Done [Monotype] Emboar (Fighting)

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Emboar @ Assault Vest
Ability: Reckless
EVs: 248 HP / 216 SpD / 44 Spe
Sassy / Careful Nature
- Fire Blast / Flare Blitz
- Sucker Punch
- Heavy Slam
- Head Smash

This little piggy went to Monotype! Emboar finds a spot on Fighting teams thanks to its great bulk, Fairy-type neutrality, and immunity to burn. Fire Blast incinerates Skarmory and Amoonguss, which otherwise prove to be annoying for Fighting. However, Flare Blitz can be used in order to take advantage of Emboar's higher Attack stat and Reckless ability. Sucker Punch is a great priority option that allows Emboar to deal with faster foes, such as Latios and Dragapult. Heavy Slam lets it quickly dispose of Flutter Mane as well as 2HKOing Hatterene, all while tanking their Fairy-type moves. Head Smash sends Volcarona, a problematic foe for Fighting teams, right back to the basement of Relic Castle. 44 Speed EVs with a Sassy nature allow Emboar to outspeed uninvested Iron Hands and Galarian Weezing, while a Careful nature allows it to outspeed Skarmory. Great Tusk makes an excellent teammate for Emboar, as entry hazard removal is key in ensuring Emboar can switch in multiple times. Scrafty also makes for a great teammate, as not only can it switch in on Psychic-type moves that would threaten Emboar, but it has a much easier time setting up once the opposing Fairy-types have been dealt with.
 
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Flutter mane screamed reeeaaaaall good before it died!
Emboar @ Assault Vest
Ability: Reckless
EVs: 248 HP / 220 216 SpD / 40 44 Spe (Better for careful)
Sassy / Careful Nature
- Fire Blast / Flare Blitz
- Sucker Punch
- Heavy Slam
- Head Smash


This little piggy went to Monotype! Emboar finds a spot on Fighting teams thanks to its great bulk, Fairy-type neutrality, and immunity to burn. Fire Blast helps combat (Some stronger language like "Incinerates threats like" could be nice here) Skarmory, and Archaludon Amoonguss (Arch is fight weak and isn't too bad for fighting as awhole), and Forretress without taking recoil and Rocky Helmet damage which otherwise prove annoying for fighting. However, Flare Blitz can be used in order to take advantage of Emboar's higher attack stat and Reckless ability. Sucker Punch is a great priority option that allows Emboar to deal with faster foes, such as Latios and Dragapult. Heavy Slam quickly disposes of Flutter Mane, as well as 2HKOing Hatterene, all while tanking their Fairy-type moves. Head Smash sends Volcarona, a problematic opponent for Fighting teams, right back to the basement of Relic Castle, all without having to worry about getting burned by Flame Body. (We already mentioned burn immunity earlier) 40 44 Speed EVs allows for Sassy Emboar to outspeed uninvested Clefable Iron Hands (Clef is rare and if it is being ran it is being ran with at least 12 speed EVs) and Weezing-Galar while with a Careful nature Emboar can outspeed Skarmory. Great Tusk makes an excellent teammate for Emboar, as entry hazard removal is key in ensuring Emboar can switch in multiple times. Scrafty also makes for a great teammate, as not only can it switch in on Psychic-type moves that would threaten Emboar, but it has a much easier time setting up once the opposing Fairy-types have been dealt with.
1/1
 
Last edited:
Flutter mane screamed reeeaaaaall good before it died!
Emboar @ Assault Vest
Ability: Reckless
EVs: 248 HP / 220 216 SpD / 40 44 Spe (Better for careful)
Sassy / Careful Nature
- Fire Blast / Flare Blitz
- Sucker Punch
- Heavy Slam
- Head Smash


This little piggy went to Monotype! Emboar finds a spot on Fighting teams thanks to its great bulk, Fairy-type neutrality, and immunity to burn. Fire Blast helps combat (Some stronger language like "Incinerates threats like" could be nice here) Skarmory, and Archaludon Amoonguss (Arch is fight weak and isn't too bad for fighting as awhole), and Forretress without taking recoil and Rocky Helmet damage which otherwise prove annoying for fighting. However, Flare Blitz can be used in order to take advantage of Emboar's higher attack stat and Reckless ability. Sucker Punch is a great priority option that allows Emboar to deal with faster foes, such as Latios and Dragapult. Heavy Slam quickly disposes of Flutter Mane, as well as 2HKOing Hatterene, all while tanking their Fairy-type moves. Head Smash sends Volcarona, a problematic opponent for Fighting teams, right back to the basement of Relic Castle, all without having to worry about getting burned by Flame Body. (We already mentioned burn immunity earlier) 40 44 Speed EVs allows for Sassy Emboar to outspeed uninvested Clefable Iron Hands (Clef is rare and if it is being ran it is being ran with at least 12 speed EVs) and Weezing-Galar while with a Careful nature Emboar can outspeed Skarmory. Great Tusk makes an excellent teammate for Emboar, as entry hazard removal is key in ensuring Emboar can switch in multiple times. Scrafty also makes for a great teammate, as not only can it switch in on Psychic-type moves that would threaten Emboar, but it has a much easier time setting up once the opposing Fairy-types have been dealt with.
1/1
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Emboar @ Assault Vest
Ability: Reckless
EVs: 248 HP / 216 SpD / 44 Spe
Sassy / Careful Nature
- Fire Blast / Flare Blitz
- Sucker Punch
- Heavy Slam
- Head Smash

This little piggy went to Monotype! Emboar finds a spot on Fighting teams thanks to its great bulk, Fairy-type neutrality, and immunity to burn. Fire Blast incinerates Skarmory and Amoonguss, (AC) which otherwise prove to be annoying for Fighting. However, Flare Blitz can be used in order to take advantage of Emboar's higher Attack stat and Reckless ability. Sucker Punch is a great priority option that allows Emboar to deal with faster foes, such as Latios and Dragapult. Heavy Slam lets it quickly disposes dispose of Flutter Mane (RC) as well as 2HKOing Hatterene, all while tanking their Fairy-type moves. Head Smash sends Volcarona, a problematic opponent foe for Fighting teams, right back to the basement of Relic Castle. 44 Speed EVs (with which nature?) allows allow Emboar to outspeed uninvested Iron Hands and Weezing-Galar Galarian Weezing, (AC) while a Careful nature allows it to outspeed Skarmory. Great Tusk makes an excellent teammate for Emboar, as entry hazard removal is key in ensuring Emboar can switch in multiple times. Scrafty also makes for a great teammate, as not only can it switch in on Psychic-type moves that would threaten Emboar, but it has a much easier time setting up once the opposing Fairy-types have been dealt with.

(character count: 986 → 988)

GP Check 1/1

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