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Elevator Music vs. Iron Caliber

Donphan: Ice Shard ~ Chill ~ Rock Slide
IF (you are asleep when you would act a3) THEN (use Sleep Talk (Rock Slide/Iron Tail/Heavy Slam/Gunk Shot)​
 
Round 7:
232.png
Power Anklet
Ground | Sturdy/Sand Veil
HP: 90/90 | EN: 67
5/5/2/3/(242) | 3/(6)/21
Status: +6 Speed, +67% Acc, Drowsy, 1KOC
togekiss.gif
(nothing)
Fairy/Flying | Hustle/Serene Grace
HP: 24/90 | EN: 19
1/4/5/4/80 | 3/3/20
Status: +2 Atk (nat), +2 SpA (nat), 1KOC​
A1

Ice Shard
Crit roll: 17/24
Damage= (4+10-8)*1.5 = 9 dmg (15 hp)
-4 en (63 en)

Chill
+12 en (31 en)

Donphan fell asleep!
Extra duration chance = 1/3 (rolled 2/3): 1a

A2

Donphan is asleep! -> 0a

Chill
+12 en (43 en)

A3

Donphan woke up!
Rock Slide
Crit roll: 8/24
Damage = (8+10-8)*1.5 = 15 dmg (KO!)
-6 en (57 en)
Both battlers take a siesta. However, it would seem that Donphan is too hyped up on Anklet-power to stay still for long -- it's barely a wink before she wakes up again and finishes her job.

232.png
Power Anklet
Ground | Sturdy/Sand Veil
HP: 90/90 | EN: 57
5/5/2/3/(242) | 3/(6)/21
Status: +6 Speed, +67% Acc, 2KOC
085.png
(nothing)
KO
292.png
Empty Shell
Bug/Ghost | Wonder Guard (Run Away/Filter)
HP: 23/70 | EN: 71
(6)/2/1/2/40 | 1/1/12
Status: 1KOC
togekiss.gif
(nothing)
KO, 1KOC
bronzong.gif
(nothing)
KO
This round's activity:
Iron Caliber sends out/equips
Elevator Music orders
Iron Caliber orders
I ref​
 
drapion.gif
@ Razor Fang
"GOTTA HAND IT TO YOU, MAN! IF THERE'S ONE THING YOU'RE GOOD AT, IT'S SENDING ME INTO UNWINNABLE MATCHUPS! YOU'RE ONE SADISTIC BASTARD, YOU KNOW THAT?"

l6UUFVE.png
"Can we please not start this?"
drapion.gif

"NO. I'M SICK OF BEING THROWN INTO EARTHQUAKE CITY EVERY TIME I BATTLE."
l6UUFVE.png
"Just...just try your best. It'll be over soon."
 
Donphan: Fissure ~ Fissure ~ Fissure
[DO ONCE] IF (Knock Off is used) AND (Drapion has more than 45 HP at the start of the action) THEN (use Substitute (20 HP))
IF (a protective/evasive is used) THEN (use Chill)
IF (Torment is used outside of a combination) AND (Drapion has more than 45 HP at the start of the action) THEN (use Bounce on the first instance and High Horsepower on the second instance)​
 
Round 8:

232.png
Power Anklet
Ground | Sturdy/Sand Veil
HP: 90/90 | EN: 57
5/5/2/3/(242) | 3/(6)/21
Status: +6 Speed, +67% Acc, 2KOC
drapion.gif
Razor Fang
Poison/Dark | Battle Armor/Sniper/Keen Eye
HP: 90/90 | EN: 100
4/4/2/3/95 | 3/4/19
Status: OK​
A1

Protect
-7 en (93 en)

Chill
+12 en (69 en)

A2

Fissure
Battle Armor
Damage = (25+3+10-8)*1.5 = 45 dmg (45 hp)
-13 en (56 en)

Whirlwind
-7 en (86 en)

A3

Protect
-7 en (79 en)

Chill
+12 en (68 en)
Round and round, Drapion twists his torso, spinning his arms like fan blades. The resultant wind is strong enough to make Donphan's smooth-polished feet slide frictionlessly backwards towards her trainer.

232.png
Power Anklet
Ground | Sturdy/Sand Veil
HP: 90/90 | EN: 68
5/5/2/3/(44) | 3/(6)/21
Status: 5% Acc, 2KOC, switching out
085.png
(nothing)
KO
292.png
Empty Shell
Bug/Ghost | Wonder Guard (Run Away/Filter)
HP: 23/70 | EN: 71​
(6)/2/1/2/40 | 1/1/12
Status: 1KOC
drapion.gif
Razor Fang
Poison/Dark | Battle Armor/Sniper/Keen Eye
HP: 45/90 | EN: 79
4/4/2/3/95 | 3/4/19
Status: OK
togekiss.gif
(nothing)
KO, 1KOC
bronzong.gif
(nothing)
KO

This round's clawing:
Iron Caliber orders (vs. Shedinja)
Elevator Music sends out Shedinja and orders
I ref​
 
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