Gengar (M) @ Focus Sash
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Nature: Timid (+Spd, -Atk)
- Icy Wind
- Focus Blast
- Shadow Ball
- Taunt
Icy wind Gengar is Lead for type coverage and to taunt lead pokemon that want to use hazards, inflict a status or boost their own stats
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Nature: Careful (+SDef, -SAtk)
- Spikes
- Stealth Rock
- Toxic Spikes
- Rapid Spin
Forretress is the first main entry hazard pokemon. Bulky and can take a few hits if it needs to. Can also spin away other hazards
Heatran (M) @ Shuca Berry
Ability: Flash Fire
EVs: 36 HP / 252 SAtk / 220 Spd
Nature: Mild (+SAtk, -Def)
- Fire Blast
- Earth Power
- Hidden Power [Electric]
- Roar
Heatran is in the team for a bit of fire power. Can also roar to build up hazard damage
Omastar (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SAtk / 252 SDef
Nature: Sassy (+SDef, -Spd)
- Spikes
- Stealth Rock
- Toxic Spikes
- Surf ???
Back up entry hazard user if Forretress dies. Once again bulky. Surf is just so Taunt doesn't shut it down
Salamence (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SDef
Nature: Careful (+SDef, -SAtk)
- Dragon Tail
- Roar
- Rest
- Sleep Talk
Mence is the main pokemon to build up hazard damage. STAB Dragon Tail to do damage as well as force switch. Rest talk to keep healthy while still forcing switched. Roar is just a filler
Infernape (M) @ Choice Scarf
Ability: Blaze
EVs: 128 Atk / 128 SAtk / 252 Spd
Nature: Naive (+Spd, -SDef)
- Grass Knot
- Close Combat
- Overheat
- Hidden Power [Ice]
Infernape is a revenge killer and picks off the weakened pokemon
Even though this is my first RMT, and first team i've ever made, be brutally honest. Thanks :)
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Nature: Timid (+Spd, -Atk)
- Icy Wind
- Focus Blast
- Shadow Ball
- Taunt
Icy wind Gengar is Lead for type coverage and to taunt lead pokemon that want to use hazards, inflict a status or boost their own stats
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Nature: Careful (+SDef, -SAtk)
- Spikes
- Stealth Rock
- Toxic Spikes
- Rapid Spin
Forretress is the first main entry hazard pokemon. Bulky and can take a few hits if it needs to. Can also spin away other hazards
Heatran (M) @ Shuca Berry
Ability: Flash Fire
EVs: 36 HP / 252 SAtk / 220 Spd
Nature: Mild (+SAtk, -Def)
- Fire Blast
- Earth Power
- Hidden Power [Electric]
- Roar
Heatran is in the team for a bit of fire power. Can also roar to build up hazard damage
Omastar (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 4 SAtk / 252 SDef
Nature: Sassy (+SDef, -Spd)
- Spikes
- Stealth Rock
- Toxic Spikes
- Surf ???
Back up entry hazard user if Forretress dies. Once again bulky. Surf is just so Taunt doesn't shut it down
Salamence (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SDef
Nature: Careful (+SDef, -SAtk)
- Dragon Tail
- Roar
- Rest
- Sleep Talk
Mence is the main pokemon to build up hazard damage. STAB Dragon Tail to do damage as well as force switch. Rest talk to keep healthy while still forcing switched. Roar is just a filler
Infernape (M) @ Choice Scarf
Ability: Blaze
EVs: 128 Atk / 128 SAtk / 252 Spd
Nature: Naive (+Spd, -SDef)
- Grass Knot
- Close Combat
- Overheat
- Hidden Power [Ice]
Infernape is a revenge killer and picks off the weakened pokemon
Even though this is my first RMT, and first team i've ever made, be brutally honest. Thanks :)