Turn 6 turns out to be the most spectacular turn so far, with fully powered attacks flying everywhere, hitting and knocking out people left and right. And some profited from this, standing up victorious!
First, there is your apparently common enemy,
Veedrock. He begs for some rationality, but no one wants to have any of it. You give him several paper cuts with your spare Base Set Gastly's, which cuts him open. He begins losing air and with a "PFFFBWLLTBLWBTTWBFFFFT" sound flies across the room, until he lands on the ground in a rubbery puddle.
Dear Veedrock,
You are:
Jigglypuff
Colorless, 60 HP
W: Fighting
R: Psychic
C: Sing - Target can't vote next Turn.
CC: Pound - 20
Your hand is:
1. Charizard AR
2. Lightning Energy
You are in the group: Stage 1 Pokémon
You win if you outlive ??? and four Stage 1 Pokémon.
In fact, he was:
Wigglytuff
Colorless, 90 HP
C: Sing - Target can't vote during the next Turn.
CCC: Do the Wave - 10+
Choose a target (does not have to be the same as attacking target). This attack does 10 damage plus 10 more damage for every Pokémon alive in that player's group.
Wigglytuff had his
Double Colorless Energy ready to rumble, but nothing else.
The room is filled with a smokescreen. Keeping your eyes half open, you can see that it was
reyscarface causing it. He claims it's his victory signal, but we all know he's just trying to cover up the fact that he was trying to attack Veedrock.
"So long everyone!" he says. "I got haxed like hell but I won anyway because I'm that good! Next time don't counterteam me!"
Still coughing, the tournament staff gives reyscarface his trophy.
Congratulations, reyscarface is the second winner of Pokémon TCG Mafia!
Dear reyscarface,
You are:
Magmar
Fire, 70 HP
W: Water
R: Smokescreen - 10
If the target tries to attack Magmar next Turn, it will fail.
RC: Smog - 20
Target is Poisoned for 2 Turns.
Your hand is:
1. Flygon (Rising Rivals)
2. Fire Energy
You are in the group: Haymakers
You win if you outlive Jigglypuff and four Haymakers.
For those interested, reyscarface was holding a
Fire Energy, a
Rare Candy and a
Kingdra Prime.
Then, the entire building starts shaking. More cracks appear in the wall and the floor. With a horrifying "NOOOOOO! MY EVIL PLAN!",
shade falls through one of the cracks, never to be seen again (though you can hear his bones crack a little later).
Dear shade,
You are:
Mewtwo Promo
Psychic, 70 HP
W: Psychic
P: Energy Absorption - If you attempt to scavenge an Energy card during this turn, your priority will be boosted and the Energy card will be attached to Mewtwo if the scavenge is successfull.
PPC: Psyburn - 40
Your hand is:
1. Machamp (Stormfront)
2. Psychic Energy
You are in the group: Haymakers
You win if you outlive ??? and four Haymakers.
shade's card collection consists of a
Psychic Energy, a
Rainbow Energy, and a
Metal Energy.
For those of you keeping count, that means all six Haymakers are out of the game, out of which one is the winner!
After the room is stabilized again, you see
Fatecrashers looking as if he's about to fall over. His final breath turns out to be bigger, stronger, hotter and more dangerous than you thought, as he erupts an enormous flaming tornado. Everyone jumps out of the way, except
Altair, who is way too heavy and slow to avoid it. He is completely engulfed by the flames, and the first aid guys with their fire extinguishers could not save him.
Dear Altair,
You are:
Onix
Fighting, 60 HP
W: Grass
Body: Energy Healer - Whenever you attach an Energy card to Onix, Onix heals 10 damage.
CC: Tunneling - Choose up to 2 targets. You may do 20 damage to them in any way you like.
Your hand is:
1. Kingdra Prime
2. Lightning Energy
You are in the group: Stage 1 Pokémon
You win if you outlive ??? and four Stage 1 Pokémon.
So, why was he so vulnerable to Fire if he was Onix? You get three guesses.
Steelix Prime
Metal, 140 HP
W: Fire
R: Grass
Body: Perfect Metal
Prevent all effects of attacks, excluding damage, done to Steelix Prime.
CC: Energy Stream - 30
If you choose to scavenge an M Energy card this Turn, you will gain highest priority for it, and the M Energy card will be attached to Steelix Prime.
MMCCC: Gaia Crush - 100
Altair had a
Metal Energy and a
Rainbow Energy.
Now completely exhausted, Fatecrashers sinks through his four legs, and falls over sideways. He looked ill: he was probably poisoned.
Dear Fatecrashers,
You are:
Growlithe
Fire, 60 HP
W: Water
R: none
R: Stoke - Choose a target. If this player has any Energy cards in their hand, you will know. If this player has any R Energy cards in their hand, you will know as well.
RC: Body Slam - 20
Target can't attack during next Turn.
Your hand is:
1. Machoke
2. Grass Energy
3. Rainbow Energy - Provides any Energy type to any Pokémon. Does 10 damage to a Pokémon when attached.
You are in the group: Stage 1 Pokémon
You win if you outlive ??? and four Stage 1 Pokémon.
Or maybe he was a little bigger than that.
Arcanine
Fire, 90 HP
W: Water
R: none
RCC: Heat Tackle - 40
RRCC: Firestorm - 120
Choose two Energy cards attached to Blaine's Arcanine. If this attack Knocks Out your target, those Energy cards will end up with that player's revealed, scavengeable cards.
Arcanine had been gathering Energy from all over the place: two
Fire Energy (#1 and #2), a
Double Colorless and a
Fighting Energy. Some of them were supposed to be transported onto Altair but you might as well fish them from here...
A top hat flies through the room. It was
lambasto who threw it off. "The great baron jones greets you, cerds. I have finally won a Pokémon Trading Card Game, and will now never play again so I can claim I never lost (even though I lost to Mekkah). Problem, shade?"
Dear daquiri,
You are:
Phanpy
Fighting, 60 HP
W: Water
R: Lightning
F: Flail - 10+
Does 10 damage plus the amount of damage Phanpy has taken.
Your hand is:
1. Luxray GL Lv X
2. Rare Candy
You are in the group: Stage 1 Pokémon
You win if you outlive Mewtwo Promo and four Stage 1 Pokémon.
Donphan Prime
Fighting, 120 HP
W: Water
R: Lightning
Body: Exoskeleton - Whenever Donphan Prime takes damage from an attack from another Pokémon, reduce that damage by 20.
F: Earthquake - 60
This attack does 10 damage to Donphan times the amount of Pokémon alive in Donphan's group.
FFF: Heavy Impact - 90
dak wasn't much of a collector himself, only having a
Fighting Energy left.
In other news, it looks like
Da Letter El got plucked out of the sky by something hot and spicy.
Dear DaLetterEl,
You are:
Hoppip
Grass, 60 HP
W: Fire
R: Fighting
G: Bounce - 10
If Hoppip is attacked during this Turn (even if Hoppip is Knocked Out), it will always end up having 10 HP remaining.
Your hand is:
1. Arcanine
2. Psychic Energy
3. Metal Energy - Provides M. Reduces damage taken by 10. Reduces damage dealt by 10 unless holder is M type.
You are in the group: Stage 2 Pokémon
You win if you outlive ??? and four Stage 2 Pokémon.
Or more like...
Jumpluff
Grass, 90 HP
W: Fire
R: Fighting
G: Mass Attack - 10x
This attack does 10 damage times the number of Pokémon alive in Jumpluff's and target's group.
G: Leaf Guard - 30
During this Turn, the total amount of damage done to Jumpluff is reduced by 30.
He had nothing but a
Grass Energy.
That's six players left in this game - less than the amount of players who left on this turn.
Turn 7 lasts 48 hours in principle, but since it's likely I'll have everything I need sooner, keep checkin' back for updates!