Monotype Espathra [(QC:2/2)(GP:1/1)]

Bka Onon

I see Fire.
is a Pre-Contributor
:sv/espathra:
[SET]
Espathra @ Heavy-Duty Boots / Leftovers
name: Calm Mind Sweeper (Psychic)
Ability: Speed Boost
EVs: 252 HP / 212 Def / 44 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Stored Power
- Dazzling Gleam / Substitute
- Roost / Protect

[SET COMMENTS]
The combination of Calm Mind, Speed Boost, and Stored Power makes Espathra one of the most terrifying sweepers. Stored Power's base power quickly raises with the combination of Speed Boost and Calm Mind, reaching astronomical levels that can break through foes which resist it like Corviknight, Hatterene, and Gholdengo. With enough boosts, Stored Power is powerful enough to break through Unaware walls like Skeledirge, Dondozo and Clodsire. Dazzling Gleam complements Stored Power well, as it can beat Dark-types which would otherwise wall Espathra such as Sableye, Meowscarada, and Greninja. Heavy-Duty Boots lets Espathra ignore entry hazards when switching in and couples well with Roost to increase Espathra's longevity, letting it set up easily. Alternatively, Leftovers in conjunction with Substitute and Roost or Protect lets Espathra safely get Speed boosts while also being able to scout foes' moves. 44 Speed EVs let Espathra outspeed Dragapult at +1 Speed, while the rest are placed into HP and Defense, giving Espathra bulk to set up with ease against Physical Attackers such as Garchomp, Great Tusk and Corviknight.

Espathra appreciates teammates that can accentuate its offensive prowess. Scream Tail can set dual screens and paralyze opponents with Thunder Wave to make setting up easie while also setting Stealth Rock and can even Wish pass to Espathra. Gallade, along with Scream Tail with the set of Substitute, Bulk Up, Drain Punch and Play Rough can also punish Dark-types like Chien-Pao and Kingambit. Iron Leaves can beat Barraskewda under rain, which otherwise outspeeds Espathra even at +2 Speed. Iron Leaves also beats bulky Ground-types like Ting-Lu, which could phaze Espathra with Whirlwind, or Clodsire and Quagsire, both of which would require a lot of boosts to break with Stored Power. Indeedee is a Ghost-type switch-in and sets up Psychic Terrain for Espathra, protecting it from priority attacks like Chien-Pao's Sucker Punch. Indeedee is also able to Healing Wish to give Espathra a second chance to sweep. Stored Power Armarouge forms a dangerous core with Espathra, which can break for Espathra, clean after it, and also beat Steel teams. Hatterene bounces back entry hazards for Espathra if it forgoes Heavy-Duty Boots while also beating Dark- and Dragon-types. Chilly Reception Slowking can pivot to Espathra safely while acting as a sponge for hits.

[CREDITS]
- Written by: [[ASKid679, 532439]]
- Psychic analysis by: [[ASKid679, 532439]]
- Quality checked by: [[Neko, 542526], [maroon, 305839]]
- Grammar checked by: [[Sulo, 528036], [Ken, 594478]]
 
Last edited:

Neko

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:sv/espathra:
[SET]
name: Calm Mind Sweeper
move 1: Calm Mind
move 2: Roost / Protect
move 3: Stored Power
move 4: Dazzling Gleam / Substitute
item: Heavy-Duty Boots / Leftovers
ability: Speed Boost
nature: Timid
evs: 252 HP / 212 Def / 44 Spe

[SET COMMENTS]
Espathra, with the combination of Calm Mind, Speed Boost and Stored Power, is one of the most terrifying sweepers for any Psychic-type team. With Speed Boost's increase to Speed every turn in conjunction with Calm Mind's Special Attack and Special Defense boost, Espathra can quickly raise the base power of Stored Power, reaching astronomical levels whose sheer raw power can break through even resists like Corviknight, Hatterene, and Gholdengo, and more. With enough boosts, the base power of Stored Power is powerful enough to break even Unaware walls like Skeledirge, Dondozo and Clodsire. Dazzling Gleam complements Stored Power well as it can beat Dark-types which would wall Espathra otherwise such as Sableye, Meowscarada and Greninja. Heavy-Duty Boots let Espathra ignore hazards when switching in, letting it set up easily, which is coupled well with Roost to increase its longevity (because Psy has 0 e.hazard control too). Alternatively, Leftovers in addition with Protect let Espathra safely get Speed Boosts in addition to being able to scout opposing foes' moves. 44 Speed EVs let Espathra outspeed Dragapult at +1 Speed, with the rest of the EVs being put into HP and Defense, giving it bulk to set up with ease against Physical Attackers.

Espathra appreciates teammates that can accentuate its offensive prowess. Scream Tail can set dual screens and paralyse paralyze opponents with Thunder Wave to make setting up easier, while also setting Stealth Rocks and can even pass Wishes to Espathra. KIngambit is a great counter to Espathra, but it is handled by Gallade or Iron Leaves (leaves isnt a great counter to Gambit), both of which complement Espathra as powerful Physical Attackers which handle Steel- and Dark-types. Iron Leaves can also handle Barraskweda under Rain which is one of the few Pokemon that can outspeed Espathra even at +2 (also deals with Ting-lu/Ground's core which can be stinkyy). Indeedees acts as a Ghost-type switch in and sets up Psychic Terrain for Espathra protecting it from priority attacks like Chien-Pao's Sucker Punch; and is able to Healing Wish if Espathra was interrupted and took damage to give it a second chance to sweep. Stored Power Armarouge forms a dangerous core with Espathra which can both break for Espathra and clean after it (it also breaks steel teams). Hatterene prevents bounces back entry hazards for Espathra if Espathra it foregoes Heavy-Duty Boots, while also beating Dark- and Dragon-types, and Chilly Reception Slowking can pivot Espathra in safely while acting as a sponge for hits.

[CREDITS]
- Written by: [[ASKid679, 532439]]
- Psychic analysis by: [[ASKid679, 532439]]
- Quality checked by: [[Neko, 542526username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
1/2, Thankie onon
 

maroon

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RMT & Mono Leader
[SET]
Espathra @ Heavy-Duty Boots / Leftovers
name: Calm Mind Sweeper (Psychic)
Ability: Speed Boost
EVs: 252 HP / 212 Def / 44 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Stored Power
- Dazzling Gleam / Substitute
- Roost / Protect


dex now can support ps imported formats, please change it here and in all future analyses. also fixed order of the set

[SET COMMENTS]
- would mention near the top of paragraph 1, that espathras amazing ability to snowball through teams is one of the only reasons to use the psychic typing
- would mention leftys+sub+roost is the combo if you use sub
- mention some of the physical attackers its bulk can help it setup on
- would mention bulk up + drain punch + play rough + sub scream tail can own dark types like gambit or pao for espathra
- remove mentions of agility gallade, idt its analysis worthy
- make the example indeedee-f, it has hwish not male

when you implement me, so i can reread it before sending to gp. just to make sure like the scream tail suggestion and the line abt it carrying psychic, be the idea i was looking for.

[maroon, 305839]
QC 2/2
 

ken

gm
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Monotype Leader
add remove comment
:sv/espathra:
[SET]
Espathra @ Heavy-Duty Boots / Leftovers
name: Calm Mind Sweeper added from maroon's qc - up to you (Psychic)
Ability: Speed Boost
EVs: 252 HP / 212 Def / 44 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Stored Power
- Dazzling Gleam / Substitute
- Roost / Protect

[SET COMMENTS]
Espathra carries the Psychic-type Psychic with the combination of Calm Mind, Speed Boost,(ac) and Stored Power, making it one of the most terrifying sweepers that can snowball through teams. With Speed Boost's increase to Speed every turn in conjunction with Calm Mind's Special Attack and Special Defense boost, Espathra can quickly raise the base power of Stored Power mostly dex info at the beginning & the boosts are raising the base power, so I reworded it Stored Power's base power quickly raises with the combination of Speed Boost and Calm Mind, reaching astronomical levels whose sheer raw power that can break through even resists foes which resist it like Corviknight, Hatterene, and Gholdengo. With enough boosts, the base power of Stored Power is powerful enough to break even through Unaware walls like Skeledirge, Dondozo and Clodsire. Dazzling Gleam complements Stored Power well as it can beat Dark-types which would otherwise wall Espathra otherwise such as Sableye, Meowscarada,(ac) and Greninja. Heavy-Duty Boots let lets Espathra ignore hazards when switching in and couples well with Roost to increase Espathra's longevity, letting it set up easily,(rc) which is coupled well with Roost to increase its longevity. Alternatively, Leftovers in conjunction with Substitute and Roost or Protect let Espathra safely get Speed Boosts in addition to while also being able to scout opposing foes' moves. 44 Speed EVs let Espathra outspeed Dragapult at +1 Speed, with while the rest of the EVs being put are placed into HP and Defense, giving it Espathra bulk to set up with ease against Physical Attackers such as Garchomp, Great Tusk and Corviknight.

Espathra appreciates teammates that can accentuate its offensive prowess. Scream Tail can set dual screens and paralyze opponents with Thunder Wave to make setting up easier,(rc) while also setting Stealth Rocks Rock and can even pass Wishes to Espathra. Bulk Up + and Substitute Scream Tail including the set maroon mentioned here would help explain this specific example more and Gallade also punish Dark-types like Chien-Pao and Kingambit. Iron Leaves can beat Barraskewda under rain which is able to outspeed Espathra even at +2, and also beat bulky Ground-types like Ting Lu which would Whirlwind Espathra otherwise or Clodsire and Quagsire which would require a lot of boosts to break with Stored Power. this is a lot to put in one sentence, so I broke it up Iron Leaves can beat Barraskewda under rain, which otherwise outspeeds Espathra even at +2 Speed. Iron Leaves also beats bulky Ground-types like Ting-Lu, which could phaze Espathra with Whirlwind, or Clodsire and Quagsire, both of which would require a lot of boosts to break with Stored Power. Indeedee acts as is a Ghost-type switch in switch-in and sets up Psychic Terrain for Espathra,(ac) protecting it from priority attacks like Chien-Pao's Sucker Punch.(add period);(remove semi-colon) and Indeedee is able to Healing Wish to give Espathra a second chance to sweep. Stored Power Armarouge forms a dangerous core with Espathra,(ac) which can both break for Espathra,(ac) and clean after it,(ac) and also beat Steel-type teams. Hatterene bounces back entry hazards for Espathra if it foregoes forgoes Heavy-Duty Boots,(rc) while also beating Dark- and Dragon-types.(add period),(rc) and Chilly Reception Slowking can pivot to Espathra in safely while acting as a sponge for hits.

[CREDITS]
- Written by: [[ASKid679, 532439]]
- Psychic analysis by: [[ASKid679, 532439]]
- Quality checked by: [[Neko, 542526], [maroon, 305839]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:

Sulo

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add remove comment

same colors! GP 1/1.
:sv/espathra:
[SET]
Espathra @ Heavy-Duty Boots / Leftovers
name: Calm Mind Sweeper added from maroon's qc - up to you (sulo: i think its fine to not add personally, either version is fine tho) (Psychic)
Ability: Speed Boost
EVs: 252 HP / 212 Def / 44 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Stored Power
- Dazzling Gleam / Substitute
- Roost / Protect

[SET COMMENTS]
The combination Espathra carries the Psychic-type with the combination of Calm Mind, Speed Boost,(ac) and Stored Power makes Espathra (rc) making it one of the most terrifying sweepers that can snowball through teams. With Speed Boost's increase to Speed every turn in conjunction with Calm Mind's Special Attack and Special Defense boost, Espathra can quickly raise the base power of Stored Power mostly dex info at the beginning & the boosts are raising the base power, so I reworded it Stored Power's base power quickly raises with the combination of Speed Boost and Calm Mind, reaching astronomical levels whose sheer raw power that can break through even resists foes which resist it like Corviknight, Hatterene, and Gholdengo. With enough boosts, the base power of Stored Power is powerful enough to break even through Unaware walls like Skeledirge, Dondozo and Clodsire. Dazzling Gleam complements Stored Power well, (ac) as it can beat Dark-types which would otherwise wall Espathra otherwise such as Sableye, Meowscarada,(ac) and Greninja. Heavy-Duty Boots let lets Espathra ignore entry hazards when switching in and couples well with Roost to increase Espathra's longevity, letting it set up easily,(rc) which is coupled well with Roost to increase its longevity. Alternatively, Leftovers in conjunction with Substitute and Roost or Protect lets let Espathra safely get Speed boosts Boosts in addition to while also being able to scout opposing foes' moves. 44 Speed EVs let Espathra outspeed Dragapult at +1 Speed, with while the rest of the EVs being put are placed into HP and Defense, giving it Espathra bulk to set up with ease against Physical Attackers such as Garchomp, Great Tusk and Corviknight.

Espathra appreciates teammates that can accentuate its offensive prowess. Scream Tail can set dual screens and paralyze opponents with Thunder Wave to make setting up easier,(rc) while also setting Stealth Rocks Rock and can even Wish pass pass Wishes to Espathra. Bulk Up + and Substitute Scream Tail including the set maroon mentioned here would help explain this specific example more and Gallade also punish Dark-types like Chien-Pao and Kingambit. Iron Leaves can beat Barraskewda under rain which is able to outspeed Espathra even at +2, and also beat bulky Ground-types like Ting Lu which would Whirlwind Espathra otherwise or Clodsire and Quagsire which would require a lot of boosts to break with Stored Power. this is a lot to put in one sentence, so I broke it up Iron Leaves can beat Barraskewda under rain, which otherwise outspeeds Espathra even at +2 Speed. Iron Leaves also beats bulky Ground-types like Ting-Lu, which could phaze Espathra with Whirlwind, or Clodsire and Quagsire, both of which would require a lot of boosts to break with Stored Power. Indeedee acts as is a Ghost-type switch in switch-in and sets up Psychic Terrain for Espathra,(ac) protecting it from priority attacks like Chien-Pao's Sucker Punch.(add period);(remove semi-colon) and Indeedee is able to Healing Wish to give Espathra a second chance to sweep. Stored Power Armarouge forms a dangerous core with Espathra,(ac) which can both break for Espathra,(ac) and clean after it,(ac) and also beat Steel-type teams. Hatterene bounces back entry hazards for Espathra if it foregoes forgoes Heavy-Duty Boots,(rc) while also beating Dark- and Dragon-types.(add period),(rc) and Chilly Reception Slowking can pivot to Espathra in safely while acting as a sponge for hits.

[CREDITS]
- Written by: [[ASKid679, 532439]]
- Psychic analysis by: [[ASKid679, 532439]]
- Quality checked by: [[Neko, 542526], [maroon, 305839]]
- Grammar checked by: [[username1, userid1]] credit us both!
try not to make as many subjective changes. for example, in a sentence in the first paragraph, you moved the placement of "otherwise". however, either version of the sentence was correct, so the change wasn't necessary. remember to justify your changes to yourself before editing, especially if it isn't as obvious.

"Espathra carries Psychic" would refer to the move, so its best to leave that info out because its dex info anyways.

"...Espathra safely get Speed Boosts" - this is incorrect; abilities / moves shouldn't be used as verbs or in this general fashion. (e.g. Bisharp can Knock Off Talonflame's Heavy-Duty Boots." similarly: "...can even pass Wishes" - it's better to avoid using plural forms of moves like this, so i changed this to "Wish pass" instead.

change on the last sentence was also subjective; either edition was fine.

everything else was really good! keep up the good work :3c.
Sulo2.gif


GP Team done
 
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