UU Espeon

:Espeon:

[SET]
name: Choice Specs
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball
move 4: Trick / Weather Ball
item: Choice Specs
ability: Magic Bounce
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a fantastic Speed tier and high Special Attack, Choice Specs Espeon is a strong wallbreaker in the UU tier. It sets itself apart from other Psychic-types in the metagame, as it is able to check Cobalion and Roserade due to its high base Speed. However, it faces a lot of competition from other Psychic-types such as Gardevoir, which is able to break threats such as Umbreon, Incineroar, and Escavalier more easily. Psychic is able to hit hard and threaten Pokemon such as Roserade, Cobalion, and Machamp in addition to 2HKOing most neutral targets such as Rotom-W and Rhyperior. Dazzling Gleam allows Espeon to hit Dark-types such as Pangoro and Umbreon. Shadow Ball allows Espeon to heavily damage Doublade and Psychic-types like Bronzong, Celebi, and Reuniclus. Trick is able to cripple common switch-ins such as Sylveon, Umbreon, and Incineroar, limiting them for the rest of the match. An alternative option is Weather Ball, which can hit Incineroar for super effective damage when using Gigalith as a teammate. Magic Bounce is Espeon's most useful ability, allowing it to bounce back hazards and status moves; however, Espeon must be wary of switching into anything other than resisted moves or passive foes due to its poor bulk. Maximum Speed investment alongside a Timid nature allows Espeon to outpace threats such as Heliolisk, Cobalion, and Haxorus.

Due to its lackluster defenses, Espeon appreciates VoltTurn users such as Flygon, Darmanitan, and Rotom-W, as they allow it to enter the match safely. Flygon and Darmanitan are able to bring in Espeon safely on Pokemon such as Galarian Weezing and Rotom-W. In addition, Rotom-W is able to pressure Stealth Rock setters such as Gigalith and Rhyperior and proceed to threaten them out to bring in Espeon. Electric-types such as Heliolisk, Nasty Plot Rotom-W, and Toxtricity are able to threaten bulky Water-types such as Milotic and Mantine, as they are able to take Espeon's attacks. Gigalith is a great partner for Espeon, as it can switch into revenge killers such as Chandelure, Noivern, and Choice Scarf Darmanitan and provides Espeon with sand in order to utilize Weather Ball, in addition to setting up Stealth Rock for the team. Fire-types such as Darmanitan and Incineroar can check Steel-types such as Doublade and Escavalier for it. Swords Dance Incineroar is able to break through Pokemon Espeon struggles through to break, such as Gigalith, Escavalier, and Psychic-types like Reuniclus. Fighting-types such as Cobalion, Machamp, and Pangoro can take Knock Off and threaten Pokemon such as Umbreon and Gigalith, while the latter can even beat Psychic-types like Necrozma. Golisopod and Roserade are able to set up Spikes, which allows Espeon to break past switch-ins such as Escavalier and Gigalith.



[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic
move 4: Toxic
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a high base Speed stat coupled with a fantastic ability in Magic Bounce, Espeon is one of the premier dual screens setters for hyper offensive teams. Espeon, however, faces heavy competition from Xatu, as it has higher bulk, provides a Ground immunity, and has access to Teleport, which allows teammates to get in safely and set up more easily. Toxic punishes common switch-ins such as Incineroar, Gigalith, and Sylveon that would otherwise wall Espeon. Magic Bounce is Espeon's most useful ability, preventing opposing Defoggers from removing its dual screens, as well as bouncing back Taunt and entry hazards. Light Clay is able to extend the duration of both Reflect and Light Screen. Maximum Speed investment alongside a Timid nature allows Espeon to be as fast as possible, outpacing Pokemon such as Cobalion and Heliolisk. Maximum HP investment improves Espeon's bulk, further allowing it to take more hits and set up screens more often.

Dual screens Espeon is an excellent option on hyper offensive teams. Swords Dance Pangoro, Cobalion, and Incineroar can take Dark-type moves for Espeon, and they all appreciate screens being up to aid them in setting up to wallbreak. Cobalion is also able to set up Stealth Rock and provide utility support in Taunt and Thunder Wave. Setup sweepers such as Polteageist, Barbaracle, Linoone, and Toxtricity, all appreciate screens support to set up more easily. Polteageist also values Espeon as a teammate, as Magic Bounce reflects hazards, therefore keeping its Focus Sash intact, and Espeon can put its counters like Incineroar and Umbreon on a timer with Toxic. Dragon Dance Necrozma greatly appreciates screens, as it is able to set up multiple times with Dragon Dance in order to outspeed Choice Scarf Flygon and other fast revenge killers, and on top of its decent bulk and fantastic ability, it is able to take First Impression from Golisopod more easily. Haxorus is able to utilize dual screens as a way to set up more easily, and it can dissuade common Defoggers such as Rotom-W and Galarian Weezing from removing screens with the threat of Earthquake.

[CREDITS]
- Written by: [[Splash, 437289]]
- Quality checked by: [[Estarossa, 461329], [Twilight, 344575]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
 
Last edited:
Splash I know this is in WIP but we have discussed that we would like Choice Specs Espeon to also be a set for Espeon. Make it the initial set.

name: Choice Specs
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball
move 4: Trick / Weather Ball
item: Choice Specs
ability: Magic Bounce
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
 

Estarossa

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C&C Leader
:Espeon:

[SET]
name: Choice Specs
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball
move 4: Trick / Weather Ball
item: Choice Specs
ability: Magic Bounce
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a fantastic Speed tier and high Special Attack, Choice Specs Espeon a strong wallbreaker in the UU tier. You should talk about exactly why you would chose it over Gardevoir here, which is the speed tier allowing it to check Cobalion and Roserade unlike Gard.

Also bring up the competition it faces from other Pyschic-types like Gardevoir, which has secondary STAB + coverage that allows it to get through Dark-types like Incin/Umby and Steel-types like Escav much better.


Psychic is able to hit hard and threaten Pokemon such as Roserade, Cobalion, and Machamp, in addition to being able to 2HKO most neutral targets give a few examples. Dazzling Gleam allows Espeon to hit Dark-types such as Pangoro and Umbreon. Shadow Ball is the main coverage move, which allows Espeon to hit Bronzong, Celebi, Necrozma, and Reuniclus. Trick is able to cripple common switch-ins such as Sylveon, Umbreon, and Incineroar, limiting them for the rest of the match. A niche option is Weather Ball, and when paired with sand setters such Gigalith, Just Gigalith, nothing else relevant can hit Incineroar for super effective damage. I wouldn't call it a niche option, just say its an alternative option when Gigalith is a teammate that can cripple Incineroar. Magic Bounce is Espeon's most useful ability, allowing it to bounce back hazards and status onto the opposing team. I'd talk about how its an unreliable Magic Bouncer due to its poor bulk, but mention that it can attempt to do this against Rocks Necrozma and Rocks Cobalion if necessary. Maximum Speed investment alongside a Timid nature allows Espeon to outpace threats such as Heliolisk, Cobalion, Galarian Ponyta,
and Haxorus. Maximum Special Attack investment in conjunction with Choice Specs allows Espeon to hit as hard as possible. Fluff


Espeon appreciates VoltTurn users such as Flygon, Noivern, Toxtricity, and Rotom-W as they allow Espeon to enter the match safely due to its lackluster defenses. Noivern isn't particularly noteable for its pivoting support here because Espeon struggles to directly thraeten a lot of the stuff Noivern brings in like Sylveon, Gigalith. Noivern is a great teammate to bring up for its ability to check stuff like Golisopod/Sirfetch'd and provide an offensive check to Inteleon which outspeeds Espeon, but don't put its main focus on being a U-turn support.

Give some more specific info here too, about Flygon's ability to bring Espeon in on Weezing, and Rotom-W bringing it in on Roserade. Also talk about Rotom-W's ability to pressure Gigalith and how its a good Defogger because it covers rocker slike Rhyp/Giga that Espeon can't safely try to magic bounce.

Both Polteagest and Barbaracle appreciate Espeon's Magic Bounce ability as it prevents entry hazards from going up, therefore keeping their Focus Sash intact. Polteageist is more of a HO only mon really, save this mention for the Screens set. You can talk about Barbaracle's ability to break so that Espeon can clean late game, especially being able to force the opponent to cripple mons like Escavalier to deal with it. Also move this down to the comment on other set up sweepers below. Gigalith is a great partner for Espeon as it can switch-in to threats you can just call them revenge killers here because none of them switch into Espeon well such as Chandelure, Noivern, and Choice Scarf Darmanitan and provides Espeon with sand in order to utilize Weather Ball, in addition to setting up Stealth Rock for the team. Fire-types such as Darmanitan and Incineroar are great teammates for Espeon as they can remove Steel-types such as Doublade and Escavalier for it. You should talk about Incineroar's ability to directly pivot into these Steel-types for Espeon. Electric-types such as Nasty Plot Rotom-W, Heliolisk, and Toxtricity are able to threaten bulky Water-types such as Milotic and Mantine as they are able to take Espeon's attacks. Move this up to the first bit on Toxtricity/Rotom-W. Setup sweepers such as Polteageist, Reuniclus, Celebi, and Necrozma, I'm not huge on double Psychic-types like this on non HO, especially when stacking two Escav weak ones together. Feel free to bring up Nasty Plot Rotom-W here if you focus mainly on Defog earlier, you can also talk about SD Incineroar in the Incineroar point for its ability to break through Gigalith/Rhyp/Steels for Espeon, and then segway into this point. appreciate Espeon's wallbreaking abilities as it can weaken their shared checks such as Incineroar, Gigalith, Umbreon, and Bronzong. Fighting-types such as Cobalion, Machamp, Pangoro, and Bewear can take Dark-type attacks that threaten Espeon, Given the most likely Dark-type attack here is Knock Off from Incineroar, phrase this more directly imo, and Pangoro isn't really going to want to take a Knock Off either. in addition to threatening Pokemon such as Umbreon and Snorlax which wall Espeon. you can also talk about Machamp's ability to pressure Incin, Gigalith and fat waters. Golisopod and Roserade are able to set up Spikes which allows Espeon to wallbreak more easily. Talk specifically about this pressuring switch-ins like Escavalier and Gigalith. You can also mention that Golisopod can threaten DD Necrozma, which can set up on Espeon locked into Psychic, and Roserade checking Giga/Rhyp/Waters if you wish. Indeedee can potentially be a valuable teammate for Espeon as it provides Psychic terrain support which prevents Espeon from being revenge killed by priority moves such as Shadow Sneak and First Impression from Doublade, Golisopod and Haxorus respectively, in addition to boosting its Psychic attacks. Don't run Indeedee outside of HO, and this is getting very long anyway.



[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic
move 4: Toxic
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a high base Speed stat, coupled with a fantastic ability in Magic Bounce, Espeon is one of the premier utility Pokemon to support hyper offensive teams in the UU metagame. Its high speed tier allows Espeon to easily set up Reflect and Light Screen which boosts both Espeon and its teammate's defenses allowing them to set up more easily. I'd mention the competition it faces from Xatu as a Screens setter, due to its better bulk and access to Teleport allowing free set up opportunities for teammates. Toxic punishes common switch-ins such as Incineroar, Gigalith, and Sylveon, which would otherwise wall Espeon. Magic Bounce is Espeon's most useful ability which prevents opposing Defoggers from removing Reflect and Light Screen as it bounces back. In addition, Espeon is able to bounce back Taunt any relevant scenarios here you can mention? and entry hazards onto the opponent's side of the field. You should mention how it can prevent Rocks being put up at the start of a match, allowing your teammates Focus Sash's to stay intact. Light Clay is able to extend the duration of both Reflect and Light Screen. Maximum Speed investment alongside a Timid nature allows Espeon to be as fast as possible outpacing Pokemon such as Cobalion, and Heliolisk. Maximum HP investment improves Espeon's bulk, further allowing it to take more hits and set up screens more often.

(remove extra line break)
Dual screens Espeon is vital on hyper offensive teams. I mean its not vital necessarily, Xatu is also an excellent option, and not all HO teams will be Screens. Just say that its an excellent fit on Hyper Offense teams that appreciate... Setup sweepers such as Polteageist, Barbaracle, you can talk about this one a bit more in particular, since Barbaracle can provide Rocks, and a formidable early-game wallbreaker that appreciates Dual Screens limiting the ability to revenge kill it through means like First Impression. Haxorus, Linoone, Toxtricity, and Necrozma all appreciate the additional bulk in which screens provide as it allows them to set up more easily, In return, Polteageist and Barbaracle value Espeon as a teammate as Magic Bounce reflects back hazards, therefore keeping their Focus Sash intact, also Espeon can potentially Toxic a check for these sweepers such as Incineroar for Polteageist. Cobalion, Necrozma, and Alolan Dugtrio are also great partners as they can set up Stealth Rock for the team, in addition, Alolan Dugtrio can carry Memento to furthermore support hyper offense teams. Talk about Dragon Dance Necrozma instead, and how it greatly benefits from Dual Screens allowing it to get 2 Dragon Dances more easily to outspeed mons like Scarf Flygon, and can better take on First Impression users likee Goli. Swords Dance Pangoro and Cobalion can both provide Espeon with a key Dark-resist, talk about them also being able to pressure Incin for other teammates like Poltea, and being great early-to-mid game breakers for some other Pokemon to clean up after. Pair this with Barbaracle and make it the first point, talk about Barba and Coba being rocks setters there, and then go into your other set up sweepers that appreciate the wallbreaking support Barba/Coba/Pangoro provide and both appreciate screens being up to aid them in setting up.

[CREDITS]
- Written by: [[Splash, 437289]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
Lemme know when you've implemented this so i can have another look before stamping.
 

Estarossa

moo?
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Hostis a Battle Simulator Moderator
C&C Leader
:Espeon:

[SET]
name: Choice Specs
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball
move 4: Trick / Weather Ball
item: Choice Specs
ability: Magic Bounce
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a fantastic Speed tier and high Special Attack, Choice Specs Espeon a strong wallbreaker in the UU tier. It sets itself apart from other Psychic-types in the metagame as it is able to check Cobalion and Roserade due to its high base Speed. Espeon however, faces a lot of other competition from other Psychic-types such as Gardevoir as it is able to break threats such as Umbreon, Incineroar, and Escavalier more easily. Psychic is able to hit hard and threaten Pokemon such as Roserade, Cobalion, and Machamp, in addition to being able to 2HKO most neutral targets such as Rotom-W and Rhyperior. Dazzling Gleam allows Espeon to hit Dark-types such as Pangoro and Umbreon. Shadow Ball is the main coverage move, which allows Espeon to hit Bronzong, Celebi, Necrozma, and Reuniclus. Trick is able to cripple common switch-ins such as Sylveon, Umbreon, and Incineroar, limiting them for the rest of the match. An alternative option is Weather Ball, and when paired with Gigalith, it can hit Incineroar for super effective damage. Magic Bounce is Espeon's most useful ability, allowing it to bounce back hazards and status onto the opposing team, however, Espeon must be wary of switching into anything other than resisted or passive moves due to its poor bulk. Maximum Speed investment alongside a Timid nature allows Espeon to outpace threats such as Heliolisk, Cobalion, Galarian Rapidash, and Haxorus.

Espeon appreciates VoltTurn users such as Flygon, Darmanitan, Toxtricity, and Rotom-W as they allow Espeon to enter the match safely due to its lackluster defenses. Flygon and Darmanitan are able to bring in Espeon safely on Pokemon such as Galarian Weezing and Rotom-W. In addition, Rotom-W is able to pressure Stealth Rock setters such as Gigalith and Rhyperior and is able to easily Defog on them as it threatens them out and bring Espeon in on Roserade. Gigalith is a great partner for Espeon as it can switch-in to revenge killers such as Chandelure, Noivern, and Choice Scarf Darmanitan and provides Espeon with sand in order to utilize Weather Ball, in addition to setting up Stealth Rock for the team. Fire-types such as Darmanitan and Incineroar are great teammates for Espeon as they can remove check (if ditch next sentence to save space) Steel-types such as Doublade and Escavalier for it. Incineroar is also able to reliably pivot into Steel-types which threaten out Espeon, and Swords Dance Incineroar is able to break through Pokemon such as Gigalith, Rhyperior, and Escavalier, which Espeon can struggle to break. Setup sweepers such as Reuniclus, Celebi, and Necrozma, appreciate Espeon's wallbreaking abilities as it can weaken their shared checks such as Incineroar, Gigalith, Umbreon, and Bronzong. As mentioned in last check, you aren't going to want to pair these Pokemon together honestly, except Neccy + Espy on screens. n addition, Barbaracle appreciates Espeon's Magic Bounce ability as it prevents entry hazards from going up, therefore keeping its Focus Sash intact. Electric-types such as Nasty Plot Rotom-W, Heliolisk, and Toxtricity are able to threaten bulky Water-types such as Milotic and Mantine as they are able to take Espeon's attacks. Merge this into your VoltTurn bit since 2/3 of the mons overlap. Fighting-types such as Cobalion, Machamp, and Bewear can take Knock Off which threatens Espeon, in addition to threatening Pokemon such as Umbreon and Snorlax Gigalith which wall Espeon. Golisopod and Roserade are able to set up Spikes which allows Espeon to pressure switch-ins such as Escavalier and Gigalith.

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic
move 4: Toxic
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a high base Speed stat, coupled with a fantastic ability in Magic Bounce, Espeon is one of the premier Dual Screens setters for hyper offensive teams. (cuts the fluff a bit) utility Pokemon to support hyper offensive teams in the UU metagame. Its high speed tier allows Espeon to easily set up Reflect and Light Screen which boosts both Espeon and its teammate's defenses allowing them to set up more easily. Espeon however, may face competition from Xatu, as it has higher bulk and access to Teleport, which allows teammates to get in safely and setup more easily. Toxic punishes common switch-ins such as Incineroar, Gigalith, and Sylveon, which would otherwise wall Espeon. Magic Bounce is Espeon's most useful ability which prevents opposing Defoggers from removing Reflect and Light Screen as it bounces back. In addition, Espeon is able to bounce back Taunt and entry hazards onto the opponent's side of the field, which is able to keep teammates Focus Sashes intact. Light Clay is able to extend the duration of both Reflect and Light Screen. Maximum Speed investment alongside a Timid nature allows Espeon to be as fast as possible outpacing Pokemon such as Cobalion, and Heliolisk. Maximum HP investment improves Espeon's bulk, further allowing it to take more hits and set up screens more often.

Dual screens Espeon is an excellent option on hyper offensive teams. (*) Setup sweepers such as Polteageist, Barbaracle, Haxorus, Linoone, Toxtricity, and Necrozma all appreciate the additional bulk in which screens provide as it allows them to set up more easily, In return, Polteageist and Barbaracle values Espeon as a teammate as Magic Bounce reflects back hazards, therefore keeping their Focus Sash intact, and Espeon can potentially Toxic a check for these sweepers such as Incineroar. Barbaracle specifically is able to set up Stealth Rock for the team and appreciates screens as it limits the ability of revenge killing through priority moves and functions as an early-game wallbreaker to open up the door for teammates. Dragon Dance Necrozma greatly appreciates screens as it is able to set up multiple Dragon Dance's in order to outspeed Choice Scarf Flygon and other fast revenge killers and on top of its decent bulk and fantastic ability, is able to take First Impression from Golisopod more easily due to the added bulk screens provide. Swords Dance Pangoro and Cobalion can both provide Espeon with a key Dark-resist, and both appreciate screens being up to aid them in setting up. In addition, they are also able to wallbreak and pressure Pokemon such as Incineroar and Gigalith early-to-mid-game in order for late-game sweepers such as Polteageist to clean. make this the first team option up here (*) and merge Barbaracle into the point, consider mentioning SD Incineroar too and splitting the mentions up between rocks setters that can also break (coba/barba) and early game breakers (pangoro/incin).


[CREDITS]
- Written by: [[Splash, 437289]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
1/2 when implemented, try and cut down on the wordiness where you can.
 
:Espeon:

[SET]
name: Choice Specs
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball
move 4: Trick / Weather Ball
item: Choice Specs
ability: Magic Bounce
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a fantastic Speed tier and high Special Attack, Choice Specs Espeon a strong wallbreaker in the UU tier. It sets itself apart from other Psychic-types in the metagame as it is able to check Cobalion and Roserade due to its high base Speed. Espeon however, faces a lot of other competition from other Psychic-types such as Gardevoir as it is able to break threats such as Umbreon, Incineroar, and Escavalier more easily. Psychic is able to hit hard and threaten Pokemon such as Roserade, Cobalion, and Machamp, in addition to being able to 2HKO most neutral targets such as Rotom-W and Rhyperior. Dazzling Gleam allows Espeon to hit Dark-types such as Pangoro and Umbreon. Shadow Ball is the main coverage move, which allows Espeon to hit Doublade and Psychic-types like Bronzong, Celebi, Necrozma, Just to keep the list short and Reuniclus. Trick is able to cripple common switch-ins such as Sylveon, Umbreon, and Incineroar, limiting them for the rest of the match. An alternative option is Weather Ball, and when paired with Gigalith, it can hit Incineroar for super effective damage. Magic Bounce is Espeon's most useful ability, allowing it to bounce back hazards and status onto the opposing team, however, Espeon must be wary of switching into anything other than resisted or passive moves due to its poor bulk. Maximum Speed investment alongside a Timid nature allows Espeon to outpace threats such as Heliolisk, Cobalion, Galarian Rapidash, and Haxorus.

Espeon appreciates VoltTurn users such as Flygon, Darmanitan, Toxtricity, List too long again, besides you bring this mon up again later. and Rotom-W as they allow Espeon to enter the match safely due to its lackluster defenses. Flygon and Darmanitan are able to bring in Espeon safely on Pokemon such as Galarian Weezing and Rotom-W. In addition, Rotom-W is able to pressure Stealth Rock setters such as Gigalith and Rhyperior and is able to easily Defog on them as it (Rotom-W Defogging on them is rather irrelevant to mention) and proceed to threatens them out and bring in Espeon. Electric-types such as Nasty Plot Rotom-W, Heliolisk, and Toxtricity are able to threaten bulky Water-types such as Milotic and Mantine as they are able to take Espeon's attacks. Gigalith is a great partner for Espeon as it can switch-in to revenge killers such as Chandelure, Noivern, and Choice Scarf Darmanitan and provides Espeon with sand in order to utilize Weather Ball, in addition to setting up Stealth Rock for the team. Fire-types such as Darmanitan and Incineroar can check Steel-types such as Doublade and Escavalier for it. Swords Dance Incineroar is able to break through Pokemon such as Gigalith, Rhyperior, and Escavalier, and Psychic-types like Reuniclus which Espeon can struggle to break. In addition, Barbaracle appreciates Espeon's Magic Bounce ability as it prevents entry hazards from going up, therefore keeping its Focus Sash intact. Sash Barb isn't the best partner for Specs Espeon as its role is solely limited to certain HO squads. Fighting-types such as Cobalion, Machamp, and Bewear Who? Use Pangoro. can take Knock Off which threatens Espeon, in addition to threatening Pokemon such as Umbreon and Gigalith, while the latter (Pangoro) can also beat Psychic-types like Necrozma which wall Espeon. Golisopod and Roserade are able to set up Spikes which allows Espeon to pressure break past switch-ins such as Escavalier and Gigalith better.

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic
move 4: Toxic
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a high base Speed stat, coupled with a fantastic ability in Magic Bounce, Espeon is one of the premier dual screens setters for hyper offensive teams. Espeon however, may faces competition from Xatu, as it has higher bulk, provides a Ground immunity, and access to Teleport, which allows teammates to get in safely and setup more easily. Toxic punishes common switch-ins such as Incineroar, Gigalith, and Sylveon, which would otherwise wall Espeon. Magic Bounce is Espeon's most useful ability which prevents opposing Defoggers from removing Reflect and Light Screen as it bounces back. In addition, Espeon is able to bounce back Taunt and entry hazards onto the opponent's side of the field, which is able to keep teammates Focus Sashes intact. You don't need to focus on Sash that much. Light Clay is able to extend the duration of both Reflect and Light Screen. Maximum Speed investment alongside a Timid nature allows Espeon to be as fast as possible outpacing Pokemon such as Cobalion, and Heliolisk. Maximum HP investment improves Espeon's bulk, further allowing it to take more hits and set up screens more often.

Dual screens Espeon is an excellent option on hyper offensive teams. Swords Dance Pangoro, Cobalion, and Incineroar can provide Espeon with a key Dark-resist, and all appreciate screens being up to aid them in setting up to wallbreak. In addition, they are also able to wallbreak and pressure Pokemon such as Incineroar and Gigalith early-to-mid-game in order for late-game sweepers such as Polteageist to clean. While this is true, this isn't something that has any relevance to Espeon. This section should just be about abusers of screens and the odd hazard setter. Add another line here on Cobalion being able to set up Stealth Rock and potentially provide utility support in Taunt or Thunder Wave. Setup sweepers such as Polteageist, Barbaracle, Haxorus, Linoone, and Toxtricity, and Necrozma This list is too long. all appreciate the additional bulk in which screens provide as it allows them to set up more easily, In return, Polteageist also and Barbaracle Barb doesn't opt for Sash anymore on Screen-based teams values Espeon as a teammate as Magic Bounce reflects back hazards, therefore keeping their its Focus Sash intact, and Espeon can potentially Toxic a check for these sweepers such as put its counters like Incineroar and Umbreon on a timer with Toxic. (I just reworded this to be solely about Poltea.) Barbaracle specifically is able to set up Stealth Rock for the team and appreciates screens as it limits the ability of revenge killing through priority moves and functions as an early-game wallbreaker to open up the door for teammates. Again Barb usually doesn't ever opt to run Rocks anymore with Screen-based teams. Dragon Dance Necrozma greatly appreciates screens as it is able to set up multiple Dragon Dance's in order to outspeed Choice Scarf Flygon and other fast revenge killers and on top of its decent bulk and fantastic ability, is able to take First Impression from Golisopod more easily due to the added bulk screens provide. Move a mention of Haxorus at the end here that abuses the screens and can prevent common entry hazard removers like Rotom-W and Galarian Weezing from being able to Defog on it to remove screens.

[CREDITS]
- Written by: [[Splash, 437289]]
- Quality checked by: [[Estarossa, 461329], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
Implement all of this and remove the stuff I've crossed out and you can send this to GP
 

Milak

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:Espeon:

[SET]
name: Choice Specs
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball
move 4: Trick / Weather Ball
item: Choice Specs
ability: Magic Bounce
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a fantastic Speed tier and high Special Attack, Choice Specs Espeon is a strong wallbreaker in the UU tier. It sets itself apart from other Psychic-types in the metagame,(AC) as it is able to check Cobalion and Roserade due to its high base Speed. Espeon hHowever, it faces a lot of other competition from other Psychic-types such as Gardevoir,(AC) as it which is able to break threats such as Umbreon, Incineroar, and Escavalier more easily. Psychic is able to hit hard and threaten Pokemon such as Roserade, Cobalion, and Machamp,(RC) in addition to being able to 2HKO most neutral targets such as Rotom-W and Rhyperior. Dazzling Gleam allows Espeon to hit Dark-types such as Pangoro and Umbreon. Shadow Ball is the main coverage move, which allows Espeon to hit Doublade and Psychic-types like Bronzong, Celebi, and Reuniclus. Trick is able to cripple common switch-ins such as Sylveon, Umbreon, and Incineroar, limiting them for the rest of the match. An alternative option is Weather Ball, and when paired with Gigalith, it can hit Incineroar for super effective damage. Magic Bounce is Espeon's most useful ability, allowing it to bounce back hazards and status moves onto the opposing team; (RC->ASC) however, Espeon must be wary of switching into anything other than resisted or passive moves due to its poor bulk. Maximum Speed investment alongside a Timid nature allows Espeon to outpace threats such as Heliolisk, Cobalion, and Haxorus.

Due to its lackluster defenses, (I feel like this should be mentioned earlier, as it is the main reason why Espeon appreciates such teammates) Espeon appreciates VoltTurn users such as Flygon, Darmanitan, and Rotom-W,(AC) as they allow Espeon it to enter the match safely due to its lackluster defenses. Flygon and Darmanitan are able to bring in Espeon safely on Pokemon such as Galarian Weezing and Rotom-W. In addition, Rotom-W is able to pressure Stealth Rock setters such as Gigalith and Rhyperior and proceed to threaten them out and to bring in Espeon. Electric-types such as Nasty Plot Rotom-W, Heliolisk, and Toxtricity are able to threaten bulky Water-types such as Milotic and Mantine,(AC) as they are able to take Espeon's attacks. Gigalith is a great partner,(AC) for Espeon as it can switch-in to switch into revenge killers such as Chandelure, Noivern, and Choice Scarf Darmanitan and provides Espeon with sand in order to utilize Weather Ball, in addition to setting up Stealth Rock for the team. Fire-types such as Darmanitan and Incineroar can check Steel-types such as Doublade and Escavalier for it. Swords Dance Incineroar is able to break through Pokemon Espeon struggles to break,(AC) such as Gigalith,(RC) and Escavalier, and Psychic-types like Reuniclus which Espeon can struggle to break. Fighting-types such as Cobalion, Machamp, and Pangoro can take Knock Off which threatens Espeon, in addition to threatening (1st part of this bit was slightly unnecessary in my opinion, you already mentioned how Espeon has lackluster defenses and poor bulk more than once, thus it will be most likely threatened by Knock Off) and threaten Pokemon such as Umbreon and Gigalith,(RP->AC) while the latter can even beat Psychic-types like Necrozma. Golisopod and Roserade are able to set up Spikes,(AC) which allows Espeon to break past switch-ins such as Escavalier and Gigalith

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic
move 4: Toxic
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a high base Speed stat,(RC) coupled with a fantastic ability in Magic Bounce, Espeon is one of the premier dual screens setters for hyper offensive teams. Espeon hHowever, it may face competition from Xatu, as it has higher bulk, provides a Ground immunity, and has access to Teleport, which allows teammates to get in safely and setup set up more easily. Toxic punishes common switch-ins such as Incineroar, Gigalith, and Sylveon, which would otherwise wall Espeon. Magic Bounce is Espeon's most useful ability which and prevents opposing Defoggers from removing Reflect and Light Screen as it bounces back its dual screens, (RP->AC) In addition, Espeon is able to bounce back as well as bouncing back (I felt the need to change it because I wanted to include what Magic Bounce does in just one sentence, rather than use 2 separate ones, and avoid the second starting with "Espeon is able to", which wasn't exactly ideal and clear in my opinion) Taunt and entry hazards onto the opponent's side of the field. Light Clay is able to extend the duration of both Reflect and Light Screen. Maximum Speed investment alongside a Timid nature allows Espeon to be as fast as possible,(AC) outpacing Pokemon such as Cobalion,(RC) and Heliolisk. Maximum HP investment improves Espeon's bulk, further allowing it to take more hits and set up screens more often.

Dual screens Espeon is an excellent option on hyper offensive teams. Swords Dance Pangoro, Cobalion, and Incineroar can provide Espeon with a key Dark-resist Dark resistance,(RC) and they all appreciate screens being up to aid them in setting up to wallbreak. Cobalion is also able to set up Stealth Rock and provides utility support in Taunt and Thunder Wave. Setup sweepers such as Polteageist, Barbaracle, Linoone, and Toxtricity,(fix spacing)all appreciate the additional bulk in which screens provide support (dual screens don't actually provide extra bulk, they just halve damage from incoming physical/special attacks) as it allows them to set up more easily.(RC->AP) Polteageist also values Espeon as a teammate,(AC) as Magic Bounce reflects back hazards, therefore keeping its Focus Sash intact, and Espeon can put its counters like Incineroar and Umbreon on a timer with Toxic. Dragon Dance Necrozma greatly appreciates screens,(AC) as it is able to set up multiple times with Dragon Dance's in order to outspeed Choice Scarf Flygon and other fast revenge killers,(AC) and on top of its decent bulk and fantastic ability, it is able to take First Impression from Golisopod more easily due to the added bulk screens provide. Haxorus is able to utilize dual screens as a way to setup set up more easily,(RC) and prevents common Defoggers such as Rotom-W and Galarian Weezing from removing screens as it threatens it with Earthquake.

[CREDITS]
- Written by: [[Splash, 437289]]
- Quality checked by: [[Estarossa, 461329], [Twilight, 344575]]
- Grammar checked by: [[<username1>, <userid1>]]
 

A Cake Wearing A Hat

moist and crusty
is a Community Leaderis a Community Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Hostis a Battle Simulator Moderatoris a Site Content Manager Alumnusis a Top Social Media Contributor Alumnus
Community Leader
Splash
Add (AC=Add comma, ASC=Add semicolon, AP=Add full stop)
Remove (RC=Remove comma, RP=Remove sull stop)
Comments
my edits might be slightly different colors but it's similar enough i'm sure

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:Espeon:

[SET]
name: Choice Specs
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball
move 4: Trick / Weather Ball
item: Choice Specs
ability: Magic Bounce
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a fantastic Speed tier and high Special Attack, Choice Specs Espeon is a strong wallbreaker in the UU tier. It sets itself apart from other Psychic-types in the metagame, (AC) as it is able to check Cobalion and Roserade due to its high base Speed. Espeon however, However, it faces a lot of other competition from other Psychic-types such as Gardevoir as it, (AC) which is able to break threats such as Umbreon, Incineroar, and Escavalier more easily. Psychic is able to hit hard and threaten Pokemon such as Roserade, Cobalion, and Machamp,(RC) in addition to being able to 2HKO 2HKOing most neutral targets such as Rotom-W and Rhyperior. Dazzling Gleam allows Espeon to hit Dark-types such as Pangoro and Umbreon. Shadow Ball is the main coverage move, which allows Espeon to hit heavily damage Doublade and Psychic-types like Bronzong, Celebi, and Reuniclus. Trick is able to cripple common switch-ins such as Sylveon, Umbreon, and Incineroar, limiting them for the rest of the match. An alternative option is Weather Ball, and when paired with Gigalith, it which can hit Incineroar for super effective damage when using Gigalith as a teammate. Magic Bounce is Espeon's most useful ability, allowing it to bounce back hazards and status onto the opposing team, (RC) moves; (ASC) however, Espeon must be wary of switching into anything other than resisted or passive moves moves or passive foes due to its poor bulk. Maximum Speed investment alongside a Timid nature allows Espeon to outpace threats such as Heliolisk, Cobalion, and Haxorus.

Due to its lackluster defenses, (I feel like this should be mentioned earlier, as it is the main reason why Espeon appreciates such teammates) Espeon appreciates VoltTurn users such as Flygon, Darmanitan, and Rotom-W, (AC) as they allow Espeon it to enter the match safely due to its lackluster defenses. Flygon and Darmanitan are able to bring in Espeon safely on Pokemon such as Galarian Weezing and Rotom-W. In addition, Rotom-W is able to pressure Stealth Rock setters such as Gigalith and Rhyperior and proceed to threaten them out and to bring in Espeon. Electric-types such as Heliolisk, Nasty Plot Rotom-W, Heliolisk, and Toxtricity are able to threaten bulky Water-types such as Milotic and Mantine, (AC) as they are able to take Espeon's attacks. Gigalith is a great partner for Espeon, (AC) as it can switch-in to switch into revenge killers such as Chandelure, Noivern, and Choice Scarf Darmanitan and provides Espeon with sand in order to utilize Weather Ball, in addition to setting up Stealth Rock for the team. Fire-types such as Darmanitan and Incineroar can check Steel-types such as Doublade and Escavalier for it. Swords Dance Incineroar is able to break through Pokemon Espeon struggles to break, (AC) such as Gigalith, and Escavalier, and Psychic-types like Reuniclus which Espeon can struggle to break. Fighting-types such as Cobalion, Machamp, and Pangoro can take Knock Off which threatens Espeon, in addition to threatening (1st part of this bit was slightly unnecessary in my opinion, you already mentioned how Espeon has lackluster defenses and poor bulk more than once, thus it will be most likely threatened by Knock Off) and threaten Pokemon such as Umbreon and Gigalith., (RP,AC) while the latter can even beat Psychic-types like Necrozma. Golisopod and Roserade are able to set up Spikes, (AC) which allows Espeon to break past switch-ins such as Escavalier and Gigalith. (AP)

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic
move 4: Toxic
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a high base Speed stat, (RC) coupled with a fantastic ability in Magic Bounce, Espeon is one of the premier dual screens setters for hyper offensive teams. Espeon, (AC) however, may face faces heavy competition from Xatu, as it has higher bulk, provides a Ground immunity, and has access to Teleport, which allows teammates to get in safely and setup set up more easily. Toxic punishes common switch-ins such as Incineroar, Gigalith, and Sylveon, (RC) which that would otherwise wall Espeon. Magic Bounce is Espeon's most useful ability which prevents, (AC) preventing opposing Defoggers from removing Reflect and Light Screen as it bounces back. In addition, Espeon is able to bounce back its dual screens, as well as bouncing back Taunt and entry hazards onto the opponent's side of the field. Light Clay is able to extend the duration of both Reflect and Light Screen. Maximum Speed investment alongside a Timid nature allows Espeon to be as fast as possible, (AC) outpacing Pokemon such as Cobalion, (RC) and Heliolisk. Maximum HP investment improves Espeon's bulk, further allowing it to take more hits and set up screens more often.

Dual screens Espeon is an excellent option on hyper offensive teams. Swords Dance Pangoro, Cobalion, and Incineroar can provide Espeon with a key Dark-resist take Dark-type moves for Espeon, and they all appreciate screens being up to aid them in setting up to wallbreak. Cobalion is also able to set up Stealth Rock and provide utility support in Taunt and Thunder Wave. Setup sweepers such as Polteageist, Barbaracle, Linoone, and Toxtricity, (add space)all appreciate the additional bulk in which screens provide as it allows them screens support (dual screens don't actually provide extra bulk, they just halve damage from incoming physical/special attacks) to set up more easily,. (RC,AP) Polteageist also values Espeon as a teammate, (AC) as Magic Bounce reflects back hazards, therefore keeping its Focus Sash intact, and Espeon can put its counters like Incineroar and Umbreon on a timer with Toxic. Dragon Dance Necrozma greatly appreciates screens, (AC) as it is able to set up multiple times with Dragon Dance's Dance in order to outspeed Choice Scarf Flygon and other fast revenge killers, (AC) and on top of its decent bulk and fantastic ability, it is able to take First Impression from Golisopod more easily due to the added bulk screens provide. Haxorus is able to utilize dual screens as a way to setup set up more easily, and prevents it can dissuade common Defoggers such as Rotom-W and Galarian Weezing from removing screens as it threatens it with the threat of Earthquake.

[CREDITS]
- Written by: [[Splash, 437289]]
- Quality checked by: [[Estarossa, 461329], [Twilight, 344575]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]



(my comments)
[SET]
name: Choice Specs
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball
move 4: Trick / Weather Ball
item: Choice Specs
ability: Magic Bounce
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With a fantastic Speed tier and high Special Attack, Choice Specs Espeon is a strong wallbreaker in the UU tier. It sets itself apart from other Psychic-types in the metagame,(AC) (consider making the (AC) comments and stuff the comment color. People WILL leave them in otherwise.) as it is able to check Cobalion and Roserade due to its high base Speed. Espeon hHowever, it (this set of changes is weirdly formatted and can be hard to parse. the program is lame.) faces a lot of other competition from other Psychic-types such as Gardevoir,(AC) as it which (just generally please make the removals always before the additions. streamline this as much as possible and make it as easy to understand as you can.) is able to break threats such as Umbreon, Incineroar, and Escavalier more easily. Psychic is able to hit hard and threaten Pokemon such as Roserade, Cobalion, and Machamp,(RC) in addition to being able to 2HKO most neutral targets such as Rotom-W and Rhyperior. Dazzling Gleam allows Espeon to hit Dark-types such as Pangoro and Umbreon. Shadow Ball is the main coverage move, which (this sentence is incorrect. "main coverage move" is completely arbitrary and ", which" implies "the main coverage move" always allows a Pokemon to hit these Pokemon and that this is merely elaboration. Check the check for the proper fix. This is a toughie.) allows Espeon to hit Doublade and Psychic-types like Bronzong, Celebi, and Reuniclus. Trick is able to cripple common switch-ins such as Sylveon, Umbreon, and Incineroar, limiting them for the rest of the match. An alternative option is Weather Ball, and when paired with Gigalith, it can hit Incineroar for super effective damage. Magic Bounce is Espeon's most useful ability, allowing it to bounce back hazards and status moves onto the opposing team; (RC->ASC) (Please at least bold everything you put in. People will leave them in otherwise.) however, Espeon must be wary of switching into anything other than resisted or passive moves (moves can't be passive?) due to its poor bulk. Maximum Speed investment alongside a Timid nature allows (No, allows is correct. The subject is "investment", which is a singular noun. "alongside" is an appositive modifier and can be ignored in determining plurality of the subject.) Espeon to outpace threats such as Heliolisk, Cobalion, and Haxorus.

Due to its lackluster defenses, (I feel like this should be mentioned earlier, as it is the main reason why Espeon appreciates such teammates) (neat) Espeon appreciates VoltTurn users such as Flygon, Darmanitan, and Rotom-W,(AC) as they allow Espeon it to enter the match safely due to its lackluster defenses. Flygon and Darmanitan are able to bring in Espeon safely on Pokemon such as Galarian Weezing and Rotom-W. In addition, Rotom-W is able to pressure Stealth Rock setters such as Gigalith and Rhyperior and proceed to threaten them out and to bring in Espeon. Electric-types such as Nasty Plot Rotom-W, (this can be construed as if all three of them are using nasty plot; wash should be moved to not the front of the list to fix this.) Heliolisk, and Toxtricity are able to threaten bulky Water-types such as Milotic and Mantine,(AC) as they (what they? needs fixing for clarity.) are able to take Espeon's attacks. Gigalith is a great partner,(AC) for Espeon as it can switch-in to switch into revenge killers such as Chandelure, Noivern, and Choice Scarf Darmanitan and provides Espeon with sand in order to utilize Weather Ball, in addition to setting up Stealth Rock for the team. Fire-types such as Darmanitan and Incineroar can check Steel-types such as Doublade and Escavalier for it. Swords Dance Incineroar is able to break through Pokemon Espeon struggles to break,(AC) such as Gigalith,(RC) and Escavalier, ("such as Gigalith Escavalier" is what you left this as, and that's clearly not great. Be sure to double-check your checks before posting.) and Psychic-types like Reuniclus which Espeon can struggle to break. Fighting-types such as Cobalion, Machamp, and Pangoro can take Knock Off which threatens Espeon, in addition to threatening (1st part of this bit was slightly unnecessary in my opinion, you already mentioned how Espeon has lackluster defenses and poor bulk more than once, thus it will be most likely threatened by Knock Off) and threaten Pokemon such as Umbreon and Gigalith,(RP->AC) while the latter can even beat Psychic-types like Necrozma. Golisopod and Roserade are able to set up Spikes,(AC) which allows Espeon to break past switch-ins such as Escavalier and Gigalith (Watch out! no period here.)

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Psychic
move 4: Toxic
item: Light Clay
ability: Magic Bounce
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]
With a high base Speed stat,(RC) coupled with a fantastic ability in Magic Bounce, Espeon is one of the premier dual screens setters for hyper offensive teams. Espeon hHowever, it may face competition from Xatu, as it has higher bulk, provides a Ground immunity, and has access to Teleport, which allows teammates to get in safely and setup set up more easily. Toxic punishes common switch-ins such as Incineroar, Gigalith, and Sylveon, which would otherwise wall Espeon. Magic Bounce is Espeon's most useful ability which and prevents opposing Defoggers from removing Reflect and Light Screen as it bounces back its dual screens, (RP->AC) In addition, Espeon is able to bounce back as well as bouncing back (I felt the need to change it because I wanted to include what Magic Bounce does in just one sentence, rather than use 2 separate ones, and avoid the second starting with "Espeon is able to", which wasn't exactly ideal and clear in my opinion) (well that's just a mess of color changes innit) Taunt and entry hazards onto the opponent's side of the field. Light Clay is able to extend the duration of both Reflect and Light Screen. Maximum Speed investment alongside a Timid nature allows (Nope! allows is correct) Espeon to be as fast as possible,(AC) outpacing Pokemon such as Cobalion,(RC) and Heliolisk. Maximum HP investment improves Espeon's bulk, further allowing it to take more hits and set up screens more often.

Dual screens Espeon is an excellent option on hyper offensive teams. Swords Dance Pangoro, Cobalion, and Incineroar can provide Espeon with a key Dark-resist Dark resistance,(RC) (Please do not call Pokemon "Dark resistances" or "Dark resists". Dark-resistant Pokemon is the optimal phrasing for that, but that requires some sentence restructuring.) and they all appreciate screens being up to aid them in setting up to wallbreak. Cobalion is also able to set up Stealth Rock and provides utility support in Taunt and Thunder Wave. Setup sweepers such as Polteageist, Barbaracle, Linoone, and Toxtricity,(fix spacing) (quite unclear)all appreciate the additional bulk in which screens provide support (dual screens don't actually provide extra bulk, they just halve damage from incoming physical/special attacks) as it allows them to set up more easily.(RC->AP) Polteageist also values Espeon as a teammate,(AC) as Magic Bounce reflects back hazards, therefore keeping its Focus Sash intact, and Espeon can put its counters like Incineroar and Umbreon on a timer with Toxic. Dragon Dance Necrozma greatly appreciates screens,(AC) as it is able to set up multiple times with Dragon Dance's in order to outspeed Choice Scarf Flygon and other fast revenge killers,(AC) and on top of its decent bulk and fantastic ability, it is able to take First Impression from Golisopod more easily due to the added bulk screens provide. Haxorus is able to utilize dual screens as a way to setup set up more easily,(RC) and prevents common Defoggers such as Rotom-W and Galarian Weezing from removing screens as it threatens it with Earthquake.

[CREDITS]
- Written by: [[Splash, 437289]]
- Quality checked by: [[Estarossa, 461329], [Twilight, 344575]]
- Grammar checked by: [[<username1>, <userid1>]]
 

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