[Expert] Metroid Prime 2: Echoes Mafia - Game Over (GFed/DSamus win) - Postgame Up!

That falls entirely within hell to work a lynch with.

If you want to talk one of the other points: Me and zorbees tried endlessly to get you to kill Dmax, which you agreed with before you left. I even told you repeatedly Ipl was being protected and your kill would not work, however you left your safeguard on him only because you are a dick. You never even bothered to tell us that you still had no intentions of killing DMax.

If I hadn't contacted Lightwolf the next day, I'd have given up on you guys altogether a lot earlier.
 
I would quote directly from my N2 PM but hosts did not permit me to do so.

Our kill was locked on GMax until tas got on to change it. He didn't. I told hosts to leave the SG on GMax unless he comes on, and change it to something else (this will wait for postgame) if he does. My team was aware of this. I did not expect them to cancel the kill with another kill.

I'm surprised this is the first you're hearing from this.
 
Game Over

She had a plan. A foolproof plan.

Yeti might've been the one running away from billymills and Spiffy, but she was the one feeling confident about the situation. Suddenly, she whirls around.

"I took majority by myself yesterday...why the fuck am I running?"

Without another word, she fires an annihilator beam at Spiffy, who begins convulsing on the ground, unable to do anything.

billymills appears strangely unconcerned about this turn of events.

"Yo mills are you ready for my SCREW ATTACK, or maybe my SUPER MISSILE, or maybe my..." begins Yeti, taunting.

"Actually, I had something a little different in mind."

With that, billymills begins to aim his own arm cannon at Yeti, who instinctively does the same back at him.

"You don't have anything, you haven't been using any day powers, I would know, I've been keeping tabs on you, I've..." begins Yeti, panicking. She tries to fire her arm cannon, but nothing but exhaust comes out; she looks down and reads with a horrifying look the words "Out of Missiles" flash across her arm cannon's control screen.

"Well then take THIS!" screams Yeti, becoming more and more desperate as billymills slowly walks towards her, a grim smile on his face. She attempts to fire another Annihilator Beam at billymills to slow him down, but again watches as nothing but smoke and air emit from her once-mighty arm cannon. Knowing exactly what she would read but drawn to do it anyway, she looks down and sees "Out of Light and Dark Beam Ammunition".

Finally, billymills breaks the silence.

"So you only have one of those a day, eh? That's funny, because I have sort of the same thing..."

"NO, YOU CAN'T. YOU HAVEN'T BEEN DOING JACK SHIT DURING THE DAYTIMES. YOU EVEN ALIAS SWAPPED YOUR OWN PARTNER TO DEATH!" shouts Yeti.

At this billymills finally appears a little rattled, and he stops walking towards her for just a moment as his demeanor changes from toying to clearly and distinctly enraged.

"Then let me tell you a story you insignificant speck of indigenous waste. It's called "How I Collected Phazon Right Under Your Defeatist Noses", addressed to you as well as the recently departed Da Letter El and Nachos. It goes something like this."
UncleSam said:
Now that you have obtained six phazon, you have become a true monster. Every day AND night you may submit a PM titled “D/NX-Phazon Super Missile <Alias>”. <Alias>’s actions that cycle will fail, including anonymous messaging, item passing, or voting.
Realizing what was about to happen, Yeti falls to ground, her knees buckling. There was nothing else to do. Even McCoyMax couldn't save her now. Still, no point in not trying...
"McCoyMax, vote..." starts Yeti, but that was where billymills had had enough. He swiftly fired a Phazon Super Missile at Yeti, who, much like Spiffy, simply started convulsing on the ground, unable to do so much at bat an eye at her assailant.

billymills begins to walk away from his beaten opponent before suddenly seeming to remember something.

"Oh right, silly me..."

billymills said:
Lynch EMax
Lynch EMax
Lynch EMax

Yeti's eyes widened in terror at this, but there was nothing else she could do to stop it.

Giving his final opponent one last look, billymills wheels around, picks up Spiffy from where he lay helpless on the ground, and together the two of them walked off into the sunset as the thunderous voice from above took care of the dirty work.

UncleSam said:
Dear EMax, you are Samus.

You are famous space adventurer/bounty hunter Samus Aran. Your parents were killed by space pirates when you were a little girl, and you received training from an advanced race of superbeings called the Chozo. You have arrived on Aether at the request of the Galactic Federation to find a unit of missing soldiers on the planet, but there is much more happening on this deceptively treacherous planet than meets the eye...

Every night you may submit a PM titled “NX-Light Beam <Alias>”. Your Light Beam will illuminate <Alias>, allowing you to check any and all items in <Alias>’s possession.

Additionally, every night you may submit a PM titled “NX-Echo Visor <Alias>”. If <Alias> or anyone on <Alias>’s faction attempts to kill you or destroy your Gunship, you will see it coming and fire a Super Missile at your assailant, causing the action to fail.

Every day you may submit a PM titled “DX-Screw Attack off of <Alias1> into <Alias2>, <Alias3>, and <Alias4>. <Alias>’s vote will be destroyed, and will instead count for <Alias2>, <Alias3>, and <Alias4>, in that order. <Alias1>’s vote must follow all standard voting guidelines.

Once during the daytime, you may submit a PM titled “DX-Power Bomb <Alias1>, <Alias2>, and <Alias3>”. Regardless of who voted for who, those users will be lynched, in that order. No votes will show up as having voted for them unless some people actually did vote for them.

Finally, once during the nighttime, you may submit a PM titled “NX-Pretty Please, <Alias>?” If <Alias> is a member of the Dark Aether faction, <Alias> will have his or her win condition altered to match yours. <Alias> will retain only individual abilities, however, and will not be able to use team abilities from his or her original faction (<Alias> may use team abilties from your faction, however).

Because you are the Hunter and thus a master of stealth, your alias will never show up in the post-day voting records, even if you post a vote. Also, obviously no thief can sneak up on a master of stealth, and so no one can steal anything from you, ever.

Also, because of your incredible agility, the first time any information role targets you, that role will receive no result. If double-targeted while this protection is in place, all information roles will fail.

Your Gunship is also in this fight to aid you. In fact, should you ever be killed or lynched, your Gunship will take the hit for you and you will assume your Gunship’s alias, which is ToTheMax. Note that you will lose any items you have to your killer if this happens, however, and that your Gunship will lose any items to that same killer as well. If you die via a lynch, your items follow standard lynching procedure.

Your lynch affects are: Lynched, BPV, None.

Your team ability is that, once every two nights, you may submit a PM titled “NX-Recruit a Luminoth”. You will ask U-Mos for help, and he will give you an Alias-less NPC for you to name that you may have vote for whoever you wish at any time. However, you may only use each NPC once.

Your team’s steal is currently successful every night. Your team’s kill is currently successful a maximum of twice every three nights. For the kill, you will fire a Super Missile at your target. For the steal, you will unleash your Grapple Beam, lassoing any items your target may have and bringing them back to yourself.

Your safe claim is the Bomb Guardian, allied with the Ing. However, unlike normal safe claims, the vast reconnaissance network of the Galactic Federation has enabled you to fabricate a very convincing fake.

UncleSam said:
Dear EMax, you are the Bomb Guardian.

You are a gigantic Alpha Sandigger that has been possessed by an Ing. Additionally, the Ing entrusted you with Samus’ stolen Morph Ball Bombs, which will aid you greatly in this fight.

Every night, you may submit a PM titled “NX-Morph Ball Bomb <Alias>”. Though your Morph Ball Bombs aren’t strong enough to do any real damage, they will throw <Alias> back and give you a chance to glance at whatever items <Alias> is carrying.

Additionally, once during the day you may submit a PM titled “DX-Spray Bombs towards <Alias1>, <Alias2>, and <Alias3>”. Though one Morph Ball Bomb won’t do much damage, a whole bunch of them will; so much damage, in fact, that instead of whoever else was going to be lynched that day, your targets will, in that order.

Your lynch affects are: Lynched, BPV, None.

Your team ability is that, once during the entire game, one of you may submit a PM titled “NX-Calling the protection of the Ing Storm”. You will call the Ing Storm, and your lynch affects will be permanently changed to Lynched, None, None.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will burrow under the ground and come up from underneath your target, swallowing him or her whole. For the steal, you will you will ram into your target head-on, forcing your target to drop any items he or she was carrying and giving you a chance to swallow them instead.

You are holding the Energy Transfer Module #1.

You are allied with the Ing. You win if a member of your faction is alive when the Galactic Federation, Luminoth, and Samus factions are eliminated while there is at least one temple unrestored.

You are holding the Energy Transfer Module #1.

You are allied with Samus. You win if a member of your faction is alive when the Ing, Space Pirate, and Dark Samus factions are eliminated while at least three temples are restored.

It wasn't hard to figure out who voted for her:
RMax
With the death of Yeti, McCoyMax broke down into an unusable junk heap. And, more importantly, the Samus Faction has been eliminated from the game.

And finally, with nothing else left to stop them, billymills and Spiffy, the remaining members of the Dark Samus Faction, joined the Galactic Federation as the victors of this conflict. They did leave two notes behind, though.

UncleSam said:
Dear MegaloMax, you are the Caretaker Class Drone.

The largest stationary mechanoid in the entire Sanctuary Fortress, you protect the chamber that tests the Spider Ball’s boost ability. In addition to large mechanic arms, you have a variety of electrical shocking devices with which to attack trespassers. As if this weren’t enough, being a massive metal block makes you very difficult to destroy while you pummel whatever comes within reach.

Every night you may submit a PM titled “NX-Protect <Alias> in the Spider Ball chamber”. You will take <Alias> into the Spider Ball chamber and protect <Alias> from any killers or thieves that target <Alias>. However, the electrical shocks will leave <Alias> a little dizzy the next day, disabling him or her from successfully casting a ballot. Note that <Alias> will still be able to post lynch votes in the thread; the only difference is that they will not count.

Due to your large metal body, you will survive the first night kill targeted at you. This extends to multiple kills that target you in the same night while you have this protection. You will not survive any more kills after someone penetrates your outer framework, however.

Your lynch affects are: Lynched, BPV, None.

Your team ability is that, every night, you may submit a PM titled “Light of Aether shines down on <Alias>”. The Light of Aether will shine down on <Alias>, preventing <Alias> from performing any actions that night and giving you a chance to check what items <Alias> currently has.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will pound your target with your entire mass, crushing him or her to a flattened pulp. For the steal, you will shock your target, causing him or her to drop anything he or she was carrying.

You are holding the Sanctuary Temple Key #3.

You are allied with Light Aether. You win if a member of your faction is alive when the Galactic Federation, Dark Aether and Dark Samus factions are eliminated while at least three temples are restored.
-----------------------------------------------------------------------------------------------------
You have been blasted by phazon from Dark Samus, and so have been corrupted to the point that you are basically its slave. You lose all of your previous factional abilities, but you gain the ability to use Dark Samus’ factional abilities, which are:

Your team ability is that, once every two nights, you may submit a PM titled “NX-Sensing Phazon #<1-7>”. You will track down that chunk of phazon and discover who holds it at the end of the night.

Your team’s steal is currently successful every night. Your team’s kill is currently successful a maximum of once every three nights. Your flavor for this is the same as it was previously.

Your new win condition is: You are allied with Dark Samus. You win if a member of your faction is alive when the Light Aether, Luminoth, and Samus factions are eliminated while the Torvus and Agon Temples are Restored.

Finally, since you are Dark Samus’ slave, if Dark Samus is ever about to die, you will take the hit and die in his stead. In that case, Dark Samus would assume your alias. You will not take the hit before the Dark Tallon Metroid, however.
This was Spiffy.

And finally, the one who brought it all together...
UncleSam said:
Dear RMax, you are Dark Samus.

Or should I say Metroid Prime? There’s a reason these games are named after you and not that puny Bounty Hunter Samus Aran: unlike her pitiful biological flesh, you are composed of pure phazon. Indestructible, baby. As long as you have phazon around your power levels are immense, allowing you to do basically anything. However, all you really want to do is to destroy Samus Aran for what she did to you on Tallon IV; of course, seizing control of Aether and it’s abundant phazon supply is a decent secondary goal.

Every night and day, you may submit a PM titled “N/DX-Disrupting <Alias1>’s communications and re-scrambling to target <Alias2>”. In the body of the PM, state what you would like sent anonymously by <Alias1> to <Alias2> that cycle, and your message will replace whatever <Alias1> was originally going to send. To boot, you will receive <Alias1>’s original message, as well as <Alias1>’s original target for that message. <Alias1> will not be notified.

Once during the day, you may submit a PM titled “DX-Morph into <Alias>”. You will take on the perfect form of <Alias>, and force <Alias> to assume your alias, RMax. Note that this has higher priority than the lynch.

Once during the night, you may submit a PM titled “NX-Phazon Blast <Alias>”. If <Alias> is a member of the Light Aether faction, you will blast him or her with a chunk of phazon, corrupting him or her and causing his or her win condition to be altered to match yours. <Alias> will retain only individual abilities, however, and will not be able to use team abilities from his or her original faction (<Alias> may use team abilities from your faction, however).

Because your attacks have such force of energy behind them, roles attempting to stop you from performing actions will fail.

Additionally, your phazon body will stop the first kill attempt targeted at you, as well cause enough interference to force the first information role that targets you to receive nothing. These protections extend to double targets.

Further, because you garner more and more power as you gather more and more phazon, for each chunk of phazon you hold, each of your votes will be increased by ½. So, if you are holding two chunks of phazon, your vote will be worth 4/3/2.

Finally, a Dark Tallon Metroid followed you from Tallon IV (you are the king of the Metroids, after all) to help you in your quest here. You know that the Dark Tallon Metroid is BMax. Also, should you ever die, your helper will take the hit for you and assume your alias while you assume his. Note that both of you will lose any items you have at that time to whoever would have killed you. If you were going to be lynched, your items and your helper’s items will go to whoever would have normally received them had you been lynched.

Your lynch affects are: Lynched, One-Time Robot Vote, None.

Your team ability is that, once every two nights, you may submit a PM titled “NX-Sensing Phazon #<1-7>”. You will track down that chunk of phazon and discover who holds it at the end of the night.

Your team’s steal is currently successful every night. Your team’s kill is currently successful a maximum of twice every three nights. For the kill, you will transform into a massive ball of pure energy, destroying your target and leaving behind little bits of phazon residue. For the steal, you will convert into a gigantic phazon morph ball much the way Samus does, and will bounce into your target with enough force to cause him or her to drop his or her items, which you will promptly scoop up and make off with.

Your safe claim is S-Jrs, allied with the Luminoth. The Luminoth win condition and team ability are as follows:
-Win condition: You are allied with the Luminoth. You win if a member of your faction is alive when the Ing, Dark Aether, and Dark Samus factions are eliminated while the Sky and Sanctuary Temples are Restored.
-Team ability: Your team ability is that, once every three nights, you may submit a PM titled “NX-Going into stasis chamber”. You will retreat to the safety of the stasis chambers and be protected from all killers that night. You may still perform any other actions you may be able to do.

You are holding the Sanctuary Temple Key #2.

You are allied with Dark Samus. You win if a member of your faction is alive when the Light Aether, Luminoth, and Samus factions are eliminated while the Torvus and Agon Temples are Restored.
This champion was billymills.

And with that, the curtain falls forever on the battleground of Aether.

Congratulations to the Galactic Federation and Dark Samus Factions for winning Metroid Prime 2 Mafia!

Main Role and Design Sheet
Role PMs Document (Including all Upgrade PMs)
Night and Day Actions/Items/Voting Tallies

I really have no clue when postgame will be done, but I am considering working through today and posting something that is not nearly up to par with what this game deserves late tonight, since I really do not have the time at school to work on it apart from weekends and postgames that come out months after the game ends are kinda useless.

Good game everyone, thanks for playing, and hope this was an enjoyable experience.
 
Was my 'lying' referring to the fact that I wasn't going to kill DMax? Because, yes, I wasn't going to, before we talked.

What else was I lying about?
N2 PM said:
To OMax: "Are you a temple?".
Safeguard Gmax.

NOTE: The latter action is assuming the_angry_scientist is stupid and won't be on until deadline. If he gets on, we will change our kill, and I would want to change my action to Bodyguard UMax. I will be happy if you could allow such a thing, since it would be pretty lame otherwise and I tried asking on irc but none of you were active!
I do not recall me or my team doing absolutely anything that purposely defies your faction's wishes. It was your being cautious that led to these inconveniences, and to the fact that we didn't even solve this mishap until after the game ended.

Trying to run the game alone worked in MP1. It doesn't work in a multifaction game. I could perfectly blame your winning regardless to be a fact that the samus factions were overpowered from the get-go, and one of them was bound to win. Also worth noting that the aether factions were practically designed to be recruited from, making the samus faction get all that faction's info and completely disrupt them.
 
01[13:39] <billymills> do you guys have any torvus or agon keys
[13:53] <Blue_Tornado> sorry
[13:53] <Blue_Tornado> we do have torvus
[13:53] <Blue_Tornado> but i hope you realize that complying to item requests is completely against our temple wc
 
I remember saying that, expecting you to follow up with a 'deal'. You just sat there and idled!

Accent what about the time the feds lynched one of their closer allies for no apparent reason?
 
Best DA here, eveen after being recruited. I was the only one who took actions against future recruits, if LA didn't suck that much, I could've done some interesting fucking with my team. Also DA was p much set on allying with the Ing and the Ing only. I on the other hand made deals with DS, supplying him with keys he needed, giving me Sky Keys in return, as long as we kept at least one key from Sky, we were safe. If billy managed to open his temples when we were not trying to ally with him, we would be fucked, considering he was the likeliest to recruit, he'd get the most info on a single faction(Not that he needed it, Crux moled the freaking faction alone)

When I got recced, I knew I lost p much. Well we might have won that where I was being lynched, if we had kept the day hook ready if aska changed, had we hit the right SP, that would have stopped my vote being persuaded, oh well, was fun.

Billy care to name the info you should have asked for that'd have made you SG me?

I also should have claimmed before BT... I was like a minute too late, him being our outed guy didn't help, oh well, was fun.

My fake told to my mates was Thief SG and vote rearrange.

Seriously LA, seriously, why did the clean guys, vote XMax thrid for no reason other than voting someone thrid, most stupid move ever.
 
Thanks billymills for recruiting me, and good job both Yeti and billymills for playing well! Thank you hosts for letting my play and for hosting a very successful and enjoyable game.
 
I thought that on a given night, if I was targeted with a kill with no protection, crux would immediately die in my place, regardless of any protection he had on himself (bpv, lpv, etc.). Yeti would obviously do the same with her teammates.

Sam corrected me after the update (I never asked for clarification before) that your bpvs would save you, so by attempting to save zorbees I had allowed samus to get a triple bpv, when she was already ridiculously powerful at day.

With it looking like no way to lynch her, and requiring 4 kills on separate nights, I would have told BT to safeguard you instead of Samus (to ensure the double kill on samus would go through, and ensure the fed kill ensure would not work) to avoid this, and then kill her the next night as well, in the event she survived.
 
LA for most useless faction. I am pretty sure none of them realized they were being moled by Crux until I said "hey you know you have one of the DS partners moling you right" and then of course we thought ipl was the recruit but turns out DA had mucked that up, so it became "well Crux is prob the partner but WHO IS THE RECRUIT THEY ARE ALL TALKING TO FREAKIN EVERYONE ITG"

I was quite suspicious of Spiffy, namely when kok insisted he was a clean LA to recruit, but, Agape was just telling Crux everything and Spiffy was somewhat helpful........

I do regret having told any of the LA who I was recruiting but considering the supposed "extermination" of the DA that was coming I didn't want to waste the night (again, thanks ipl) picking up a dead one. So sorry LW that you were promptly outed as the recruit :\

For DLE and Nachos I legit did send in the hook+thief on Spiffy, but alas, billy safeguarding negated my efforts. I was intending to all-lose with you guys but somehow the Feds pulled it off???

Then I was alive and it's almost assured I would have won, but for...........
UNHOOKABLE GUY GETS A DAY/NIGHT HOOK.

I don't have much of a problem with him having one or the other, but both means I can do NOTHING. And before you say WELL HE NEEDED THE PHAZON, I had no clue how Phazon worked, I was sitting on a Phazon and thought "oh good, he can't get all of them, that means he prob can't get whatever" or if he needed that specific #.

I would rather have been unhookable than unstealable because not once did any of my allies' thief on billy work anyway rofl.

I guess we should've lynched billy yesterday but meh. Idk if Nachos would've gone for it. I had this game sans for billy's newly-gained Phazon Hook. ugh.

Congrats to the Feds and screw you DS you guys are cheap ripoffs.

TY to Nachos for finally working with me, you SP had been stabbing all freakin game but in the end we worked together.

Ha ha DA lost. You guys didn't deserve to win anyway you were such a thorn in my side for no apparent reason. Considering LA and DA were MADE to be recruited from I don't think you had too much of a place to get butthurt that I might take a DA. At least I didn't have a solid fakeclaim and moled you until you were eliminated????

I would like to say sorry to LightWolf though, you guys probably would have won beside billy if I hadn't recruited you. Honestly we had no clue who the 4 DA aliases belonged to so I took the one with the BPVs. I think you deserved to win this game, even when you got tossed in with my downward-spiraling lot you still helped out & I def would have been long gone without you. We would've won if that darn Phazon hook hadn't activated :( I had billy and Spiffy lynched.

Also sorry to the Lumi, you guys were our best ally. We lost together though so that's something, but I wish we could've won. Unfortunately things just never went too right for either of us, maybe we misplayed at points but idk, it was a mess all the way around lol.

DA sucked, Ing LOLOLOL, glad to have personally finished both of those two off, SP is eh you guys did what you thought you had to but Nachos was a good man in the end, LA you guys were useless, Lumi you guys were a big help, DS you guys blow chodes and I would've beat you if you didn't luck out on the Phazon and not need all of them coz I had one!!!!! Feds congrats on the win, shocked that worked out for you but props. You guys were pretty solid allies, we disagreed on some stuff but you were willing to work with me.

<33333 to my Samus scumbuddies Flame and LW. I regret we didn't get a DA when Flame was alive so we could've worked together and it was just me and whichever one would DIE 4 ME. Flame set up the initial alliances and did some good work early on while I hid and tried to be an Ing (oof then got found out by a randsteal or something -____-) then he died RIP UGH :( and I took over working stuff out until I got LW, who gave me a lot of info & was probably the best recruit I could've taken by far.

I'm sure there was maybe stuff we could've done differently to save them but who knows at this point, maybe if we rogued differently Flame would be alive, if we hooked the right SP LW would be alive..... I'm inclined to think "you were screwed any way you turned" though.

I think this marks the first time I was either on the same faction as LW or had the chance to work closely with him, at least, I don't recall much prior, so that was nice. Flame you were a solid Gunship, couldn't have asked for a better one.

tl;dr enough, anything else is for postgame, but props to DLE/Quags and the Lumi, the Feds for not sucking eggs like the DA did, and my Samus team. sry that UNHOOKABLE HOOKER defeated me -x- billy was a worthy foe though, he played well and got the leg up on us early, the Crux thing was a mistake on his part that wasn't even expected, if it hadn't happened you would've swept but you were a good arch-enemy regardless.
 
also i would like to thank KirkMax, SpockMax, ScottyMax, SuluMax (RIP fallen man), UhuraMax, ChekovMax and tried-so-hard-to-be-strong McCoyMax

you guys were all a critical aspect to this team you were solid allies it is a shame billymills slayed poor Sulu

also it's snowing gdi

ALSO REMEMBER EXPERTS IS COMING SOON LIKE SIGNUPS WILL BE TODAY OR TOMORROW MAYBE IT WILL BE A GOOD GAME I ENCOURAGE YOU ALL TO PLAY!!!

you guys should really like the lynch style it is rly good also less kidnaps are promised also-also we think we've finally got the SANDS format down so look forward to another good multifaction game next.

props to US and Walrein for hosting. though I have something new to whine about in US's games (unhookable hooker) this was definitely the best of them and the most fun. a quality design.
 
Yeti said:
omg da didn't work with us they suck!!!
i took your tl;dr and made it a better tl;dr, don't mention it

the time we had to 'choose' was when you used the redirect, when it was either you or ing. feds were being inactive and useless and we had a ds-ing-da thing going, plus the temple wcs, so really, our choice was obvious
 
May post something larger later, but if anyone is wondering why IPL wanted HD dead so bad, IPL asked for a sky key day 2 to prove I was still willing to recruit him. Aska and IPL both told me they suspected HD was a mole and I had previously told IPL I had a mole within Light Aether.

Crux told me the space pirates and light aether were planning on uniting, and taking out both light and dark samus (EVEN AFTER I SAVED NACHOS FROM YOU ASKA), so I knew IPL was going to safeguard himself the next night.

I sent the key along to IPL, and disrupted a message from HD's alias to IPL's saying 'here's your key, now you're with us' or something. And Yeti finished off the rest.


Also the crux thing wasn't a mistake at all. I knew I it was a risk to switch myself INTO a lynch, but I needed: his protection for the night; his kill for the night; he'd be a great target for Luminoth or samus, that I could protect.

Also crux the best mole. Nice work!
 
I would like to thank billymills for being the best partner ever! I had loads of fun, and this win would have come far sooner if it werent for BS Hax. Well done buddy!
 
I would like to thank UncleSam and Walrein for hosting this really fun game. It was one of the better games that happened this year.

PS Sam get postgame up before you have to go :(
 
POSTGAME, Part 1

POSTGAME
images


DISCLAIMER: First thing’s first: this will be an extremely inadequate, possibly incoherent, collection of random notes. I wish I had the time to make this a shiny, complete, well though-out postgame, but I don’t. I did this in about five hours because that’s all the time I could devote to it. A game like this deserved better, but I did the best I could. Many of the comments will seem at best incomplete and at worst illogical, but I’d rather this game had a postgame that stimulated a little discussion than nothing *cough* LN *cough* at all.


Now then, I could go through a long, drawn-out story about how much work it was to make this mafia and about all the overhauls and redesignings I did (trust me, this would take a long time to narrate), but I’m sure no one wants to read that and quite frankly I don’t want to remember it. Suffice it to say that I spent many hundreds of hours designing and writing this game, and that it took me well over a year to get about 75% done with the Role PMs by the end of the summer, at which point it seemed to me that this game might not get done until like next Christmas.

Then Walrein agreed to cohost this game sometime near the end of Mafia Mafia 2 (or maybe a little after; I am hazy on this), and all I will say is this: if it weren’t for Walrein, this game would not have been hosted for a long, long time (and possibly never at all). Even if it had, it would have been much more error-filled than it was, and I might not have had the energy to finish hosting it. As it was, Walrein did about as much work as I did hosting it and I was dead tired of it by around Night 4 before getting a little more into it near the end. Thank you for being a spectacular cohost Walrein; you did more than I possibly could have dreamed of, and went well beyond the typical call of duty of a cohost. You made this game possible, and everyone should know that and thank you for it.

Player Selection and Placement:
-Selection was a little tricky, because there was a whole class of players (rey, RBG, macle, Agape) who I knew could be good players but often became inactive. In the end, I let all of them in and left out kingofkongs and General Spoon; frankly, this was not the best of decisions, as three of those four ended up getting subbed out (Agape played well and was active, and macle did ok). I let Spiffy in largely because I knew he was active and deserved a chance to prove himself with the good players, and also largely because I didn’t have a ton of good options with the limited selection pool. Other I wasn’t too sure about were Daenym and midou, but I had seen both do good things in the past and knew both were active enough to merit a spot in this game. kingofkongs I instantly regretted not letting in for the same reasons, and made him a priority sub. General Spoon was in kind of the same boat, although he didn’t seem to be around #aether as often as kingofkongs; either way, both ended up subbing in early.
-Placement: I tried to make this as interesting and balanced as I could while keeping players who hated each other away from each other (looking at billymills and about half the game here). Anyway, billymills as Dark Samus from the start and I promised Yeti Samus if she signed up, so those were no-brainers. zorbees requested a negotiating role so I gave him Emerperor Ing, an ideal role to lead Ing with as well as ally with billymills, who I knew he got along with. billymills specifially requested not to be on the same team as Accent, so I put Accent on the Galactic Federation because it wouldn’t be fair to Accent to make him an enemy of billymills’ but it also wouldn’t be great to make Accent someone who would have to negotiate with a hard ally in billymills either. askaninjask told me he was going to be particularly active this game so I made him a Space Pirate (well, also I wanted at least one of the original Space Pirates to be a Space Pirate xD), and threw Da Letter El on the Luminoth, LightWolf on Dark Aether, and imperfectluck on Light Aether to make sure that I gave every faction someone who I knew would keep them afloat (in most cases I made these players the ones with the BPVs or second lives so that their factions would not be devoid of their best planners due to early game rands). Crux had requested billymills, imperfectluck, or LightWolf as a teammate, so I made him billymills’ twin. I wanted a lesser name who I knew was active to be Yeti’s twin, and originally settled on Blue_Tornado before switching at the last minute to Flamestrike. I made Blue_Tornado a Dark Aether as a contingency plan in case LightWolf got recruited, and did the same with LonelyNess/imperfectluck for Light Aether (except LN didn’t do shit). I made Altair and Goldenknight twins because Altair was always going to be Ace EXETER because he goes to Exeter and I knew he got along with Goldenknight pretty well. I made Nachos a Space Pirate because he seemed like someone who would work well with askaninjask, and put Quagsires on the Luminoth for the same reason (except with Da Letter El). Paperblade and Veedrock got assigned to the Ing because I knew Paperblade worked well with zorbees and Veedrock just seemed like the type of player who might help the Ing out a lot if zorbees died early somehow. I put RBG and rey on the Luminoth because I figured one of them would get subbed out and one would play well, turns out that didn’t work out too well. I made Ditto a Space Pirate because he seemed like he would be a good person to give a fake claim to and there weren’t too many of those roles left. I made macle the last Space Pirate because the rest of the Pirates I was quite sure would be active. MK Ultra I put on the Galactic Federation because he was a new guy who might not argue his case well or be trusted by Accent/Altair/Goldenknight, and it was kind of important for game balance that he at least not be trusted, even if he wasn’t teamkilled (getting teamkilled would result in his converting to the Ing). the_angry_scientist was the kind of veteran, active player who would fit in well with the rest of Dark Aether, while Daenym and Steven Snype were both active and new enough to provide them plenty of opportunities to both mole and learn from their mafia elders. That left HD, Spiffy, and Agape on Light Aether, which I felt had a pretty good chance because I assumed LN and imperfectluck would rule it with an iron fist.
Anyway, I will go through each cycle and briefly describe some of the highlights/lowlights:
Night 0: There isn’t much to say about this: twins found each other, most people randed for temples, some idled to appear as temples, and RBG randomly found the Sky Temple thanks to sheer, dumb luck.

Day 1: No one really knew what they were doing and Agape started doing all sorts of crazy shit that actually worked out really well, as he got an LPV out of it and started to collect Light Aether claims. Also, billymills’ hilariously lucky interceptor on the Sky Temple caused him to think SopranoMax and TMax were Luminoth aliases for completely the wrong reasons, which was a really bad break for the Luminoth.

Night 1: The Luminoth randed Paperblade which just started the game-long parade of luckfucking for the Ing, while billymills massacred the newly subbed in General Spoon. Apart from that, billymills was on his hunt for phazon that resulted in his coming up just one short of where he needed to be to get upgrades.

Day 2: imperfectluck randed a Galactic Federation alias. Accent was upset about this and accidentally revealed his alias to the world. I thought for sure the Feds were done after this, yet...no one tried to kill them for four nights after this, and no one tried to kill Accent until Night 7 despite his revealing his alliance publicly.

Night 2: billymills continued his Luminoth killing spree, this time killing Quagsires. Apart from that, I don’t really remember anything happening this night other than a LOT of failed kills due to BPVs...which subsequently cleared the way for a lot of kills in the coming nights.

Day 3: Samus initially fought the Dark Aether/Ing/Dark Samus/Space Pirate attack, but in the end just redirected a lynch to a random alias, much to the chagrin of the Space Pirates (she took out Nachos, probably their best role).

Night 3: More bad news for Samus; Yeti could have saved Flamestrike if she had rogued HMax again (which she had every reason to do because she KNEW HMax or someone on his team had tried to kill her the night before), but did not do so, resulting in Samus getting effectively neutered kill-wise. This was also the night where imperfectluck instructed Samus to murder his own teammate, HD, which consequently caused ipl to get banished from the Samus/Light Aether alliance. Steven Snype got killed by the Luminoth, who were surprisingly adept at killing despite their early deaths and information disadvantage.

Day 4: The day everything changed. An extremely contested lynch, if Samus’ persuade had not been able to hit through kingofkong’s vote ensurer she would have been lynched by one measly vote. Instead, midou the Ing got lynched and started a cycle and a half of Samus dominance. However, Dark Samus did open the Agon Temple this day.

Night 4: Samus picked up a recruit. zorbees died. Suddenly, Samus was appearing really, really dangerous.

Day 5: A completely disastrous day for Dark Samus that looked like it might be the end of the previously dominant “Dark” Alliance (Ing/Dark Aether/Dark Samus). I will explain in more detail what exactly happened that caused Crux the Dark Samus mole in Light Aether to get lynched in Crux’ player comments, but suffice it to say that Samus got extremely lucky here.

Night 5: The night everything changed, again. billymills was close to quitting after Day 5, and Samus seemed likely to win with either the Luminoth or Light Aether. However, Dark Samus still had his recruit and mole in Light Aether, Spiffy. And Spiffy was trusted by Agape and Samus with their night plans. And Spiffy told all of their plans to billymills. And billymills orchestrated a one-night slaughterhouse that left three Light Aethers (the LAST three Light Aethers), a Luminoth, and a Galactic Federation member dead without a single “Dark” casualty.

Day 6: The “Dark” alliances found themselves easily in the majority here, and billymills knew that there was no way to get rid of LightWolf other than to lynch Samus (it was basically impossible to kill him at night), and they took this opportunity to (wisely) eliminate LightWolf and cause Samus to go on the defensive again with only one final member.

Night 6: Things turned again this night, though only because Dark Samus decided to betray Dark Aether in favor of the Space Pirates this night. Two Dark Aethers died this night as well as the final Ing, Veedrock/zorbees, who perished because billymills forgot who was protecting who and left him totally unprotected. However, the most significant event this night was the Galactic Federation killing askaninjask and safeguarding MK Ultra before changing the safeguard target to aska at the last minute. This allowed aska to be killed through Nachos’ omniguard, billy’s Sancturay Temple keys pass to aska to fail, and the Space Pirates to go from sure co-victors with Dark Samus to also-rans.

Day 7: Thanks to the “Dark” massacre last night, billymills had gained a good position at night...but at the cost of majority. And man, DLE and Yeti nearly, NEARLY lynched him. However, DLE and Yeti also joined up with Nachos to form some dumb defeatist alliance where they dedicated themselves to making everyone lose, which failed epicly and only resulted in all of them losing from winnable positions. Good job, dumbasses. Either way, they lynched the last Dark Aether, Daenym, because he was the only one they needed to kill to make sure everyone autolost (they thought they could protect all the temples that night), and instead ran into billymills’ lynch deprioritizer power he absorbed from HD thanks to opening the Agon Temple.

Night 7: Honestly, it was a game between Dark Samus, the Galactic Federation, and Dark Aether at this point. Dark Samus decided not to protect Daenym because he was hooked and therefore useless, and instead allowed the Galactic Federation to open the Sky Temple. However, this posed a serious problem for Dark Samus, because that meant that Samus would survive the “cleansing fires” of Night 7 and would be the last one standing with the two remaining Dark Sami on Day 8, and Samus could take the two Dark Sami because she owned majority over them with her Persuade and Day Hook. However, billymills also stole from the dying Nachos this night, giving him a sixth phazon and a Day Hook of his own. Galactic Federation won tonight because, just like nearly everyone cycle before, everyone just kind of ignored them and let them do their own thing. Nachos and Da Letter El died as their respective factions lost, and Daenym got massacred by Samus, resulting in his faction’s loss as well. Finally, Torvus got opened along with Sky because billymills safeguarded it, knocking away Da Letter El, who was protecting it (and neglecting to use his Sanctuary key, thus ensuring his own loss).

Day 8: The game was pretty much over in favor of Dark Samus, but billymills and Spiffy were under the impression Samus couldn’t be hooked, and if they didn’t hook her, Samus could stall them out and lynch them starting Day 9 (Spiffy’s LPV from completing the Torvus Temple Night 7 would save him from the Day 8 lynch). However, billymills finally decided to hook Samus anyway just to see what would happen, and so Dark Samus won the lynch and finally eliminated Samus.

Team breakdowns/analysis:
Dark Aether: In retrospect, their powers were pretty weak in comparison to other factions, most particularly the Space Pirates. They were meant to protect the temples, but not being able to scratch two of your enemies (the Luminoth and Space Pirates were incredibly hard for the low-priority, non Kill-ensured Dark Aether kill to kill) is just a big hole to climb out of. You almost made up for it with your strong start, but having neither strong kills nor good protections meant you just got decimated late game by Samus and the Luminoth, though you still would’ve won if billymills hadn’t deprioritized the Day 7 lynch by the wrong number of places.

Light Aether: Wow...what a shithole. LN does nothing, ipl is disinterested, Agape does his best but is rarely on when others are due to timezone issues, and HD never claims to anyone. This team was dead the instant Samus killed HD and caused ipl to get booted from the Light Aether channel; it might have taken a few nights before they got destroyed on Night 5, but there was just no life in them after that.

Ing: Just like Dark Aether, you lot got a little too tough of a break on roles in exchange for easier temple win conditions, though I think you have less to complain about than Dark Aether does design-wise. No, the real problem you had was really, REALLY bad luck: Paperblade got randed, zorbees got sold out by an ally for no apparent reason (ipl told Samus he was an Ing), Midou got lynched in a tight as nails lynch, then billymills just forgot to protect Veed/zorbees at that point. Played very well as a group, just couldn’t overcome the continual luck fucking throughout the game.
Galactic Federation: This faction was, without a doubt, the one that fooled the most people. Yes they were weak information wise, but they were one of the strongest facitons numbers-wise almost the entire game, yet hardly anyone bothered to kill them because the Ing and Space Pirates were so preoccupied killing Samus. In the end they focused on the temples just barely enough to pull out a victory, even if they didn’t focus on them as much as they should have.

Galactic Federation: This faction was, without a doubt, the one that fooled the most people. Yes they were weak information wise, but they were one of the strongest facitons numbers-wise almost the entire game, yet hardly anyone bothered to kill them because the Ing and Space Pirates were so preoccupied killing Samus. In the end they focused on the temples just barely enough to pull out a victory, even if they didn’t focus on them as much as they should have.

Space Pirates: You guys played really well early game, but aska’s continual flip-flopping and the Fed’s smart choice to focus on you guys really made life tough nearly the entire game. Just when things were looking up and it appeared you would be sailing to a victory, askaninjask gets killed through an omniguard. If either that or the whole Lynch Redirect hitting Nachos thing hadn’t happened, you guys would have won.

Luminoth: Wow, if it weren’t for Light Aether this team would definitely win the award for Worst Faction. Early game was a mess, with barely any negotiating with other teams or even internal uniting until two of your members were dead. Da Letter El finally stopped the bleeding by coming back to activity Day 3 and negotiating his way to a very good position at the start of Night 5, but it was all downhill from there, a result not entirely out of your own hands either.

Samus: Started slowly just like the rest of the “Light” factions (Luminoth, Samus, and Light Aether), but got going in a hurry and appeared unstoppable heading into Night 5. Then, Light Aether’s moling/sucking problem finally caught up to you and you started playing for survival again come Day 6. Almost won in the end because you were almost certainly the strongest faction role-wise.

Dark Samus: Best faction, without a doubt in the world. billymills, Crux, and Spiffy all played either very well or spectacularly, and if it weren’t for the whole “BS HAX” Day 5, would’ve won without a casualty. Dominated the game nearly every cycle, and even when things looked bleak in the aftermath of Day 5 you responded with an incredibly strong Night 5, eliminating Light Aether completely.

DARK AETHER

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EMax/LightWolf/Amorbis/Thief RoleBlock/Champion/Converted Night 4
Dear EMax, you are Amorbis.

You are a trio of extremely overgrown sandiggers that latch onto and draw energy from a dark sphere. Additionally, you are the creature that was appointed to protect the Dark Agon Temple from the Luminoth after the Ing stole the energy of Agon. To top it all off, you can burrow in the ground and appear unexpectedly at a moment’s notice.

Every night you may submit a PM titled “NX-Burrow around <Alias>”. You will burrow in the ground around <Alias>, and if <Alias> attempts to steal from anyone that night, you will pop up to stop <Alias> from succeeding. <Alias> will be able to perform other actions, however.

Additionally, since you are a three-part creature you can survive two night kills. A lynch will end your life instantly, however. Being in three parts also makes your vote gets two boosts, meaning your vote counts for 5/4/3 (first/second/third), rather than 3/2/1.

Your lynch affects are: Lynched, Stolen, Vote Discounted.

Your team ability is that, once every three days, you may submit a PM titled “DX-Dark Blast around <Alias>”. If <Alias> was going to be harmed from the lynch in any way, shape, or form apart from being lynched in the first position, <Alias> will not be affected.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will ram into your target with your dark sphere, resulting in him being crushed beneath a giant sphere. For the steal, you will suck up your target’s items into one of your three mouths.

Your safe claim is the Lumite, allied with Light Aether. The Light Aether win condition and team ability are as follows:
-Win condition: You are allied with Light Aether. You win if a member of your faction is alive when the Galactic Federation, Dark Aether and Dark Samus factions are eliminated while at least three temples are restored.
-Team ability: Your team ability is that, every night, you may submit a PM titled “Light of Aether shines down on <Alias>”. The Light of Aether will shine down on <Alias>, preventing <Alias> from performing any actions that night and giving you a chance to check what items <Alias> currently has.

You are holding the Sky Temple Key #1.

You are allied with Dark Aether. You win if a member of your faction is alive when the Light Aether, Luminoth, and Space Pirate factions are eliminated while there is at least one temple unrestored.
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You were targeted for termination last night. Fortunately, the kill only murdered one of you. Unfortunately, this means your vote now only counts for 4/3/2, and you can only survive one more such kill.
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With the loss of two of your teammates, your newfound determination has enabled your burrowing powers to be more crippling. Your target will not be able to perform any stealing or killing action if you successfully use your ability on them. Remember, they may still use any other abilities they may happen to be using.

Additionally, your team kill and steal rates have improved to every night for steals and twice every three nights for kills.

Finally, your team ability rate has improved to being usable twice every three cycles.
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With the loss of three teammates, your team kill rate has improved to every night.

Your team ability can also be used every cycle now.
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With the loss of four of your teammates, you are desperate. You have attached yourself to a dark sphere and have become Dark Amorbis. You may no longer use your burrowing ability, but instead may submit a PM titled “NX-Dark Energy Blast <Alias>”. <Alias> will be unable to perform actions due to being frozen by a Dark Energy Blast. <Alias> will break out of the freeze at the end of the night, though. Note that <Alias> will not even be able to send anonymous messages or pass items.
Role Comments: Pretty much just develops into a hooker and gives Dark Aether a bit of voting power/ability to resist night kills, two things it was desperately lacking in apart from this role. Had one of the weaker fake claims, though it was also a really obvious Dark Aether role. Quite frankly, one of the roles I envisioned leading Dark Aether after possibly getting a little bit of info out of Light Aether.
Player Comments (US): Firstly, I’d like to say that this portion of the analysis will only discuss LightWolf while he was allied with Dark Aether (after conversion will come under “Samus”). Anyway, LightWolf played this one extremely cautiously (SURPRISE MOTHERFUCKER), never bothering to mole anyone and idling every single anonymous message in an attempt to fly under the radar. He united with the rest of his faction after Blue_Tornado claimed publicly, and promptly started helping them plan their night actions. Didn’t really negotiate with other factions much, but his activity and cautious play definitely contributed to the lead Dark Aether built early in the game in both men and information over their primary enemies, Light Aether. He got converted by Samus/Yeti as part of Aska’s plan to “Eliminate Dark Aether” Night 4 because aska couldn’t kill him with his Two-Time BPV in a grand scheme that resulted in exactly zero Dark Aether deaths. The conversion was a success, though. Very well played, though I was kind of hoping he would mole a bit.

Apparently he wasn’t ENTIRELY honest about his role, however...as, after he got lynched:
[19:21] <LightWolf> oh btw kok
[19:21] <LightWolf> did you know
[19:21] <LightWolf> I lied to you guys the whole time
[19:21] <LightWolf> about my role
[19:21] <LightWolf> hehehehe

Player Comments (Walrein): LightWolf was one of the last Dark Aethers to be united with the rest of the team, but he immediately took charge as one of the chief decision makers among the Dark Aethers, though he often deferred to Blue_Tornado. He mostly kept to himself and stayed under the radar, which helped the Dark Aether remain largely ignored by many factions and enabled them to be the first faction to fully unite. Pretty solid game overall.

19./26. PMax/Steven Snype/Dark Aether/Grapple Guardian/Thief/Eliminated by an energy wave Night 3
Dear PMax, you are the Grapple Guardian.

You are a gigantic Grenchler possessed by a Warrior Ing and wielding the power of Samus’ stolen Grapple Beam. You reside in the depths of the Dark Torvus Bog, in a room known as the “Sacrificial Chamber” for a reason: you. As if this weren’t enough, you are completely invulnerable from the front, and can only be harmed via attacks to your softer backside.

Every night you may submit a PM titled “NX-Grapple <Alias>”. You will latch onto <Alias> with your Grapple Beam and take all items in <Alias>’s possession.

Due to being buried deep under the earth in the depths of the Torvus Bog, the first time someone attempts to inspect you in any way, shape, or form it will fail. After that, however, your location will become more exposed, and information roles targeting you will succeed. If multiple information roles target you while you still are immune to information roles, they will all fail.

Your lynch affects are: Lynched, Hooked, Stolen.

Your team ability is that, once every three days, you may submit a PM titled “DX-Dark Blast around <Alias>”. If <Alias> was going to be harmed from the lynch in any way, shape, or form apart from being lynched in the first position, <Alias> will not be affected.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will draw your target in with your Grapple Beam and bite into your target, resulting in energy burns and bite wounds. For the steal, you will use the Grapple Beam just like in your normal thief ability; you may use the team steal and your individual kill in the same night.

You are holding the Torvus Temple Key #3.

You are allied with Dark Aether. You win if a member of your faction is alive when the Light Aether, Luminoth, and Space Pirate factions are eliminated while there is at least one temple unrestored.
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With the loss of two of your allies, your team kill and steal rates have increased to twice every three nights and every night, respectively.

Also, your factional ability can now be used twice every three cycles.
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With the loss of three of your allies, you have decided to take a more active role. Once every three nights, you may send a PM titled “NX-Latch <Alias> to the energy beam”. You will use your Grapple Beam to latch <Alias> onto one of the two energy beams in the Sacrificial Chamber, resulting in <Alias> being fried to a crisp and dying. You may only use your Grapple action the two out of three nights when you do not use your new killing action, but you may now title it “NX-Grapple <Alias> to <Alias1>, <Alias2>, and <Alias3>”. Not only will you take <Alias>’s items like before, but <Alias>’s vote will count for <Alias1>, <Alias2>, and <Alias3> in the next day’s lynch, in that order. Note that if something else is interfering with <Alias>’s vote, this action will fail. To boot, <Alias>’s vote will appear to have voted for whoever <Alias> actually voted for, and not for your altered ballot. Note that you may not use your faction’s kill the same night as you use your individual kill. For priority reasons, you may wish to use your new individual kill rather than your factional kill if you lack teammates to perform the factional kill.

Also, your factional kill is now usable every night.

Finally, your factional ability can now be used every cycle.
Role Comments: Standard thief that became their faction’s vigilante upon upgrade. Also had a decent Light Aether safe claim, so this role had a lot of possibilities and potential.
Player Comments (US): Snype played much better then I expected, first moling Light Aether, then helping to united Dark Aether, then being very active in planning and negotiating before his death (which was largely due to getting unlucky). He, kingofkongs, and Blue_Tornado all found each other extremely early, and got Dark Aether jump-started before LightWolf (who I expected to lead this faction) was even on their radar. Basically, imperfectluck wanted to steal from PMax Night 1, and somehow from Snype’s reaction ipl worked out that that was Snype’s alias. So, suddenly Snype found himself a target of just about everyone despite never once getting inspected (he took his ipv to his grave). He ended up getting killed by the Luminoth, who were surprisingly effective with their kills despite their slow start. He also produced a bunch of hilarious logs, many of them with ipl, which I will produce here:

[16:52] <Andrew> [20:40:38] <Andrew> so ipl
[16:52] <Andrew> [20:40:50] <imperfectluck> hi
[16:52] <Andrew> [20:40:53] <imperfectluck> who'd you target so far
[16:52] <Andrew> [20:41:19] <Andrew> nobody really. you?
[16:52] <Andrew> [20:41:46] <imperfectluck> you targeted nobody?
[16:52] <Andrew> [20:41:54] <imperfectluck> surely you had a target
[16:52] <Andrew> [20:42:10] <Andrew> surely?
[16:52] <Andrew> [20:42:15] <Andrew> please elaborate on why surely?
[16:52] <Andrew> [20:42:24] <imperfectluck> why would you not use your ability
[16:52] <Andrew> [20:43:09] <Andrew> my day ability?
[16:52] <Andrew> [20:43:38] <imperfectluck> you have a day ability?
[16:52] <Andrew> [20:43:42] <Andrew> i have a day ability?
[16:53] <Andrew> [20:44:04] <imperfectluck> I give up
[16:53] <Andrew> [20:44:06] <imperfectluck> bye

[16:52] <Andrew> [15:29:32] <imperfectluck> did you get any results from night 2
[16:52] <Andrew> [15:29:41] <Andrew> n.
[16:52] <Andrew> [15:31:37] <imperfectluck> who'd you target?
[16:52] <Andrew> [15:31:45] <Andrew> who'd i target?
[16:52] <Andrew> [15:32:10] <imperfectluck> with your thief
[16:52] <Andrew> [15:32:13] <imperfectluck> ability
[16:52] <Andrew> [15:32:14] <Andrew> with my thief?
[16:52] <Andrew> [15:32:15] <Andrew> ability?
[16:52] <Andrew> [15:32:46] <imperfectluck> Every night you may submit a PM titled NX-Intimidate <Alias>. You will visit <Alias>. Upon seeing you, the items that were <Alias>s possession will be dropped and <Alias> will run, allowing you to pick up the items freely.
[16:52] <Andrew> [15:32:58] <Andrew> Every night you may submit a PM titled NX-Intimidate <Alias>. You will visit <Alias>. Upon seeing you, the items that were <Alias>s possession will be dropped and <Alias> will run, allowing you to pick up the items freely.?
[16:52] <Andrew> [15:33:08] <Andrew> i idled.
[16:52] <Andrew> [15:33:16] <Andrew> since you didn't give me a target
[16:52] <Andrew> [15:33:17] <Andrew> :|
[16:52] <Andrew> [15:33:22] <imperfectluck> remind me to hook you and kill you first
[16:52] <Andrew> [15:33:27] <imperfectluck> in the next game we're in

On how many people have access to the Dark Aether spreadsheet:
[20:09] <Andrew> [20:09:54] <Daenym> wtf like
[20:09] <Andrew> [20:09:59] <Daenym> everyone has access to this
[20:09] <Andrew> [20:10:05] <Andrew> yeah
[20:09] <Andrew> [20:10:07] <Andrew> this sheet
[20:09] <Andrew> [20:10:09] <Andrew> probably has
[20:09] <Andrew> [20:10:10] <Andrew> herpes

After Nachos got subbed back in for macle:
[16:55] <Walrupdate> [17:42] <Andrew> well shit
[16:55] <Walrupdate> [17:42] <Andrew> just talked
[16:55] <Walrupdate> [17:42] <Andrew> a bit of trash
[16:55] <Walrupdate> [17:42] <Andrew> to nachos
[16:55] <Walrupdate> [17:42] <Andrew> today
[16:55] <Walrupdate> [17:42] <Andrew> about how
[16:55] <Walrupdate> [17:42] <Andrew> i know
[16:55] <Walrupdate> [17:42] <Andrew> all his team's aliases
[16:55] <Walrupdate> [17:42] <Andrew> xD

Player Comments (Walrein): Snype’s modus operandi was simple: mole the FUCK out of everyone. Both the Space Pirates and the Light Aether thought that Snype was Light Aether for a very long time. Eventually he was outed as Dark Aether, but not before he had successfully extracted information from both teams. Snype annoyed IPL to no end (as shown above), which earns him extra points for gutsiness. One of the best Dark Aethers before his death.

29./8. XMax/Daenym=>kingofkongs=>Daenym/Dark Aether/Chyyka Larvae/Vote Ensurer/WC+Lynch Affects+Item Checker/Hit by a Super Missile Night 7
Dear XMax, you are the Chykka Larvae.

A massive insect that with the ability to undergo rapid metamorphoses at a moments’ notice, you were appointed to protect the Dark Torvus Temple from the Luminoth following the Ing’s seizure of the energy of Torvus. Additionally, you have the ability to swim in toxic liquids and pop out at a moment’s notice.

Every night you may submit a PM titled “NX-Dark Liquid Spray <Alias>”. You will spray <Alias> with dark liquid, resulting in you being able to take a look at the win condition, lynch affects, and current held items of <Alias>.

During the day you may submit a PM titled “DX-Ram into devious organisms around <Alias>”. <Alias>’s vote will not be tampered with this day in any way, shape, or form, and will therefore both count for who <Alias> posted a lynch ballot for in the thread and will show up as having voted as such.

Additionally, since you are hidden underwater, you can survive one kill at night. A lynch will expose you to the light of Aether, however, resulting in your death.

Your lynch affects are: Lynched, Hooked, One-Time Hook.

Your team ability is that, once every three days, you may submit a PM titled “DX-Dark Blast around <Alias>”. If <Alias> was going to be harmed from the lynch in any way, shape, or form apart from being lynched in the first position, <Alias> will not be affected.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will leap out of the water and flatten your target into a puddle of dark liquid. For the steal, you will release your Chykklings to attack your target, and they will make off with your target’s items while your target is busy trying to defend him or herself.

Your safe claim is O-Lir, allied with the Luminoth. The Luminoth win condition and team ability are as follows:
-Win condition: You are allied with the Luminoth. You win if a member of your faction is alive when the Ing, Dark Aether, and Dark Samus factions are eliminated while the Sky and Sanctuary Temples are restored.
-Team ability: Your team ability is that, once every three nights, you may submit a PM titled “NX-Going into stasis chamber”. You will retreat to the safety of the stasis chambers and be protected from all killers that night. You may still perform any other actions you may be able to do.

You are holding the Torvus Temple Key #2.

You are allied with Dark Aether. You win if a member of your faction is alive when the Light Aether, Luminoth, and Space Pirate factions are eliminated while there is at least one temple unrestored.
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With the loss of two of your teammates, your team kill and steal rates have increased. Now, you may kill twice every three nights and steal every night.

Also, your team ability may now be used twice every three cycles.
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With the loss of three of your teammates, you have realized the need to take a more active role, and so took a little dive into some poisonous Dark Aether water, evolving into Dark Chykka. Your Dark Liquid Spray ability will now reveal full Role PMs. Additionally, your team kill flavor has now changed to using a massive stinger to poison your target.

Further, your Ramming ability is now so feared that whoever’s vote you are protecting with it will be respected more than most other votes, to the tune of being worth 4/3/2 (assuming their vote would otherwise count for 3/2/1).

Also, your team kill rate has been upped to being usable every cycle.

Finally, your team ability rate has improved to being usable every cycle.
Role Comments: Most roles did not get serious flavor for their upgrades, but I couldn’t resist using the whole Chyyka Larvae=>Chyyka/Dark Chyyka evolution as flavor for his upgraded powers. If only I had been this creative with all the upgraded roles...anyway, he was the faction information role with a neat little role designed to block the Space Pirate manipulator ability attached to it. It also stopped random vote discounters, though in the end this role only mattered once, and that was in what it failed to do: it failed to stop Samus’ persuade, which turned a sure-fire Dark Samus/Ing or Dark Aether win into a dogfight when VMax/Midou the Ing got lynched instead of Samus on Day 4. He did pretty much all he could near the end, but billymills really did not care about winning with him and there were just too many players trying to kill him for him to possibly survive Night 7.
Player Comments (US): Daenym was doing pretty well until he decided he didn’t really want to play, and decided to sub out for kingofkongs, who I regretted not letting in the instant I sent out Role PMs and made a priority sub. Anyway, kingofkongs player very well, uniting with Steven Snype and Blue_Tornado early and helping Dark Aether get out to a fast start information wise. He was distrusted briefly at some point during Day 3 or so because the other four members of Dark Aether had cleaned each other through failing factional abilities the previous night and they believed they only had four members, but he was quickly let back into the channel and the spreadsheet after the team decided that not trusting him was awfully paranoid. Or something. I’ve never really heard the full story on this, to be honest. kingofkongs had to sub out late in the game and Daenym was nice enough to sub back into his old role, though at that point the game was in it’s concluding stages, and Daenym was actually going to win the game for his faction when billymills brain farted and Deprioritized the Day 7 lynch by 1 instead of 2, which meant Daenym and hooked that night and useless to billymills, who promptly switched allegiance to the Feds instead. Bad luck there. kingofkongs did give me one very entertaining log after raging about not being able to stop Samus’ persuade, however, as well as a number of other entertaining logs:
[18:51] <kingofkongs> <Alias>s vote will not be tampered with this day in any way, shape, or form, and will therefore both count for who <Alias> posted a lynch ballot for in the thread and will show up as having voted as such.
[18:51] <kingofkongs> i think drills are a form
[18:51] <kingofkongs> or a shape
[18:51] <kingofkongs> or maybe a way
[18:52] <UncleSam> "sorry the princess is in another castle"
[18:52] <kingofkongs> "sorry fuck you"

Also, he was the one who evaluated information gained after lynches. Day 4, he wasn’t very pleased, however:
[19:00] <kingofkongs> dude this entire lynch is one gigantic cluster fuck
[19:00] <kingofkongs> i can't make anything out of it

So he started singing haiku’s to us instead:
[19:02] <kingofkongs> I see you driving round town with the girl i love and i'm like
[19:02] <kingofkongs> haiku

When he joined three minutes before deadline to submit an action:
03[16:56] * Joins: kingofkongs (kok@teehee.kok.koooooook)
03[16:56] * ChanServ sets mode: +ao kingofkongs kingofkongs
[16:56] <&the_angry_scientist> kok send in your inspection
01[16:56] <&Walrein> afkok -.-
[16:57] <~Blue_Tornado> i think there are like... 5 more minutes
[16:57] <&UncleSam> 3 minutes until deadline
06[16:57] * &the_angry_scientist slaps kingofkongs around a bit with a large trout
06[16:57] * &the_angry_scientist slaps kingofkongs around a bit with a large trout
06[16:57] * &the_angry_scientist slaps kingofkongs around a bit with a large trout
06[16:57] * &the_angry_scientist slaps kingofkongs around a bit with a large trout
06[16:57] * &the_angry_scientist slaps kingofkongs around a bit with a large trout
06[16:57] * &the_angry_scientist slaps kingofkongs around a bit with a large trout
[16:57] <~Blue_Tornado> quick brainstorm for an inspect target
01[16:57] <&Walrein> according to my com
06[16:57] * &the_angry_scientist slaps kingofkongs around a bit with a large trout
01[16:57] <&Walrein> its 3
06[16:57] * &the_angry_scientist slaps kingofkongs around a bit with a large trout
06[16:57] * &the_angry_scientist slaps kingofkongs around a bit with a large trout
06[16:57] * &Walrein slaps kingofkongs around a bit with a large trout
[16:57] <&kingofkongs> oh fuck
[16:57] <&kingofkongs> uh
[16:57] <&kingofkongs> on who
[16:57] <&UncleSam> 2.5 minutes
[16:57] <&kingofkongs> what are we doing
[16:57] <&kingofkongs> ANDREW
[16:57] <&kingofkongs> BLUE_TORNADO
[16:57] <~Blue_Tornado> uh um
[16:57] <&kingofkongs> LIGHTWOLF
[16:57] <&UncleSam> 120 seconds until deadline
[16:57] <&kingofkongs> whats the plan fuck
[16:57] <~Blue_Tornado> i guess we can target one of the aliases
[16:58] <&kingofkongs> fuck uhhhhh
[16:58] <~Blue_Tornado> me and zorbees 'cleared'
[16:58] <&kingofkongs> guys fuck
[16:58] <~Blue_Tornado> aka they're not ing
[16:58] <&UncleSam> 100 seconds
[16:58] <~Blue_Tornado> like, rmax
[16:58] <&kingofkongs> okay rmax
[16:58] <&the_angry_scientist> rmax is good let's go
[16:58] <&the_angry_scientist> get it doen
[16:58] <&the_angry_scientist> done also
[16:58] <&kingofkongs> okay and my ask?
[16:58] <&kingofkongs> anon messae who
[16:58] <&kingofkongs> fuck
[16:58] <~Blue_Tornado> uh we technically already got that covered
[16:58] <~Blue_Tornado> hmm
[16:58] <&the_angry_scientist> doesn't matter
[16:58] <&the_angry_scientist> just send the inspect
[16:58] <&kingofkongs> done
[16:58] <~Blue_Tornado> ask zmax if they're agon
[16:58] <~Blue_Tornado> just for kicks
[16:58] <~Blue_Tornado> i guess
[16:59] <&kingofkongs> okay
[16:59] <&kingofkongs> done with seconds to spare
[16:59] <~Blue_Tornado> ayup
[16:59] <~Blue_Tornado> that was a nice there's only a few minutes before deadline arrival
[17:00] <&kingofkongs> I thought deadline was at 4
[17:00] <&UncleSam> deadline

Player Comments (Walrein): Daenym and kok had nearly opposite playstyles. Daenym preferred to stay under the radar, and when he made negotiations he was honest about his faction. kok was the main go-between for Dark Aether with the other factions and he very nearly completely fucked over the Luminoth - until Quagsires realized that Daenym had claimed Dark Aether to him. Whoops. kok WAS one of the original 3 Dark Aether to unite, along with b_t and Snype, though at one point he was thought to be a mole, mainly because the rest of the faction didn’t think that they could possibly have 5 players. Daenym subbed back in and was very disgruntled about all the negotiating he had to do. He was even more disgruntled about working with b_t, but we’ll save that for b_t’s analysis.

34. 666Max/27. theangryscientist/Dark Aether/Spider Guardian/Kill Reverse/BPV/Non-Kill Reflector/Reduced to mush Night 6
Dear 666Max, you are the Spider Guardian.

An insect-like creature that crawls along the walls of the Sanctuary Fortress normally, you grew to be physically larger than other Pillbugs when you were possessed by a Darkling, and were entrusted to protect the Spider Ball the Ing stole from Samus Aran. Apart from your ability to cling to walls, you maintain a protective energy shield around yourself that is difficult to penetrate by normal means.

Every night you must submit one of three actions: “NX-Red Aura”, “NX-Yellow Aura”, or “NX-Green Aura”. All of your auras protect you from different things: the Red Aura, your most powerful aura, will cause any killers attempting to murder you to have their killing action bounce back upon themselves. The Yellow Aura is weaker, but will still allow you to avoid any killers attempting to murder you, though it will simply block the kill rather than reflect it. The Green Aura is your weakest aura, which you put up while you recharge your other auras, and so will reflect any night actions performed on you apart from kills back to whoever targeted you. Note that you must use exactly one of these powers each night, you may only use one per night, and you may not use any of them more than once every three nights.

Additionally, your protective fields will block the first information role that would otherwise have succeeded in targeting you. If you are successfully targeted multiple times while you maintain these fields, they will block all information roles. However, after these fields have dissipated you will not be able to avoid other information roles, apart from your Green Aura action.

Your lynch affects are: Lynched, Hooked, One-Time Robot Vote.

Your team ability is that, once every three days, you may submit a PM titled “DX-Dark Blast around <Alias>”. If <Alias> was going to be harmed from the lynch in any way, shape, or form apart from being lynched in the first position, <Alias> will not be affected.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will ram into your target, causing them to be electrocuted by your protective electrical fields. For the steal, you will perform a similar ramming attack with your main protective fields down, resulting in the target being shoved by an energetic force and losing his or her items.

You are holding the Phazon #4. You do not know what it does, but you know that you have no use for it.

You are allied with Dark Aether. You win if a member of your faction is alive when the Light Aether, Luminoth, and Space Pirate factions are eliminated while there is at least one temple unrestored.
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With the loss of two teammates, your team kill and steal rates have improved to twice every three cycles and every cycle, respectively.

Also, your team ability can now be used twice every three cycles.
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Though you have lost three teammates, you finally located the electrical reactor in Sanctuary, allowing you to step up the power of your electric fields. You must now use the Green Aura action once every three nights and the Red Aura action twice every three nights.

Also, your team kill rate is now every cycle.

Finally, your team ability is now usable every cycle.
Role Comments: An interesting role, though one I wouldn’t put in again because in a game with no redirectors of any kind it largely requires luck to be of any use, yet could be incredibly overpowered if lucky enough (eg if enemies targeted him for death on nights he was using his Red Aura). He also had an ipv because, apart from the whole “lack of information mafia” theme I was going with, this role was almost entirely useless once inspected. If I had this role spot back I’d have definitely come up with a better deceptive role, probably taking advantage of the alias/anonymous messaging system (because in the end only Dark Samus had a role that played off of this). Definitely the role I wish I could redesign the most.
Player Comments (US): the_angry_scientist played well, getting in contact with Blue_Tornado after the the latter claimed in the thread and staying active in planning and voting throughout the game. Nothing spectacular, much like the rest of Dark Aether, but did enough to stay in a good position and took no risks, so absolutely no complaints here. Got killed as part of the Dark Aether massacre of Night 6.
Player Comments (Walrein): tas was one of the last Dark Aether’s to be united with the rest of the team, but his innocence was really never questioned. He was active, he followed orders, and he generally didn’t fuck up and helped his team into a good position. Basically what US said.

1./6. AFKMax/Blue_Tornado/Dark Aether/Quadraxis/BG/SG/Temple Protect/Nothing but phazon residue was left behind Night 6
Dear AFKMax, you are Quadraxis.

You are a massive security drone originally built by the Luminoth that, like most of the other machines in Sanctuary Fortress, was possessed by Darklings, and in turn you were appointed to guard the Dark Sanctuary Temple. Apart from your four massive legs, you have a variety of missile, beam, and energy weapon systems.

Every night you may submit a PM titled “NX-Tornado Attack around <Alias>”, “NX-Missile Array around <Alias>”, or “NX-Stand guard over <Temple>”. Your Tornado Attack will draw in any killers attempting to harm <Alias> and discombobulate them enough to cause their intended kill to never happen. Unfortunately, non-killers are stealthy enough to avoid your Tornado Attack. Your Missle Array will protect <Alias> from the stealthier non-killers of the night, but will be unable to block determined murderers. You may also stand guard over a Temple, resulting in an inability to use any keys on that temple that night; beware, however, as this can be blocked by a Safeguard. You may use factional abilities while standing guard over the Temple, so this is a superior option to sending in a generic protect Temple PM. You may only use one of these powers each night, and the Tornado Attack and Missile Array may target yourself, but note that the Missile Array action will block all non-killing abilities, including beneficial ones.

Your lynch affects are: Lynched, Stolen, Stolen.

Your team ability is that, once every three days, you may submit a PM titled “DX-Dark Blast around <Alias>”. If <Alias> was going to be harmed from the lynch in any way, shape, or form apart from being lynched in the first position, <Alias> will not be affected.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will use your Matter-Antimatter Cannon to rescramble your target into a disgusting mess. For the steal, you will open fire on your target with your machine guns, and while your target flees the barrage he or she will drop any items he or she possesses.

Your safe claim is the Dark Pirate Trooper, allied with the Space Pirates. The Space Pirate win condition and team ability are as follows:
-Win condition: You are allied with the Space Pirates. You win if a member of your faction is alive when the Galactic Federation, Samus, and Dark Aether factions are eliminated while the Agon and Sanctuary Temples are restored.
-Team ability: Your team ability is that, once every three days, you may submit a PM titled “DX-Rig Explosives around <Alias>, and stealth submit <Alias1>, <Alias2>, and <Alias3>”. Should <Alias> submit a ballot, it will be negated due to being blown up, and regardless <Alias>’s vote will count as having voted for <Alias1>, <Alias2>, and <Alias3>, in that order. <Alias>’s vote will show up as having voted for your submitted ballot rather than the original, but <Alias> will not be specifically informed what tampered with his or her vote. However, it will be announced publicly that there was an odd explosion in the Day update.

You are holding the Sky Temple Key #6.

You are allied with Dark Aether. You win if a member of your faction is alive when the Light Aether, Luminoth, and Space Pirate factions are eliminated while there is at least one temple unrestored.
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With the loss of two of your teammates, you have amassed greater dark energy. You may now use any two of your individual abilities each night (you may not use the same one twice).

Your team kill and steal rates have also improved to twice every three nights and every night, respectively.

Finally, your team ability is now usable twice every three cycles.
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With the loss of three of your teammates, you have decided to paritition off some of your dark energy to your Head Module. Should you be targeted for a kill at night, your new Head Module will take the hit and you will survive. You will only survive one kill this way, but note that if you are targeted more than once in the same night while you have this Module you will survive all kills. You may still be lynched, however.

Your team kill rate is now every cycle.

Finally, your team ability rate is now every cycle.
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With the loss of four of your teammates, you have amassed all the dark energy available to you. You may now use each of your three individual abilities every night.
Role Comments: Pretty standard protective role with a temple protect ability thrown in due to the win condition. Having to choose which of three actions to use early on made this barely stronger than a normal bodyguard at first, but the ability to protect, safeguard, AND protect a temple made this role a monster if it was the last one standing in the faction.
Player Comments (US): Blue_Tornado played excellently early game, being the main uniting force for Dark Aether and the one primarily responsible for their early information advantage. He also was their main negotiator and planner for much of the early part of the game, and was generally the one everyone ran plans by. However, he seemed to lose interest later on in the game, which was unfortunate because he could have really taken over after LightWolf got recruited and ensured Dark Aether didn’t just sit around for about two cycles like they ended up doing (though that sitting around did them no harm, as it turned out). Also, he was apparently an annoying negotiator, which quite possibly cost his faction the game when billymills decided to he was too annoying to work with any longer, which resulted in three Dark Aethers dying Night 6.
Player Comments (Walrein): b_t was one of the original 3 Dark Aethers to unite, and he became their de facto leader for the entire game. This was both a good and a bad thing - good because b_t is a perfectionist, bad because, well, b_t is a perfectionist. He also had a tendency to micromanage, a fact that annoyed Daenym to no end. Nevertheless, b_t usually made good decisions and was a major factor in how quickly the Dark Aether got organized.

LIGHT AETHER

images


9./14. GMax/imperfectluck/Light Aether/Alpha Splinter/Thief Protect/Nothing but phazon residue was left behind Night 5
Dear GMax, you are the Alpha Splinter.

You are a dominant, oversized variant on the normal Splinter, and are significantly bigger, stronger, faster, and more dangerous. You reside in a cocoon in Aether’s Great Temple, where you appear only when your younger and smaller brethren need help hunting.

Every night you may submit a PM titled “NX-Stalk <Alias>”. You will follow <Alias> around all night, and if anyone attempts to steal from <Alias>, you will ram into the offender, causing the steal to fail. This action will not cause the thief to fail any other night actions he or she may be performing, however.

Additionally, you are continuously gathering more and more Splinters. For every death of a member of the factions Light Aether or Luminoth, all votes on your ballot will receive a +1/2 bonus. So, if one member of Light Aether and one member of the Luminoth die, your vote will count for 4/3/2 (first/second/third).

Your lynch affects are: Lynched, BPV, One-Time Hook.

Your team ability is that, every night, you may submit a PM titled “Light of Aether shines down on <Alias>”. The Light of Aether will shine down on <Alias>, preventing <Alias> from performing any actions that night and giving you a chance to check what items <Alias> currently has.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will use your ramming attack to crush your target. For the steal, you will send some of your Splinter minions after your target, and they will ambush your target and make off with his or her items in the confusion.

Your safe claim is the Dark Ingsmasher, allied with Dark Aether. The Dark Aether win condition and team ability are as follows:
-Win condition: You are allied with Dark Aether. You win if a member of your faction is alive when the Light Aether, Luminoth, and Space Pirate factions are eliminated while there is at least one temple unrestored.
-Team ability: Your team ability is that, once every three days, you may submit a PM titled “DX-Dark Blast around <Alias>”. If <Alias> was going to be harmed from the lynch in any way, shape, or form apart from being lynched in the first position, <Alias> will not be affected.

You are holding the Energy Transfer Module #4.

You are allied with Light Aether. You win if a member of your faction is alive when the Galactic Federation, Dark Aether and Dark Samus factions are eliminated while at least three temples are restored.
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With the loss of two teammates, your team kill and steal rates have improved to twice every three cycles and every cycle, respectively.

Also, your newfound determination as a faction enables your team ability to find not only item information, but also lynch affects information on whoever you hook with it from now on.
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With the loss of three of your teammates, you have called all of the surrounding Splinter hives to aid your cause. All of your votes have gained an additional +2 boost (stacks with your other vote boosts).

Your team kill rate is now every cycle.

Finally, your team ability now acts as a full inspection along with a hook.
Role Comments: The Light Aether counterpart to the Emperor Ing role, this was a role with a lot of options: it could mole Dark Aether, it could lead Light Aether, or it could sit quietly and wait for the votes to pile up.
Player Comments (US): I won’t lie, ipl was a bit disappointing in this game. He seemed pretty disinterested even in the early going, and after HD’s lack of a claim convinced him that HD was Dark Samus and he told Yeti to kill HD, the resulting excommunication from the Light Aether channel and from basically everyone’s good graces caused him to just give up. The weird thing was, Light Aether was actually in a pretty good position going into Night 5, yet he hardly did anything at all (at that point it was obvious he was not the mole after voting against Dark Samus twice), yet he still didn’t bother planning anything. If he had, maybe Light Aether would’ve avoided the Night 5 3-man massacre and elimination that followed.
Player Comments (Walrein): IPL amassed a lot of information, but he didn’t do very much with it. Even WITH all the info, he still trusted Crux and distrusted HD. Hilariously, everyone thought that he was the mole after billy converted one of them, completely ignoring the fact that recruiting the obvious choice would be retarded. Overall, a little disappointing play.

16./16. MMax/LonelyNess=>vonFiedler/Light Aether/Alpha Sandigger/Key+WC+Lynch Affects Checker/Blown to pieces Night 5
Dear MMax, you are the Alpha Sandigger.

An oversized Sandigger, you are a massive burrowing worm with jaws to match who resides right outside of the Agon Waste’s Temple with other Sandiggers. Like all Sandiggers, you have no clearly defined posterior or anterior end; your head is wherever you were not recently shot at. Additionally, as the Alpha male, you control all of the regular Sandiggers in the area.

Every night you may submit a PM titled “NX-Send Sandiggers after <Alias>”. Your Sandiggers will follow <Alias> around all night, and return with Alias’ win condition, lynch affects, and information on any Temple Keys they may be holding.

Your lynch affects are: Lynched, One-Time Robot Vote, One-Time Anonymous Message.

Your team ability is that, every night, you may submit a PM titled “Light of Aether shines down on <Alias>”. The Light of Aether will shine down on <Alias>, preventing <Alias> from performing any actions that night and giving you a chance to check what items <Alias> currently has.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you rip into your target with your jaws, resulting in huge gash wounds. For the steal, you will ram into your target with your head, stunning him or her and making off with his or her items.

Your safe claim is Private E. Denys, allied with the Galactic Federation. The Galactic Federation win condition and team ability are as follows:
-Win condition: You are allied with the Galactic Federation. You win if a member of your faction is alive when the Light Aether, Space Pirate, and Ing factions are eliminated while the Sky and Torvus Temples are restored.
-Team ability: Your team ability is that, once every three nights, you may submit a PM titled “NX-Open Fire on <Alias>”. You will open fire on <Alias> using your state-of-the-art weaponry, resulting in <Alias> being unable to perform any actions that night due to taking cover from your barrage.

You are holding the Agon Temple Key #1.

You are allied with Light Aether. You win if a member of your faction is alive when the Galactic Federation, Dark Aether and Dark Samus factions are eliminated while at least three temples are restored.
-------------------------------------------------------------------------------------------------------------------------------
With the loss of two teammates, your team kill and steal rates have improved to twice every three cycles and every cycle, respectively.

Also, your newfound determination as a faction enables your team ability to find not only item information, but also lynch affects information on whoever you hook with it from now on.
-------------------------------------------------------------------------------------------------------------------------------
With the loss of three of your teammates, your Sandiggers have gained renewed vigor in thirst for vengeance. They will now return to you with the full role PM of your target, including current and starting item data.

Your team kill rate is now every cycle.

Finally, your team ability now acts as a full inspection along with a hook.
Role Comments: A pretty weak information role that was a worse version of the Chyyka role on Dark Aether, it had a fairly good Galactic Federation safe claim that made it a pretty important role in harming the Galactic Federation.
Player Comments (US): LonelyNess was horrible. He barely got PMs in the first few cycles, stopped sending in anything after that, barely claimed, never talked to anyone, never helped plan anything, never fake claimed, and was a large part of the reason that the Galactic Federation never got moled and subsequently won. vonFiedler played fine when he subbed in, sending in PMs regularly, and he did as much as I could reasonably expect out of someone who subs in like four cycles in. Well played vonFiedler, and fuck LN.
Player Comments (Walrein): “Maybe if I win I’ll post postgame.” Yea, right. This may have been his entire motivation for playing, because at times it seemed like he was TRYING to lose. He didn’t do jack shit to help organize the Light Aether, he had a Fed safeclaim but never used it, and according to Nachos he generally acted like an elitist ass, only talking to “the elite players”. Eventually me and Sam got sick of this, and in came von to actually meet up with his team and not act like a prick. He still got wiped out in the Night 5 massacre, but he did all he could from the position LN left him in.

22./2. SMax/Agape/Light Aether/Alpha Blogg/Key Thief/Electrocuted Night 5
Dear SMax, you are the Alpha Blogg.

You are an aquatic titan as ferocious as you are powerful. Armed with massive triple-jaws for close-range encounters, massive spikes are your mouth for ramming into prey, and the ability to create sonic blasts for combat at long distances, you are truly the king of the bog. Unfortunately, some bastard also locked you up in the Hydrodynamo Station, so you will be unable to hunt your enemies very effectively for the time being.

Every night you may submit a PM titled “NX-Sonic Blast <Alias>”. You will send a Sonic Blast at <Alias>, and <Alias> will drop any Temple Keys <Alias> may have in his or her possession for you to pick up.

Additionally, since you are at the very bottom of the Torvus Bog, you are incredibly difficult to find. The first time anyone attempts to check you with an information role, it will fail. This includes double targets while you retain this protection. If you are targeted again, however, you will not be immune to information roles.

Your lynch affects are: Lynched, LPV, Vote Discounted.

Your team ability is that, every night, you may submit a PM titled “Light of Aether shines down on <Alias>”. The Light of Aether will shine down on <Alias>, preventing <Alias> from performing any actions that night and giving you a chance to check what items <Alias> currently has.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will ram your target and take a huge bite with your triple jaws, resulting in a torso-and-head-less target. For the steal, you will simply ram into your target’s legs, crippling him or her and taking the opportunity to take whatever items he or she may have.

You are holding the Sky Temple Key #4.

You are allied with Light Aether. You win if a member of your faction is alive when the Galactic Federation, Dark Aether and Dark Samus factions are eliminated while at least three temples are restored.
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With the loss of two teammates, your team kill and steal rates have improved to twice every three cycles and every cycle, respectively.

Also, your newfound determination as a faction enables your team ability to find not only item information, but also lynch affects information on whoever you hook with it from now on.
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Although you have lost three teammates, in an entirely unrelated event (cough cough) you managed to find a way out of your imprisioning chamber! Now, every third night you may submit a PM titled “NX-Sonic Blast and Ram <Alias>”. You will unleash all the fury of your many attacks to kill <Alias>, reducing <Alias> to nothing but a crushed plump with traces of bones fractured by a sonic-based attack. The two out of three nights you do not use this ability, you may still use your old ability, but it will now result in your obtaining any and all items your target has, and to boot your target’s votes will not count in the next day’s lynch. To top it all off, your target’s vote will still appear to count as normal. You may not use your individual kill and your factional kill in the same night, but if it comes to a decision as to whether to use your individual kill or the factional kill, for priority reasons, I suggest you use your individual one.

Your team kill rate is now every cycle.

Finally, your team ability now acts as a full inspection along with a hook.
Role Comments: Standard thief that was the foil for Snype’s role on Dark Aether, this turned into the faction vigilante if it survived but, like the other Light Aether roles that got upgrades at two or fewer alive, it got stonewalled with three living members who were all wiped out in the same night.
Player Comments (US): Agape played much better than I expected him to. He has been somewhat idle in recent games and quite frankly I almost didn’t pick him because of how scared I was he would become inactive. Instead, he organized things for Light Aether from the get-go, got the ball rolling on just about everyone’s organization (before he claimed publicly everyone else was sitting in their shells like scared clams), and, apart from a few questionable assumptions/moves (thinking DeviousMax was not a temple, trusting Spiffy with sensitive information about night actions, and so on) he played very, very well. He wasn’t mistake free, but at least he tried, which is a lot more than I can say of some players *cough* LN *cough*. I think one log best exemplifies Agape’s level of play in this game:

[17:53] <UncleSam> [17:52] <Agape> apparently spiffy is the mole
[17:53] <UncleSam> [17:52] <Agape> ^^
[17:53] <UncleSam> [17:52] <UncleSam> why is that
[17:53] <UncleSam> [17:52] <Agape> he's been feeding yeti false info
[17:53] <UncleSam> [17:52] <Agape> that deviousmax was a temple
[17:53] <UncleSam> [17:53] <UncleSam> ic
[17:53] <UncleSam> [17:53] <Agape> even when our sheets tell something else
[17:54] <Walrein> how can someone be so right
[17:54] <Walrein> yet so wrong

Player Comments (Walrein): I expected limited levels of activity from Agape. What I got was probably the best player on the Light Aether. He was the most active one in trying to unite the faction. He was slightly misinformed at times, and publicly claiming his alias so early was a risky move, but he certainly exceeded expectations.

MegaloMax/Spiffy/Light Aether/Caretaker Class Drone/BG+Thief Protect+Vote Discounter/Converted Night 3
Dear MegaloMax, you are the Caretaker Class Drone.

The largest stationary mechanoid in the entire Sanctuary Fortress, you protect the chamber that tests the Spider Ball’s boost ability. In addition to large mechanic arms, you have a variety of electrical shocking devices with which to attack trespassers. As if this weren’t enough, being a massive metal block makes you very difficult to destroy while you pummel whatever comes within reach.

Every night you may submit a PM titled “NX-Protect <Alias> in the Spider Ball chamber”. You will take <Alias> into the Spider Ball chamber and protect <Alias> from any killers or thieves that target <Alias>. However, the electrical shocks will leave <Alias> a little dizzy the next day, disabling him or her from successfully casting a ballot. Note that <Alias> will still be able to post lynch votes in the thread; the only difference is that they will not count.

Due to your large metal body, you will survive the first night kill targeted at you. This extends to multiple kills that target you in the same night while you have this protection. You will not survive any more kills after someone penetrates your outer framework, however.

Your lynch affects are: Lynched, BPV, None.

Your team ability is that, every night, you may submit a PM titled “Light of Aether shines down on <Alias>”. The Light of Aether will shine down on <Alias>, preventing <Alias> from performing any actions that night and giving you a chance to check what items <Alias> currently has.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will pound your target with your entire mass, crushing him or her to a flattened pulp. For the steal, you will shock your target, causing him or her to drop anything he or she was carrying.

You are holding the Sanctuary Temple Key #3.

You are allied with Light Aether. You win if a member of your faction is alive when the Galactic Federation, Dark Aether and Dark Samus factions are eliminated while at least three temples are restored.
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With the loss of two teammates, your team kill and steal rates have improved to twice every three cycles and every cycle, respectively.

Also, your newfound determination as a faction enables your team ability to find not only item information, but also lynch affects information on whoever you hook with it from now on.
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With the loss of three teammates, it is time for you to make a final stand. Your protection ability has been refined so that it no longer discounts the protected target’s vote. Alternatively, you may now send a PM titled “NX-Take <Alias> into the Spider Chamber and release electric shocks”. Instead of protecting <Alias>, you will shock him or her so badly that he or she will be unable to complete any night actions that night, and his or her vote will count for 0 the next day to boot (again, he or she may still cast a ballot, however). Note that this will not protect <Alias> from killers. Remember, you may only use one of your two main actions each night.

Your team kill rate is now every night.

Finally, your team ability now acts as a full inspection along with a hook.
Role Comments: The bodyguard for Light Aether, but with the drawback of not allowing the target to vote in the next day’s lynch (or rather, not allowing the target’s vote to count). This was a role largely just meant to sit back and trust a leader.
Player Comments (US): Just like LightWolf, this will only cover Spiffy’s play until the end of Night 3; I will cover Spiffy as a Dark Samus later on in this postgame. Anyway, Spiffy did exactly what I expected him to do: shut up, claim to ipl, and offer insights when asked for them. This was a pretty safe role that I figured would be good for a first-time player, and Spiffy played it exactly as I reasonably could have hoped. Not spectacular by any stretch, but very solid play.
Player Comments (Walrein): Spiffy did not do too shabby during his time as a Light Aether. In fact, he was probably the most universally trusted out of any of the Light Aether claims. He didn’t do anything super-amazing-awesometastical, but he wasn’t bad.

28./13. WMax/HD/Light Aether/Ingsmasher/Lynch Deprioritizer/Hit by a Super Missile Night 3
Dear WMax, you are the Ingsmasher.

You are a large robot designed by the Luminoth to smash the Ing. After being left alone without any maintenance for an extended period of time, however, you now simply attack anything that comes within reach. Your beam weapons, opposite-polarity ray shielding, and missile launchers all make you a powerful ally--or dangerous enemy.

Each day you may submit either a PM titled “DX-Draw in Polarity Beams around <Alias>” or “DX-Collect charges around <Alias”. If you draw in beams around <Alias> and <Alias> is lynched in any way, shape, or form, you will partially block it and so <Alias> will be evaluated as one stage lower than he or she was actually lynched (in other words, if <Alias> is lynched first he or she will be evaluated as if he or she was lynched second, and so forth). Collecting charges around <Alias> will result in an increased effect: <Alias> will be evaluated two places lower than he or she was lynched (so, if lynched first <Alias> will be evaluated third).

Because of the aura you continuously maintain around you, the first time any information role targets you, it will fail. After that, however, anyone attempting to discover information about you will be able to see through your deception. If multiple roles target you while you have this protection in place, they will all fail.

Your lynch affects are: Lynched, One-Time Hook, One-Time Robot Vote.

Your team ability is that, every night, you may submit a PM titled “Light of Aether shines down on <Alias>”. The Light of Aether will shine down on <Alias>, preventing <Alias> from performing any actions that night and giving you a chance to check what items <Alias> currently has.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will slam your energized fists into your target, electrocuting AND flattening him or her. For the steal, you will send a shock wave at your target, and while your target is busy dodging it, you will take his or her items.

You are holding the Sanctuary Temple Key #1.

You are allied with Light Aether. You win if a member of your faction is alive when the Galactic Federation, Dark Aether and Dark Samus factions are eliminated while at least three temples are restored.
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With the loss of two teammates, your team kill and steal rates have improved to twice every three cycles and every cycle, respectively.

Also, your newfound determination as a faction enables your team ability to find not only item information, but also lynch affects information on whoever you hook with it from now on.
-------------------------------------------------------------------------------------------------------------------------------With the loss of three teammates, you went out on a hunt for a more powerful and offensive beam collection and dispersal system. Now, each day you may send in either “DX-Release Polarity Beams at <Alias>” or “DX-Release charges around <Alias>”. These will result in <Alias> being evaluated one or two places higher than <Alias> was actually lynched, respectively.

Your team kill rate is now every cycle.

Finally, your team ability now acts as a full inspection along with a hook.
Role Comments: This was a very powerful role that gave Light Aether an incredible amount of power over lynches. Meant to be played just like the Caretaker Class Drone: claim quietly, then be inconspicuous to avoid detection.
Player Comments (US): Well...HD played very, very poorly, to say the least. He never claimed to imperfectluck, only sent in idling PMs (he never once did any action of any kind and he got killed four cycles into the game), and got himself killed by the ally Samus, which subsequently set up another of his allies, ipl, to get banished from Light Aether and effectively destroyed Light Aether’s chances. Now some/most of the blame for this has to go to ipl, but if HD had even tried to play the game it wouldn’t have happened
Player Comments (Walrein): HD did just as bad as LonelyNess did. He literally did jack shit all game - no claim, no talking, no actions used. He really just didn’t care.

ING

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14./21. LMax/Paperblade/Ing/Dark Alpha Splinter/Forced Item Passer (Blind)/Annihilated Night 1
Dear LMax, you are the Dark Alpha Splinter.

The result of a fusion between an Alpha Splinter and dark energy, you are bigger, stronger, and faster than other Splinters. Dangerous from all ranges based on your ramming attacks and dark energy blasts, you are particularly potent at close range, from which you rarely miss a target once you jump.

Every night you may submit a PM titled “NX - Ram <Alias1> in the direction of <Alias2>”. <Alias1> will be so stunned that his most vulnerable item will be knocked away towards <Alias2>. However, because <Alias1> will be able to see you coming (after all, your ramming attacks always come from the front), it will be up to <Alias1> which item is his or her “most vulnerable”. The item will be sent the next day cycle.

Your lynch affects are: Lynched, Hooked, Stolen.

Your team ability is that, once during the entire game, one of the Ing may submit a PM titled “NX-Calling the protection of the Ing Storm”. You will call the Ing Storm, and your lynch affects will be permanently changed to Lynched, None, None.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will sneak up beyond your target and ram him or her, leaving a giant dent in his or her back. For the steal, you will attack your target with dark energy, stunning him or her long enough for you to make off with his or her items.

Your safe claim is Private M. Veroni, allied with the Galactic Federation. The Galactic Federation win condition and team ability are as follows:
-Win condition: You are allied with the Galactic Federation. You win if a member of your faction is alive when the Light Aether, Space Pirate, and Ing factions are eliminated while the Sky and Torvus Temples are restored.
-Team ability: Your team ability is that, once every three nights, you may submit a PM titled “NX-Open Fire on <Alias>”. You will open fire on <Alias> using your state-of-the-art weaponry, resulting in <Alias> being unable to perform any actions that night due to taking cover from your barrage.

You are holding the Energy Transfer Module #2.

You are allied with the Ing. You win if a member of your faction is alive when the Galactic Federation, Luminoth, and Samus factions are eliminated while there is at least one temple unrestored.
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As a scavenging creature of sorts, you have gathered dark energy from the corpse of your fallen teammate, boosting your ability. Now, you may submit a PM titled “NX-Ram and dark energy blast <Alias1> to <Alias2> and <Alias3>, <Alias4>, and <Alias5>”. <Alias1> will still have to give up one item to <Alias2>, but now <Alias1> will also have his or her vote counted for <Alias3>, <Alias4>, and <Alias5> in the next lynch. To boot, <Alias1> will not realize what happened due to being stunned from the ramming you administered, so <Alias1> will not realize his or her vote has been tampered with. Finally, <Alias1> will show up as having voted for whoever <Alias1> actually voted for at the end of the day, rather than <Alias3>, <Alias4>, and <Alias5>. <Alias1> may be any of those three aliases, and they are subject to all other standard voting rules.
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With the loss of two teammates, your team kill and steal rates are now twice every three nights and every night, respectively.
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With the loss of three teammates, your team kill rate is now every night.
Role Comments: A weakened thief, this role was mainly useful for moling the Galactic Federation, though it became useful as a persuader in late game situations.
Player Comments (US): Incomplete. Paperblade got randed Night 1 and never really had a chance to do anything other than claim to zorbees. He played fine while he was alive, but he never really got a chance to do anything.
Player Comments (Walrein): He claimed to zorbees and then got randkilled. Not much else to say about that.

27./18. VMax/Midou/Ing/Jump Guardian/Full Inspect/Lynched Day 4
Dear VMax, you are the Jump Guardian.

One of the Sub-Guardians entrusted with the equipment stolen from Samus Aran, you are larger, stronger, and particularly faster than a normal Warrior Ing. Apart from your ability to jump to tremendous heights thanks to the Space Jump Boots stolen from Samus Aran, you also emit shock waves whenever you land while simultaneously being able to summon dark energy beams to strike from range.

Every night you may submit a PM titled “NX-Jump over <Alias>”. You will jump over <Alias>, and thanks to your vantage point will be able to determine everything about him or her, including his or her Role PM and current item data.

Due to spending most of your time far above normal creatures, the first time any information role targets you, it will fail. This applies to all information roles the first cycle you are targeted; however, if targeted again during a different cycle the role will succeed.

Your lynch affects are: Lynched, Hooked, One-Time Hook.

Your team ability is that, once during the entire game, one of the Ing may submit a PM titled “NX-Calling the protection of the Ing Storm”. You will call the Ing Storm, and your lynch affects will be permanently changed to Lynched, None, None.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will jump up and crush your target into a mound of dark energy. For the steal, you will fire a beam of dark energy at your target, stunning him or her long enough to take all of his or her items.

You are holding the Agon Temple Key #3.

You are allied with the Ing. You win if a member of your faction is alive when the Galactic Federation, Luminoth, and Samus factions are eliminated while there is at least one temple unrestored.
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With the death of a teammate, your team kill and steal rates have improved to twice every three nights and every night, respectively.
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With the deaths of two teammates, you have decided to take a more active role in aiding the Ing. You retain your normal ability twice every three nights, but now, once every three nights and in lieu of sending in your normal action, you may submit “NX-Follow <Alias> and unleash the fury of the Ing”. You will follow <Alias> around that night and obtain complete role and item information on anyone <Alias> targets, then kill <Alias> via the various stabbing and energy wave weapons at your disposal, leaving <Alias> in a messy heap. Note that although this action has a similar priority to other killing actions, you will obtain information on anyone <Alias> targets, even if you kill <Alias> before <Alias> performs a lower priority action.

Also, your team kill rate is now every night.
Role Comments: Standard inspector that was an upgrade on most other faction’s inspectors (the Alpha Sanddigger from Light Aether or Chyyka from Dark Aether, for example), this role also became the faction vigilante late game.
Player Comments (US): Midou played fine; he kept his nose down, claimed to zorbees, and did as he was told. He wasn’t particularly active in negotiating, but quite honestly he, like Spiffy, did everything I could have expected from him. His getting lynched was honestly a huge turning point in the game and almost allowed Samus/Luminoth to pull off a come back. In the end, all it did was make the Ing lose and the Galactic Federation slide in as secondary winners next to Dark Samus.
Role Comments (Walrein): Midou was the Spiffy of the Ing. He claimed to his faction leader, didn’t do too much in regards to negotiating, and provided some insight when asked for. Him getting lynched was the beginning of the end for the Ing, but overall he played decently.

30. XXXMax/28. Veedrock=>zorbees/Ing/Boost Guardian/3-Man Limited BG/Hit by a Super Missile Night 6
Dear BMax, you are the Boost Guardian.

You are a Warrior Ing with the ability to convert into an invincible version of Samus’ Boost Ball, but that’s not how most people remember you. Most people remember you as that bitch of a boss in an area of Dark Aether without safe areas that was fucking hard to beat, even on Normal difficulty. Either way, you are quite difficult to harm.

Every night you may submit a PM titled “NX-Boost around <Alias1>, <Alias2>, and <Alias3>”. You will morph into Boost Ball form and reflect any killers from any of the aliases you protect. You may not protect yourself, and due to the nature how you protect your targets any would-be assassins will receive your full Role PM, minus alias and current item data. Additionally, you have limited power to maintain in boost form, so if you stop a kill on Alias1 you will not proceed to protect Alias2, and so forth.

Your lynch affects are: Lynched, Hooked, One-Time Robot Vote.

Your team ability is that, once during the entire game, one of the Ing may submit a PM titled “NX-Calling the protection of the Ing Storm”. You will call the Ing Storm, and your lynch affects will be permanently changed to Lynched, None, None.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will trap your victim in a room in the poisonous atmosphere of Dark Aether without light crystals or safe areas, resulting in your target’s suffocation. For the steal, you will simply boost into your target, stunning him or her long enough to take his or her items.

Your safe claim is the Lightbringer, allied with the Luminoth. The Luminoth win condition and team ability are as follows:
-Win condition: You are allied with the Luminoth. You win if a member of your faction is alive when the Ing, Dark Aether, and Dark Samus factions are eliminated while the Sky and Sanctuary Temples are restored.
-Team ability: Your team ability is that, once every three nights, you may submit a PM titled “NX-Going into stasis chamber”. You will retreat to the safety of the stasis chambers and be protected from all killers that night. You may still perform any other actions you may be able to do.

You are holding the Torvus Temple Key #1.

You are allied with the Ing. You win if a member of your faction is alive when the Galactic Federation, Luminoth, and Samus factions are eliminated while there is at least one temple unrestored. -------------------------------------------------------------------------------------------------------------------------------
With the death of a teammate, your team kill and steal rates have improved to twice every three nights and every night, respectively.
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With the deaths of two of your teammates, you have taken a more active role in aiding the Ing. Now, your boost will not only protect your targets from killers but also from all non-killing actions as well. You still may not target yourself.

Also, your team kill rate is now every night.
Role Comments: One of the trump cards for the Ing, this was a very powerful BG that became an even more powerful Omniguard late game. Definitely one of the best roles in the game.
Player Comments (US): First of all, which aliases to list are kinda questionable for these, so I am going to list their deaths as I post them in the OP (with their final alias) and list them with their original alias in their Role PMs. Just wanted to get that out of the way so as to avoid confusion as to who was who. Anyhow, Veedrock played pretty well throughout the game despite being slightly on the inactive side, moling the Luminoth somewhat and staying under the radar while claiming to zorbees and sending in actions every cycle. Unfortunately, his vote was pretty important in the Day 6 lynch (if askaninjask stealthed the other way with Nachos’ vote his would be the only thing that could stop that), and when he didn’t get online at all during the 24 hour day I subbed zorbees in to vote (well, he got online half an hour before the deadline saying “I am here I will vote” then didn’t vote...). Pretty well played overall.
Player Comments (Walrein): Veedrock played a solid game. He was a little on the inactive side (as Sam pointed out regarding the day 6 lynch), but he did manage to mole the Luminoth and he always got his actions in. Pretty decent overall.

10./30. HMax/zorbees/Ing/Emperor Ing/Hit by a Super Missile Night 4
Dear HMax, you are Emperor Ing.

The eldest and strongest of the Ing hoard, you are also the original Ing born of Dark Aether. You possess immense bulk, the ability to manipulate both light and dark energy, and massive tentacles.

Every night you may submit a PM titled “NX-Protect <Alias> with Tentacles”. You will swipe at any thieves who attempt to steal from <Alias>, preventing them from swiping anything.

Every day you may submit a PM titled “DX-Opposite Polarity Beams around <Alias>”. If <Alias> was going to receive harm from the lynch in either the second or third positions, <Alias> will escape unharmed. Unfortunately, even your Opposite Polarity Beams are not enough to stop a lynch from the first position. You may use this on yourself.

Because you are the Alpha and Omega of Dark Aether, any time one of your minions dies, you will absorb part of their life force. For every member of the Ing or Dark Aether factions that dies, you will gain one vote to each of your votes (so, if one member of the Ing dies, your vote will count for 4/3/2 in lynches from then on, and so forth). This includes any lost BPVs or dual lives in either faction, including your own.

Because your hide is so difficult to penetrate, the first time you are killed in any manner (including the lynch), it will fail. You won’t be so lucky the second time, however, as even you have a limit to your endurance. Note that losing one life will increase your voting power just as any other lost protection will. Additionally, since you exude a poisonous gas around yourself, the first information role to target you will fail, unable to penetrate your poisonous gas. If multiple information roles target you while this protection is in place, they will all fail. If another information role targets you in a different cycle, however, it will succeed.

Your lynch affects are: Lynched, Stolen, Stolen.

Your team ability is that, once during the entire game, one of the Ing may submit a PM titled “NX-Calling the protection of the Ing Storm”. You will call the Ing Storm, and your lynch affects will be permanently changed to Lynched, None, None.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will impale your target on one (or maybe several) of your massive tentacles. For the steal, you will simply smack your target with a tentacle, stunning your target long enough to grab his or her items.

You are holding the Phazon #6. You do not know what it does, but you know that you have no use for it.

You are allied with the Ing. You win if a member of your faction is alive when the Galactic Federation, Luminoth, and Samus factions are eliminated while there is at least one temple unrestored.
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With the loss of a teammate, your team kill and steal rates are now twice every three nights and every night, respectively.
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With the loss of two teammates, your team kill rate is now every night.
Role Comments: Probably the best role on the Ing, this became a monster late game...even by Night 4, this role’s vote was worth 7/6/5. Also had plenty of good protections to keep it safe.
Player Comments (US): zorbees played very well, and definitely deserved to (and looked like he would going into Day 4) win. unfortunately, I vastly overvalued how valuable his votes would be due to all the persuasions flying around, and his team got luckfucked beyond belief in that Yeti basically focused all of her attacks at night on the Ing. He got into a tight alliance with billymills (which was a fairly decent strategy), and my only complaint for what he did at night was that he focused too much on Samus and not enough on the Luminoth, though frankly with Light Aether voting against him every day the Ing weren’t going to last long anyway. Well played and sorry this turned out so badly for you.

Oh and one more thing:
[16:14] <zorbees> my comment is fuck everyone
[16:14] <zorbees> make sure you include that in your postgame

Role Comments (Walrein): zorbees played quite a good game, but Lady Luck decided that him and his 328952034962 votes didn’t deserve to win. Yeti pretty much only attacked Ing all game, including with her persuasion, and persuading someone with as many votes as zorbees will win you a lot of lynches. He was definitely one of the game’s best players, and in my opinion he deserved a win.
 
POSTGAME, Part 2

GALACTIC FEDERATION

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17./3. NMax/Altair=>ginganinja=>Goldenknight/Galactic Federation/Captain Ace Exeter/Kill Ensure/Bruised and obliterated Night 5/Won Night 7
Dear NMax, you are Captain Ace Exeter.

You are the Captain of the GFS Tyr and leader of the squadron of marines that landed on Aether while in pursuit of a Space Pirate vessel. Unfortunately, you didn’t count on the indigenous life being so hostile. As a Galactic Federation squad, you are well-equipped to deal with hostiles.

Every night you may submit a PM titled “NX-Ordering Squad to Aid <Alias>’s Secret Mission”. If <Alias> is on a *secret mission*, your squad will make sure that <Alias> will become very fast and very determined in his *secret mission*. For the purposes of this game, only kills count as *secret missions*. Also, although nothing will stop the *secret mission* itself, if something blocks <Alias> from performing actions in general, the *secret mission* will still fail. In other words, no Bodyguard will stop <Alias> if your squad is helping him, and <Alias>’s *secret mission* will rise to the highest priority among normal *secret missions*. Additionally, if you send your entire squadron out to help <Alias>, someone needs to stay in base, so you cannot use this action on yourself.

Being the leader of the Galactic Federation, your opinion carries quite a bit of weight. So much so that each of your votes gets a boost of one. So, your vote counts for 4/3/2 in the daily lynches.

Since you mainly stay in base, you know that the identity of the GFS Tyr, your dropship, is CMax.

Your lynch affects are: Lynched, One-Time Hook, Vote Discounted.

Your team ability is that, once every three nights, you may submit a PM titled “NX-Open Fire on <Alias>”. You will open fire on <Alias> using your state-of-the-art weaponry, resulting in <Alias> being unable to perform any actions that night due to taking cover from your barrage.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will execute an intricate plan involving your target getting ambushed and shot in the back by high-power laser rifles. For the steal, you will send a marine to jab your target with the butt end of his rifle, stunning your target long enough for you to grab his items and run.

Your safe claim is the War Wasp, allied with Light Aether. The Light Aether win condition and team ability are as follows:
-Win condition: You are allied with Light Aether. You win if a member of your faction is alive when the Galactic Federation, Dark Aether and Dark Samus factions are eliminated while at least three temples are restored.
-Team ability: Your team ability is that, every night, you may submit a PM titled “Light of Aether shines down on <Alias>”. The Light of Aether will shine down on <Alias>, preventing <Alias> from performing any actions that night and giving you a chance to check what items <Alias> currently has.

You are holding the Sky Temple Key #7.

You are allied with the Galactic Federation. You win if a member of your faction is alive when the Light Aether, Space Pirate, and Ing factions are eliminated while the Sky and Torvus Temples are restored.
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With the loss of a teammate, your team kill and steal rates have improved to twice every three nights and every night, respectively.

Also, your team ability can now be used twice every three nights.
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With the deaths of two teammates, it is time for you to take a more active role by leading your men from the front lines. Because front-line leaders are even more respected then normal leaders, your vote now has a boost of two votes (so, it counts for 5/4/3 in the daily lynches). Additionally, you are so beloved that your men will sacrifice themselves for you the first time you are targeted for termination at night. Your men also have received an additional boost when you send them off to help someone complete a *secret mission*, as they will now ensure that the mission succeeds even if the target has an inherent BPV. To boot, since you lead from the front lines, you can have your men help your own *secret missions* as well! Note that roles that would prevent your target from completing an action will still stop this from working.

As if this wasn’t enough, once every three nights you may now submit a PM titled “NX-The Galactic Federation requires the extermination of <Alias>, and it is my duty to perform it”. As the Galactic Federation needs <Alias> dead, you will fearlessly run up to <Alias> and shoot him several hundred times more than necessary with your laser rifle. Note that you may not use this ability the same night you perform a factional kill, but, should you lack teammates to perform the factional kill, you should use this instead, for priority reasons.

Additionally, your team kill has improved to being usable every night.

Finally, your team ability can now be used every night.
Role Comments: The best role on the Galactic Federation and possibly in the entire non-Sami game once upgraded, this role was meant to be kept safe until late-game, at which point it would dominate. This was also a natural leader for the faction, having a twin who was a BG to keep him safe.
Player Comments: Man Altair, I know you said you might go a little AFK when signing up, but you fell off the grid entirely. I was really relying on you to unite your faction and negotiate, but instead you barely even sent in actions ever (in fact I think the only actions I ever got for your role were from GK, your twin). When I subbed ginganinja in briefly he did fine, before having to get subbed out AGAIN for GK the day before this role got murdered by the Space Pirates. What a mess.
Player Comments (Walrein): Man, and I though Altair was a good, active player. He barely did anything before getting subbed out. There was a period when I had no idea who was playing Exeter. Is it ginga? Is it gk? No, it’s ginga. Hang on, wait, it’s definitely gk. Actually, it’s - oh, they died. Ah well.

26./1. UMax/Accent/Galactic Federation/Specialist Angseth/Total Faction Rogue (Day)/Bruised and obliterated Night 7/Won Night 7
Dear UMax, you are Specialist Angseth.

You are the only female member of Task Force Herakles, and, as a feminist, are an avid Samus Aran fan. Like all other Galactic Federation troopers you possess great weaponry, but unlike the others, many conspiracy theorists believe you survived the Ing attack on the Galactic Federation unit stationed on Aether and that you were just playing dead by leaving your damaged suit behind.

Each day you may submit a PM titled “DX-Play dead around <Alias>”. In a similar manner to how conspiracy theorists believe you survived the Splinter attack on the Trooper Security Station, you will merely seem dead to <Alias>, who will thus not bother following through with any votes made that day against you or kills targeted at you the following night. Additionally, <Alias> will tell everyone in <Alias>’s faction that it is a waste of time to try to kill you, so any votes made that day by anyone in <Alias>’s faction or kills by <Alias>’s faction that night aimed at you will fail. In the event you survive a night kill with this ability, in a completely unrelated manner *cough cough*, you may just find an alternate route to the storage cache in your base that got blocked off by the Collapsed Tunnel.

Because you are so good at playing dead, the first information role that targets you will fail. However, “Fool me once shame on you, fool me twice shame on me”, so don’t expect this to work twice. This protection will be in place until the end of the first turn on which you are targeted by an information role, so if you are double targeted by information roles while this protection is in place, they will all fail.

Your lynch affects are: Lynched, One-Time Steal, None.

Your team ability is that, once every three nights, you may submit a PM titled “NX-Open Fire on <Alias>”. You will open fire on <Alias> using your state-of-the-art weaponry, resulting in <Alias> being unable to perform any actions that night due to taking cover from your barrage.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will play dead and, when your target walks by oblivious to your presence, you will take a rock and crush the back of their skull in (after all, feminists must prove their physical superiority to males of any species). For the steal, you will rig a nearby monitor to release a flash of blinding light towards your target, and you will grab his or her items while he or she is stunned.

Your safe claim is the Hunter Ing, allied with the Ing. The Ing win condition and team ability are as follows:
-Win Condition: You are allied with the Ing. You win if a member of your faction is alive when the Galactic Federation, Luminoth, and Samus factions are eliminated while there is at least one temple unrestored.
-Team ability: Your team ability is that, once during the entire game, one of the Ing may submit a PM titled “NX-Calling the protection of the Ing Storm”. You will call the Ing Storm, and your lynch affects will be permanently changed to Lynched, None, None.

You are holding the Phazon #7. You do not know what it does, but you know that you have no use for it.

You are allied with the Galactic Federation. You win if a member of your faction is alive when the Light Aether, Space Pirate, and Ing factions are eliminated while the Sky and Torvus Temples are restored. -------------------------------------------------------------------------------------------------------------------------------
You survived a night kill by pretending to be dead, and in a completely unrelated *cough cough* incident, you have found another way into the storage cache in your base, and found a very handy scanner! Every night, you may now submit a PM titled “NX-Scan <Alias>”. You will scan <Alias>, and be told what <Alias>’s win condition is!
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With the loss of one teammate, your team kill and steal rates have improved to twice every three nights and every night, respectively.

Also, your team ability can now be used twice every three nights.
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With the deaths of two of your teammates, you have found a handy little flashing hologram. Every night you may now submit a PM titled “NX-Flash <Alias>” (heh). You will flash <Alias>, and while <Alias> is blinded you will get a good look at him or her, thus determining his or her Role Name and Lynch Affects.

In addition, your team’s kill may now be used every night.

Finally, your team ability can now be used every night.
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Now that you have both located the storage cache and found a flashing hologram, you may submit a PM titled “NX-Flash Scan <Alias>”. You will stun your target with your flashing hologram and then scan your target, thus receiving his full Role PM, including current and starting item data!
Role Comments: This had the potential to be an immensely strong role but, much like the Spider Guardian role, was mainly luck-based. If i were designing this game again, I would take this role out, because luck should not play such a central factor in a game this meticulously designed.
Player Comments (US): Accent played very, very well. He united the Galactic Federation early on, and managed to stay out of the whole Dark Samus/Ing VS. Samus/Luminoth war while staying under the radar somewhat. In the end, he outmaneuvered everyone except for billymills (who he smartly begged), and managed to complete his temples in time. Really well done. Also (and he was a little incredulous at this), no one tried to kill him the entire game until the final night, despite his alias being out in the open after the Day 2 lynch. I have to mention, however, that he almost lost the game for his faction Night 7 when he decided for no reason to go with Yeti in that ridiculous “All-Lose” alliance, but he changed actions two minutes after deadline and either way I wasn’t going to let him change MK’s action to something that was akin to killing themselves without even consulting MK. It was like, you really tried to throw away five cycles’ worth of good play with two minutes’ worth of terrible play, but in the end it didn’t matter.
Player Comments (Walrein): Accent was most definitely the main factor behind the Feds’ win, but as stated above, he nearly caused the entire faction to lose. To be honest, I have no clue why both Yeti AND Accent were wanting an all-lose alliance, especially when solving the Sky Temple would have kept both of them in the game. Eventually, Accent managed to change his mind, but he almost threw it all away.

31./19. YMax/MK Ultra/Galactic Federation/Dark Missile Trooper/Thief Protect/Won Night 7
Dear YMax, you are the Dark Missile Trooper.

You are a missile trooper who has been incompletely possessed by an Ing. However, you still maintain some semblance of your former self, and, though it causes you to move slowly, you are still fighting the parasite within you. Let’s hope your faith in the Federation stays strong!

Every night you may submit a PM titled “NX-Missiles around <Alias>”. Since you are so slow and bad at aiming, this will not do much, though the missiles will cause such a stir that any thieves attempting to steal from <Alias> will be scared off.

Additionally, since you are partially undead, normal attacks will not hurt you. For the purposes of this game, “normal attacks” are any kills directed at you by a member of a faction that is not Light Aether. Note that you can still be lynched off during the day, however. To boot, since you are so hard to make out behind your visor, the first time you are targeted with an information role of any kind, it will fail. If you are double targeted while this protection is in place, all information roles will fail. After that, however, information roles will see through your outer shell to the being beneath.

Your lynch affects are: Lynched, One-Time Robot Vote, None.

Your team ability is that, once every three nights, you may submit a PM titled “NX-Open Fire on <Alias>”. You will open fire on <Alias> using your state-of-the-art weaponry, resulting in <Alias> being unable to perform any actions that night due to taking cover from your barrage.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will take careful aim at your target, destroying him or her with a series of concussive blasts. For the steal, you will take less careful aim, throwing your target back but missing, though, fortunately for you, you will dislodge any items they may be carrying with the explosion.

Your safe claim is the Pirate Skiff, allied with the Space Pirates. The Space Pirate win condition and team ability are as follows:
-Win condition: You are allied with the Space Pirates. You win if a member of your faction is alive when the Galactic Federation, Samus, and Dark Aether factions are eliminated while the Agon and Sanctuary Temples are restored.
-Team ability: Your team ability is that, once every three days, you may submit a PM titled “DX-Rig Explosives around <Alias>, and stealth submit <Alias1>, <Alias2>, and <Alias3>”. Should <Alias> submit a ballot, it will be negated due to being blown up, and regardless <Alias>’s vote will count as having voted for <Alias1>, <Alias2>, and <Alias3>, in that order. <Alias>’s vote will show up as having voted for your submitted ballot rather than the original, but <Alias> will not be specifically informed what tampered with his or her vote. However, it will be announced publicly that there was an odd explosion in the Day update.

You are holding the Phazon #3. You do not know what it does, but you know that you have no use for it.

You are allied with the Galactic Federation. You win if a member of your faction is alive when the Light Aether, Space Pirate, and Ing factions are eliminated while the Sky and Torvus Temples are restored. -------------------------------------------------------------------------------------------------------------------------------With the loss of a teammate, you have decided to become a more observant judge of what you should let get around your missiles. Now, if used on a non-kill target (defined as a member of a faction you do not need dead in your win condition), your missile ability will block all non-kill abilities targeting your target with the exception of beneficial roles of some kind (for example, a Bodyguard action). If used on a kill target (a member of one of the factions you need dead in your win condition), it will only block beneficial roles. You may also use this ability during the day if you wish, but you may only use it once during each day/night cycle due to the amount of ammunition you have left (in other words, you may use it Night 1 and Day 2 but not Day 2 and Night 2).

In addition, your team’s kill may now be used two out of every three nights, and your steal may be used every night.

Finally, your team ability may now be used two out of every three nights.
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With the death of two of your teammates, your kill may now be used every night.

Also, your team ability may now be used every night.
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Though you tried to help the Galactic Federation, they attempted to kill you last night. Heart-broken that the friends you fought a demon inside of you to help have betrayed you, you have lost the battle with the parasite within you and now serve the Ing.

You retain all individual abilities you had before, but your new team ability and win condition are as follows:
-Team ability: Your team ability is that, once during the entire game, one of the Ing may submit a PM titled “NX-Calling the protection of the Ing Storm”. You will call the Ing Storm, and your lynch affects will be permanently changed to Lynched, None, None.
-Win condition: You are allied with the Ing. You win if a member of your faction is alive when the Galactic Federation, Luminoth, and Samus factions are eliminated while there is at least one temple unrestored.
Role Comments: This role was the role that just never worked. It was unkillable, uninspectable, and had a terrible role to claim with an Ing role name. However, the Feds never got moled, which resulted in my design for this role to get teamkilled failing horribly. It also didn’t help that apparently no Fed ever read the Wiki that I linked to in the OP. Anyway, a fairly powerful protective role with a beefed-up version of a Safeguard that proved very important late in the game.
Player Comments (US): Well, he was the only non-Dark Samus player to survive, so congrats for that. He mainly just claimed and stayed under the radar, though his Pirate fake claim was pretty bad (he misspelled Galactic Federation as “Glactic Federation” in it...). Still, he planned actions and, along with Accent, stayed active and thoughtful enough to be in a position to pull out a surprise win, so good job on that.
Player Comments (Walrein): Aside from his ill-concieved moling attempt, MK didn’t do half bad. Anytime you can stay alive until the end in a multifaction you deserve a pat on the back (/me pats mk’s back). I’m sad that the role didn’t work the way Sam planned, but oh well.

4./12. CMax/Goldenknight/Galactic Federation/GFS Tyr/Key Check or Temple Key Counter/BG/Lynched Day 2/Won Night 7
Dear CMax, you are the GFS Tyr.

You are the large dropship that the Galactic Federation marines landed in. Though damaged in the descent through the turbulent atmosphere, you are still functional enough to be of use.

Every night you may submit a PM titled “NX-Flyby <Alias>”. You will fly (low) over <Alias> determining what temple keys <Alias> has in his or her possession.

Alternatively, if you spend the night recharging, you will be able to scan the records of all of the ancient temples, determining exactly how many and which numbered keys have been used on each temple by the end of the night. You do not need to send in a PM for this action, just idle your Flyby action and you will get a count.

Additionally, every night you may submit a PM titled “NX-Taking <Alias> into the captain’s cockpit”. You will take <Alias> into the captain’s cockpit, where <Alias> will be protected from kills for the night.

Since he is your captain, leader, and primary controller, you know the alias of Captain Ace Exeter to be NMax.

Your lynch affects are: Lynched, BPV, Stolen.

Your team ability is that, once every three nights, you may submit a PM titled “NX-Open Fire on <Alias>”. You will open fire on <Alias> using your state-of-the-art weaponry, resulting in <Alias> being unable to perform any actions that night due to taking cover from your barrage.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will fly right over your target and then crash into them from above, completely crushing them with your metallic mass. For the steal, you will unleash missiles to throw your target back, and your target will be separated from his or her items long enough for your crew members to grab them.

You are holding the Sky Temple Key #5.

You are allied with the Galactic Federation. You win if a member of your faction is alive when the Light Aether, Space Pirate, and Ing factions are eliminated while the Sky and Torvus Temples are restored.
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With the loss of one teammate, your team kill and steal rates have improved to twice every three nights and every night, respectively.

Also, your team ability rate has improved to twice every three nights.
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With the loss of two teammates, your crew members have become desperate. Now, whenever you take someone into the captain’s cockpit for protection, your crew members will wait outside as well, thus making sure that no killers or non-killers successfully target your target.

In addition, your team’s kill may now be used every night.

Finally, your team ability may now be used every night.
Role Comments: Mainly supposed to stay in the shadows for Ace Exeter to unite the faction while this role protects Ace Exeter, this was also the only information role the Feds had to start the game.
Player Comments (US): GK played pretty well, uniting the faction and sending in actions for his horribly inactive twin before getting randlynched Day 2 by ipl. He subbed in for Ace Exeter later on before getting killed there too. He played fine, no mistakes, though he didn’t light up the world with his negotiating skills either. It seemed people had difficulty keeping track of whether or not he was currently alive or dead, however...(frankly, with his constant sub ins/outs, I did as well):

[20:13] <~Accent> gk
[20:13] <~Accent> got results?
[20:13] <~Accent> oh
[20:13] <~Accent> you're dead
[20:13] <~Accent> sorry
[20:13] <~Accent> :/
[20:13] <&little_gk> ;L;

Player Comments (Walrein): Had Accent not been killed Night 7, GK would have represented every Galactic Federation death. He covered for Captain Inactive Exeter actionswise and overall played decently.

SPACE PIRATES

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18./17. OMax/macle=>Nachos/Space Pirates/Pirate Grenadier/Safeguard on ally, Hook on enemy/Incinerated in a cleansing fire Night 7
Dear OMax, you are the Pirate Grenadier.

You are a standard-issue Pirate Trooper with one exception: you carry an EMP Grenade Launcher. Though you lose the ability to use your standard assault rifle, you gain the ability to pack a huge amount of punch with your grenades.

Every night you may submit a PM titled “NX-Use the comm chan to warn <Alias> of incoming grenades”. If this is used on an ally, he or she will pick up on your warning and dodge the grenades. Any non-killers targeting them will likely have a harder time getting around the barrage, however. If this is used on an enemy, he or she will not know how to pick up on your secret communications channel, and so will get hit by the barrage, knocking him or her unconscious for the entirety of the night and thus disabling your target from performing any night actions, including anonymous messages or item passing. For the purposes of this game, an “enemy” is defined as a member of a faction you need eliminated, while an “ally” if everyone else.

Your lynch affects are: Lynched, Hooked, None.

Your team ability is that, once every three days, you may submit a PM titled “DX-Rig Explosives around <Alias>, and stealth submit <Alias1>, <Alias2>, and <Alias3>”. Should <Alias> submit a ballot, it will be negated due to being blown up, and regardless <Alias>’s vote will count as having voted for <Alias1>, <Alias2>, and <Alias3>, in that order. <Alias>’s vote will show up as having voted for your submitted ballot rather than the original, but <Alias> will not be specifically informed what tampered with his or her vote. However, it will be announced publicly that there was an odd explosion in the Day update.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will fire grenades at your target and then body slam them when they are stunned, resulting in a mixture of bruises and explosive wounds. For the steal, you will simply walk up to your target from behind and smack your target with your grenade launcher, stunning him or her long enough to grab his or her items.

You are holding the Sky Temple Key #2.

You are allied with the Space Pirates. You win if a member of your faction is alive when the Galactic Federation, Samus, and Dark Aether factions are eliminated while the Agon and Sanctuary Temples are restored.
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With the loss of a teammate, your team kill and steal rates have improved to twice every three cycles and every cycle, respectively.

Also, your team ability may now be used twice every three cycles.
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With the deaths of two teammates, you have increased the efficiency of your communications channels. Now, if used on an ally, your grenades will protect your ally from any non-killers or killers that target him or her. If used on an enemy, it will still simply stop him or her from performing any night actions.

In addition, your team’s kill may now be used every night.

Finally, your team ability may now be used every cycle.
Role Comments: The Space Pirate version of the Dark Missile Trooper, except he became very powerful late game.
Player Comments (US): macle played better than I expected honestly (in that he got PMs in on time every cycle), but the Space Pirates requested he get subbed out when they needed to change one of his actions close to a deadline and I obliged. Nachos took over, and he did a good job until that horrible Day 7. First he pisses billymills off and forces billy to look elsewhere for an ally to win with, then he tries to lynch Daenym instead of billymills, which resulted in a guaranteed loss for him. I’m sorry, any member of the defeatist alliance can get at best average marks from me.
Player Comments (Walrein): Hey look, macle didn’t go inactive!!! Well, until the other Pirates voted him out. Nachos came in and played pretty well until the incidents Sam described above (stop taking all of the obvious things to talk about, you make my comments look puny >:O), so he kinda averages out at a C grade.

13./10. KMax/Ditto/Space Pirates/Pirate Commando/BG+Steal Reverse (1/2)/Blown to pieces Night 3
Dear KMax, you are the Pirate Commando.

You are the elite stealth units of the Space Pirates, mainly dedicated to “hunting the hunter”. Aside from improved Pirate weaponry, you carry energy shields, grenade launchers, and powered energy shields. Your ability to attack from the shadows strikes fear in the hearts of many.

Once every two nights you may submit a PM titled “NX-Pulse Cannon around <Alias>”. You will fire at any killers or thieves that target <Alias> and cause them to fail due to being discombobulated from the dimensional rift and electric pulse emitted from your Pulse Cannon. Additionally, if the culprit was a thief, he or she will be so stunned from the explosion that <Alias> will have an opportunity to grab any and all items the thief had.

Due to your remarkable stealth abilities, you have the capability to use a temple key on a temple that is protected. Additionally, if you are ever used to kill someone, your kill will penetrate any inherent defenses the role your target may have. You will not go through any roles protecting your target user, however.

Because of your ability to shift in and out of sight, the first time any information role targets you, it will fail. This includes double-targets if this protection has not yet been used up. The second time, however, your targeted will not be fooled.

Your lynch affects are: Lynched, One-Time Hook, Vote Discounted.

Your team ability is that, once every three days, you may submit a PM titled “DX-Rig Explosives around <Alias>, and stealth submit <Alias1>, <Alias2>, and <Alias3>”. Should <Alias> submit a ballot, it will be negated due to being blown up, and regardless <Alias>’s vote will count as having voted for <Alias1>, <Alias2>, and <Alias3>, in that order. <Alias>’s vote will show up as having voted for your submitted ballot rather than the original, but <Alias> will not be specifically informed what tampered with his or her vote. However, it will be announced publicly that there was an odd explosion in the Day update.
Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will stab your target with your energy scythe, impaling him or her. For the steal, you will stun your target by throwing an EMP Grenade, making off with his or her items while they are disoriented from the explosion.

Your safe claim is Commander K. Starling, allied with the Galactic Federation. The Galactic Federation win condition and team ability are as follows:
-Win condition: You are allied with the Galactic Federation. You win if a member of your faction is alive when the Light Aether, Space Pirate, and Ing factions are eliminated while the Sky and Torvus Temples are restored.
-Team ability: Your team ability is that, once every three nights, you may submit a PM titled “NX-Open Fire on <Alias>”. You will open fire on <Alias> using your state-of-the-art weaponry, resulting in <Alias> being unable to perform any actions that night due to taking cover from your barrage.

You are holding the Sky Temple Key #3.

You are allied with the Space Pirates. You win if a member of your faction is alive when the Galactic Federation, Samus, and Dark Aether factions are eliminated while the Agon and Sanctuary Temples are restored.
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With the death of a teammate, your team kill and steal rate have improved to twice every three nights and every night, respectively.

Also, your team ability rate has improved to twice every three cycles.
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With the deaths of two teammates, you have found additional energy for your Pulse Cannon. You may now use your Pulse Cannon ability every night. However, due to the massive radiation your target is exposed to each night, you may not use it on the same person on consecutive nights.

In addition, your team’s kill may now be used every night.

Finally, your team ability may now be used every cycle.
Role Comments: A very good protective role that had an above average fake claim into the Galactic Federation, this was mainly meant to stay in the shadows and out of the spotlight.
Player Comments (US): Ditto played very well. He was the first to figure out the factional win conditions, and he quickly united with askaninjask to form a core for the Space Pirates early on. He never fake claimed Galactic Federation, however, which was one of the many reasons the Feds ended up winning: no one with safe claims into their faction moled them, which would have subsequently cast doubt onto MK Ultra’s claim and possibly resulted in MK’s conversion. He died despite protecting himself due to the Galactic Federation kill ensure, and because askaninjask accidentally announced in #aether that “KMax is a good Space Pirate to target” or something like that, I wasn’t in the channel at the time so I’m really not sure precisely what aska said, all I know is aska freaked out about it afterwards. I am really not sure why the Pirates never tried to get retaliation for this kill, but they seemed content to be at a three members to two disadvantage on one of their enemies almost the entire game. By the time they finally killed a Fed (N7), it was too late to stop the Feds from winning. Either way, good job Ditto.
Player Comments (Walrein): Ditto the master puzzle solver does it again, first by cracking his doggy code nearly immediately in Mafia Mafia 2 and now by being the first to figure out all the faction win conditions. He played quite well, though I wish he would have tried to mole the Feds.

2./4. AMax/askaninjask/Space Pirates/Pirate Aerotrooper/Tracker+Inspect on target's targets/Blown to pieces Night 6
Dear AMax, you are the Pirate Aerotrooper.

As the aerial forces of the Space Pirate brigade, you wield a variety of long-range weapons. Despite your deadly arsenal including your Galvanic Accelerator Cannons and homing missiles, it is your willingness to sacrifice yourself in a kamikaze-style attack that makes you truly feared.

Every night you may submit a PM titled “NX-Flying over <Alias>”. You will fly over <Alias> and observe everyone who <Alias> targets. Your skills at observation are so keen, in fact, that you will receive the full Role PM of every target of <Alias>. Note that “Target” includes the recipient of item passes as well as normal ability targeting.

You are well-known as a fearless individual, however. Once during the game, you may submit a PM titled “DX-Kamikaze <Alias>”. If you are lynched that cycle, you will kill <Alias> as well. This is completely unblockable, meaning that any second lives, LPVs or BPVs your target has will not avail them whatsoever.

Your lynch affects are: Lynched, Hooked, One-Time Steal.

Your team ability is that, once every three days, you may submit a PM titled “DX-Rig Explosives around <Alias>, and stealth submit <Alias1>, <Alias2>, and <Alias3>”. Should <Alias> submit a ballot, it will be negated due to being blown up, and regardless <Alias>’s vote will count as having voted for <Alias1>, <Alias2>, and <Alias3>, in that order. <Alias>’s vote will show up as having voted for your submitted ballot rather than the original, but <Alias> will not be specifically informed what tampered with his or her vote. However, it will be announced publicly that there was an odd explosion in the Day update.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will unleash your Galvanic Accelerator Cannon on your target, reducing your target to mush. For the steal, you will fire several homing missiles at your target, and he or she will be so busy dodging them that he or she will drop any items in his or her possession.

Your safe claim is the Dark Quad MB/CM, allied with Dark Aether. The Dark Aether win condition and team ability are as follows:
-Win condition: You are allied with Dark Aether. You win if a member of your faction is alive when the Light Aether, Luminoth, and Space Pirate factions are eliminated while there is at least one temple unrestored.
-Team ability: Your team ability is that, once every three days, you may submit a PM titled “DX-Dark Blast around <Alias>”. If <Alias> was going to be harmed from the lynch in any way, shape, or form apart from being lynched in the first position, <Alias> will not be affected.

You are holding the Phazon #5. You do not know what it does, but you do know that you have no use for it.

You are allied with the Space Pirates. You win if a member of your faction is alive when the Galactic Federation, Samus, and Dark Aether factions are eliminated while the Agon and Sanctuary Temples are restored.
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With the death of one of your teammates, your team steal may now be used every night, and your team kill and team ability may both be used two out of every three nights.
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With the deaths of two of your teammates, you have become desperate. Now, once every three nights you may submit a PM titled “NX-Flyby <Alias>”. You will perform a flyby killing, unleashing all manner of weapons on your target and leaving only a smoking heap. Additionally, since you were flying over your target, you will see anyone who your target was targeting that night well enough to receive their full Role PM. The other two nights, you may still Fly Over someone, but you will be so tired that you will only be able to get your target’s Role PM. Note that you may not use your Flyby action the same night as a factional kill, but that if you have no teammates left to perform the factional kill and you have a choice between the two, for priority reasons, I suggest you use the Flyby one.

In addition, your team’s kill and team ability may now be used every night.
Role Comments: The faction information role and vigilante on upgrade, it also had a safe claim into Dark Aether.
Player Comments (US): askaninjask played excellently this game, though he has been harping and harping on the few mistakes he made. I already mentioned the Ditto thing, and passing his Sky key to Accent late game was a questionable move, but honestly apart from that you really didn’t make any bad errors. What you DID do was put the Space Pirates into an awesome position to win...until the Galactic Federation killed you at just the wrong time, and with an edited action (originally they were going to safeguard MK Ultra instead of you). The Space Pirates losing was not your fault, and if it hadn’t been for you they never would have been in a winning position in the first place. He also produced more logs than anyone else did:

The best burn of the game in my opinion:
[17:26] <UncleSam> walrein i might not be online at 7 pm
[17:26] <UncleSam> so i think im gonna
[17:26] <UncleSam> extend a bit
[17:26] <UncleSam> like an hour or two
[17:26] <UncleSam> is that ok with you
[17:26] <Walrein> :/
[17:26] <UncleSam> or were you gonna watch
[17:26] <Walrein> Idc
[17:26] <UncleSam> the national championship game
[17:26] <Walrein> I'm watching the game
[17:26] <askaninjask> it's the only football he can watch now

ASKAFREAKOUT:
03[15:08] * askaninjask changes topic to 'DITTO YOU WILL NOW BE PROTECTING KMAX'
[15:08] <~askaninjask> x_x
03[15:30] * askaninjask changes topic to 'DITTO YOU WILL NOW BE PROTECTING KMAX | MACLE YOU WILL NOW BE SAFEGUARDING GMAX'
[15:31] <~askaninjask> walrein you have to let me
[15:31] <~askaninjask> make these changes
[15:31] <~askaninjask> x_x
[15:31] <~askaninjask> oh my god
01[15:31] <@Walrein> sorry
01[15:31] <@Walrein> its gotta come from
01[15:32] <@Walrein> ditto and macle
[15:32] <~askaninjask> NOO
01[15:32] <@Walrein> also
01[15:32] <@Walrein> why are these changes
01[15:32] <@Walrein> being ma
01[15:32] <@Walrein> d
01[15:32] <@Walrein> ee
[15:32] <~askaninjask> they are so necessary oh my god
01[15:32] <@Walrein> man i suck at typing today
[15:32] <~askaninjask> seriously
[15:32] <~askaninjask> i need
[15:32] <~askaninjask> this
[15:32] <~askaninjask> GAH
[15:32] <~askaninjask> when is deadline?
[15:33] <~askaninjask> FFS
[15:33] <~askaninjask> FS
[15:33] <~askaninjask> SF
[15:33] <~askaninjask> s
[15:33] <~askaninjask> uergieuhg
[15:33] <~askaninjask> urhgieruh
[15:33] <~askaninjask> if this doesn't go through
01[15:33] <@Walrein> deadline is
[15:33] <~askaninjask> ditto is going to die and gmax is going to be recruited
01[15:33] <@Walrein> many hours away
06[15:33] * ~askaninjask heaves
06[15:33] * ~askaninjask heaves
06[15:33] * ~askaninjask heaves
06[15:33] * ~askaninjask heaves
06[15:33] * ~askaninjask heaves
06[15:33] * ~askaninjask heaves
06[15:33] * ~askaninjask heaves
06[15:33] * ~askaninjask heaves
06[15:33] * ~askaninjask heaves
06[15:33] * ~askaninjask heaves
01[15:33] <@Walrein> askafreakout
06[15:33] * ~askaninjask heaves
[15:33] <~askaninjask> seriously though
[15:33] <~askaninjask> when is deadline
06[15:33] * ~askaninjask heaves again
[15:34] <&Nachos> walrein i think you should feel sorry for me being OHKOed and let these actions go through
[15:34] <~askaninjask> yes you sohuld
[15:34] <~askaninjask> ditto
[15:34] <~askaninjask> needs to survive
[15:34] <~askaninjask> or i am fucking done

On the update where Ditto died after the above freakout:
[15:51] <UncleUpdating> afkaninjask is gonna have another aneurism imo
[15:51] <UncleUpdating> after reading the update
[15:51] <Nachos> i agree
[15:51] <Walrupdate> ayup
[15:51] <Nachos> did we get any messages/notices etc?
[15:51] <UncleUpdating> ya hang on nachos
[15:51] * afkaninjask heart attacks
[15:51] * afkaninjask has quit (Quit: falling away)

Probably not proud of this, but it was very important for how the game played out:
[18:50] <~askaninjask> spiffy i want you using that
[18:50] <~askaninjask> and you killing
[18:50] <~askaninjask> if that's allowed
[18:50] <Spiffy> we can
[18:50] <~askaninjask> you're the only 100% clean LA
[18:50] <~askaninjask> i don't trust anyone else with this

On the misfortune of the “Dark Aether Massacre” failing to kill a single Dark Aether Night 4:
[18:40] <askaninjask> no wait
[18:40] <askaninjask> that's not
[18:40] <askaninjask> a real update
[18:40] <askaninjask> there is NO WAY

Ya askaninjask REALLY hated Dark Samus, he just didn’t realize that all of the people antagonizing him were actually Dark Samus and not the various factions he attributed them to:
[12:54] <askaninjask> oh my god i don't want spiffy to win this game
[12:54] <askaninjask> o_o
[12:54] <askaninjask> he doesn't
[12:54] <askaninjask> deserve it
[12:54] <UncleSam> who is spiffy
[12:55] <askaninjask> spiffy is the light aether who fucke dup my entirely plan last night
[12:55] <UncleSam> oh right that fucker
[12:55] <askaninjask> lol
[12:55] <askaninjask> thus concludes my mafia workings with spiffy
[12:55] <askaninjask> FUCK spiffy
[12:57] <askaninjask> also
[12:57] <askaninjask> fuck you for giving DA the anon messenger role
[12:57] <askaninjask> that messed us up for like 4 turns x_x
[12:58] <UncleSam> icncnd
[12:59] <UncleSam> wait so why do you hate dark samus then
[13:00] <askaninjask> because he stopped all of my kills on dark aether x_x
[13:00] <UncleSam> ic

Player Comments (Walrein): aska, calm the FUCK down. You played incredibly well in this game, almost singlehandedly winning it for the pirates until you got luckfucked by the Feds. aska did possibly the most negotiating out of anyone, at one point being in alliances with every faction in the game, including his enemies. Don’t be so hard on yourself, you did awesome.

33./20. 00Max/Nachos/Space Pirates/Dark Pirate Commando/Key Thief/BG+Kill Ensure (1/2 on self)/Power Bombed Day 3
Dear 00Max, you are the Dark Pirate Commando.

You are a Pirate Commando that has been possessed by a Hunter Ing, making you the most powerful Space Pirate around. You have a massive variety of weapons at your disposal, though your most deadly ones include your EMP Grenade and Energy Dagger. Overall, you are one tough cookie.

Every night you may submit a PM titled “NX-Ambush <Alias>”. You will appear from the shadows and strike <Alias> forcefully enough that your target will drop any items he or she was carrying. However, you have no need of any items besides Agon or Sanctuary Temples keys, and so you will leave any other items for your target to keep. However, being on the ground, you will get a good enough look at whatever other items your target had that you will know exactly which items you could have stolen, if you had had any use for them.

Additionally, every night you may submit a PM titled “NX-Stalk the shadows around <Alias>”. If any killers attempt to murder <Alias> that night, you will pop out of the shadows and scare them off with an EMP Grenade. Additionally, if <Alias> is performing a kill that night, <Alias> will be so emboldened due to your presence that <Alias>’s kill will not only become the highest priority kill that night (barring other priority-changing abilities), but will pierce protective roles. Merely being emboldened will not stop your target from getting disrupted by targeters who have means of stopping him or her from performing night actions, however. You may stalk the shadows around yourself (as odd as that sounds), however, you cannot both jump out at anyone who attempts to kill you AND be emboldened; if you choose to target yourself, include whether you would like to feel anticipatory or emboldened as a result of waiting in the shadows.

Because you are so difficult to track, the first time any information role targets you that role will come up with nothing, including the case of a double-target on yourself. However, the second time (as in, first time after the initial cycle wherein you are targeted) you are targeted with an information role, the targeter will be able to see through your vanishing tactics.

Your lynch affects are: Lynched, One-Time Anonymous Message, Vote Discounted.

Your team ability is that, once every three days, you may submit a PM titled “DX-Rig Explosives around <Alias>, and stealth submit <Alias1>, <Alias2>, and <Alias3>”. Should <Alias> submit a ballot, it will be negated due to being blown up, and regardless <Alias>’s vote will count as having voted for <Alias1>, <Alias2>, and <Alias3>, in that order. <Alias>’s vote will show up as having voted for your submitted ballot rather than the original, but <Alias> will not be specifically informed what tampered with his or her vote. However, it will be announced publicly that there was an odd explosion in the Day update.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will fire an EMP Grenade at your target and, while your target is stunned, follow up by impaling your target with your Energy Dagger. For the steal, you will simply fire an EMP Grenade, stunning your target and allowing you to swipe all of his or her items.

You are holding the Agon Temple Key #2.

You are allied with the Space Pirates. You win if a member of your faction is alive when the Galactic Federation, Samus, and Dark Aether factions are eliminated while the Agon and Sanctuary Temples are restored.
-------------------------------------------------------------------------------------------------------------------------------
With the death of one of your teammates, your team steal may now be used every night, and your team kill and team ability may both be used two out of every three nights.
-------------------------------------------------------------------------------------------------------------------------------
With the deaths of two teammates, you have taken to the shadows. Now, when you stalk the shadows around yourself, you no longer have to decide whether to anticipate an attacker or embolden yourself, since you’re already there! Additionally, it is harder to spot you in the shadows, so the first time you are targeted for a kill, it will fail. This follows the same rules for double-targeting as your inspection-proof.

In addition, your team’s kill and team ability may now be used every night.
Role Comments: This was the Space Pirate monster role, plain and simple. Ideally, the Commando and Grenadier would die early and leave the Aerotrooper and Dark Commando to wreck things for the rest of the game, but it was not to be...
Player Comments (US): Nachos played very well early game, though he initially thought askaninjask was a mole. Of course, askaninjask also nearly killed him so I can understand why he distrusted him. He got into the Space Pirate channel, #freezetag, soon after that near-debacle, however, and was helping aska plan things until getting nailed by a Power Bomb from Samus on her lynch redirect. Really bad luck there for Nachos AND the Pirates, because honestly Yeti was pretty much randing with it.
Player Comments (Walrein): Pre-macle Nachos played decently, but he was mistrustful of aska. Eventually he realized that aska was legit, at which point he followed orders until his bs hax lynch redirect induced death.

LUMINOTH

images


23./23. SopranoMax/RBG=>General Spoon/Luminoth/U-Mos/Lynch Deprioritizer/Prioritizer/Nothing but phazon residue was left behind Night 1
Dear SopranoMax, you are U-Mos.

You are the Sentinel of the Luminoth and the protector of all surviving Luminoth in the Great Temple. You are the one who initially begged Samus Aran to save the Light of Aether, and you are the one who told her how to do it. You are large, adept at controlling energy with your mind, and can fly, all of which will serve you well.

Every day you may submit a PM titled either “DX-Absorb Energy for <Alias>” or “DX-Release Energy towards <Alias>”. If you absorb energy for an alias, you will deprioritize that alias’s lynch position by one that day (so, if <Alias> was going to be lynched first, he or she will instead be evaluated second). The opposite is true for releasing energy, but you may not release energy unless you have first acquired it. Additionally, you may not release more than 1 lynch position’s worth of energy ever, regardless of how much you have acquired.

Your lynch affects are: Lynched, Hooked, None.

Your team ability is that, once every three nights, you may submit a PM titled “NX-Going into stasis chamber”. You will retreat to the safety of the stasis chambers and be protected from all killers that night. You may still perform any other actions you may be able to do.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will release a giant ball of energy, incinerating your target. For the steal, you will simply take advantage of the fact that you are about ten feet tall with giant wings and simply fly up behind your target, create a force field around your hand, and smack your target with your force field, throwing your target back and freeing any items he or she may be carrying for you to make off with.

You are holding the Energy Transfer Module #3.

You are allied with the Luminoth. You win if a member of your faction is alive when the Ing, Dark Aether, and Dark Samus factions are eliminated while the Sky and Sanctuary Temples are restored.
-------------------------------------------------------------------------------------------------------------------------------
With the death of one of your teammates, your team steal may now be used every night, and your team kill and team ability may both be used two out of every three nights.
-------------------------------------------------------------------------------------------------------------------------------
With the deaths of two teammates, you have decided to use your telekinetic powers to their full use. Now, you may absorb enough energy each day to deprioritize your target by two lynch stages (you may still merely absorb enough energy to deprioritze by one stage if you like), and you may also release enough energy to prioritize a target’s lynch stage by two, should you have the energy built up. Additionally, your telekinesis allows you to create a powerful protective field around yourself, and so the first person to target you with a kill will fail. However, the next will get through your weakened shield. Note that if two people target you simultaneously while this protection is active, both will fail.

You have also gained one additional ability. Once every three nights and not on the same night as you are using your factional kill, you may submit a PM titled “NX-Destroy <Alias>’s mind”. You will destroy <Alias>’s mind with your telekinetic powers, killing <Alias>. Note that for priority purposes, it is preferable to use this kill rather than your factional kill if you have no remaining teammates to perform the separate factional kill.

In addition, your team’s kill and team ability may now be used every night.
Role Comments: The “monster” of the Luminoth faction to go along with the Dark Pirate Commando and Ace Exeter roles as the best of the non-Sami roles, this was basically the killing power of the Luminoth faction.
Player Comments (US): RBG did nothing at all except produce one pretty hilarious log which made him the MVP of N0:

[13:40] <UncleSam> hey just wanted to let you know the channel for metroid prime 2 mafia is #aether
[13:40] <UncleSam> hi just checking for anon message actions since im waiting on a few more
[13:40] <UncleSam> no other abilities are valid this night so dont worry about any other targets
[13:40] <RBG> hai
[13:40] <RBG> naw, no message
[13:40] <UncleSam> k
[13:40] <UncleSam> have you read rule 3 carefully enough to know what messages can do
[13:40] <UncleSam> last two sentences of the first paragraph
[13:40] <RBG> Are you the temple of Sky? @ QMax
[13:40] <UncleSam> k ty

General Spoon did a decent job gathering claims after he subbed in, but never got Da Letter El to claim and got hit by one of the most unfortunate strokes of bad luck I have ever witnessed in mafia during Day 1, which led to his getting unblockable killed Night 1. Basically what happened was:
-RBG asked QMax if it was the Sky Temple randomly N0, while Quagsires asked QMax if it was a temple N0. Both were receiving “Yes” responses from QMax Day 1.
-billymills used his Disruptor ability on QMax, which allowed him to see what QMax was sending and to whom. He saw that QMax was sending two “Yes” responses to two different people, and, for some reason, assumed they were on the same team.
-billymills theorized that they were Luminoth because General Spoon hinted that he knew a temple during Day 1, and promptly used unblockable kills on Spoon and Quagsires during Night 1 and Night 2.

“Better luck next time.” Literally.
Player Comments (Walrein): Sam basically said everything there is to say about RBG/Spoon. I WILL add that QMax (aka the Sky temple) was randed ridiculously often.

11./24. IMax/reyscarface=>RaRe555=>Quagsires/Luminoth/A-Kul/Kill Ensure/Vote Discount/Trapped in a room of poisonous gas Night 5
Dear IMax, you are A-Kul.
Known as the Champion of Aether, you were one of the ten keybearers sent to collect the Sky Temple Keys during the Final Crusade. However, you were the only keybearer who was able to complete their mission and place their key in the Sky Temple Gate. Your spiritual link with your fellow Luminoth allowed you to record the places where the other nine keybearers fell in Dark Aether and leave clues for future Luminoth warriors.

Every night you may submit a PM titled “NX-Leaving Clues for <Alias>”. The assistance of your clues will ensure that <Alias> will be able to bypass any protective roles should he use a killing action that night. You cannot leave clues for yourself.

Additionally, every night you may submit a PM titled “NX-Firing the Dark Beam at <Alias>”. The entrapment of the beam will render <Alias>’s vote useless in the next day’s lynch. <Alias> will not be informed of this, though <Alias> will also not appear in any post-day voting tallies.

At any time, you may submit a PM titled “N/DX-Leaving clues about <Key#>, <Key#>, and <Key#>”. In the event of your death, these three keys will be placed into their respective temple gates. In addition, the Sky Temple Key #10 will be used as well.

Your variety of advanced weaponry makes you tricky to obtain information on. The first time any information role targets you you will fight it off and that role will come up with nothing, including the case of a double-target on yourself. However, the second time (as in, first time after the initial cycle wherein you are targeted) you are targeted with an information role, the targeter will have come to expect your firepower and be able to obtain reliable information.


Your lynch affects are: Lynched, One-Time Hook, Vote Discounted.

Your team ability is that, once every three nights, you may submit a PM titled “NX-Going into stasis chamber”. You will retreat to the safety of the stasis chambers and be protected from all killers that night. You may still perform any other actions you may be able to do.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will fire a seeker missile at the target, blowing him to smithereens. For the steal, you will use your dark visor to search for any items on their person, then retrieve them by force.

You are currently holding the Sky Temple Key #10.

You are allied with the Luminoth. You win if a member of your faction is alive when the Ing, Dark Aether, and Dark Samus factions are eliminated while the Sky and Sanctuary Temples are restored.
-------------------------------------------------------------------------------------------------------------------------------
With the death of one of your teammates, your team steal may now be used every night, and your team kill and team ability may both be used two out of every three nights.
-------------------------------------------------------------------------------------------------------------------------------
The death of two of your teammates has increased your desperation, and you have become more trigger-happy with your Dark Beam as well. Now, every night you may submit a PM titled “NX-Firing the Dark Beam at <Alias1> and <Alias2>”. Both <Alias>es will be trapped by the dark beam and have their votes rendered useless in the following day’s lynch. You may still leave clues.

In addition, your team’s kill and team ability may now be used every night.
Role Comments: This was the role that was meant to make the Sky Temple doable, because 6/9 keys is about as difficult to do as 3/3 keys (for any of the non-Sky Temples). Outside of that, this just gave the Luminoth a bit of an advantage in voting.
Player Comments (US): rey literally did nothing at all before getting subbed out early for RaRe555. RaRe did ok, but he started idling a few cycles in and only really claimed to Spoon. He got subbed out for Quagsires sometime in the middle of the game which gave the Luminoth their best team (Quags/DLE were the only two remotely active Luminoth), but he was killed thanks to getting hooked+murdered and due to DLE’s mistake in not cross-protecting Quags himself (yes, I am going to stand by my opinion that that was a mistake).
Player Comments (Walrein): rey subbed out pretty immediately and was replaced by the surprising RaRe555, who didn’t do a horrible job. The fact that his claim only went to the n1-dying spoon hurt things a bit, but eventually he united with the other Luminoth. Quagsires came in when rare’s activity dropped and played pretty well until he got hookilled.

24./22. TMax/Quagsires/Luminoth/A-Voq/2-man Key Thief/Key Check/Nothing but phazon residue was left behind Night 2
Dear TMax, you are A-Voq.

You were the Guardian of the Torvus Temple during the Luminoth-Ing war. You were a well-educated scribe, very good in the complicated Luminoth language, and a creature of incredible stamina and psychic durability who died while fending off numerous Ing possession attempts of your temple.

Every night you may submit a PM titled “NX-Sensing the possessions of <Alias>”. You will use your psychic powers to determine if <Alias> has any keys to the Sky or Sanctuary Temples.

Additionally, every night you may submit a PM titled “NX-Bringing the possessions of <Alias1> and <Alias2> to myself”. You will use your psychic powers to telekinetically bring yourself <Alias1> and <Alias2>’s possessions. However, you are not a crook, and will only keep keys to the Sky and Sanctuary Temples.

Your intricate knowledge of temple passageways makes you difficult to hunt down. The first time any information role targets you that role will come up with nothing, including the case of a double-target on yourself. However, the second time (as in, first time after the initial cycle wherein you are targeted) you are targeted with an information role, the targeter will be more learned in the temple’s layout and will be able to find you.

Your lynch affects are: Lynched, Hooked, One-Time Steal.

Your team ability is that, once every three nights, you may submit a PM titled “NX-Going into stasis chamber”. You will retreat to the safety of the stasis chambers and be protected from all killers that night. You may still perform any other actions you may be able to do.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will fire your Annihilator Beam at the target, which will, well, annihilate him. For the steal, you will telepathically remove any items on their person and bring them to youself.

Your safe claim is the Dark Grenchler, allied with Dark Aether. The Dark Aether win condition and team ability are as follows:
-Win condition: You are allied with Dark Aether. You win if a member of your faction is alive when the Light Aether, Luminoth, and Space Pirate factions are eliminated while there is at least one temple unrestored.
-Team ability: Your team ability is that, once every three days, you may submit a PM titled “DX-Dark Blast around <Alias>”. If <Alias> was going to be harmed from the lynch in any way, shape, or form apart from being lynched in the first position, <Alias> will not be affected.

You are holding the Sky Temple Key #8.

You are allied with the Luminoth. You win if a member of your faction is alive when the Ing, Dark Aether, and Dark Samus factions are eliminated while the Sky and Sanctuary Temples are Restored.
-------------------------------------------------------------------------------------------------------------------------------
With the death of one of your teammates, your team steal may now be used every night, and your team kill and team ability may both be used two out of every three nights.
-------------------------------------------------------------------------------------------------------------------------------
With the deaths of two of your teammates, your newfound desperation has sharpened your mental focus. Now, every night you may submit a PM titled “NX-Seeking out <Temple> Key #<Key Number>”. You will use your psychic abilities to determine which alias owns the key you are seeking. Note that this replaces your old sensing ability.

In addition, your team’s kill and team ability may now be used every night.
Role Comments: This was the other reason I thought the Luminoth had a decent chance of completing the Sky Temple: a two-man thief in a game of thirty can collect a lot of items quickly, and the key to collecting a lot of keys is to sweep a LOT of people. Late game he could be used to locate specific keys in case they really needed to know where certain numbered keys were to finish their objective.
Player Comments (US): Quagsires played the most complete game of any of the Luminoth, even if it was split between two roles. Early game he claimed to Spoon and got in touch with RaRe, but his untimely randing (as explained in Spoon’s comments) really hurt the Luminoth badly. Not his fault that happened, just another unfortunate event happening to the Luminoth early game.
Player Comments (Walrein): Quags hooked up with the other Luminoth fairly easily, but his role wasn’t able to hit any key targets before his untimely randing. Still, he played a solid game.

6./9. DMax/Da Letter El/Luminoth/I-Sha/WC+Lynch Affects Check+BG/Incinerated in a cleansing fire Night 7
Dear DMax, you are I-Sha.

You were the Guardian of the Agon Temple during the Luminoth-Ing war. You assisted Samus by telling her how to navigate the corrosive atmosphere of Dark Aether, proving that you are a loyal guardian indeed.

Every night you may submit a PM titled “NX-Giving <Alias> my blessing”. You will give <Alias> your blessing, protecting them from all killing actions that night. <Alias> will be so grateful that they will tell you their lynch affects and win condition in return.

Your lynch affects are: Lynched, One-Time Anonymous Message, Vote Discounted.

Your team ability is that, once every three nights, you may submit a PM titled “NX-Going into stasis chamber”. You will retreat to the safety of the stasis chambers and be protected from all killers that night. You may still perform any other actions you may be able to do.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will unleash a powerful energetic wave at your target, destroying him or her without leaving a trace (except a magical slip of paper with his or her Role PM, of course). For the steal, you will telekinetically stun your target and grab any items he or she may have.

Your safe claim is the Power Bomb Guardian, allied with the Ing. The Ing win condition and team ability are as follows:
-Win Condition: You are allied with the Ing. You win if a member of your faction is alive when the Galactic Federation, Luminoth, and Samus factions are eliminated while there is at least one temple unrestored.
-Team ability: Your team ability is that, once during the entire game, one of the Ing may submit a PM titled “NX-Calling the protection of the Ing Storm”. You will call the Ing Storm, and your lynch affects will be permanently changed to Lynched, None, None.

You are holding the Sky Temple Key #9.


You are allied with the Luminoth. You win if a member of your faction is alive when the Ing, Dark Aether, and Dark Samus factions are eliminated while the Sky and Sanctuary Temples are Restored.
-------------------------------------------------------------------------------------------------------------------------------
With the death of one of your teammates, your team steal may now be used every night, and your team kill and team ability may both be used two out of every three nights.
-------------------------------------------------------------------------------------------------------------------------------
The death of two of your teammates has enraged you to the point of no return. Now, every night you may submit a PM titled “NX-Give <Alias> a false blessing”. In exchange for their full role PM, you will give <Alias> a “blessing” that actually prevents them from completing their night action. You may still give regular blessings, but people will be skeptical of them and will no longer give their lynch affects or win condition in return.

In addition, your team’s kill and team ability may now be used every night.
Role Comments: The protection AND information of the Luminoth, this role had more responsibilities than it could cover (purposefully). It also had the second best safe claim in the game (behind Samus’), so I was really hopeful it could gather some information on the Ing.
Player Comments: Da Letter El played...not as well as I hoped he would. He was simply inactive in the early going, played really well from about Day 3 to Night 5 or so, then made several bad decisions down the stretch that ruined his excellent play in the middle lost the game. First (and he still doesn’t think this was a mistake) was not protecting Quagsires when it was fairly obvious Quagsires would get hooked (Quagsires was the kill ensurer; their enemies had 0 reason to hook Da Letter El when Quagsires was ensuring two of Samus’ kills that night), and second (and far more importantly) was joining that defeatist alliance Day 7 and subsequently not lynching billymills. Still, the Luminoth never would have been in a position to win if it weren’t for you, so don’t sweat those mistakes too much. He also produced some funny logs:

This was the best explanation of the defeatist alliance that I ever got:
[19:49] <daletterel> but if sky isnt completed, i just go kamikaze on ds
[19:49] <daletterel> because fuck ds

One of the most important actions that he submitted right before deadline, then decided to change, then to not change...
[19:59] <daletterel> keep it as is
[19:59] <daletterel> we're doing it live
[19:59] <UncleSam> 20 seconds
[19:59] <daletterel> WE'RE
[19:59] <daletterel> DOING
[19:59] <daletterel> IT
[19:59] <daletterel> LIVE
[19:59] <UncleSam> so protect EMax
[19:59] <UncleSam> FUCK IT
[19:59] <daletterel> yep
[19:59] <UncleSam> WE'LL DO IT LIVE
[19:59] <UncleSam> DEADLINE

And having his alias revealed in possibly the funniest rand in a game FULL of them:
[16:57] <daletterel> [17:34] <askaninjask> we may be able to get a galactic fed member this lynch
[16:57] <daletterel> [17:34] <daletterel> kk
[16:57] <daletterel> [17:34] <askaninjask> i mean
[16:57] <daletterel> [17:34] <askaninjask> either galactic fed or dark aether
[16:57] <daletterel> [17:34] <daletterel> k
[16:57] <daletterel> [17:34] <askaninjask> i have no idea which
[16:57] <daletterel> [17:34] <askaninjask> his alias is dmax
[16:57] <daletterel> [17:35] <askaninjask> we'll probably need your help if we're going to lynch him
[16:57] <daletterel> [17:35] <daletterel> um
[16:57] <daletterel> [17:35] <daletterel> that's a bad idea
[16:57] <daletterel> [17:35] <askaninjask> but you're already voting for no lynch, right?
[16:57] <daletterel> [17:35] <daletterel> no
[16:57] <daletterel> [17:35] <askaninjask> does that show your alias?
[16:57] <daletterel> [17:35] <daletterel> you are wrong about dmax <________<
[16:57] <daletterel> [17:35] <askaninjask> oh
[16:57] <daletterel> [17:35] <askaninjask> i am wrong about dmax?
[16:57] <daletterel> [17:35] <daletterel> yes
[16:57] <daletterel> fuck EVERYTHING about this
[16:57] <daletterel> [17:35] <askaninjask> oh did i say dmax
[16:57] <daletterel> [17:35] <askaninjask> i meant 00max
[16:57] <daletterel> [17:35] <daletterel> you
[16:57] <daletterel> [17:35] <daletterel> asshole
[16:57] <daletterel> [17:36] <askaninjask> heh
[16:57] <daletterel> [17:36] <askaninjask> it's ok
[16:57] <daletterel> [17:36] <askaninjask> we'll give you an alias soon too to make up for it!

Player Comments (Walrein): Da Letter El played decently, but it was a bit disappointing for a player of his caliber. His early inactivity was frustrating to say the least and his joining of the defeatist alliance was just plain ridiculous (I could write on and on about why the defeatist alliance was a stupid idea, but the main point was that all the teams that joined were in quite winnable positions before they threw the game away). He did play quite solidly during midgame and put the Luminoth in a good spon, so ok overall.

SAMUS
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7./29. EMax/Yeti/Samus/Item Check/Persuade/OT Lynch Redirect/OT Light Aether Convert/Lynched Day 8
Dear FMax, you are Samus.

You are famous space adventurer/bounty hunter Samus Aran. Your parents were killed by space pirates when you were a little girl, and you received training from an advanced race of superbeings called the Chozo. You have arrived on Aether at the request of the Galactic Federation to find a unit of missing soldiers on the planet, but there is much more happening on this deceptively treacherous planet than meets the eye...

Every night you may submit a PM titled “NX-Light Beam <Alias>”. Your Light Beam will illuminate <Alias>, allowing you to check any and all items in <Alias>’s possession.

Additionally, every night you may submit a PM titled “NX-Echo Visor <Alias>”. If <Alias> or anyone on <Alias>’s faction attempts to kill you or destroy your Gunship, you will see it coming and fire a Super Missile at your assailant, causing the action to fail.

Every day you may submit a PM titled “DX-Screw Attack off of <Alias1> into <Alias2>, <Alias3>, and <Alias4>. <Alias>’s vote will be destroyed, and will instead count for <Alias2>, <Alias3>, and <Alias4>, in that order. <Alias1>’s vote must follow all standard voting guidelines.

Once during the daytime, you may submit a PM titled “DX-Power Bomb <Alias1>, <Alias2>, and <Alias3>”. Regardless of who voted for who, those users will be lynched, in that order. No votes will show up as having voted for them unless some people actually did vote for them.

Finally, once during the nighttime, you may submit a PM titled “NX-Pretty Please, <Alias>?” If <Alias> is a member of the Dark Aether faction, <Alias> will have his or her win condition altered to match yours. <Alias> will retain only individual abilities, however, and will not be able to use team abilities from his or her original faction (<Alias> may use team abilties from your faction, however).

Because you are the Hunter and thus a master of stealth, your alias will never show up in the post-day voting records, even if you post a vote. Also, obviously no thief can sneak up on a master of stealth, and so no one can steal anything from you, ever.

Also, because of your incredible agility, the first time any information role targets you, that role will receive no result. If double-targeted while this protection is in place, all information roles will fail.

Your Gunship is also in this fight to aid you. In fact, should you ever be killed or lynched, your Gunship will take the hit for you and you will assume your Gunship’s alias, which is ToTheMax. Note that you will lose any items you have to your killer if this happens, however, and that your Gunship will lose any items to that same killer as well. If you die via a lynch, your items follow standard lynching procedure.

Your lynch affects are: Lynched, BPV, None.

Your team ability is that, once every two nights, you may submit a PM titled “NX-Recruit a Luminoth”. You will ask U-Mos for help, and he will give you an Alias-less NPC for you to name that you may have vote for whoever you wish at any time. However, you may only use each NPC once.

Your team’s steal is currently successful every night. Your team’s kill is currently successful a maximum of twice every three nights. For the kill, you will fire a Super Missile at your target. For the steal, you will unleash your Grapple Beam, lassoing any items your target may have and bringing them back to yourself.

Your safe claim is the Bomb Guardian, allied with the Ing. However, unlike normal safe claims, the vast reconnaissance network of the Galactic Federation has enabled you to fabricate a very convincing fake.

UncleSam said:
Dear FMax, you are the Bomb Guardian.

You are a gigantic Alpha Sandigger that has been possessed by an Ing. Additionally, the Ing entrusted you with Samus’ stolen Morph Ball Bombs, which will aid you greatly in this fight.

Every night, you may submit a PM titled “NX-Morph Ball Bomb <Alias>”. Though your Morph Ball Bombs aren’t strong enough to do any real damage, they will throw <Alias> back and give you a chance to glance at whatever items <Alias> is carrying.

Additionally, once during the day you may submit a PM titled “DX-Spray Bombs towards <Alias1>, <Alias2>, and <Alias3>”. Though one Morph Ball Bomb won’t do much damage, a whole bunch of them will; so much damage, in fact, that instead of whoever else was going to be lynched that day, your targets will, in that order.

Your lynch affects are: Lynched, BPV, None.

Your team ability is that, once during the entire game, one of you may submit a PM titled “NX-Calling the protection of the Ing Storm”. You will call the Ing Storm, and your lynch affects will be permanently changed to Lynched, None, None.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will burrow under the ground and come up from underneath your target, swallowing him or her whole. For the steal, you will you will ram into your target head-on, forcing your target to drop any items he or she was carrying and giving you a chance to swallow them instead.

You are holding the Energy Transfer Module #1.

You are allied with the Ing. You win if a member of your faction is alive when the Galactic Federation, Luminoth, and Samus factions are eliminated while there is at least one temple unrestored.

You are holding the Energy Transfer Module #1.

You are allied with Samus. You win if a member of your faction is alive when the Ing, Space Pirate, and Dark Samus factions are eliminated while at least three temples are restored.
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When you forced an assailant back via your Super Missile last night, it kept going and blew a hole through the wall to a secret compartment containing the Annihilator Beam! Now, every Day AND Night, you may submit a PM titled “N/DX-Annihilator Beam <Alias>”. Any actions <Alias> was attempting to perform will fail, including voting.
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With the death of a teammate, you have grown more desperate. Now, you may kill every night and you may use your team ability every night.
Role Comments: This was, without a doubt, the most powerful role in the game. Say all you want about Dark Samus being unhookable, but your starting combination of a Persuade that hit through Chyyka’s Vote Ensurer, faction Rogue, total Lynch Redirect, and the best fake claim in the game made this role simply overpowered. If I had to go back and change it, I would have restricted the Lynch Redirect to lynches targeted at this alias, I would have made the rogue work only for Yeti and not protect her teammates, and I wouldn’t have let the Persuade hit through the Vote Ensurer. Still, I didn’t want the title roles for this game to be the bitches for larger factions to boss around (as wolves usually are in games like this), so I just made damn sure Dark Samus had enough to hit back.
Player Comments (US): Yeti was...disappointing early game, though she redeemed herself quite a bit mid-game before a bit of a lapse at the end. She seemed really disinterested at the beginning of the game, blaming me for “tricking” her into signing up and never really getting involved at all until things started looking up after the Day 4 lynch. She played really well for the next few cycles (particularly after LightWolf joined her), but then, just when she had redeemed herself and set herself up for a victory, she created a defeatist alliance and tried to convince people to make an all-lose happen. You had this game in the bag if you had just tried to win :( When you tried you played every bit as well as I know you are capable of playing...if only you tried a little more often, and a little harder. Still, the sad thing is that your level of activity still put you easily in the top half of the players in this game in terms of play...however, your arch-nemesis was easily in the top 3, which did you in in the end. All that being said, I realize that you alerted me that you wouldn’t be all that interested in this game during signups and only signed up because I asked you to, and you made a lot of really good plays...it was just the couple of bad ones that hurt you a LOT. Most especially trusting Spiffy...which led to Light Aether, your main ally, getting decimated in a single night. If this game achieves nothing else, hopefully I will have convinced you to kill Spiffy Night 1 next game :D Either way, thanks for agreeing to play. Also, you were fun to troll:

[21:14] <Yeti> what is the agon temple's kill flavor, the same as everyone else's?
[21:14] <Yeti> er your normal flavor
[21:15] <UncleSam> something about
[21:15] <UncleSam> SANDS
[21:15] <UncleSam> obv
[21:15] <Yeti> :|
[21:15] <UncleSam> or possibly MUDS
[21:15] <UncleSam> if combined with the torvus bog

Player Comments (Walrein): Yeti, Yeti, Yeti... you still had a shot in the end solely thanks to the immense power of your role. Flamestrike did all the strategic planning when he was alive, so when he died Yeti struggled to get back in the running. The immense voting ability and powerful hook kept her in the game until the ill-conceived idea for a defeatist alliance that basically threw the game away from her (not lynching billy d7 was also a bad idea). There was a point in the middle where the recruiting of LightWolf seemed to get her legitimately interested in the game, but the alliance wiped that away. To be honest, I’m really disappointed in the level of play here.

25./11. ToTheMax/Flamestrike/Samus/Samus' Gunship/Full Inspect/Kill Ensure/Hook Protect/Trapped in a room of poisonous gas Night 3
Dear ToTheMax, you are Samus’s Gunship.

You are the private gunship of bounty hunter Samus Aran. Custom built for Samus by the Federated Shipyards at Aliehs III, you contain a mobile energy recharge system, microfactories designed to produce ammunition, and a sophisticated onboard computer which stores mission data collected in the field for further reference.

Every night, you may submit a PM titled “NX-Looking up data on <Alias>”. You will check your database and discover the full role PM of <Alias>.

Additionally, every night you may submit a PM titled “NX-Allowing <Alias> on board”. <Alias> will board you and no one will be able to stop your target from performing night actions that night (your target’s actions may still be blocked, however).

Additionally, every night you may submit a PM titled “NX-Firing my lasers at <Alias>’s target”. You will fire your blaster cannon at <Alias>’s target, and if <Alias> has a killing role, the kill will be guaranteed to succeed so long as <Alias> is not stopped from completing actions.

Because your on-board computer has so much power, you will be able to send 2 anonymous messages per day or night.

Being a bounty hunter’s gunship, you are able to outspeed pretty much any enemy. The first time you are targeted with an information role of any kind, it will fail. If you are double targeted while this protection is in place, all information roles will fail. After that, however, enemies will have upgraded to faster ships and be able to obtain information.

You know that your esteemed pilot, Samus Aran, is FMax. If Samus is to be killed while you are still alive, you, as her ship, will take the hit and appear to be FMax upon death. Samus will take the alias of ToTheMax.

Your lynch affects are: Lynched, One-Time Hook, One-Time Robot Vote.

Your team ability is that, once every two nights, you may submit a PM titled “NX-Recruit a Luminoth”. You will ask U-Mos for help, and he will give you an Alias-less NPC for you to name that you may have vote for whoever you wish at any time. However, you may only use each NPC once.

Your team’s steal is currently successful every night. Your team’s kill is currently successful a maximum of twice every three nights. For the kill, you will fire your blaster cannons at the target, making them look like swiss cheese. For the steal, you will dive-bomb the target, startling them into dropping their items, then send a crewmember down to retrieve them.

Your safe claim is the Pirate Trooper, allied with the Space Pirates. The Space Pirate win condition and team ability are as follows:
-Win condition: You are allied with the Space Pirates. You win if a member of your faction is alive when the Galactic Federation, Samus, and Dark Aether factions are eliminated while the Agon and Sanctuary Temples are restored.
-Team ability: Your team ability is that, once every three days, you may submit a PM titled “DX-Rig Explosives around <Alias>, and stealth submit <Alias1>, <Alias2>, and <Alias3>”. Should <Alias> submit a ballot, it will be negated due to being blown up, and regardless <Alias>’s vote will count as having voted for <Alias1>, <Alias2>, and <Alias3>, in that order. <Alias>’s vote will show up as having voted for your submitted ballot rather than the original, but <Alias> will not be specifically informed what tampered with his or her vote. However, it will be announced publicly that there was an odd explosion in the Day update.

You are holding the Phazon #2. You do not know what it does, but you do know that you have no use for it.

You are allied with Samus. You win if a member of your faction is alive when the Ing, Space Pirates, and Dark Samus factions are eliminated while at least three temples are restored.
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With the death of a teammate, your kill may now be used nightly, as well as your team ability.
Role Comments: Basically just patched up Samus’ weaknesses to hooks and having kills blocked while alive, was mainly just meant as a helper to Samus.
Player Comments (US): Flamestrike was the one who kept Samus afloat early game, before Yeti started getting into control of the situation. He really did all that I expected him to do: keep Yeti somewhat interested, keep in the shadows, and stay out of the spotlight. Unfortunately, billymills didn’t let anyone stay in the spotlight for very long this game, and it wasn’t long before he found himself the target of a lynch even Samus’ voting power couldn’t beat. Well played, if it was a bit brief.
Player Comments (Walrein): Before his death, Flamestrike was the brains of the Samus operation. He was always the one who sent in the actions, was always the more active of the two, and did the majority of the negotiating. However, all of this negotiating backfired when the others decided to lynch this ToTheMax fellow. Oops. Still played a very good game.

8./15. FMax/LightWolf/Dark Aether=>Samus (Converted)/Amorbis/Thief RoleBlock/Lynched Day 6
Last night a certain Hunter visited you and asked if you would please please PRETTY PLEASE JOIN MY TEAM. You accepted, and are now a member of Samus’ faction. You lose all of your previous factional abilities, but you gain the ability to use Samus’ factional abilities, which are:

Your team ability is that, once every two nights, you may submit a PM titled “NX-Recruit a Luminoth”. You will ask U-Mos for help, and he will give you an Alias-less NPC for you to name that you may have vote for whoever you wish at any time. However, you may only use each NPC once.

Your team’s steal is currently successful a maximum of twice every three nights. Your team’s kill is currently successful a maximum of once every three nights. The flavor for these actions is the same as it previously was.

Your new win condition is: You are allied with Samus. You win if a member of your faction is alive when the Ing, Space Pirate, and Dark Samus factions are eliminated while at least three temples are restored.

Finally, should Samus ever be about to die, you will take the hit and die in her place. In this case, Samus will assume your alias.
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With the elimination of your old faction, you have grown more emboldened.

<Whatever recruit was going to get on upgrade>
Role Comments: Typical recruit, just meant to give Samus some additional access to information and the numbers to keep up in a game like this.
Player Comments (US): LightWolf played really, really well after joining the Samus faction, though he misplayed the Day 6 lynch a bit in my opinion. He should’ve made it a Space Pirate VS Samus lynch, but instead decided to trust askaninjask on a Dark Aether VS Samus lynch, which resulted in askaninjask backstabbing Samus and in his death. Still, his planning really revitalized Yeti and the Samus faction in general, and indeed there was a point where it looked like Samus might simply crush Dark Samus (around the start of Night 5).
Player Comments (Walrein): LightWolf as a Samus played just as well, if not better, than LightWolf as a Dark Aether. His planning skills were just what Yeti needed to get out of her post-deadstrike funk. He did misplay the lynch and got backstabbed by askaninjask, but he got Samus in a very good position. His only other minor misplay was telling billymills he was the one who had been recruited:

[19:10] <billymills> [16:57:58] <billymills> the only chance was samus falling tonight
[19:10] <billymills> [16:58:00] <LightWolf> and you being an asshole
[19:10] <billymills> [16:58:04] <LightWolf> let me get recced
[19:10] <billymills> [16:58:09] <LightWolf> instead of getting me sged

DARK SAMUS

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21./5. RMax/billymills/Dark Samus/Dark Samus/Disruptor/OT Alias Swap/OT Light Aether Convert/Won Day 8
Dear XXXMax, you are Dark Samus.

Or should I say Metroid Prime? There’s a reason these games are named after you and not that puny Bounty Hunter Samus Aran: unlike her pitiful biological flesh, you are composed of pure phazon. Indestructible, baby. As long as you have phazon around your power levels are immense, allowing you to do basically anything. However, all you really want to do is to destroy Samus Aran for what she did to you on Tallon IV; of course, seizing control of Aether and it’s abundant phazon supply is a decent secondary goal.

Every night and day, you may submit a PM titled “N/DX-Disrupting <Alias1>’s communications and re-scrambling to target <Alias2>”. In the body of the PM, state what you would like sent anonymously by <Alias1> to <Alias2> that cycle, and your message will replace whatever <Alias1> was originally going to send. To boot, you will receive <Alias1>’s original message, as well as <Alias1>’s original target for that message. <Alias1> will not be notified.

Once during the day, you may submit a PM titled “DX-Morph into <Alias>”. You will take on the perfect form of <Alias>, and force <Alias> to assume your alias, XXXMax. Note that this has higher priority than the lynch.

Once during the night, you may submit a PM titled “NX-Phazon Blast <Alias>”. If <Alias> is a member of the Light Aether faction, you will blast him or her with a chunk of phazon, corrupting him or her and causing his or her win condition to be altered to match yours. <Alias> will retain only individual abilities, however, and will not be able to use team abilities from his or her original faction (<Alias> may use team abilities from your faction, however).

Because your attacks have such force of energy behind them, roles attempting to stop you from performing actions will fail.

Additionally, your phazon body will stop the first kill attempt targeted at you, as well cause enough interference to force the first information role that targets you to receive nothing. These protections extend to double targets.

Further, because you garner more and more power as you gather more and more phazon, for each chunk of phazon you hold, each of your votes will be increased by ½. So, if you are holding two chunks of phazon, your vote will be worth 4/3/2.

Finally, a Dark Tallon Metroid followed you from Tallon IV (you are the king of the Metroids, after all) to help you in your quest here. You know that the Dark Tallon Metroid is RMax. Also, should you ever die, your helper will take the hit for you and assume your alias while you assume his. Note that both of you will lose any items you have at that time to whoever would have killed you. If you were going to be lynched, your items and your helper’s items will go to whoever would have normally received them had you been lynched.

Your lynch affects are: Lynched, One-Time Robot Vote, None.

Your team ability is that, once every two nights, you may submit a PM titled “NX-Sensing Phazon #<1-7>”. You will track down that chunk of phazon and discover who holds it at the end of the night.

Your team’s steal is currently successful every night. Your team’s kill is currently successful a maximum of twice every three nights. For the kill, you will transform into a massive ball of pure energy, destroying your target and leaving behind little bits of phazon residue. For the steal, you will convert into a gigantic phazon morph ball much the way Samus does, and will bounce into your target with enough force to cause him or her to drop his or her items, which you will promptly scoop up and make off with.

Your safe claim is S-Jrs, allied with the Luminoth. The Luminoth win condition and team ability are as follows:
-Win condition: You are allied with the Luminoth. You win if a member of your faction is alive when the Ing, Dark Aether, and Dark Samus factions are eliminated while the Sky and Sanctuary Temples are Restored.
-Team ability: Your team ability is that, once every three nights, you may submit a PM titled “NX-Going into stasis chamber”. You will retreat to the safety of the stasis chambers and be protected from all killers that night. You may still perform any other actions you may be able to do.

You are holding the Sanctuary Temple Key #2.

You are allied with Dark Samus. You win if a member of your faction is alive when the Light Aether, Luminoth, and Samus factions are eliminated while the Torvus and Agon Temples are Restored.
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With the death of a teammate, your newfound determination has allowed you to sense Phazon every night. In addition, your kill may now be used nightly.
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(Either as an addition to the above part or with the sentence “You have gained five Phazon, so” in place of “also”)
Also, once every night you may now submit a PM titled “NX-Pure Phazon Watch on <Alias>”. If <Alias> or any member of <Alias>’s faction tries to kill you or anyone aligned with you, it will fail due to you turning into a pure chunk of phazon. If you perform this successfully, you may become even more powerful.
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You successfully Phazon Watched someone last night, and as such have turned into a being of pure phazon.

You don’t gain any new abilities per se, but absolutely nothing stops a being of pure phazon from eliminating its targets. Whenever you target anyone with any type of kill, not only will it become the highest priority regular kill (higher than kills that are “ensured”), but it will strike through protective roles AND passive protections (in other words, bodyguards and BPVs do not stop you). Abilities similar to your Pure Phazon Watch will still stop you, but only if they target you and you specifically. Also, your phazon form craves more phazon, and as such you now know that if you can obtain six phazon you will become even more of a monster than you already are.
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Now that you have obtained six phazon, you have become a true monster. Every day AND night you may submit a PM titled “D/NX-Phazon Super Missile <Alias>”. <Alias>’s actions that cycle will fail, including anonymous messaging, item passing, or voting.
Role Comments: What to say that I didn’t about Samus? This was meant to be a pretty perfect foil to Samus, though there were a few differences between them, which overall I think favored Samus (Samus was meant to be the stronger one due to her slightly more difficult win condition):
-Lynch Redirect vs Alias Swap
-Total Faction Rogue at start VS at 5 Phazon or one team death
-D/N Hooks after Faction Rogue VS at 6 Phazon
-Unstealable (Samus) with Hook Protect VS Unhookable (Dark Samus) with Thief Protect
-Item Check and Robot Creator VS Phazon Locater
-Persuade VS ½ Vote per phazon
-Full safe claim (and a really good fake name) vs a mediocre safe claim (which ironically got a shitton more info than Samus’ fake claim did)
-2 anonymous messages per cycle (on partner) vs Disruptor
-BPV in lynch affects VS naturally
-Access to automatically ensured kills and kills that hit through BPVs if a successful Rogue (Dark Samus)

Most of these differences favored Samus, most particularly the Lynch Redirect VS Alias Swap one, which I vastly underestimated the difference in power between. Still, Dark Samus had quite a bag of tricks to work with.

Player Comments (US): And boy did billymills work them. billymills was the first person I assigned a role too because I wanted to see how he would use the Disruptor role, and he used it very well (I was actually hoping he would do something spectacular with it, but I guess it’s unfair to expect that from someone...kind of like how I went into “Inception” expecting “The Dark Knight”...anyway, I digress...). billymills had a tremendous spreadsheet and negotiated with more people than anyone else in the game except possibly askaninjask, and did so more successfully than anyone else bar none. He definitely deserved this win, and even supplied a fair few funny logs:
When he recruited Spiffy:
[15:51] <Crux> and i think that we might want to convert someone soon
[15:51] <billymills> we did
[15:51] <Crux> oh
[15:51] <Crux> really?
[15:51] <billymills> we needed a bg
[15:51] <billymills> ._.
[15:51] <Crux> you didnt
[15:51] <Crux> :/
[15:51] <billymills> yes.
[15:51] <Crux> spiffy
[15:51] <Crux> :(
[15:51] <Crux> fuck
[15:51] <Crux> you
[15:51] <billymills> he's the least likely to be expected
[15:51] <Crux> :/

[20:48] <billymills> walrein told me I was attacked by a flock of chickens
(YES I KNOW THIS WAS FROM AN RTM NOT THIS GAME BUT IT WAS FUNNY OK)

And the whole “lulz I typo’d” incident...
[19:17] <Yeti> hey billy i hope you typed FMax right this time
[19:17] <Yeti> and not RMax
[19:17] <Yeti> when you try and target me
[19:17] <Yeti> LOLOLOL
[19:19] <billymills> OK I TYPOED
[19:19] <billymills> They're letters
[19:19] <billymills> right on top of eachother
[19:19] <billymills> it's hard.

Player Comments (Walrein): billymills, aka the puppet master, was by far the best player in this game. From the very beginning he used his roles very smartly, and he didn’t reveal himself until he absolutely had to. He played very intelligently, made the right deals, and just generally did an outstanding job until his dea- oh wait, he didn’t die. He WON.

3./7. BMax/Crux/Dark Samus/Dark Tallon Metroid/Full Inspect/Kill Ensure/Thief Protect/Lynched Day 5
Dear RMax, you are the Dark Tallon Metroid.

You are an otherwise ordinary Tallon Metroid that has been possessed by the Ing. Though you were originally brought to this planet by the Space Pirates, you have discovered that the king of the Metroids, Metroid Prime, is also on this planet. As such, you will use all of your energy-sucking abilities to aid your master; abilities which, I might add, were greatly enhanced when the Ing possessed you.

Every night, you may submit a PM titled “NX-Latching on to <Alias>”. You will latch on to <Alias> like a parasite and absorb the details of their full role PM from their brain.

Additionally, every night you may submit a PM titled “NX-Ramming into thieves around <Alias>”. You will charge full speed at anyone who attempts to steal from <Alias>, preventing him or her from stealing anything. You may Ram into thieves around yourself.

Finally, every night you may submit a PM titled “NX-Draining the life force of <Alias>’s target”. You will begin to drain the life force out of <Alias>’s target, and if <Alias> plans to finish that target off, nothing will be able to stop <Alias> from doing so as long as <Alias> is not stopped from performing night actions by another role.

Your ability to navigate over rough terrain makes you difficult to track down. The first time you are targeted with an information role of any kind, it will fail. If you are double targeted while this protection is in place, all information roles will fail. After that, however, enemies will be more knowledgeable of the planet and will be able to track you down.

You know that Metroid Prime (known as Dark Samus now) is XXXMax. If Dark Samus is ever about to die while you are still alive, you will latch on to Dark Samus and absorb Dark Samus’ alias, immediately dying in Dark Samus’ place afterwards. Dark Samus will assume the alias RMax if this ever happens.

Your lynch affects are: Lynched, BPV, Stolen.

Your team ability is that, once every two nights, you may submit a PM titled “NX-Sensing Phazon #<1-7>”. You will track down that chunk of phazon and discover who holds it at the end of the night.

Your team’s steal is currently successful every night. Your team’s kill is currently successful a maximum of once every three nights. For the kill, you will latch on to your target and drain the life force out of them. For the steal, you will charge headlong into your target, knocking loose and quickly grabbing any items on their person.

Your safe claim is the Blogg, allied with Light Aether. The Light Aether win condition and team ability are as follows:
-Win condition: You are allied with Light Aether. You win if a member of your faction is alive when the Galactic Federation, Dark Aether and Dark Samus factions are eliminated while at least three temples are restored.
-Team ability: Your team ability is that, every night, you may submit a PM titled “Light of Aether shines down on <Alias>”. The Light of Aether will shine down on <Alias>, preventing <Alias> from performing any actions that night and giving you a chance to check what items <Alias> currently has.

You are currently holding the Phazon #1. You do not know what it does, but you do know that you have no use for it.

You are allied with Dark Samus. You win if a member of your faction is alive when the Light Aether, Luminoth, and Samus factions are eliminated while the Torvus and Agon Temples are Restored.
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With the death of a teammate, your kill may now be used nightly, as well as your team ability.
Role Comments: Basically the same as Samus’ Gunship, the Yin to Dark Samus’ Yang.
Player Comments (US): Crux played brilliantly this game, and would have been the MVP of just about any other faction. He moled Light Aether to oblivion, was always active in helping billymills plan things, and stayed out of the spotlight as much as possible. If only you hadn’t gotten randhooked by Samus Day 5, you would have survived and Dark Samus would have rolled. For those who don’t know what I am referring to, I’ll explain:
-Crux finished the Agon Temple Day 4, which allowed him to copy two roles and use them whenever. Night 4, he copied WMax (HD’s) Lynch Deprioritizer role, whereby he could deprioritize a lynch on a single target by either one or two.
-Day 5 BMax is getting lynched (Veedrock, the last Ing). billymills decides that he will swap himself in for BMax to protect Veedrock from hooks that night, while Crux deprioritizes the lynch on BMax.
-Samus randhooks Crux, stopping the Lynch Deprioritize, causing billymills to swap into the dying alias that day.
-Crux takes billymills’ place on the chopping block, as per his role.

Not much you can do to avoid bad luck like that other than play extremely cautiously, and this team did NOT play cautiously (to their advantage, I might add).
Player Comments (Walrein): If billy was the Empire State Building, Crux was the twin towers: nearly as mighty but screwed over by bad luck. I am speaking of the botched lynch that Sam described above. Up until then, Crux had played incredibly well, giving billy some great advice and moling the everloving shit out of Light Aether. Props to you.

25. Spiffy/MegaloMax/Light Aether=>Dark Samus (Converted)/Caretaker Class Drone/BG+Thief Protect+Vote Discounter/Won Day 8
You have been blasted by phazon from Dark Samus, and so have been corrupted to the point that you are basically its slave. You lose all of your previous factional abilities, but you gain the ability to use Dark Samus’ factional abilities, which are:

Your team ability is that, once every two nights, you may submit a PM titled “NX-Sensing Phazon #<1-7>”. You will track down that chunk of phazon and discover who holds it at the end of the night.

Your team’s steal is currently successful every night. Your team’s kill is currently successful a maximum of once every three nights. Your flavor for this is the same as it was previously.

Your new win condition is: You are allied with Dark Samus. You win if a member of your faction is alive when the Light Aether, Luminoth, and Samus factions are eliminated while the Torvus and Agon Temples are Restored.

Finally, since you are Dark Samus’ slave, if Dark Samus is ever about to die, you will take the hit and die in his stead. In that case, Dark Samus would assume your alias. You will not take the hit before the Dark Tallon Metroid, however.
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With the elimination of your old faction, you have grown more emboldened.

<Whatever recruit was going to get on upgrade>
Role Comments: Standard recruit, nothing much to say other than that it helps Dark Samus compete in terms of raw numbers and information.
Player Comments (US): Spiffy played much, MUCH better than I expected him to. He moled Light Aether very well after getting recruited, gaining all of their sensitive info and allowing billymills to orchestrate the Light Aether massacre that occurred Night 5. Spiffy was one of the last I let in, and I am very glad I did so. You would have been something other than the worst player on the faction on just about any other faction!!!
Player Comments (Walrein): I hate to break it to you Yeti, but Spiffy doesn’t suck. One of the most pleasant surprises of this game, Spiffy continue to act exactly like a good little Light Aether even after being recruited. The only reason he was the worst on the faction is because billy and Crux were so goddamn amazing. Still, it’s a pretty big accomplishment for a recruited faction member to be considered the cleanest out of anybody, good job.

WALREIN’S AWARDS (the one's that don't really matter):
MVP: billymills

Best Dark Aether: blue_tornado (honorable mention: Steven Snype)
Best Light Aether: Spiffy (honorable mention: Agape)
Best Ing: zorbees (honorable mention: Veedrock)
Best Galactic Federation: Accent (honorable mention: MK Ultra)
Best Space Pirate: askaninjask (honorable mention: Ditto)
Best Luminoth: Quagsires (honorable mention: Da Letter El)
Best Samus: LightWolf
Best Dark Samus: billymills

Best luck: Spiffy (getting recruited from the worst team to the best team)
Worst luck: The Ing (honorable mention: Crux)

Best play: billymills recruiting Spiffy (honorable mention: Accent turning his back on the defeatists and unlocking Sky Temple)
Worst play: The defeatist alliance (honorable mention: ipl getting HD killed)

Most active player: askaninjask (VERY honorable mention: billymills)
Least active player: reyscarface (honorable mention: LonelyNess)

Best losing team: Space Pirates/Dark Aether
Worst overall team: Light Aether/Luminoth

Greg Jennings Award (for singlehandedly carrying the team): askaninjask

UncleSam’s Awards (the ones that matter):
Best Dark Aether: Steven Snype (Honorable mention to Daenym and Blue_Tornado, LightWolf not eligible)
Best Light Aether: Agape (Honorable mention to ipl, who even when he plays horribly by his standards is still arguably the best on the team xD)
Best Ing: zorbees
Best Galactic Federation: Accent
Best Space Pirate: askaninjask (Honorable mention to Ditto)
Best Luminoth: Da Letter El (see ipl’s comment above) (Honorable mention to Quagsires)
Best Samus: LightWolf
Best Dark Samus: billymills
Best Player not mentioned above: Crux
Worst Player who should never be mentioned again: LonelyNess (Honorable mentions to HD and reyscarface)
Best Spreadsheet: billymills/Crux
Prettiest/Cutest Spreadsheet: Ditto (so damn cute)
Lucky Motherfucker: Accent, having askaninjask pass him a Sky Temple key (Honorable mention: Spiffy getting recruited)
Unlucky SOBs: Quagsires and General Spoon, with the whole billymills PM interceptor incident (Honorable mentions: Anyone allied with the Ing, most especially zorbees, “BS HAX” Crux)
Best non-winning team: Space Pirates (Honorable mention: Dark Aether)
Worst non-winning team, or team of any kind: Light Aether (Luminoth were a HIGHLY honorable mention though)
Most humorous player: Steven Snype (Honorable mentions to billymills and askaninjask)
Best single play: RBG finding the Sky Temple N0 (jk, it was billymills’ Light Aether massacre. That was pretty hilarious though)
Worst single play: imperfectluck telling Yeti to kill HD
Best Channel: #freezetag (Pirate Chan) (Honorable mentions to #superteam (Dark Samus Chan) and #scramble (Dark Aether Chan))

And finally, the one you’ve all been waiting for:
MVP: billymills (Honorable mentions to askaninjask and LightWolf)
 
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