espy v p2

1 v 1 lc singles, training items, unown soup

espy mon

Scratchet (F) (Best CAP)
Nature: Modest
Type: Normal/Fighting
Abilities: Scrappy, Prankster, Vital Spirit (Locked)

EC: 0/6
MC: 0
AC: 0/5

Stats:

HP: 90
Attack: 2 (-)
Defense: 3
Special Attack: 2 (+)
Special Defense: 3
Speed: 40
Size Class: 1
Weight Class: 2
BRT: 14

Moves:

Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar

Roost
Stealth Rock
Yawn
Baton Pass
Rapid Spin

Taunt
Protect
Brick Break
Return
Rock Slide

p2 mon

Riolu [Sephiroth] (M) *
Nature
: Naive (+15% Speed, +11% Accuracy, -1 SpD)
Type: Fighting
Fighting: Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the Speed difference and raises its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster (HA Locked): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. Dark-types are immune to all non-damaging attacks (as well as all attacks summoned by a non-damaging move) used by a Pokemon with this ability.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpA: Rank 1 (-)
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 6/6
MC: 40
AC: 5/5

Moves (19/??):

Level-Up:
Quick Attack
Foresight
Endure
Counter
Feint
Force Palm
Copycat
Reversal
Screech

Egg Moves:
Blaze Kick
Bullet Punch
Crunch
Follow Me
High Jump Kick

TM Moves:
Protect
Earthquake
Shadow Claw
Rock Slide
Substitute


P2X7 s/e/o
EspyOwner s/e/o
 

Riolu @ Exp. Share

High Jump Kick - Force Palm - High Jump Kick
IF Scratchet successfully uses a P/E move, use Feint that action instead and push back.
IF Scratchet is not a Normal / Fighting type when you would act, use Crunch that action instead.
 
Last edited:
while this is true, saying it like that serves no purpose except to be passive-aggressive, and does not actually make me more inclined to ref you(not that i'm actually stalling because of that)


Scratchet | Riolu
90/100 | 90/100
90/2/3/2/3/40 | 90/3/2/2/1/69
Scrappy | Steadfast
Prankster | Inner Focus
N/A | +11% Acc
S1W2 | S1W2
|
Fine | Fine​
Action One
Scratchet used Reflect Type!
-4 EN

Riolu used HJK!
CRIT: 37 > 5, NO
(13+3+4.5-4.5)=16 damage
-7 EN
Action Two
Riolu used Force Palm!
CRIT: 103 > 5, NO
(6+3+4.5-4.5)=9 damage
EFFECT: 113 > 36, NO
-3 EN

Scratchet used Brick Break!
CRIT: 13 > 5, NO
(8+3+3-3)=11 damage
-5 EN
Action Three
Riolu used HJK!
CRIT: 51 > 5, NO
(13+3+4.5-4.5)=16 damage
-7 EN

Scratchet used Brick Break!
CRIT: 58 > 5, NO
(8+3+3-3)=11 damage
-9 EN

Scratchet | Riolu
49/82 | 68/83
90/2/3/2/3/40 | 90/3/2/2/1/69
Scrappy | Steadfast
Prankster | Inner Focus
N/A | +11% Acc
S1W2 | S1W2
|
fighting type 3a | Fine​

EspyOwner
P2X7
 

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