Screen
Mimic
Mist
Natural Gift
Protect
Psybeam
Rain Dance
Rest
Return
Round
Scald
Screech
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Snore
Soak
Spark
Spit Up
Stockpile
Substitute
Sucker Punch
Supersonic
Surf
Swagger
Swallow
Take Down
Thunder
Thunderbolt
Thunder Wave
Toxic
Volt Switch
Waterfall
Water Gun
Water Pulse
Whirlpool
Wild Charge
Zap Cannon
PlasmantaFront_zpsd85b9bce.png

Vin (F)

Nature: Calm
+1 SpD, -1 Atk

Type: Electric / Poison

Abilities: Storm Drain / Vital Spirit / Telepathy [DW]

Stats:
HP: 90
Atk: 1 [-]
Def: 5
SpA: 5
SpD: 5 [+]
Spe: 100
Size Class: 7
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

Attacks [57/57]:
Acid
Aqua Tail
Attract
Block
Clear Smog
Confide
Cross Poison
Cut
Dazzling Gleam
Discharge
Double Team
Eerie Impulse
Electroweb
Encore
Facade
Flash Cannon
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Haze
Hidden Power Grass
Hyper Beam
Ion Deluge
Parabolic Charge
Poison Sting
Poison Tail
Protect
Psychic
Psyshock
Psywave
Rain Dance
Rest
Return
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Splash
Substitute
Supersonic
Swagger
Taunt
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Venoshock
Water Pulse
Wide Guard
Wild Charge
Zen Headbutt
479.png
479-wash.png
479-heat.png
479-mow.png
479-frost.png
479-fan.png

Pulse (N/A)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric / [Ghost | Water | Fire | Grass | Ice | Flying]

Abilities: Levitate

Stats (Normal):
HP: 90
Atk: 1 [-]
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Stats (Appliance):
HP: 90
Atk: 2 [-]
Def: 4
SpA: 5 [+]
SpD: 4
Spe: 86
Size Class: 2 (Mow) | 4 (Frost) | 2 (Heat) | 1 (Spin) | 3 (Wash)
Weight Class: 3 (Mow) | 5 (Frost) | 3 (Heat) | 2 (Spin) | 4 (Wash)
Base Rank Total: 20

EC: N/A
MC: 0
DC: N/A

Attacks [54/54]:
Astonish
Charge
Charge Beam
Confide
Confuse Ray
Dark Pulse
Discharge
Double Team
Dream Eater
Electro Ball
Electroweb
Endure
Facade
Flash
Frustration
Hex
Hidden Power Grass
Light Screen
Mud-Slap
Natural Gift
Ominous Wind
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
ThunderShock
Thunder Wave
Thunderbolt
Toxic
Trick
Uproar
Volt Switch
Will-O-Wisp

Blizzard (Frost) | Leaf Storm (Mow) | Air Slash (Spin) | Overheat (Heat) | Hydro Pump (Wash)

Gale Wing Srock:
NecturnaFront_zps56fe0a35.png

Necturna (Female)
Types: Grass/Ghost
Abilities: Forewarn / Telepathy (H)
Nature: Adamant (+Atk, -SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 2 (-)
SpD: 5
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Level Up

Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Shadow Ball
Pain Split
Forest's Curse
Power Whip
Thunder Fang
Poison Fang
Super Fang
Horn Leech

Egg
Helping Hand (Sketch)
Leaf Blade
Future Sight
Ingrain
Leaf Storm
Curse
Gravity
Nightmare

TM/HM
Protect
Solar Beam
Infestation
Thief
Payback
Torment
Substitute
Psychic
Grass Knot
Rest
Sleep Talk
Double Team
Shadow Claw
Giga Impact
Stone Edge
Calm Mind
Toxic
Telekinesis
Facade
Hidden Power (Ground)

Tutor
Giga Drain
Skill Swap
Synthesis
Worry Seed
Knock Off
Snatch
Seed Bomb
Snore
Bind
Spite
Trick
colossoil.png

Joy | Colossoil (F)
________________________

Joey is a very jolly pokemon in nature, he teases, taunts and plays pranks on his friends and is always surrounded by laughter. He also has a knack of finding out anything from anyone as he digs people and pokemon easily for information; not for anything else, but to tease them for their most embarrassing moments.

[Nature]
Jolly (+15% Speed, +14% Accuracy, -1 SpA)​

[Type]
Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
[Abilities]
Rebound / Guts / Pressure

Rebound - (Trigger, MoldBreaker affects - No) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.

Guts (✓) - (Passive, MoldBreaker affects - No) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Pressure (UnLocked HA) - (Passive, MoldBreaker affects - No) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.​

[Stats]
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10

Total: 22​

[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [92/92] [6 CC] [Maxed]

Level Up ( 21 / 21 )
Bite(9,3) | Body Slam(11,9) | Bubble Beam(7,4) | Leer(0,4) | Rapid Spin(4,6) | Tackle(8,6) | Dig(11,9) | Muddy Water(9,6) | Bounce(11,13) | Peck(4,3) | Drill Run(11,5) | Horn Attack(7,5) | Rototiller(+1 Atk +1 SpA, 8) | Crunch(11,5) | Megahorn(12,8) | Horn Drill(25,16) | Pursuit(7,4) | Magnitude(18,5) | Stockpile(0,8) | Swallow(+30HP, 17) | Spit Up(30,15)​

Egg ( 15 / 15 )
Double-Edge(17,10) | Fake Out(4,4) | Foul Play(13,6) | Mud Shot(9,3) | Water Spout(15,8) | Encore(0,10) | Sucker Punch(11,5) | Sand Tomb(7,4) | Fire Fang(7,5) | Thunder Fang(7,5) | Mud Bomb(10,4) | Fissure(28,13) | Flail(20,13) | Screech(0,6) |
Tutor ( 8 / 8 )
Iron Tail(10,7) | Snatch(3+m) | Aqua Tail(9,7) | Super Power(12,8) | Dive(8,10) | Knock Off(13,6) | Ancient Power(6,4) | Roll Out(4 + 4 + n*3, 4 + n) |
Prev Gen TM/HM ( 3 / 3 )
Endure(0,15) | Natural Gift(10,7) | Captivate​

TM/HM ( 45 / 45 )
Earthquake(13,6) | Dark Pulse(11,5) | Sludge Bomb(9,7) | Taunt(0,9) | Quash(0,4) | Rock Slide(8,6) | Protect(0,7+d/2.5) | Substitute(0,12) | Sleep Talk(3+m) | Payback(10,6) | Dragon Tail(6,5) | Poison Jab(8,6) | Brick Break(8,6) | Smack Down(5,4) | U-Turn(7,5) | Giga Impact(19,13) | Bulldoze(9,4) | Facade(14,8) | Thief(9,3) | Stone Edge(10,7) | Rain Dance(0,10) | Rest(+12,15) | Retaliate(14,8) | Double Team(4*C) | Rock Tomb(6,4) | Snarl(9,4) | Roar(9,6) | Hidden Power(6,4)[Ice] | Rock Smash(4,3) | Embargo(0,4) | Sandstorm(0,9) | Toxic(0,7) | Sunny Day(0,10) | Confide(0,5) | Earth Power(12,6) | Sludge Wave(10,7) | Return(10,7) | Frustration(10,7) | Swagger(0,7) | Snore(5,3) | Attract(0,6) | Secret Power(7,5) | Round(12,8) | Echoed Voice(20,15) | Strength(8,6)
y9r5H.png

Face/Off | Kitsunoh (M)
_______________________________

Face/Off was found by Fletchner in a Mysterious Encounter, during a shoot in the pokestar studios. The Director John Woo and Co-Stars John Travolta and Nicolas cage were frightened by this creature who had come into the studio and asked Fletchner to get rid of him. Fletchner comforted the scared Nohface and named him after the movie series.​

[Nature]
Jolly (+15% Speed, +19% Accuracy, -1 SpA)​

[Type]
Ghost/Steel

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.​

[Abilities]
Frisk / Limber / Cursed Body

Frisk (✓) (Passive, MoldBreaker affects - No)
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Limber (Passive, MoldBreaker affects - Yes)
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

Cursed Body (Passive, MoldBreaker affects - No)
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.​

[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 6/6
MC: 0
AC: 5/5
KOC: 0​

[Attacks] (71/84)

Level Up (20/21)
Scratch(4,3) | Iron Defense (0,6) | Lick(7,2) | Odor Sleuth(0,6) | Faint Attack(6,4) | Shadow Sneak(7,3) | Curse(0,26) | Metal Burst(D*1.25, 5 + D/3) | Fake Out(4,4) | Revenge(6/12,8) | Perish Song(0,15) | Tail Whip (4) | Copycat(2+m) | Imprison(8) | Metal Claw(8,3) | Iron Head(11,5) | Shadowstrike(11,5) | Hex(10/16,7) | Shadow Claw (10,4)

Egg (6/8)
Flail(20,13) | Foul Play(10,7) | Meteor Mash(12,6) | Phantom Force(12,11) | Psycho Shift(0,7) | Yawn(0,7)

Prev Gen Tutor/ TM/HM(8/9)
Magic Coat(0,10) | Pain Split(+H | -D, 6+D) | Endure(0,15) | Headbutt(7,5) | Fury Cutter(4+U*3, 4+u) | Ominous Wind(9,3) | Iron Tail (13, 6) | Defog (10)

TM/HM/Tutor(46/51)
Substitute(0,12) | Taunt(0,10) | Torment(0,10) | Protect(0,7+D/2.5) | Dig(8,10) | Will-o-wisp(0,7) | Gyro Ball(5+Spdiff/10[Max 15],6) | Trick Room(0,10) | Snatch(4+m) | Knock Off(10,7) | Endeavor([T HP - U HP / 2], 6+D/1.5) | Icy Wind(6,5) | Payback(10,7) | Facade(14/7,8/5) | Retaliate(14,8) | Rain Dance(0,10) | Super Fang(HP/5, D/2 +3) | Super Power (12,8) | Thunder Punch(8,6) | Roar(7) | Earthquake(10,7) | U-Turn(7,5) | Rest(+12 | -18, 15) | Sleep Talk(3+m) | Role Play(7) | Trick(7) | Toxic(7) | Double Team(4*c) | Low Kick(6 + WC, 4+wc/2) | Flash Cannon(11,5) | Rock Smash(4,3) | Hidden Power [Grass] (6,4) | Giga Impact (15,12) | Bulldoze (6,5) | Rock Slide (8,6) | Ice Punch (8,6) | Thief(6,4) | Sucker Punch (8,6) | Shadow Ball(11,5) | Hyper Beam (15,10) | Dark Pulse (8,6) | Spite(0,5) | Safeguard(0,10) | Aerial Ace (6,4) | Snore(5,3) | Psychic(6+tw, 5+tw/2) |
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282-m.png

Gardevoir [Jenny] [F]
NATURE
: Calm (+1 SpD, -1 Atk)

TYPE: Psychic / Fairy
ABILITIES: Synchronize / Trace / Telepathy (H) / Pixilate (M)

STATS
HP 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 5 (+)
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank total: 21

Stats (Mega):

HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank total: 25

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (63/101)
<Level-Up Moves> [19]
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
Dream Eater
Charm

<Egg Moves> [7]
Disable
Encore
Shadow Sneak
Skill Swap
Destiny Bond
Ally Switch
Grudge
Mean Look

<Tutor Moves> [9]
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Helping Hand
Wonder Room
Heal Bell
Swift
Nightmare
Mud-Slap
Shock Wave
Headbutt
Magic Room

<Prev Gen TM Moves> [2]
Endure
Telekinesis
Secret Power

<TM Moves> [26]
Thunderbolt
Thunder Wave
Substitute
Will-O-Wisp
Torment
Shadow Ball
Protect
Trick Room
Hidden Power[Fire]
Hyper Beam
Grass Knot
Rest
Sleep Talk
Taunt
Dazzling Gleam
Focus Blast
Reflect
Light Screen
Thief
Snore
Energy Ball
Snatch
Toxic
Frustration
Psyshock
Rain Dance
Safeguard
Double Team
Charge Beam

[Heads = Leader, Tails = Challenger]
220px-US_One_Cent_Rev.png


Order of Operations
Gale Wing Srock sends out Pokemon with items.
Dogfish44 sends out Pokemon with items and orders.
Gale Wing Srock orders.
I ref.
 
Last edited by a moderator:
Aerial Ace
Bulldoze
Copycat
Curse
Dark Pulse
Defog
Dig
Double Team
Earthquake
Endeavor
Endure
Facade
Faint Attack
Fake Out
Flail
Flash Cannon
Foul Play
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hex
Hidden Power [Grass]
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Lick
Low Kick
Magic Coat
Metal Burst
Metal Claw
Meteor Mash
Odor Sleuth
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psychic
Psycho Shift
Rain Dance
Rest
Retaliate
Revenge
Roar
Rock Slide
Rock Smash
Role Play
Safeguard
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Shadowstrike
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Super Fang
Super Power
Tail Whip
Taunt
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-Turn
Will-o-wisp
Yawn

Orders in my next post.
Seriously though, your format is at the point where I am actually struggling to decipher your available moves. That needs fixing, mmk?
 
While we're at it...
Ancient Power
Aqua Tail
Attract
Bite
Body Slam
Bounce
Brick Break
Bubble Beam
Bulldoze
Captivate
Confide
Crunch
Dark Pulse
Dig
Dive
Double Team
Double-Edge
Dragon Tail
Drill Run
Earth Power
Earthquake
Echoed Voice
Embargo
Encore
Endure
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Giga Impact
Hidden Power [Ice]
Horn Attack
Horn Drill
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mud Bomb
Mud Shot
Muddy Water
Natural Gift
Payback
Peck
Poison Jab
Protect
Pursuit
Quash
Rain Dance
Rapid Spin
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Rototiller
Round
Sand Tomb
Sandstorm
Screech
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snarl
Snatch
Snore
Spit Up
Stockpile
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Super Power
Swagger
Swallow
Tackle
Taunt
Thief
Thunder Fang
Toxic
U-Turn
Water Spout
 
I really tried to use other formats, but I still like my format way better. If it is very inconvenient for you all then I could probably maintain two formats. Lemme know.
 
"I must not stall my gym orders when my opponent is on LoA, I must not...."

Cyclohm w/WiseGlasses and Plasmanta w/Rare Candy open affairs.

Cyclohm: Incinerate ~ Hurricane (Necturna) ~ Incinerate
IF Necturna is under the effect of a Protective/Evasive action THEN Fire Blast (Kitsunoh) AND push back
IF Kitsunoh is under the effect of a Protective/Evasive action AND you are not yo use Hurricane THEN Ice Beam (Necturna) AND push back
IF Kitsunoh is KOed THEN Hurricane (Necturna)
IF Necturna is KOed THEN Thunder (Kitsunoh)​

Plasmanta: Acid ~ Electroweb ~ Acid
IF Kitsunoh is to use a Damaging Evasive move THEN Block (Kitsunoh) AND push back
IF Kitsunoh is to use a Damaging Ground-Type move THEN Wide Guard AND push back
IF Kitsunoh is KOed THEN Sludge Bomb (Necturna)
IF Necturna is KOed THEN Thunder (Kitsunoh)​
 
NecturnaFront_zps56fe0a35.png

Necturna (Female) #Enigma Berry
____________________________
Helping Hand (Kitsunoh) ~ Helping Hand (Kitsunoh) ~ Super Fang (Cyclohm)

y9r5H.png

Face/Off | Kitsunoh (M) #RageCandyBar
_______________________________
[Activate RageCandyBar] Dig (Plasmanta) ~ Dig (Plasmanta) ~ Thief (Plasmanta)
 
I'm sorry I lied, it took more than three days. Block is a Normal-type move. EDIT: Fixed Super Fang's accuracy and Cyclohm's Static.

Leader Dogfish44’s team: AA---
wiseglasses.png
cyclohm.png
|
PlasmantaFront_zpsd85b9bce.png
rarecandy.png

HP: 110 | HP: 90
En: 100 | En: 100
Spe: 80 | Spe: 100
Ranks: 1/5/{6}5/3 , 4/4 | Ranks: 1/5/{6}5/5 , 7/9
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Challenger Gale Wing Srock's team: AOAO
enigmaberry.png
NecturnaFront_zps56fe0a35.png
|
y9r5H.png
ragecandybar.png

HP: 100 | HP: 100
En: 100 | En: 100
Spe: 81 | Spe: 127 (+19%)
Ranks: 6/4/2/5 , 3/3 | Ranks: 4/3/1/3 , 3/4
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Arena: HMS Tesla​


Oh god no. Not this nightmare again. Why am I on this ship? Why are the masks here, there, everywhere? Somebody help me. Please. Someone, anyone! I don't want to be on this ship anymore - the owner violates all sorts of human rights, the drinks are all fake wines, the food is too small for the plates - EVERYTHING IS JUST WRONG HERE!!!!!!11!

ahm, Vin-Plasmanta tries to Block off FO-Kitsunoh, but the latter phased right through even the plasma sheen emanating from the big fins. Nimbus-Cyclohm sprays fire and wind in all directions except his rear, so Necturna spotted an opportunity - throwing her Enigma Berry up in the air to draw the full focus of Nimbus-Cyclohm's attention, she slipped in from the back and whacked the Dragon-type really hard with a Super Fang attack. But she got paralysed in the process too.

Arceus help me - let me get off this ship!!! I don't want anything blocking between me and landmass.. PLEASE!!!!!1!

Kitsunoh consumed the Rage Candy Bar!
Other changes: Rage Candy Bar (Kitsunoh)
Other changes: RCB 6a (Kitsunoh)

Action 1 (Necturna > Plasmanta > Cyclohm > Kitsunoh):
Necturna used Helping Hand!
(+5 Priority)
Necturna gave Kitsunoh a power-up boost!
-12 energy
Plasmanta used Block!
But it missed Kitsunoh!
-6 energy
Cyclohm used Incinerate!
RNG Roll (CRIT) [<=625 CRIT]: 6287/10000 (NO)
[6+(9-7.5)]*1.5 = 11.25 damage (Necturna)
Cyclohm has burned Necturna's Engima Berry!
Other changes: Enigma Berry (Necturna)
-4 energy
Kitsunoh used Dig!
(0 Priority Evasion, -2 Priority Hit)
RNG Roll (CRIT) [<=625 CRIT]: 1955/10000 (NO)
[(8*2)+(7.5-7.5)]*2.25 = 40.5 damage (Plasmanta)
-10 energy

Action 2 (Necturna > Plasmanta > Cyclohm > Kitsunoh):
Necturna used Helping Hand!
(+5 Priority)
Necturna gave Kitsunoh a power-up boost!
-16 energy
Plasmanta used Block!
But it missed Kitsunoh!
-10 energy
Cyclohm used Hurricane!
RNG Roll (CRIT) [<=625 CRIT]: 653/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 7429/10000 (NO)
[11+(9-7.5)]*1.5 = 18.75 damage (Necturna)
-8 energy
Kitsunoh used Dig!
(0 Priority Evasion, -2 Priority Hit)
RNG Roll (CRIT) [<=625 CRIT]: 3434/10000 (NO)
[(8*2)+(7.5-7.5)]*2.25 = 40.5 damage (Plasmanta)
-14 energy

Action 3 (Kitsunoh > Plasmanta > Necturna > Cyclohm):
Kitsunoh used Thief!
RNG Roll (CRIT) [<=625 CRIT]: 1434/10000 (NO)
6+(7.5-7.5) = 6 damage (Plasmanta)
Kitsunoh stole Plasmanta's Rare Candy!
Other changes: Rare Candy (Plasmanta)
Other changes: Rare Candy (Kitsunoh)
-4 energy
Plasmanta used Acid!
RNG Roll (CRIT) [<=625 CRIT]: 2420/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 784/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 290/10000 (EFFECT)
RNG Roll (EFFECT) [<=1000 EFFECT]: 8648/10000 (NO)
(4*0.75)+3+(7.5-7.5) = 6 damage (Necturna)
(4*0.75)+3+(7.5-6) = 7.5 damage (Kitsunoh)
Necturna's Special Defense fell!
Stat changes: -1 SpDef (Necturna)
Kitsunoh has been corroded!
Other changes: Corroded 6a (Kitsunoh)
-2 energy
Necturna used Super Fang!
RNG Roll (HIT) [<=9000 HIT]: 1106/10000 (HIT)
110/5 = 22 damage (Cyclohm)
RNG Roll (STATIC) [<=3000 EFFECT]: 953/10000 (EFFECT)
Necturna is paralysed!
Status changes: PAR 20% (Necturna)
-14 energy
Cyclohm used Incinerate!
RNG Roll (CRIT) [<=625 CRIT]: 8648/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 4880/10000 (NO)
[(6*0.75)+(9-7.5)]*1.5 = 9 damage (Necturna)
[(6*0.75)+(9-6)]*1.5 = 11.25 damage (Kitsunoh)
-4 energy

Post Action:
Other changes: RCB 3a, Corroded 5a (Kitsunoh)
Status changes: PAR 15% (Necturna)

Post Round:
Cyclohm: -22 HP, -16 EN
Plasmanta: -87 HP, -18 EN
Necturna: -45 HP, -42 EN
Kitsunoh: -18.75 HP, -28 EN

Leader Dogfish44’s team: AA---
wiseglasses.png
cyclohm.png
|
PlasmantaFront_zpsd85b9bce.png

HP: 88 | HP: 3
En: 84 | En: 82
Spe: 80 | Spe: 100
Ranks: 1/5/{6}5/3 , 4/4 | Ranks: 1/5/{6}5/5 , 7/9
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Challenger Gale Wing Srock's team: AOAO
enigmaberry.png
NecturnaFront_zps56fe0a35.png
|
y9r5H.png
rarecandy.png

HP: 55 | HP: 81
En: 58 | En: 72
Spe: 81 | Spe: {159} 127 (+19%)
Ranks: 6/4/2/5 , 3/3 | Ranks: {6}4/{4}3/{2}1/{4}3 , 3/4
Status: PAR 15% | Status: N/A
Stats: -1 SpDef | Stats: N/A
Other: N/A | Other: RCB 3a, Corroded 5a

Arena: HMS Tesla​



Gale wings with orders or switches
Dog fishes for a counter
I reff
The column writer holds on to last shred of sanity
 
Last edited:
Shield Dust doesn't block moves from working (Since they still deal damage), so is Traceable.

I think I'm going to contest that Block ruling as well, since there are other examples of 'Other' damaging moves ignoring type-based resistances (Destiny Bond).
 
Shield Dust doesn't block moves from working (Since they still deal damage), so is Traceable.

I think I'm going to contest that Block ruling as well, since there are other examples of 'Other' damaging moves ignoring type-based resistances (Destiny Bond).
Destiny Bond is not direct damage though, but I can wait for a decision nevertheless np.
 
Last edited:
logs said:
[11:10:47] Zt Okay guys, public Q time: Is Block a damaging Normal-type move and thus passes through Ghost-mons?
...
[11:11:59] Toon i tried testing that on PS! zt
[11:12:05] Toon ghost cannot be hit with block
...
[11:12:15] Toon but then again that's the primary effect
...
[11:12:47] Abra i’d think that the damage would work tbh
[11:12:53] Jayy nah
[11:12:55] Abra because other status effects bar thunder wave do
...
[11:14:40] Toon then again block only effect is to "block" ghost
[11:14:49] Toon we cant really check the flavour side on PS!
Sorry Dogfish, as chat (or rather, 3 random peeps within) can't really reach an unanimous consensus I'm keeping this. Block's ASB-unique damage should turn it into a Normal-type damaging move similar to Sonic Boom, Super Fang and Seismic Toss, and then Ghost-types' ASB effect makes them immune to the whole move altogether :(
 
Switching in Gardevoir for Necturna, would you like to counter switch?
282.png

Gardevoir [Jenny] [F] #Shell Bell
____________________________
Trace -> Shield Dust
 
I'm making one last appeal on that ruling - Not just because Block's interaction with Ghosts would've changed my opening sendout entirely (The entire reason I felt happy using Plasmanta was because Block shenanigans prevents D/E issues), but also because, as evidenced in your conversation, a council member agrees with my interpretation of matters.
 
282.png

Gardevoir [Jenny] [F] #Shell Bell
____________________________
Moonblast (Cyclohm) ~ Dazzling Gleam ~ Moonblast (Cyclohm)

IF Cyclohm is KO'd, THEN use Heal Pulse (Kitsunoh) that action instead.

IF Cyclohm uses Speed Reducing moves, AND Kitsunoh is a target, AND Trick Room is not up already, THEN use Trick Room on the first instance and push actions back.
IF Cyclohm uses Bide, THEN replace action string with Heal Pulse (Kitsunoh) ~ Future Sight (Cyclohm) ~ Dazzling Gleam from the first action Bide is used.

y9r5H.png

Face/Off | Kitsunoh (M) #Rare Candy
_______________________________
Earthquake ~ Earthquake ~ Earthquake

IF Plasmanta is KO'd, THEN use Shadowstrike (Cyclohm) on the first instance, Earthquake (Cyclohm) on the second instance.

IF Wide Guard is used by Plasmanta, THEN use Lick (Plasmanta) that action instead.
IF Plasmanta is under the effects of a P/E move, THEN use Super Fang (Cyclohm) on the first instance, Shadowstrike (Cyclohm) on the second instance, Shadow Claw (Cyclohm) on the third instance.
 
"In hindsight I should have switched. Hindsight be 20-20 and all..."

Cyclohm: Electroweb ~ Protect (Plasmanta) ~ Flamethrower (Kitsunoh)

Plasmanta: Protect ~ Wide Guard ~ Protect
 
Feel free to get a subreff - I should've posted this early on, and I apologise for not doing so. As long as the there's no subreff, I'll continue to try and find the time to reff this, but the subreff can have my UC.
 
Gale Wing Srock's bench: BOAA
NecturnaFront_zps56fe0a35.png
enigmaberry.png

HP: 55
En: 58
Spe: 81
Ranks: 6/4/2/5, 3/3
Status: PAR 15%

Leader Dogfish44’s team: AA---
wiseglasses.png
cyclohm.png
|
PlasmantaFront_zpsd85b9bce.png

HP: 88 | HP: 3
En: 84 | En: 82
Spe: 80 | Spe: 100
Ranks: 1/5/{6}5/3 , 4/4 | Ranks: 1/5/{6}5/5 , 7/9
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Challenger Gale Wing Srock's team: BOAA
shellbell.png
282.png
|
y9r5H.png
rarecandy.png

HP: 100 | HP: 81
En: 100 | En: 72
Spe: 80 | Spe: {159} 127 (+19%)
Ranks: 2/3/5/5 , 3/3 | Ranks: {6}4/{4}3/{2}1/{4}3 , 3/4
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: RCB 3a, Corroded 5a

Arena: HMS Tesla​


I dimly remembered a lot of shields. Shivering, my fears are crippling me - the server who walked over barely noticed me, though. Is this real? Am I real? Everyone's moving weirdly - joggers are slower than walking people, servers pulling the food trolleys, drinks flowing back into tipped bottles - like, how can FO-Kitsunoh suddenly just moves like it's stuck in morass? This shouldn't be real, right? Right???

Action 1 (Plasmanta> Kitsunoh > Cyclohm > Gardevoir):
Plasmanta used Protect!
(+4 Priority)
Plasmanta protected itself from incoming attacks!
-7 energy
Kitsunoh used Super Fang!
88/5 = 17.6 damage (Cyclohm)
-8.8 energy
Cyclohm used Electroweb!
RNG Roll (CRIT) [<=625 CRIT]: 2498/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 8604/10000 (NO)
6*(0.75)+3+(9-7.5) = 9 damage (Gardevoir)
6*(0.75)+3+(9-6) = 10.5 damage (Kitsunoh)
Gardevoir and Kistunoh's Speed fell!
Stat changes: -1 Speed (Gardevoir, Kitsunoh)
-4 energy
Gardevoir used Trick Room!
(-7 Priority)
The space-time perceptions have been warped!
Arena changes: Trick Room 4r
-9 energy

Action 2 (Plasmanta > Gardevoir > Cyclohm > Kitsunoh):
Plasmanta used Wide Guard!
(+3 Priority)
Plasmanta shielded both itself and Cyclohm from wide-ranging attacks!
-7 energy
Gardevoir used Moonblast!
RNG Roll (CRIT) [<=625 CRIT]: 8582/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 1700/10000 (NO)
[10+3+(7.5-4.5)]*1.5 = 24 damage (Cyclohm)
+4 HP due to Shell Bell (Gardevoir)
-6 energy
Cyclohm used Protect!
(0 Priority Transfer)
Cyclohm protected Plasmanta from incoming attacks!
-7 energy
Kitsunoh used Lick!
4+3+(9-7.5) = 8.5 damage ~ -3.4 energy (Cyclohm)
-2 energy

Action 3 (Plasmanta > Gardevoir > Cyclohm > Kitsunoh):
Plasmanta used Protect!
(+4 Priority)
Plasmanta protected itself from incoming attacks!
-7 energy
Gardevoir used Dazzling Gleam!
But it missed Plasmanta!
RNG Roll (CRIT) [<=625 CRIT]: 5787/10000 (NO)
[(8*0.75)+3+(7.5-4.5)]*1.5 = 18 damage (Cyclohm)
+3 HP due to Shell Bell (Gardevoir)
-5 energy
Cyclohm used Flamethrower!
RNG Roll (CRIT) [<=625 CRIT]: 7388/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 9898/10000 (NO)
[9+(9-6)]*1.5 = 18 damage (Kitsunoh)
-7 energy
Kistunoh used Shadow Claw!
RNG Roll (CRIT) [<=1250 CRIT]: 6216/10000 (NO)
7+3+(9-7.5) = 11.5 damage (Cyclohm)
-4 energy

Post Action:
Other changes: RCB 0a, Corroded 2a (Kitsunoh)
Arena changes: Trick Room 3r

Post Round:
Cyclohm: -71.1 HP, -21.4 EN
Plasmanta: -21 EN
Gardevoir: -2 HP, -20 EN
Kitsunoh: -28.5 HP, -14.8 EN

Leader Dogfish44’s team: AA---
wiseglasses.png
cyclohm.png
|
PlasmantaFront_zpsd85b9bce.png

HP: 17 | HP: 3
En: 63 | En: 61
Spe: 80 | Spe: 100
Ranks: 1/5/{6}5/3 , 4/4 | Ranks: 1/5/{6}5/5 , 7/9
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Challenger Gale Wing Srock's team: BOAA
shellbell.png
282.png
|
y9r5H.png
rarecandy.png

HP: 98 | HP: 52
En: 80| En: 57
Spe: 80 | Spe: 127 (+19%)
Ranks: 2/3/5/5 , 3/3 | Ranks: 4/3/1/3 , 3/4
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: Corroded 2a

Arena: HMS Tesla​



Dogfish switches out in haste
Gale counters
I reff in haste too
 
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