EuSouYaBoi

nightblitz42

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2v2 FE Singles
All Abilities
Training Items Only
2 Subs
2 Recoveries / 5 Chills
36hr DQ
Switch = OK
ASB Arena​

ItsYaBoi1337's team:
Infernape [Male] [Harambe]
Types: Fire/Fighting
Abilities:: Blaze / Iron Fist (H)
Nature: Hasty (+15% Spe, -1 Def, +18% Acc)
Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 124 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks: (33 l 102)
Level Up

Close Combat
Mach Punch
Flare Blitz
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Feint
Punishment
Calm Mind
Fire Spin
Acrobatics
Egg
Encore
Helping Hand
Assist
Counter
Fake Out
Focus Energy
Fire Punch
Thunder Punch
TM/HM
Fire Blast
Grass Knot
Protect
Hidden Power Ice
U-turn
Focus Blast
Swords Dance
Tutor
Mud Slap
Vacuum Wave
Rowlet [Female] [JK Rowling]
Types: Grass/Flying (F)
Abilities: Overgrow/Long Reach (H)
Nature: Naive (+15% Spe, +8% Acc, -1 SpD)
Stats:
HP:
100
Atk: 2
Def: 2
SpA: 2
SpD: 1
Spe: 49 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks: (19 l 50)
Level Up

Tackle
Leafage
Growl
Peck
Astonish
Razor Leaf
Foresight
Pluck
Synthesis
Egg
Ominous Wind
Baton Pass
Confuse Ray
Curse
Defog
TM/HM
Nature Power
Steel Wing
Energy Ball
Protect
Roost

EuSouAFazenda's team:
Remoraid [Male]
Types: Water

Abilities::
Hustle / Sniper / Moody (H)

Nature: Hasty (+ Speed, - Defense)

Stats:
HP:
90
Atk: 3
Def: 1 -
SpA: 3
SpD: 2
Spe: 75 +
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Water Gun
Lock On
Psybeam
Aurora Beam
Bubble Beam
Focus Energy

Egg
Haze
Octazooca
Snore
Rock Blast
Mud Shot

TM/HM
Ice Beam
Fire Blast
Charge Beam
Flametrower
Blizzard
Maractus [Female]
Types: Grass
Abilities::
Water Absorb / Chloropyll / Storm Drain (H)
Nature: Modest (+ Sp.Attack -Attack)
Stats:
HP:
100
Atk: 2 -
Def: 3
SpA: 5 +
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 18
EC:
NA
MC: 0
AC: 0/5
Attacks:
Level Up

Spiky Shield
Cotton Guard
After You
Peck
Absorb
Sweet Scent
Growth
Pin Missile
Mega Drain
Synthesis
Cotton Spore
Needle Arm
Egg
Leech Seed
Spikes
Wood Hammer
Worry Seed
Grass WHistle
TM/HM
Aerial Ace
Poison Jab
Hidden Power Ice
Facade
Toxic

Welcome, everyone, to the ASB Arena! We try to provide anything a battler could want here -- an open roof, a water-filled moat, some patches of grass here and there... And most importantly, an opponent to beat the living daylights out of!

Let's make this match a good one!

This round's kickoff:
ItsYaBoi1337 sends out and equips
EuSouAFazenda sends out, equips, and orders
ItsYaBoi1337 orders
I ref​
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator

Fire/Fighting (M)
Blaze / Iron Fist | Exp. Share
HP: 100 | EN: 100
4/2/4/3/124 | 3/4/21
Status: OK, +18% Accuracy, +1MC

Water (M)
Hustle / Sniper | Exp. Share
HP: 90 | EN: 100
3/1/3/2/75 | 1/2/15
Status: OK, +13% Accuracy, +1MC
Note: EuSouAFazenda, if a Pokemon has a +speed nature you need to mention its accuracy boost somewhere in the profile.
A1

Infernape used Focus Energy!
Infernape is feeling pumped up (6a)!
-12 EN (88 EN remaining)
Focus Energy -> 5a

Remoraid used Bubble Beam!
Crit chance = 1/16 (rolled 12/16): NO
Damage = (7+3+4.5-4.5)*1.5 = 15 damage (85 HP remaining)
Effect chance = 1/10 (rolled 2/10): NO
-4 EN (96 EN remaining)

A2

Remoraid used Bubble Beam!
Crit chance = 1/16 (rolled 14/16): NO
15 damage (70 HP remaining)
Effect chance = 1/10 (rolled 8/10): NO
-8 EN (88 EN remaining)

Infernape used Thunderstorm Punches!
Focus Energy: CRIT!
Damage = (8*2.25+3+2+6-1.5)*1.5 = 41.25 damage (48.75 HP remaining)
Effect chance = 2/10 (rolled 10/10): NO
EN cost = (6+2)*3.5 = -28 EN (60 EN remaining)
Infernape is cooling down!
Focus Energy -> 4a

A3

Infernape is cooling down!
Focus Energy -> 3a

Remoraid used Octazooka!
Hit chance = (85+13)% = 98% (rolled 67/100): HIT
Crit chance = 1/16 (rolled 2/16): NO
Damage = (7+3+4.5-4.5)*1.5 = 15 damage (55 HP remaining)
Effect chance = 50% (rolled 73/100): NO
-4 EN (84 EN remaining)

Post-Round
Remoraid HP -> 49
Although Harambe is the faster of the two Pokemon, he passes up his opportunity to attack in order to focus his mind for combat. Meanwhile, Remoraid shoots stinging high-speed bubbles towards his foe in quick succession.

Patiently, Harambe builds up more energy while Remoraid continues to fire bubbles. Then, finally, Harambe makes his move. He leaps towards his opponent, fists cackling with electricity. Both his hands smash into Remoraid. And poor Remoraid, wet all over, convulses in agony as a vicious electrical current passes across the two points of contact.

After the last burst of energy sizzles out of his body, Harambe slumps back, completely drained. It seems that last attack took a whole lot of energy to perform. Remoraid capitalizes upon this opportunity to perform his signature move, the Octazooka, which Harambe is in no state to defend himself against. The inky black blob splatters against the side of his opponent's face.


Fire/Fighting (M)
Blaze / Iron Fist | Exp. Share
HP: 55 | EN: 60
4/2/4/3/124 | 3/4/21
Status: Focus Energy (3a), +18% Accuracy, +1MC

Water (M)
Hustle / Sniper | Exp. Share
HP: 49 | EN: 84
3/1/3/2/75 | 1/2/15
Status: OK, +13% Accuracy, +1MC​

This round's logic:
Flamestar orders
EuSouAFazenda orders
I ref​
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator

Fire/Fighting (M)
Blaze / Iron Fist | Exp. Share
HP: 55 | EN: 60
4/2/4/3/124 | 3/4/21
Status: Focus Energy (3a), +18% Accuracy, +1MC

Water (M)
Hustle / Sniper | Exp. Share
HP: 49 | EN: 84
3/1/3/2/75 | 1/2/15
Status: OK, +13% Accuracy, +1MC​
A1

Infernape used Torment!
Remoraid became Tormented (6a)!
-10 EN (50 EN remaining)
Focus Energy -> 2a

Remoraid used Charge Beam!
Hit chance = (90+13)% = 103% : HIT
Crit chance = 1/16 (rolled 16/16): NO
Damage = 5+4.5-4.5 = 5 damage (50 HP remaining)
Effect chance = 7/10 (rolled 10/10): NO
-6 EN (78 EN remaining)
Torment -> 5a

A2

Infernape used Thunder Punch!
Guaranteed crit!
Damage = (8+2+3+6-1.5)*1.5 = 26.25 damage (22.75 HP remaining)
Effect chance = 1/10 (rolled 9/10): NO
-6 EN (44 EN remaining)
Focus Energy -> 1a

Remoraid used Psywave!
Fixed damage = 10 damage (40 HP remaining)
-5 EN (73 EN remaining)
Torment -> 4a

A3

Infernape used Thunder Punch!
Guaranteed crit!
26.25 damage (KO!)
-10 EN (34 EN remaining)
Infernape's Focus Energy wore off!
Round two! Harambe teases his foe -- Remoraid, all riled up, responds with a mild electric shock. After that, Harambe resumes his devastating electric punches. Even as Remoraid switches up his attacks (this time, launching a wave of psychic energy) he proves unable to match Harambe's damage output, and so Harambe's second punch leaves him belly-up.

Harambe, victorious as he is, isn't looking too hot either though. Performing so many high-effort attacks has cost him quite a lot of energy.


Fire/Fighting (M)
Blaze / Iron Fist | Exp. Share
HP: 40 | EN: 34
4/2/4/3/124 | 3/4/21
Status: OK, +18% Accuracy, +1MC, 1KOC

Item: Exp. Share
Status: KO, +1MC​

This round's renewal:
EuSouAFazenda sends out, equips, and orders
Flamestar orders
I ref​
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator

Fire/Fighting (M)
Blaze / Iron Fist | Exp. Share
HP: 40 | EN: 34
4/2/4/3/124 | 3/4/21
Status: OK, +18% Accuracy, +1MC, 1KOC

Grass (F)
Water Absorb / Chlorophyll | Lucky Egg
HP: 100 | EN: 100
2/3/5/3/60 | 2/3/18
Status: OK​
A1

Infernape used Nasty Plot!
Infernape's Special Attack sharply rose (+2)!
-7 EN (27 EN remaining)

Maractus used Cotton Guard!
Maractus' Defense drastically rose (+3)!
-10 EN (90 EN remaining)

A2

Infernape used Encore!
Maractus fell for the Encore (2a)!
-10 EN (17 EN remaining)

Maractus used Cotton Guard!
Maractus' Defense drastically rose (+6)!
-10 EN (80 EN remaining)
Encore -> 1a

A3

Infernape used Fire Blast!
Hit chance = (85+18)% = 103% : HIT
Crit chance = 1/16 (rolled 16/16): NO
Damage = (11+3+6-4.5)*1.5+(2*2) = 27.25 damage (72.75 HP remaining)
Burn chance = 1/10 (rolled 3/10): NO
-7 EN (10 EN remaining)

Maractus used Cotton Guard!
Maractus' Defense cannot get any higher!
-10 EN (70 EN remaining)
Maractus' Encore wore off!

Post-Round
Maractus HP -> 73
With Remoraid out of commission, Maractus shakes herself into battle! Harambe smirks as he tries to decide upon the best way to set his type-disadvantaged foe on fire. Maractus, meanwhile, braces for impact by coating herself in a thick coat of protective cotton.

But what's this? Out of the blue, Harambe begins cheering on his opponent! What an odd change of attitude! Maractus seems quite thrilled to be appreciated, so much so that she decides to put on a repeat performance of her Cotton Guard. By now, every inch of her body is covered in a dense white cotton coating.

Unfortunately for her, all that armor only serves as fuel for Harambe's red-hot Fire Blast. Maractus' initial reaction is one of shock -- wasn't Harambe, just a moment ago, trying to encourage her? Why would he up and attack her now? Cluelessly, Maractus tries to perform yet another Cotton Guard before finally realizing that she's been tricked.


Fire/Fighting (M)
Blaze / Iron Fist | Exp. Share
HP: 40 | EN: 10
4/2/4/3/124 | 3/4/21
Status: OK, +2 SpA, +18% Accuracy, +1MC, 1KOC

Grass (F)
Water Absorb / Chlorophyll | Lucky Egg
HP: 73 | EN: 70
2/3/5/3/60 | 2/3/18
Status: OK, +6 Def

Item: Exp. Share
Status: KO, +1MC

This round's trickery:
Flamestar orders
EuSouAFazenda orders
I ref​
 
Fire Blast + Fire Blast ~ cool down (Fire Blast) ~ Fire Blast + Fire Blast
IF target under successful P/E THEN Focus Energy and push back
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator

Fire/Fighting (M)
Blaze / Iron Fist | Exp. Share
HP: 40 | EN: 10
4/2/4/3/124 | 3/4/21
Status: OK, +2 SpA, +18% Accuracy, +1MC, 1KOC

Grass (F)
Water Absorb / Chlorophyll | Lucky Egg
HP: 73 | EN: 70
2/3/5/3/60 | 2/3/18
Status: OK, +6 Def​
A1

Maractus used Spiky Shield!
-3 EN (67 EN remaining)

Infernape used Focus Energy!
Infernape is pumped up (6a)!
-12 EN (ENKO!)

Post-Round
Maractus' Defense decays to +5.
Maractus protects herself even more! Harambe charges up his energy! Then, suddenly, Harambe faints of exhaustion. I guess that kind of concentration proved too much for Harambe in his weakened state.

Finally, as Flamestar fiddles with Rowlet's Pokeball a clump of cotton falls off of Maractus' coat. (after all, for being as sturdy as it is, her armor is still made out of clumped-up cotton...)


Item: Exp. Share
Status: KO, +1MC, 1KOC

Grass (F)
Water Absorb / Chlorophyll | Lucky Egg
HP: 73 | EN: 67
2/3/5/3/60 | 2/3/18
Status: OK, +5 Def, 1KOC

Item: Exp. Share
Status: KO, +1MC

This round's rebound:
Flamestar equips/sends out Rowlet
EuSouAFazenda orders
Flamestar orders
I ref​
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Note: Flamestar, please put a (-) incidator next to Rowlet's SpD in its profile to indicate its nature.

Grass/Flying (F)
Overgrow | Lucky Egg
HP: 100 | EN: 100
2/2/2/1/49 | 1/1/13
Status: OK, +8% Accuracy

Grass (F)
Water Absorb / Chlorophyll | Lucky Egg
HP: 73 | EN: 67
2/3/5/3/60 | 2/3/18
Status: OK, +5 Def, 1KOC​
A1

Maractus used Toxic!
Hit chance = 90% (rolled 9/100): HIT
Rowlet was Badly Poisoned!
-7 EN (60 EN remaining)

Rowlet used Nature Power!
Rowlet called Tri Attack!
Crit chance = 1/16 (rolled 7/16): NO
Damage = 8+3-4.5 = 6.5 damage (66.5 HP remaining)
Effect chance = 1/5 (rolled 5/5): NO
-8 EN (92 EN remaining)

Rowlet is Badly Poisoned (-1hp) (99 HP remaining)

A2

Maractus used Hidden Power (Ice)!
Crit chance = 1/16 (rolled 2/16): NO
Damage = (6+7.5-1.5)*2.25 = 27 damage (72 HP remaining)
-4 EN (56 EN remaining)

Rowlet used Nature Power (Tri Attack)!
Crit chance = 1/16 (rolled 4/16): NO
6.5 damage (60 HP remaining)
Effect chance = 1/5 (rolled 3/5): NO
-12 EN (80 EN remaining)

Rowlet is Badly Poisoned (-1hp) (71 HP remaining)

A3

Maractus used Hidden Power (Ice)!
Crit chance = 1/16 (rolled 2/16): NO
27 damage (44 HP remaining)
-8 EN (48 EN remaining)

Rowlet used Nature Power (Tri Attack)!
Crit chance = 1/16 (rolled 9/16): NO
6.5 damage (53.5 HP remaining)
Effect chance = 1/5 (rolled 3/5): NO
-16 EN (64 EN remaining)

Rowlet is Badly Poisoned (-1hp) (43 HP remaining)

Post-Round
Rowlet's poison worsens (-2hp)!
Maractus' Def decays to +4.
Maractus HP -> 53
Flamestar replaces the fainted Harambe with acclaimed fantasy author JK Rowling. Right away, Maractus blasts her new foe with a missile of toxic sludge. Gross! Things go all-out from there -- while JK Rowling shoots a flurry of elemental magic triangles, Maractus fires right back with repeated waves of freezing-cold energy.

Grass/Flying (F)
Overgrow | Lucky Egg
HP: 43 | EN: 64
2/2/2/1/49 | 1/1/13
Status: Badly Poisoned (-2hp), +8% Accuracy

Item: Exp. Share
Status: KO, +1MC, 1KOC


Grass (F)
Water Absorb / Chlorophyll | Lucky Egg
HP: 53 | EN: 48
2/3/5/3/60 | 2/3/18
Status: OK, +4 Def, 1KOC

Item: Exp. Share
Status: KO, +1MC​

This round's recipe:
Flamestar orders
EuSouAFazenda orders
I ref​
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator

Grass/Flying (F)
Overgrow | Lucky Egg
HP: 43 | EN: 64
2/2/2/1/49 | 1/1/13
Status: Badly Poisoned (-2hp), +8% Accuracy

Grass (F)
Water Absorb / Chlorophyll | Lucky Egg
HP: 53 | EN: 48
2/3/5/3/60 | 2/3/18
Status: OK, +4 Def, 1KOC​
A1

Maractus used Spiky Shield!
Maractus put up a defensive barrier!
-3 EN (45 EN remaining)

Rowlet used Confuse Ray!
Maractus blocked the attack!
-5 EN (49 EN remaining)

Rowlet is Badly Poisoned (-2hp) (41 HP remaining)

A2

Maractus used Growth!
Maractus' Atk and SpA rose (+1 each)!
-7 EN (38 EN remaining)

Rowlet used Struggle!
Crit chance = 1/16 (rolled 8/16): NO
Damage = 5+3-4.5-8 = 0 damage
-5 EN
(44 EN remaining)

Rowlet is Badly Poisoned (-2hp) (39 HP remaining)

A3

Maractus used Hidden Power (Ice)!
Crit chance = 1/16 (rolled 9/16): NO
Damage = (6+7.5-1.5)*2.25 +2 = 29 damage (10 HP remaining)
-4 EN (34 EN remaining)

Rowlet used Struggle!
Crit chance = 1/16 (rolled 11/16): NO
Damage = 5+3-4.5-8 = 0 damage
-9 EN
(35 EN remaining)

Rowlet is Badly Poisoned (-2hp) (8 HP remaining)

Post-Round
Rowlet's poison worsens (-3hp)!
Maractus' Def decays to +3.
JK Rowling attempts to cast a confusion spell upon Maractus, only for it to bounce off her improvised shield of thorns. Maractus then grows to an imposing size.

Nervously, JK Rowling calls upon another Tri Attack, but she forgets the proper casting method (Nature Power). So, instead she flails against Maractus' cotton-coated body for no effect. Maractus, meanwhile, has no problem performing another of her ice-cold Hidden Powers -- in fact, this one gets a little extra kick from her Growth earlier!


Grass/Flying (F)
Overgrow | Lucky Egg
HP: 8 | EN: 35
2/2/2/1/49 | 1/1/13
Status: Badly Poisoned (-3hp), +8% Accuracy

Item: Exp. Share
Status: KO, +1MC, 1KOC


Grass (F)
Water Absorb / Chlorophyll | Lucky Egg
HP: 53 | EN: 34
2/3/5/3/60 | 2/3/18
Status: OK, +1 Atk, +3 Def, +1 SpA, 1KOC

Item: Exp. Share
Status: KO, +1MC
This round's conclusion:
EuSouAFazenda orders
Flamestar orders
I ref​
 

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