Pet Mod Extreme Reboot (Complete Mod)

https://docs.google.com/spreadsheets/d/1GsJaBEC7_dlft0U7TcbKk2sSEk9XpTe7cGbWify4DrQ/edit?usp=sharing
I will likely have more mons to be added to this sheet. Here is an overview of all of the mons right now. I will update this post with more overviews as more mons get added.
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Description: Physical Tank. With decent defensive stats, and an incredibly strong defensive type, Pavronin can certainly take a hit. With a strong attack, decent coverage, and boosting options, Pavronin certainly has what is necessary to act as a wallbreaker too.
Flavor:
Dex 1: “Pavronin’s beautiful tail feathers serve as a symbol of its prestige. These feathers also double as blades.”
Dex 2: “Pavronin is believed to roam the land seeking opponents. It will only accept duels against worthy adversaries.”

Prevo: Quailtana
Flavor: Based on on a Quail like the one in the spoiler below. The feather hanging off of it's head is a blade.
Dex 1: "On the top of Quailtana's head looms a sharp, heavy feather. When it's not battling, it is meticulously grooming the feather to prepare for its next spar."
Dex 2: "Ancient lords were said to enlist Quailtana as personal bodyguards. Their loyal and serious nature makes them rather dependable servants."
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Description: Rain setter whose bulk comes majorly from its high health. Has a strong Special Attack stat as well, making it capable of breaking.
Flavor: Not much of a need to elaborate, it's a Kraken who causes a bunch of storms at sea. Kinda a counterpart to Crustair, both being Sea-types with 487 bst, who threaten the well-being of sailors.
Dex 1: “Its incredibly volatile at sea, spawning storms with little effort. No sailor dare approach, for a Kraklone's presence risks their ship risk being sunk.”
Dex 2: "Burning with rage, it will attack anything comes close. Occasionally the hurricanes it creates will wreak havoc along the coasts.”

Prevo: Drizzimari
Flavor: A squid that has the ability to shoot water in the air, summoning a light drizzle. I know, Calimari are Squids while Krakens are Octopi, but Pokemon's had weirder evolution chains than this.
Dex 1: "When distressed it will blast ink at its foes. This blast is powerful enough to cause a light drizzle if aimed upwards."
Dex 2: "The ink it produces is highly valuable. Sailors often try to provoke Drizzimari to shoot at them, summoning a rain of ink."
Description: Good physical bulk with switch-in potential against storm-type attacks thanks to Storm Watch. Built around setting up via and Sea Shanty.
Flavor: Pirate Crab. One of its claws resemble a scimitar, and I like to imagine it has other Pirate-like accessories made of a crab's bubbles, similar to Gmax Kingler's bubble beard. Also kinda a counterpart to Kraklone, both being Sea-types with 487 bst, who threaten the well-being of sailors.
Dex 1: "It adorns its shell with the valuable treasures it collects. Sailors beware, for if one comes close, it will plunder you for all of your valuables."
Dex 2: "It has abandoned the beaches in favor of traversing the sea. If two Crustairs were to encounter each other at sea, they would duel using their one blade-like claw. The winner takes the loser's treasures."

Prevo: Clawlubber
Flavor: Landlubber crab. Basically is a bandit who will attempt to steal from people at beaches.
Dex 1: "This mischievous Pokémon is a habitual kleptomaniac. If it spots anything shiny along the beach, it will attempt to steal it."
Dex 2: "No one exactly knows what happens to the treasures it steals. Rumors suggest they have a stash buried under the sand."
Description: An alternate Almsgiver mon. While Zeploom implements Almsgiver to supplement its defensive pivot role, Yulisse utilizes Almsgiver to supplement an offensive pivot role.
Flavor: With designs resembling both the Yule Goat and Nisse, this spirit traverses the mountains. During the winter it will protect nearby houses, while also leaving gifts to residents.
Dex 1: "This benevolent spirit wanders the mountains. Should anyone choose live among this rough terrain, a Yulisse will offer its protection."
Dex 2: "During the Winter this spirit likes to stay near civilization. It will leave gifts for the nearby residents."
Description: Primarily utilizes Equivalent Exchange paired with Spectre Smash/Seiken to set up. Physical sets get higher boosting, but are set back by it being the lesser attacking stat and being more limited in attack options, although it does get a unique interaction with Turf Control. Special sets utilize the higher stat and has more overall attacking options, however has to work with Spectre Smash leaving you a bit more vulnerable from the defense drop, as well as only boosting once.
Flavor: Spirits of an extinct Dodo equivalent species, who have become guardian spirits of the land.
Dex 1: “They are the spirits left by a species that has long been extinct. Harming the land will fill them with rage.”
Dex 2: “These spirits act as guardians of the land. Their presence is said to bring prosperity and growth.”
Description: Form Change mon. Utilizes a signature item akin to Joltemon's Relic Charm, Chill Pill, and Graduation Scale, to turn into its Frost form upon switch-in. Base form is kinda a standard bulky mon, with strong bulk and a good special attack to boot. It can play around with its recovery options and rose field interactions, making use of Spring/Earth being a generally strong defensive typing. Frost form takes on a whole different playstyle however, dropping its defenses in favor of speed, while also swapping its physical and special attack stats. Instead of base form's special coverage involving Spring/Earth/Summer, frost works with Spring/Winter/Night/Serenity, giving far greater coverage to make good use of the Frosted Seed's buff to super-effective attacks. While Persebloom learns no Winter moves, it makes up for the fact that this form gets Bing Chilling, allowing the universally learned Body Bash to be its Winter STAB. Surprisingly this actually becomes one of the best Winter physical options in the game, as the only Winter physical to surpass it's power would be Winter Kick, which suffers from having lower accuracy.
Flavor: A Perennial Flower whose properties share some thematic similarities with Persephone. Persebloom has achieved eternal beauty, thanks to its connection to the Frosted Seed. At base, it's flower-body is full of bright colors, similar to the likes of a Daylily, however upon holding the frosted seed it becomes more like a drooping Hellebore, with utilizing colder, darker colors.
Dex 1: "Holding a frosted seed allows its flowers to live on even during the coldest of winter. It is said to have achieved eternal beauty."
Dex 2: "Folklore suggests these Pokémon are enchanted. The magic reacts to a particular seed that will grant protection into the winter."

2nd Stage Prevo: Peremaiden
Flavor: WIP

1st Stage Prevo: Magiseed
Flavor: WIP
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
https://docs.google.com/spreadsheets/d/1Uza_b4nwmP-O4ZNRzdDws6BA4n6sDcE03OSMu8XPYBY/edit?usp=sharing

Mostly done with my stuff, bar balance reworks and some movepool expansions. Here is an overview + Lore for these mons:


Larvariance
The Nutrient Pokémon

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40 / 30 / 40 / 50 / 50 / 90 [300]
Life Cycle - Changes primary type at the end of every turn, order of Spring -> Summer -> Autumn -> Winter -> Spring


Larvariance's body adapts to its diet. It eats foliage off of trees, and as the seasons change, so do the leaves that Larvariance eats, resulting in its body changing forms and functioning as means of camouflage. Each season provides Larvariance with different kinds of nutrients. After a full year, once Larvariance has consumed a lot from each season's nutrients, it will be ready to evolve.



Hawkmorph
The Cycle Pokémon

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74 / 55/ 73 / 110 / 87 / 121 [520]
Life Cycle

Hawkmorph's wings change patterns with the season. Not only that, but the seasons seem to affect its mood as well, having varying personalities across the seasons. As such, Hawkmorph is a troublesomePokémon for trainers to take care of, as its varying needs and actions become very difficult to keep track of. Still, as it is an easy Pokémon to mantain and has an accessible diet, Hawkmorph is a popular choice for casul pokémon owners and trainers alike, be it for its beauty or its strength. Wild Hawkmorph changing their patterns are a symbol of a new beginning for many trainers, as time moves on and a new season begins.




Somnolegg
The Sleepy Pokémon
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60 / 60 / 50 / 33 / 33 / 74 [310]
Nocturnal / Glide / Berserker

Somnolegg sleep for 20 hours per day. This sleep is necessary for their bodies to develop, as Somnolegg's growth and healthiness is directly tied to its sleep. Thankfully for it, though, it has a very deep slumber, hardly ever being bothered enough to be awaken by an outside force. It does occasionally get up out of its normal sleeping schedulle howerver, usually for feeding purposes. Despite their charm, Somnolegg are tricksters deep down, messing up their trainer's place and playing pranks when the trainers aren't noticing, only to pretend to be asleep once their trainers notice the mess.


Dawntry
The Awaken Pokémon

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67 / 103 / 66 / 54 / 56 / 84 [430]
Nocturnal / Glide / Berserker

Dawntry despise having their slumber disturbed. They value their own sleep time well and would rather be left alone in their resting times. Despite this, they constantly play pranks on one another if they catch a member of their flock sleeping unsuspectingly. As such, it's best for a trainer to keep their Dawnty apart in case a trainer is raising more than one at once. Dawntry can be trained to have very punctual sleeping schedulles, up to a point where they go to sleep and get up at consistent hours every day.



Gallurise
The Early Riser Pokémon

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85 / 104 / 73 / 81 / 67 / 100 [510]
Sunbringer / Glide / Berserker

Dawntry that have had a healthy sleep cycle can evolve into Gallurise. This punctual Pokémon always gets up on time and goes to sleep on time every day, and this perfect resting leaves Gallurise with a constantly relaxed disposition. It is a popular belief that Gallurise's cry itself is somehow able to make the Sun rise, and as such it was seen in ancient times as The Deity That Brings Us Days. This Pokémon is at its strongest during Sunrise, so trainers whom wish to have Gallurise as a partner must get up as early as the Pokémon itself if they wish their Gallurise to be as strong as it can be.



Hensomnia
The Restless Pokémon

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96 / 120 / 87 / 50 / 73 / 84 [510]
Nocturnal / Tough Claws / Berserker

Dawntry that have their sleeps disturbed can evolve into Hensomnia. This Pokémon has trouble sleeping well and as a result always acts tired. This restless disposition also leaves them more stressed, resulting in Hensomnia being a very aggressive Pokémon, using its thick talons to slice foes in quick succession. They despise Gallurise, as Gallurise's early cry is often what causes Hensomnia to wake up before it wants to. As such, it is safest for a trainer to leave their Hensomnia far away from their Gallurise to prevent any unwanted fights.



Protectonic
The Defending Pokémon
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87 / 120 / 128 / 44 / 61 / 60 [500]
Shatter / All-Seeing Eye

Protectonic are rare Pokémon found only in ancient ruins. Many explorers follow Protectonic's steps, as they are said to guard a city of gold and gems. However, no such city has ever been found. Protectonic has never propperly led anyone to those cities and materializes a sword and shield made out of the same gems in its body to fight anyone who dares to try getting closer to the supposed city. These Pokémon are unknown to many, most now knowing about its very existance and writing it off as a hoax.



Crowbotic
The Research Pokémon
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75 / 105 / 90 / 45 / 90 / 95 [500]
Data Upgrade / Almsgiver

Crowbotics was designed with the purpose of finding a secret city of treasures. Their AI is excellent at locating shining objects and Crowbotic is always happy to collect anything shiny. However, it does also constantly bring back random useless items to their trainers, since in Crowbotic's point of view, anything shiny is to be considered a treasure. Its existance has led many people to believe other Avian Pokémon are also Manmade. As for its task to find the secret city, it seems to constantly get distracted by an unforseenforce, as if something shiny materializes out of nowhere to get its attention.



Sponjourner
The Porous Pokémon

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70 / 20 / 135 / 125 / 100 / 20 [470]
Absorptive / Tropical Spirit / Regenerator

Sponjourner are carefree species who seem to always be prepared for a challenge. Despite their bizarre appearance, they are quite versatile, capable of trapping some other sea species and having a refined diet. Sponjourner are very resilient Pokémon, able to take many repeated hits with litle impact thanks to their absorptive body. As chunksof their body fall off, they regenerate themselves, while the dropped chunk will go on to become a new Sponjourner itself.



Moodle
The Mood Swing Pokémon
(sprite pending)
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55 / 40 / 60 / 40 / 60 / 45 [300]
Bipolar / Steadfast / Unstable

It is believed that this Pokémon come to life when a particularly strong emotion is emmited by a person. Moodle are serpentine spirits with differently-coloured eyes and two brains. They feast on emotions, positive or negative, and have pretty strong emotions of their own. Scientists claim it is likely that the reason why Moodle has constant shifts in personality is due to its multiple brains, as if they were struggling to understand one another.



Reverpent
The Split Pokémon
(sprite pending)
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87 / 73 / 62 / 93 / 70 / 65 [450~]
Bipolar / Steadfast / Unstable

Reverpent has two heads - One at each end of its snake-like body. Its spiritual body is ale to peacefully absorb emotions to keep itself materialized. While some view Reverpent's Aggressive head as evil, many defend it as being necessary to balance out its Sereneside. Reverpent itself, while not always getting along with its twin half, is not of ill intent nor of utmost peace - It merely channels whichever feelings surround it. Which of Reverpent's head is stronger is entirely dependant on their trainer's own feelings, as such they are often recomended by therapists as means of a trainer having a reflection of themselves.



Emajanaja
The Feeling Pokémon
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(sprite pending)
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110 / 115 / 75 / 125 / 85 / 90 [600]
Bipolar / Equivalent Exchange / Unstable

Despite their heads having contrasting personalities, Emajanaja can work perfectly in sync with one another. A perfect balance of fury and peace, Emajanaja is the embodyment of one's true emotions. As such, they are hard Pokémon to train, since a trainer needs to be in touch with their emotions and keep a sense of balance within themselves for their Emajanaja's strength to grow. If one side is outpowering the other, Emajanaja will have difficulties mantaining its physical form.



(Do note that designs and sprites in this post are all first drafts and subject to change*, so don't be alarmed if some seem low quality)
(*except Sponjourner)
 

Bloopyghost

guging
is a Pre-Contributor
Here they be! Big WIP for movepools and balance
Will fill out overviews and art later ;;

Inspired by shonen anime and tokusatsu heroes
Inspired by ningyo, ningen, and ume bozu
Inspired by Mechagodzilla and giant robots in Japanese media in general

Inspired by kappa, scarecrows, and oni
big ocean wave in the shape of a spooky shark
pot
funny fat storm mon
Inspired by magical girl anime and salamanders
 
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DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Alright, that's it for submissions! The spreadsheet is also "done," but that comes with a few other notes -

- If your signature move/ability/item isn't in its respective sheet, then please let me know. I either missed it by mistake or it wasn't clear to me that it was a signature, or I was lazy earlier on because running two mods at once is not a good idea.
- NFEs are not included in the main spreadsheet minus a mention by name. This is because they should have no bearings on the competitive side of this mod and they'd just be kind of pointless work to make the coders do. I may have an alternate tab for those in the future.
- Some people have their weights or movepools bolded with "incomplete" or "empty" and three asterisks, these will need changed. I also straight up discluded Fakemon that did not have finished names. Please let me know if you need any of these fixed, or if you have just given an incomplete Fakemon a name. I will still be allowing people to fix unfinished movepools if they have the time.

Otherwise, that should be the last step of this mod! Thank you all for participating, and let me know if there are any other complaints!
 

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