Everybody was Kung Fu Fighting! (OU RMT)

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Everybody was Kung Fu Fighting!


Introduction:
Okay well this team is one that I've been working on for quite some time, and most of the credit goes to Froztykidd (a friend of mine on the Imperial League) for showing me how effective some of these Pokémon can be. I would like some feedback before going on a Standard laddering attempt, and any and all feedback is greatly appreciated.

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Team Building Process:
I wanted to build a team around the idea of a late game Infernape sweep. Why Infernape? Because he is incredibly threating for teams that are unprepared for him. However, in order to accomplish this, I need to lure out Infernape's counters and beat them one by one. So, for an Infernape sweep, I obviously need Infernape​


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Next, I needed a Pokémon that covered the majority of Infernape's counters and weaknesses. Infernape is eaten alive by bulky waters, so I decided on something that can eat them alive. I came up with Zapdos.


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Now there are 2 rather common Pokémon that can annihliate Zapdos, and those would be Rotom-A and Tyranitar. Tyranitar is taken care of, to an extent, with Infernape, but Rotom-A can do a ton of damage to both of these guys. So I needed a reliable Rotom-A counter, and I chose one of the Pokémon no one really sees in OU anymore, sadly: Umbreon.


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Now, Umbreon is eaten alive by Lucario and opposing Infernape, so I chose a tried and true Bulky Pokémon that can easily sweep an unprepared team, Metagross.


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Now, you might think it odd for Metagross to counter Infernape, and I did too, until I discovered a lead that would allow Metagross to not only counter Infernape, but to beat it senseless. Dual Screen Azelf came to my rescue, opening the game wide open for Metagross to decimate teams. Behind dual screens, Metagross can pillage seaside residentials and raze enemy villages to the ground.


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After a ton of testing, I had a rather noticable weakness to...half the meta. Yeah, it was pretty bad. Late game CroCune and Empoleon sweeps prevented Infernape to do anything. So I needed a sort of filler Pokémon that could actually put a hole into opposing teams. Surprisingly, I chose the UU wonder, Alakazam.


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Conclusion: This team is centered around a late-game Infernape sweep, so it tries to elimanate Infernape counters early on.
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Team at a glance:

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Weakness/Resistance Chart:
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In Depth Analysis:

Lead

The Innocent - Azelf - Jolly @Light Clay

252 HP/4 Def/252 Speed

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Reflect

Light Screen

Taunt/Explosion/U-Turn

Stealth Rock/Explosion/U-Turn


One of the few leads not completely screwed over by the now-standard Attacking Lead Machamp, this particular Azelf screws over the standard Payback+BP KO chance. Behind Reflect, which I usually use first turn against Machamp, Payback only does 45.2% - 53.7%, which gives Azelf time do something else, or just Explode.

I can't really decide on the final 2 moves. Taunt stops set-up sweepers, and opposing SR leads, but Explosion and U-turn provide free set up for Metagross and a scouting oppurtunity respectivly. Stealth Rock is useful, as on any team, but, like I said, I am having a ton of trouble choosing.


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Mid-game Sweeper​

Genghis Khan - Metagross - Adamant @Life Orb

48 HP/252 Atk/12 Def/196 Speed


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Agility​

Meteor Mash​

Earthquake​

Explosion​

Ah, Agiligross. This thing, simply put, is insanely dangerous. Meteor Mash posseses STAB, and the chance to increase attack can make Metagross even more dangerous. Earthquake hits anything that Meteor Mash doesn't, aside from flyers (ahem, Skarmory). Instead of an elemental punch, I chose Explosion for the last set just for sheer insane power.​

Since I chose Explosion for the last slot, this particular Metagross can't do anything to Rotom-A or Skarmory, but Rotom-A and Skarmory and handled easily enough by Umbreon and Zapdos/Infernape, respectively. Having Explosion allows me do deal with some important checks to Infernape, like Bulky Waters that would love to switch in to Metagross, only to have him explode in their face.​

196 Speed allows me to outspeed base 100's after a speed boost, so Metagross can outspeed and explode on the single most dangerous Pokémon in OU, Dragon Dance Salamence.​


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The Defensive Wall​

n00bKillah Zapdos - Bold @Leftovers
248 HP/252 Def/32 Speed

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Discharge/Thunderbolt​

Hidden Power (Ice)/Hidden Power (Grass)​

Heat Wave​

Roost​

Zapdos, a Pokémon I wish I saw more of on OU teams. This thing counters so many things, it's crazy. Discharge can be nice for parahaxing, which is quite welcome on any team, especially if it allows me to paralyze opposing sweepers. Hidden Power (Ice) stops dragons and Gliscor cold (no pun intended), as well as bulky ground Pokémon that could destroy Zapdos.​

Zapdos does have a problem with Tyranitar, SubPassing Jolteon, Rotom-A, and, most notably, Swampert, but these Pokémon are handled by the rest of my team.​


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The Hole-Puncher​

Mr. T - Alakazam - Timid @Life Orb/Leftovers
4 HP/252 Sp. Atk/252 Speed

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Substitute​

Psychic​

Focus Blast​

Grass Knot/Shadow Ball​

Who'd think that something as frail as Alakazam could counter so many problems with my team. I sub up on something that can't touch Alakazam, or to scout an opponent's move. Certainly, Alakazam's physical defense is rather...lacking, but his speed and power make up for it. If I have Grass Knot on this guy, then I'll give Infernape Vacuum Wave instead of Grass Knot.​

Alakazam likes to attract Scizor, so I only bring him in when I see Tyranitar, Swampert, or Suicune/Starmie. He's only designed to last a few turns, to destroy whatever could counter Infernape later on.​

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The Specially Defensive Tank​

Mrs. Smith - Umbreon - Sassy @Leftovers
252 HP/60 Atk/200 Sp. Def


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Wish​

Protect​

Curse/Toxic​

Payback​

A not-so-custom version of Umbreon that has proven to be a lifesaver for me. Able to stall out opposing stall players, Umbreon has proven to be incredible late-game. Right now, I'm running Curse over Toxic so I can have Umbreon raise to insane levels of both defense and special defense, allowing it to tank on both sides of the spectrum. Wish is a valuable asset, being able to heal Metagross and Infernape, should I switch them out.​

Being eaten alive by Lucario is a non-threat, as half my team can easily handle the Aura-Slinging Wolf.​

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The End-Game Sweeper​

Bruce Lee - Infernape - Naive @Life Orb
252 Sp. Atk/4 Sp. Def/252 Speed
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Nasty Plot​

Focus Blast/Close Combat​

Grass Knot/Vacuum Wave​

Fire Blast/Flamethrower​

This is it. The end game is here, and it knows Kung Fu!! Infernape, while not usually considered an endgame sweeper (usually played as a wallbreaker/midgame sweeper), I find it to be a fantastic endgame sweeper, provided that his counters are eliminated. Like I said earlier, if Alakazam winds up with Grass Knot, I'll give Infernape Vacuum Wave, to deal with SubPetaya Empoleon, who is seeing a lot more endgame play.​

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Conclusion:
Well, there it is. My Infernape-based RMT. I think this is a fairly solid team, and it does pretty well on Shoddy, but I would definetly like some advice before a serious ladder attempt (this will also be my first serious ladder attempt...so yeah). Being relatively new to competitive Pokémon, I'm not really sure about some of the more obscure playstyles out there, so any and all help would be appreciated.

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Suggestions Needed For:

  • Something a bit less frail than Alakazam, but can still accomplish his role
  • Perhaps an easier way to elimate threats like DD Tyranitar
  • An overall rating for this RMT, in terms of presentation (since it's the first time I've worked this hard on an RMT)
  • If there is a better Infernape set for a late-game sweep, or if there is a late-game sweeper that would fit this team, that'd be great!
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Closing Thoughts

I've worked pretty hard on this team myself, but I'd like to give credit where credit is due. Froztykidd deserves all credit for the addition of Zapdos, Azelf, and Alakazam to this team, and I apologize to him if he thinks the sets are too similiar to his own. Thank you all very much for reading this RMT and for giving me your input.


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Threat List (Taken from Philip7086's Mighty Morphin Power Rangers RMT)

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Scizor:​

-SD Variant: Infernape eats it, Zapdos eats it, and Alakazam can revenge it with Focus Blast​

-CB Variant: The CB version essentially has the same counters as the SD version, so no problems there​

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Salamence:​

-MixMence: Metagross goes BOOOOOOOM. Umbreon can take care of it by Cursing. Infernape can KO after a Nasty Plot with Fire Blast (factoring in SR). Zapdos can kill with Hidden Power (Ice)​

-DD LO Mence: It has no chance against Metagross/Zapdos​

-DD Bulky Mence: See DD LO Mence​

-SpecsMence: Haven't really faced one of these, and it's far less common than the others​

-CBMence: See SpecsMence.​

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Rotom-A:​

Umbreon can beat all variants one-on-one. I switch from Metagross to Umbreon, to take the Will-O-Wisp/Overheat, and then begin Curse+Wish stalling it out.
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Tyranitar:​

-ScarfTar: Infernape can beat it after a Nasty Plot with Vacuum Wave​

-CBTar: See ScarfTar​

-DDTar: Could be a problem if it gets a few DD's in. I just try not to let that happen. =)​

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Heatran:​

-Lead Shuca/SashTran: Light Screen first, then bring in Metagross to destroy it,​

-ScarfTran: If I see it come in against Metagross, it's screwed, as my agiligross easily outspeeds it.​

-SpecsTran: See ScarfTran​

-LO Tran: Metagross destroys it​

-SubHeatran: Metagross can beat it, if I can predict the set properly. If it subs up, I'll have to sacrifice something to break that sub.​

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Gyarados:​

-Bulky DD: Infernape can beat it with Grass Knot after a NP. Zapdos can KO with Discharge/Thunderbolt easily.​

-Life Orb DD: See Bulky DD​

-Restalk: See Bulky DD​

-Thunder Wave or Substitute: See Bulky DD​

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Metagross:​

-Lead Gross: Set up Reflect, then SR, switch to my own Metagross. Profit $$$​

-CBGross: Actually, the CB version can be beaten by Zapdos easily.​

-Agiligross: My Metagross actually outspeeds standard Agiligross, so I can beat it one on one. Zapdos can also take it down.​

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Jirachi:​

-Scarf Jirachi: Metagross​

-Expert Belt Jirachi: Metagross​

-CM Jirachi: Metagross​

-Support Jirachi: Metagross, but I need to make sure I get an agility in.​


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Infernape:​

-MixApe: Alakazam outspeeds and KO's with Psychic​

-Physical Ape: See MixApe​

-ScarfApe: See MixApe​

-NP Ape: See MixApe​

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Lucario:​

-SD: Metagross can easily beat it, as can Infernape after a NP​

-Specs: Same as SD set, but Umbreon can have the option to setup on it.​

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Gengar:​

-LO Gengar: Gengar is eaten by Umbreon and Alakazam​

-ScarfGengar: Umbreon is my only option here, unless Alakazam has a sub up.​

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Swampert:​

-Standard Mixpert: Taunt, then use as setup fodder for Dual Screens. If I can predict Ice Beam, I'll switch in Alakazam to KO with Grass Knot​

-CBPert: Alakazam can revenge it, Metagross can Explode on it​

-Cursepert: Azelf can taunt it, then See CBPert
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Starmie:​

-LO Starmie: Umbreon can beat it one-one​

-Rapid Spinner: Rocks help, but aren't a necessity. I'll use Umbreon to setup on it.​

-Choice Starmie: See Rapid Spinner​

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Blissey:​

-WishBliss: After a NP, Infernape can KO with Focus Blast. If I opt for CC, then Infernape can beat it even more easily.​

-Non-wish Bliss: See WishBliss​

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Azelf:​

-Lead Azelf: Try to win the speed tie with Taunt, then setup screens. If I don't win the speed tie, scare it away with Umbreon​

-NP Azelf: If people used this more often, it'd be an insane threat to this team. Not much I can do, but Umbreon can still beat it, to an extent​

-Scarf Azelf: If it tricks, I'm doomed. No solid switch in for him.​

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Gliscor:​

-SD Gliscor: Metagross Explodes, Zapdos can KO with HP Ice​

-Stall Gliscor: See SD Variant​

-BP Gliscor: Taunt with Azelf, then proceed to KO with Zapdos​

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Magnezone:​

-Substitute: Metagross eats it alive​

-Scarf: After Agility, Metagross eats it alive​

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Skarmory:​

-Spiker: I scout for Brave Bird by taunting with Azelf. If it uses Brave Bird, or switches, then Zapdos can come in. Otherwise, Infernape can come in and setup.​

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Machamp:​

-ResTalk: No one uses this anymore (sadface) due to the rise of the Attacking lead version​

-Substitute: Can sub up on Umbreon but Umbreon can beat it, with enough Curses. Alakazam outspeeds and KO's with Psychic​

-Attacking Lead: Set up Reflect, then Light Screens, then bring in Metagross to Agility up and sweep. Saves Azelf to setup SR for later​

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Vaporeon:​

-WishProtect Vaporeon:The one water type I can't beat at all. Grass Knot has a measly 60 BP, so I need to rely on just wearing it down.
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Breloom:​


-SubPuncher: Use Umbreon to take the Spore, then bring in Zapdos, who can beat it easily.​

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Dragonite:​

-Lead: Light Screen first, then Reflect, Switch to Metagross and watch it squirm​

-DDNite: If I can coax an Outrage, Metagross can setup. Otherwise, I hope for Zapdos to beat it.​

-MixNite: See DDNite​

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Zapdos:​

-Defensive: Zapdos vs. Zapdos. Haha, nah, I can beat it with Umbreon and Metagross can explode on it.​

-Offensive: Umbreon's my best shot here​

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Flygon:​

-Band/Scarf: Zapdos can beat it, if it manages to heal up from SR before getting hit by a CB Stone Edge​

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Kingdra:​

-DD Kingdra: Metagross's explosion is my only real shot to finish this before it starts​

-Rain Dance Mix: See DD set​

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Suicune:​

-Offensive CMer: Metagross kills with Explosion,​

-ResTalk: Umbreon can beat it as it CM's and as I Curse.​

-Roar: See Above 2.​

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Celebi:​

-Defensive: Infernape can beat variants without Psychic, while Umbreon can beat those who do.​

-Other: Not much to say here, haven't really battle too many Celebi​

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Jolteon:​

-Specs: Metagross can EQ and destroy it, or just explode as it switches out.​

-Substitute: Metagross can break the sub easily, and KO.​

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Empoleon:​

-AgilityPetaya: Infernape can setup, and proceed to break subs and KO with Vacuum Wave​

-AgilityLife Orb: Zapdos can beat it outright​

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Forretress:​

-Spinner: Free setup fodder for Infernape, can be worn down by EQ's from Metagross, taunted by Azelf, etc.​

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Bronzong:​

-Standard Leftovers / Light Clay: Can be NP setup fodder as it lays down dual screens, or just keep hitting it with Heat Wave from Zapdos​

-Trick: Bring in Alakazam as trick fodder, then KO with Zapdos​

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Togekiss:​

-Flinch Kiss: This'd be a difficult one. Umbreon can wear it down, and doesn't mind too many flinches.​

-Scarf Trick: Alakazam can take the trick, while Umbreon can wear it down again​

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Electivire:​

-Physical LO: Metagross can easily kill it​

-MixVire: See Above​

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Snorlax:​

-CB: Metagross can beat it easily behind screens​

-Curselax: See Above​

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Aerodactyl:​

-Lead: Switch to Zapdos, to KO​

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Weavile:​

-Lead: Reflect, then bring in Metagross​

-CB: See above.​

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Tentacruel:​

-Toxic Spiker: Azelf can taunt, Umbreon can beat it one on one, barring the poisoning chance of Sludge Bomb. I don't have much experience battling this.​

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Dusknoir:​

-Standard Wall: Umbreon can easily take it down.​

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Mamoswine:​

-Lead: Reflect, then switch to Metagross​

-LO Sweeper: See Above​

-CB: See Above​

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Roserade:​

-Lead: Switch to Umbreon to take the sleep, then use Infernape to setup​

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Smeargle:​

-Lead: If Scarfed, Azelf doesn't care too terribly about being slept. Infernape/Metagross gets a free switch in, and can stat boost until kingdom come.​

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Hippowdon:​

-Wall: NP Grass Knot beats it, Umbreon can wear it down, Alakazam can beat it with Grass Knot also.​

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Ninjask:​

-Lead passer: Reflect, then bring in Metagross, so I can kill whatever he BP's to.​

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Heracross:​

-CB: Zapdos loves coming in and eating it alive. I can get a free Roost to recover from SR, and start tanking.​

-Scarf: See above.​

-SD: See above​

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Porygon-Z:​

-Specs: Metagross can take most of it's attacks, especially behind dual screens.​

-Nasty Plot: NP Infernape beats it, as does Metagross​

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Cresselia:​

-Wall: Use as setup fodder for Metagross, I'll kill it eventually. If Metagross goes down, Umbreon can clean up​

-Dual Screen Lunar Dance: See above​

-Trick: Azelf or Alakazam don't mind being Tricked, and Umbreon can clean up.​

-Calm Mind: Umbreon​

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Umbreon:​

-Standard wall: Infernape setup fodder​

-Mean Look Yawn BPer: Metagross gets a free Agility as he switches out, then I can just start firing off attacks to whatever switches in.​


Well that's it! Once again, thanks for your time!
 
Hey,

At some point in your team building, you went rather off-course. Infernape is beaten by Starmie, Vaporeon, Gyarados, and can be checked by the likes of Gengar, ScarfGon, ScarfTar and Scarftran, and for many of those aforementioned threats you not only have no way to eliminate them but are rather susceptible to being swept by them.

While it is difficult to solve this without revamping your team, I think Alakazam, Umbreon and Azelf are your weakest links. Alakazam was added on to your team to.. beat Crocune and Empoleon, but it doesn't. Umbreon was chosen to beat Rotom-A, but it gets burnt in the process and Rotom-A can Rest off the synchronized burn. DS Azelf leads are useful only on pure offensive teams which rely on a multitude of set-up sweepers to win, but your team only have Metagross and Infernape which benefit from it.

Firstly, I suggest you use a Tyranitar to deal with some problem Pokemon. Especially crucial are Gengar, Jolteon, Starmie and Rotom-A which can trouble Infernape. A Scarfed Tyranitar from the analysis would do well.

Secondly, Celebi is a good fix for the bulky waters that trouble you. A defensive version with Leech Seed or the Tinkerbell set with Leaf Storm make sense, and it's weakness to Pursuit and assorted Fire and Ice attacks can be used to help Infernape get a free set-up turn. Celebi also has all-important resistances to water and electric, which your team lacks.

Finally, consider other leads that would fit better on your team, which is more of a balanced one. Because your team looks rather weak to DD Salamence and Tyranitar, Swampert can be considered as a replacement. It's good defensive typing and stats will help your team out a lot, and it's reliable for setting up Stealth Rock early.

Please consider my suggestions.
 
Hmm, I see exactly what you mean. If I could do a complete revamp...I think I will. Replace Alakazam with ScarfTyranitar? And what else would you suggest, for a complete revamp?
 
Hi!
First of, your treat list is slightly horrible. For example, zapdos loses too most ofvencive gyaras. After a dd he has almost a 100% of OHKO Zapdos with stone edge. Too truthful, I'm not sure what type of team your tuning. If ofencive, you should have a mid game sweeper who is also walled by bulky waters too a so if there is any and or weaken them.using something like gyarados or Salamance
for example. Then use some sort of counter. I personly like scarfgar for that also kills mence and gyara. Also, if you use a ttair with your ape, Remove life orb. With lo and ss damage, ape dies real fast. Hope this helps!
 
Alakazam can't revenge kill Scizor because Bullet Punch will easily kill Alakazam first. Scarftars also effortlessly dispatch of Alakazam with Pursuit. Umbreon also asks to be hit by U-Turn. Umbreon also makes opposing Infernape that much more deadly, especially if Alakazam is defeated.

This leads me to suggest Adamant Scarf Flygon and Vaporeon to replace Alakazam and Vaporeon, respectively. Without Salamence in the standard game, an Adamant nature will do fine for Flygon. It can U-Turn to give you good match-ups and Fire Blast away Steels such as Scizor. Flygon also absorbs any Thunder Waves and Thunderbolts aimed at Vaporeon. Vaporeon's Water-typing gives you extra help against Steels, Fires, and opposing Water-types, and still supports your team with its own Wishes.
 
Hi,

Duuuuuude Heracross murder's(hence the name) this team. You need to replace Umbreon, and Alakazam. They are both nice pokemons, but they just don't fit well in your team. You should use Mixape instead of the one you are you using.

Replace Alakazam with this:

Kingdra@leftovers
Nature:Adamant
~ Dragon Dance
~ Waterfall
~ Outrage
~ Hydro Pump / Draco Meteor
252 Atk / 24 SpA / 232 Spe


Replace Umbreon with his brother:

Vaporeon@ leftovers
Nature: Bold
Surf
Hp Electric
Wish
Protect.
 
your threat list is.... very misinformed to say the least
you seem to think that vs sweepers they will never get to set up and you will always be set up vs them.

Scizor:
-SD Variant: Infernape eats it, Zapdos eats it, and Alakazam can revenge it with Focus Blast
prime example. a +2 quick attack OHKO's infernape before it can do a thing, and scizor doesnt even need a SD to OHKO zam before it can focus blast. zapdos is a surefire counter tho.

Gyarados:
-Bulky DD: Infernape can beat it with Grass Knot after a NP
ok this assumes you have a NP up before they are in. what happens if you dont? ie ape has to revenge something with an attacking move and gyara comes in afterwards? they DD up and kill you. +1 DD gyara with stone edge sweeps your team unless umbreon can stall it out, which isnt guaranteed with flinch.

Lucario
-SD: Metagross can easily beat it, as can Infernape after a NP
wtf are you thinking no meta cannot beat SD luke. after an SD it OHKO's with close combat and OHKO's ape with extremespeed. unboosted vacuum wave only deals ~80%, so unless its killed off two of your pokes already ape isnt going to get it done.

Empoleon:
-AgilityPetaya: Infernape can setup, and proceed to break subs and KO with Vacuum Wave
again wtf? if you want ape to setup on it, that means you are switching INTO it, so its got either an agility or a sub when you come in. you try to nasty plot he surfs you and you die. no one is stupid enough to switch an empoleon into infernape.

Aerodactyl:
-Lead: Switch to Zapdos, to KO
have you ever tried this or are you just theorycrafting? assuming he SR's first turn, he 2HKO's with stone edge or rock slide, and since hes faster all you can do is break his sash.

another thing, stop relying on a SUICIDE LEAD to help you lategame. its going to die before then. eg you say set up reflect vs mamoswine then go to meta. yeah what happens when azelf is dead? ie a vast majority of matches after the first few turns. even if it isnt dead ice shard will KO at whatever sliver of health it has left.

I suggest you redo the threat list. put some thought into it. your opponents arn't retarded, they will bring in their guys in a position that benefits them the most. you have to be ready for it and be ready to respond instead of naively assuming that you will always be prepared and set up for anything they try. threat list should be reserved for worst-case scenario events, they bring in the sweeper in the most opportune matchup for them and most disadvantageous for you. ie any steel type sweeper can come into umbreon and setup for free.
 
Alakazam can't revenge kill Scizor because Bullet Punch will easily kill Alakazam first. Scarftars also effortlessly dispatch of Alakazam with Pursuit. Umbreon also asks to be hit by U-Turn. Umbreon also makes opposing Infernape that much more deadly, especially if Alakazam is defeated.

This leads me to suggest Adamant Scarf Flygon and Vaporeon to replace Alakazam and Vaporeon, respectively. Without Salamence in the standard game, an Adamant nature will do fine for Flygon. It can U-Turn to give you good match-ups and Fire Blast away Steels such as Scizor. Flygon also absorbs any Thunder Waves and Thunderbolts aimed at Vaporeon. Vaporeon's Water-typing gives you extra help against Steels, Fires, and opposing Water-types, and still supports your team with its own Wishes.

just felt like pointing out timid alakazam is faster then jolly scarf t-tar and ohko with focus blast. besides that everything is correct.
 
Sincerest apologies for everyone here, it was rather late and I was getting very lazy with the threat list, so it shall be redone. Any suggestions for the format of the RMT?
 
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