4v4 Doubles (2 FE, 2 LC)
24 hour player DQ, 2 day ref DQ
Training items
Switch=OK
ASB arena
2 Recovers/5 Chills
2 Subs per mon, not including KO subs
epicdrill 's Team
Aegislash [Female] [Shielscabbard]
Types: Steel/Ghost
Abilities: Stance Change
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: (Shield Forme) HP: 90 Atk: 3 (+) Def: 6 SpA: 2 SpD: 6 Spe: 52 (-)
Stats: (Blade Forme) HP: 90 Atk: 7 (+) Def: 2 SpA: 6 SpD: 2 Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 15
Attacks: (32/50) (36 MC to max)
Level Up (17/17)
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Iron Head
Sacred Sword
Retaliate
King's Shield
Head Smash
Power Trick
Slash
Night Slash
Iron Defense
Egg (2/2)
Destiny Bond
Wide Guard
TM/HM (13/31)
Flash Cannon
Shadow Claw
Rock Slide
Gyro Ball
Brick Break
Protect
Toxic
Rest
Sleep Talk
Reflect
Hidden Power [Ice]
Substitute
Return
Lucario [Male] [Punch]
Types: Fighting
Abilities: Steadfast / Inner Focus / Justified (unlocked)
Nature: Lonely (+Atk, -Def)
Stats: HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 14
AC: 5/5
Attacks: (43/115) (182 MC to max)
Level Up (26/26)
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit
Egg (6/14)
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut
TM/HM (8/58)
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch
Move Tutor (3/17)
Ice Punch
Thunder Punch
Zen Headbutt
Froakie [Female] [Ninja Frog]
Types: Water
Abilities: Torrent / Protean (H)
Nature: Hasty (+Spd, -Def) (+23% accuracy)
Stats: HP: 90 Atk: 2 Def: 1 (-) SAtk: 3 SDef: 2 Spd: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 3/9
MC: 9
AC: 3/5
Attacks:
Level Up:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Egg:
Mud Sport
Toxic Spikes
Camouflage
Mind Reader
Water Sport
TM/HM:
Blizzard
Hidden Power [Fire]
Grass Knot
Taunt
Rock Slide
Embirch [Female] [Blitz]
Types: Fire/Grass
Abilities: Leaf Guard, Reckless, Chlorophyll (h)
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: HP: 90 Atk: 3 (+) Def: 2 SpA: 3 SpD: 2 Spe: 52 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/9
MC: 3
AC: 1/5
Attacks:
Level Up
Sweet Scent
Bullet Seed
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Absorb
Egg
Petal Blizzard
Earth Power
Blaze Kick
Counter
Aromatherapy
TM/HM
Rock Slide
Will-o-Wisp
Nature Power
Strength
Toxic
Geodude6 's Team
Mino [Burmy] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Overcoat:(Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). LOCKED
Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 31-
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/4
MC: 16
AC: 0/5
Attacks:
Protect
Tackle
Bug Bite
Hidden Power [Water]
Electroweb
Snore
String Shot
Ominas [Volkritter] (M)
Nature: Timid (+15% Spe, +15% Acc, -1 Atk)
Type:
: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Fire STAB; immune to burn status. Brighten Command.
Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Unnerve: (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used. LOCKED
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81+
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 3/5
Moves:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Dive
Destiny Bond
Hydro Pump
Heat Wave
Aqua Ring
Power Gem
Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse
Fire Blast
Torment
Scald
Incinerate
Will-O-Wisp
U-Turn
Surf
Victor [Gardevoir] (M)
Nature: Bold (+1 Def, -1 Atk)
Type:
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace: (Trigger) "When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats:
HP: 100
Atk: Rank 2-
Def: Rank 4+
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Nature: Bold (+1 Def, -1 Atk)
Type:
Mega Ability:
Pixilate: (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: Rank 2-
Def: Rank 4+
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Healing Wish
Magical Leaf
Moonblast
Misty Terrain
Wish
Growl
Confusion
Double Team
Teleport
Lucky Chant
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Charm
Captivate
Hypnosis
Dream Eater
Stored Power
Destiny Bond
Disable
Encore
Grudge
Skill Swap
Synchronoise
Psyshock
Hidden Power (Ice)
Taunt
Hyper Beam
Thunderbolt
Shadow Ball
Torment
Focus Blast
Energy Ball
Endure
Grass Knot
Dazzling Gleam
Ice Punch
Mothra [Aurumoth] (F)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:
: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: (HA unlocked, Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3+
Spe: 81-
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Quiver Dance
Dragon Dance
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Confusion
Ancientpower
Final Gambit
Struggle Bug
Will-O-Wisp
Ominous Wind
Wish
Tail Glow
Healing Wish
Reflect
Light Screen
Zen Headbutt
Bug Buzz
Close Combat
Counter
Disable
Feint
Fell Stinger
Hydro Pump
Megahorn
Wing Attack
Psyshock
Toxic
Hail
Hidden Power [Ground]
Ice Beam
Blizzard
Hyper Beam
Protect
Safeguard
Frustration
Solarbeam
Thunderbolt
Thunder
Return
Psychic
Shadow Ball
Double Team
Facade
Rest
Attract
Overheat
Ally Switch
Steel Wing
Focus Blast
Giga Impact
Retaliate
X-Scissor
Infestation
Substitute
Dazzling Gleam
Surf
Electroweb
Helping Hand
Icy Wind
Magic Coat
Skill Swap
Sleep Talk
Trick
===
Yet to get:
1 MC: TBD
2 MC: TBD
3 MC: TBD
Total: TBD MC
24 hour player DQ, 2 day ref DQ
Training items
Switch=OK
ASB arena
2 Recovers/5 Chills
2 Subs per mon, not including KO subs
epicdrill 's Team
Aegislash [Female] [Shielscabbard]
Types: Steel/Ghost
Abilities: Stance Change
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: (Shield Forme) HP: 90 Atk: 3 (+) Def: 6 SpA: 2 SpD: 6 Spe: 52 (-)
Stats: (Blade Forme) HP: 90 Atk: 7 (+) Def: 2 SpA: 6 SpD: 2 Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 15
Attacks: (32/50) (36 MC to max)
Level Up (17/17)
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Iron Head
Sacred Sword
Retaliate
King's Shield
Head Smash
Power Trick
Slash
Night Slash
Iron Defense
Egg (2/2)
Destiny Bond
Wide Guard
TM/HM (13/31)
Flash Cannon
Shadow Claw
Rock Slide
Gyro Ball
Brick Break
Protect
Toxic
Rest
Sleep Talk
Reflect
Hidden Power [Ice]
Substitute
Return
Lucario [Male] [Punch]
Types: Fighting
Abilities: Steadfast / Inner Focus / Justified (unlocked)
Nature: Lonely (+Atk, -Def)
Stats: HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 14
AC: 5/5
Attacks: (43/115) (182 MC to max)
Level Up (26/26)
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit
Egg (6/14)
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut
TM/HM (8/58)
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch
Move Tutor (3/17)
Ice Punch
Thunder Punch
Zen Headbutt
Froakie [Female] [Ninja Frog]
Types: Water
Abilities: Torrent / Protean (H)
Nature: Hasty (+Spd, -Def) (+23% accuracy)
Stats: HP: 90 Atk: 2 Def: 1 (-) SAtk: 3 SDef: 2 Spd: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 3/9
MC: 9
AC: 3/5
Attacks:
Level Up:
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Egg:
Mud Sport
Toxic Spikes
Camouflage
Mind Reader
Water Sport
TM/HM:
Blizzard
Hidden Power [Fire]
Grass Knot
Taunt
Rock Slide
Embirch [Female] [Blitz]
Types: Fire/Grass
Abilities: Leaf Guard, Reckless, Chlorophyll (h)
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: HP: 90 Atk: 3 (+) Def: 2 SpA: 3 SpD: 2 Spe: 52 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/9
MC: 3
AC: 1/5
Attacks:
Level Up
Sweet Scent
Bullet Seed
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Absorb
Egg
Petal Blizzard
Earth Power
Blaze Kick
Counter
Aromatherapy
TM/HM
Rock Slide
Will-o-Wisp
Nature Power
Strength
Toxic
Geodude6 's Team
Mino [Burmy] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Overcoat:
Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 31-
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/4
MC: 16
AC: 0/5
Attacks:
Protect
Tackle
Bug Bite
Hidden Power [Water]
Electroweb
Snore
String Shot
Ominas [Volkritter] (M)
Nature: Timid (+15% Spe, +15% Acc, -1 Atk)
Type:
Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81+
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 3/5
Moves:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Dive
Destiny Bond
Hydro Pump
Heat Wave
Aqua Ring
Power Gem
Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse
Fire Blast
Torment
Scald
Incinerate
Will-O-Wisp
U-Turn
Surf
Victor [Gardevoir] (M)
Nature: Bold (+1 Def, -1 Atk)
Type:
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace: (Trigger) "When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats:
HP: 100
Atk: Rank 2-
Def: Rank 4+
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Nature: Bold (+1 Def, -1 Atk)
Type:
Mega Ability:
Pixilate: (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: Rank 2-
Def: Rank 4+
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Healing Wish
Magical Leaf
Moonblast
Misty Terrain
Wish
Growl
Confusion
Double Team
Teleport
Lucky Chant
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Charm
Captivate
Hypnosis
Dream Eater
Stored Power
Destiny Bond
Disable
Encore
Grudge
Skill Swap
Synchronoise
Psyshock
Hidden Power (Ice)
Taunt
Hyper Beam
Thunderbolt
Shadow Ball
Torment
Focus Blast
Energy Ball
Endure
Grass Knot
Dazzling Gleam
Ice Punch
Mothra [Aurumoth] (F)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:
Abilities:
Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: (HA unlocked, Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3+
Spe: 81-
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Quiver Dance
Dragon Dance
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Confusion
Ancientpower
Final Gambit
Struggle Bug
Will-O-Wisp
Ominous Wind
Wish
Tail Glow
Healing Wish
Reflect
Light Screen
Zen Headbutt
Bug Buzz
Close Combat
Counter
Disable
Feint
Fell Stinger
Hydro Pump
Megahorn
Wing Attack
Psyshock
Toxic
Hail
Hidden Power [Ground]
Ice Beam
Blizzard
Hyper Beam
Protect
Safeguard
Frustration
Solarbeam
Thunderbolt
Thunder
Return
Psychic
Shadow Ball
Double Team
Facade
Rest
Attract
Overheat
Ally Switch
Steel Wing
Focus Blast
Giga Impact
Retaliate
X-Scissor
Infestation
Substitute
Dazzling Gleam
Surf
Electroweb
Helping Hand
Icy Wind
Magic Coat
Skill Swap
Sleep Talk
Trick
===
Yet to get:
1 MC: TBD
2 MC: TBD
3 MC: TBD
Total: TBD MC