Double Battle Standard 6 on 6
Trick room! (sorry bout the crappy title) I've been breeding TR pokes for ages now and it's about time I get some use out of them! Feel free to tear it up, but don't be nasty or anything. Hope it's good enough, because I spent forever breeding some of these pokes. If radical pokemon or moveset change is needed though, I'm game.
Hariyama@ Flame Orb
Guts
Brave
252 Hp/ 252 Atk
Fake Out
Close combat?
Rock Slide
Fire Punch/Ice punch/ t punch?
The sumo leads with Zong for setup. I know Follow me is a usual, less riskey set up for TR, but I choose this dudes Fake Out because I don't want to sacrafice two pokes for set up. I'm a bit torn over Protect, he only needs it if bronzong blows up. Othwerwise, he is just a physical sweeper plain and simple.
Bronzong @ Lum Berry
Levitate
Relaxed/Sassy
252 Hp/???
TR
Explosion
Gyro Ball
Hypnosis
Most common TR starter, here he is- the moveset seems good. He should probably explode on turn two, but there is a chance he could set up stealth rocks or put someone to sleep before he goes out. The nature and EVs are in question here- should i go all out defensive to survive turn one or go Brave to give explosion more power?
Marowak@ Thick Club
Lightningrod
Brave
252 hp/252 atk
Rock Slide
Fire punch
Boomerang
Protect
Sweeper, plain and simple. The Sword Dance option remains but in TR you need "to go" power because of the time constraints. The loss of EQ is tragic but nessecary.
Slowking @ Lefties
Own Temo
Sassy
252 hp/ 252 sp.atk
Grass Knot
Nasty Plot
TR
Psychic
Special wall and TR support. Seems surdy enough to last for a TR setup, and nasty plot is a bit risky- should i scrap it in favor of a more defensive moveset? Surf has been lost, so what move should be placed in the final moveslot?
Camerupt @ Lefties
Quiet
252 hp/ 252 sp.atk
Eruption
HP Ice<-boo ho i dont to give it up but i could replace it with solarbeam.
Earth Power
Explosion/ Solarbeam
Eruption is scary in 2 on 2 running on TR. He will replace Bronzong after zong explodes, and lay waste to the other side with eruption. Resistant types pose an issue. of course- I've tried to cover that with Camerupts other moves and his team mates types/movesets.
Dusknoir @ Lefties
Brave
252 hp/ 252 atk
Trick Room
T-punch
Ice punch
Sucker punch
Hariyama will be be switched out for this guy when zong explodes, thus saving hariyamas fake out for later set ups. Offenseive wit Brave, covers Gyra wih Tpunch nd Dragons ith Ice. I have a lot of Ice on my team already, however- could be replaced with taunt or pain split.
Trick room! (sorry bout the crappy title) I've been breeding TR pokes for ages now and it's about time I get some use out of them! Feel free to tear it up, but don't be nasty or anything. Hope it's good enough, because I spent forever breeding some of these pokes. If radical pokemon or moveset change is needed though, I'm game.

Hariyama@ Flame Orb
Guts
Brave
252 Hp/ 252 Atk
Fake Out
Close combat?
Rock Slide
Fire Punch/Ice punch/ t punch?
The sumo leads with Zong for setup. I know Follow me is a usual, less riskey set up for TR, but I choose this dudes Fake Out because I don't want to sacrafice two pokes for set up. I'm a bit torn over Protect, he only needs it if bronzong blows up. Othwerwise, he is just a physical sweeper plain and simple.

Bronzong @ Lum Berry
Levitate
Relaxed/Sassy
252 Hp/???
TR
Explosion
Gyro Ball
Hypnosis
Most common TR starter, here he is- the moveset seems good. He should probably explode on turn two, but there is a chance he could set up stealth rocks or put someone to sleep before he goes out. The nature and EVs are in question here- should i go all out defensive to survive turn one or go Brave to give explosion more power?

Marowak@ Thick Club
Lightningrod
Brave
252 hp/252 atk
Rock Slide
Fire punch
Boomerang
Protect
Sweeper, plain and simple. The Sword Dance option remains but in TR you need "to go" power because of the time constraints. The loss of EQ is tragic but nessecary.

Slowking @ Lefties
Own Temo
Sassy
252 hp/ 252 sp.atk
Grass Knot
Nasty Plot
TR
Psychic
Special wall and TR support. Seems surdy enough to last for a TR setup, and nasty plot is a bit risky- should i scrap it in favor of a more defensive moveset? Surf has been lost, so what move should be placed in the final moveslot?

Camerupt @ Lefties
Quiet
252 hp/ 252 sp.atk
Eruption
HP Ice<-boo ho i dont to give it up but i could replace it with solarbeam.
Earth Power
Explosion/ Solarbeam
Eruption is scary in 2 on 2 running on TR. He will replace Bronzong after zong explodes, and lay waste to the other side with eruption. Resistant types pose an issue. of course- I've tried to cover that with Camerupts other moves and his team mates types/movesets.

Dusknoir @ Lefties
Brave
252 hp/ 252 atk
Trick Room
T-punch
Ice punch
Sucker punch
Hariyama will be be switched out for this guy when zong explodes, thus saving hariyamas fake out for later set ups. Offenseive wit Brave, covers Gyra wih Tpunch nd Dragons ith Ice. I have a lot of Ice on my team already, however- could be replaced with taunt or pain split.