Fake Steel Qualifiers; B6P4 Doubles; Tavok versus AltOfTheDay

Bring 6 Pick 4 Doubles
Items: All
Abilities: All
Switch: OK
Chills: 5
Recoveries: 5
Substitions: 2
DQ: 3 Days
Mega Evolutions: 1
Restrictions: Steel-Type Pokemon Only
Arena: ASB Arena

tavok

Thunderstorm (Magnezone (-))
Nature: Modest (+SpA, -Atk)

Type:

- Electric: Electric STAB; immune to paralysis status.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Magnet Pull (Passive): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.

Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Analytic (Passive) (UNLOCKED): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (38/??)

- Barrier
- Bide
- Discharge
- Electric Terrain
- Electroweb
- Endure
- Flash Cannon
- Gravity
- Hidden Power (Fire)
- Hyper Beam
- Light Screen
- Lock-On
- Magic Coat
- Magnet Bomb
- Magnet Rise
- Magnetic Flux
- Metal Sound
- Mimic
- Mirror Coat
- Mirror Shot
- Rain Dance
- Recycle
- Reflect
- Signal Beam
- Sonic Boom
- Spark
- Substitute
- Supersonic
- Swift
- Tackle
- Thunder
- Thunderbolt
- Thunder Shock
- Thunder Wave
- Toxic
- Tri-Attack
- Volt Switch
- Zap Cannon

Bruno (Steelix (M))
Nature: Brave (+Atk, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.


Abilities:

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Sheer Force (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-) (-10% evasion)
Size Class: 7
Weight Class: 8
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (58/??)

- Aqua Tail
- Autotomize
- Bide
- Bind
- Block
- Body Slam
- Bulldoze
- Crunch
- Curse
- Dig
- Double Edge
- Double Team
- Dragon Breath
- Dragon Tail
- Earth Power
- Earthquake
- Endure
- Explosion
- Facade
- Fire Fang
- Flail
- Flash Cannon
- Giga Impact
- Gyro Ball
- Harden
- Heavy Slam
- Ice Fang
- Iron Tail
- Magnet Rise
- Mimic
- Mud Sport
- Nature Power
- Payback
- Protect
- Rage
- Rest
- Roar
- Rock Blast
- Rock Polish
- Rock Slide
- Rock Throw
- Rock Tomb
- Rollout
- Sandstorm
- Sand Tomb
- Screech
- Self-destruct
- Slam
- Sleep Talk
- Smack Down
- Stealth Rock
- Stone Edge
- Substitute
- Sunny Day
- Tackle
- Taunt
- Thunder Fang
- Torment

Not-so-weird sprite anymore.
Xenodoros (Bisarp (M))
Nature: Adamant (+Atk, -SpA)

Type:

- Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Defiant (Passive): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Pressure (Passive) (UNLOCKED): This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (46/??)

- Aerial Ace
- Assurance
- Brick Break
- Dig
- Double Team
- Embargo
- Feint Attack
- Foul Play
- Fury Cutter
- Giga Impact
- Guillotine
- Iron Defense
- Iron Head
- Knock Off
- Leer
- Magnet Rise
- Mean Look
- Metal Burst
- Metal Claw
- Night Slash
- Low Kick
- Low Sweep
- Payback
- Protect
- Psycho Cut
- Pursuit
- Quick Guard
- Rain Dance
- Rest
- Revenge
- Rock Polish
- Role Play
- Scary Face
- Scratch
- Shadow Claw
- Sleep Talk
- Spite
- Substitute
- Sucker Punch
- Stealth Rock
- Swords Dance
- Taunt
- Thief
- Thunder Wave
- Torment
- X-Scissor

Your sprite isn't weird anymore.
Bastion (Lucario (M))
Nature: Naive (+Spe, -SpD)

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steafast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+) (+12% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Looking for a better sprite for you soon.

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steafast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

- Adaptability (Passive) (MEGA): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:

HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 6/6
MC: 1
AC: 5/5
KOC: 0



Moves (75/??)

- Agility
- Aura Sphere
- Blaze Kick
- Bonemerang
- Bone Rush
- Brick Break
- Bulldoze
- Bullet Punch
- Circle Throw
- Close Combat
- Copycat
- Counter
- Cross Chop
- Crunch
- Dark Pulse
- Detect
- Dig
- Double Team
- Dragon Pulse
- Drain Punch
- Dual Chop
- Earthquake
- Endure
- Extreme Speed
- Facade
- Feint
- Final Gambit
- Flash Cannon
- Focus Blast
- Focus Punch
- Follow Me
- Force Palm
- Foresight
- Giga Impact
- Heal Pulse
- Helping Hand
- High Jump Kick
- Hyper Beam
- Ice Punch
- Iron Defense
- Iron Tail
- Low Kick
- Low Sweep
- Magnet Rise
- Me First
- Metal Claw
- Metal Sound
- Nasty Plot
- Payback
- Poison Jab
- Power-Up Punch
- Protect
- Psychic
- Quick Attack
- Quick Guard
- Rain Dance
- Rest
- Reversal
- Roar
- Rock Slide
- Roleplay
- Screech
- Shadow Ball
- Shadow Claw
- Sky Uppercut
- Sleep Talk
- Stone Edge
- Substitute
- Swords Dance
- Thunder Punch
- Toxic
- Vacuum Wave
- Water Pulse
- Work Up
- Zen Headbutt

Stalker (Kitsunoh (M))
Nature: Jolly (+Spe, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

- Frisk (Passive): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

- Limber (Passive): This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

- Cursed Body (Passive) (UNLOCKED): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (67/??)

- Aerial Ace
- Bulldoze
- Copycat
- Curse
- Dark Pulse
- Defog
- Dig
- Earthquake
- Embargo
- Endeavor
- Endure
- Faint Attack
- Fake Out
- Flash Cannon
- Foul Play
- Giga Impact
- Hex
- Hidden Power
- Hyper Beam
- Icy Wind
- Imprison
- Iron Defense
- Iron Head
- Iron Tail
- Knock Off
- Lick
- Low Kick
- Magic Coat
- Memento
- Metal Burst
- Metal Claw
- Meteor Mash
- Odor Sleuth
- Ominous Wind
- Pain Split
- Perish Song
- Phatom Force
- Protect
- Psycho Shift
- Rest
- Revenge
- Roar
- Rock Slide
- Role Play
- Safeguard
- Scratch
- Shadow Ball
- Shadow Claw
- Shadow Sneak
- Shadow Strike
- Sleep Talk
- Snatch
- Spite
- Substitute
- Sucker Punch
- Super Fang
- Tail Whip
- Taunt
- Thief
- Thunder Punch
- Torment
- Toxic
- Trick
- Trick Room
- U-turn
- Will-O-Wisp
- Yawn

Sturdy (Bronzong (M))
Nature: Brave (+Atk, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

- Heatproof (Passive): This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.

- Heavy Metal (Passive) (UNLOCKED): The Pokemon's body structure is immensely dense, doubling its actual weight.


Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (-) (-10% evasion)
Size Class: 3
Weight Class: 5 (8 with Heavy Metal)
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (56/??)

- Block
- Bulldoze
- Confuse Ray
- Confusion
- Double Team
- Dream Eater
- Earthquake
- Endure
- Explosion
- Extrasensory
- Facade
- Feint Attack
- Flash Cannon
- Future Sight
- Giga Impact
- Grass Knot
- Gravity
- Gyro Ball
- Heal Block
- Heavy Slam
- Hiden Power (Ground)
- Hyper Beam
- Hypnosis
- Imprison
- Iron Defense
- Light Screen
- Payback
- Protect
- Psych Up
- Psychic
- Psyshock
- Psywave
- Rain Dance
- Recycle
- Reflect
- Rest
- Return
- Rock Polish
- Rock Slide
- Rock Tomb
- Safeguard
- Sandstorm
- Shadow Ball
- Skill Swap
- Sleep Talk
- Solar Beam
- Stealth Rock
- Substitute
- Sunny Day
- Swagger
- Tackle
- Telekinesis
- Trick
- Trick Room
- Wonder Room
- Zen Headbutt


GemOftheDay

Bronzong (Coracier) (-)
Nature: Relaxed (+ Def, -Spe, -10% evasion)
Type: Steel/Psychic

Abilities:
Levitate: (Passive)
Heatproof: (Passive)
Heavy Metal (DW unlocked)(passive)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 6 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 28 (28.69 unrounded) (-)
size class: 3
weight class: 5 (8 with heavy metal)

EC: 6/6
MC: 0
DC: 5/5

Moves:
Sunny day
Rain dance
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
psywave
iron defense
faint attack
safeguard

ancient power
signalbeam
recycle
stealth rock
trick

solarbeam
Earthquake
Payback
Gyro ball
trick room
Flash cannon
light screen
reflect
skill swap
rock slide
protect
substitute
shadow ball
future sight
psychic
endure
sandstorm
explosion
double team
grass knot
recycle
rest
payback
Gravity
hidden power (fire)
Zen headbutt

Skarmory [Avion] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Flying

Abilities:
Keen eye (passive)
Sturdy (passive)
Weak armor (toggle)(locked)

HP: 100
Atk: 4 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 0
AC: 3/5

leer
peck
sand attack
swift
agility
fury attack
feint
air cutter
Steel wing

stealth rock
whirlwind
endure
sky attack
pursuit

Defog
fly
rock slide
protect
substitute
roost
double team
toxic
taunt
sandstorm
iron head
spikes
Dark pulse
counter
night slash
air slash
X-scissor

Kitsunoh (Chanoir) (M)
Nature: Jolly (+15% Spe, +19% Acc, -1 SpA)
Type: Steel/Ghost

Abilities:
Frisk
Limber
Cursed Body (hidden, unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)(10*1.15=126.5)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 1
AC: 5/5

Moves: (42/102)
scratch
iron defense
lick
metal burst
odor sleuth
faint attack
shadow sneak
curse
copycat
shadowstrike
perish song
Iron head

phantom force
foul play
meteor mash
psycho shift
yawn
magic coat
pain split
revenge
Superpower
Snatch
Sucker punch
thunder punch
Ice punch
Trick

u-turn
earthquake
taunt
endure
return
toxic
dig
torment
payback
aerial ace
rock slide
swagger
protect
substitute
fake out
double team
knock off
safeguard
trick room
will o wisp
dark pulse


CURSE YOU FOR MAKING ME REMOVE TRICK OR TREAT
-->

Lucario (M)
Naive (-Sdef, +Spe, +12% acc, + 19% acc)
Type: Fighting/Steel

Abilities:
Steadfast
Inner focus
Justified (HA) (unlocked)
Adaptability (mega)

Stats
HP: 100
Atk: 4 --> 6
Def: 3 --> 3
Satk: 4 --> 5
Sdef: 2 --> 2 (-)
Spe: 104 --> 129 (+) (+12 acc, +19 Acc when mega)
SC: 3 --> 3
WC: 4 --> 4
BRT: 20 --> 24

EC: 6/6
MC: 0
AC: 5/5

Moves (43/--):
Extremespeed
Dragon pulse
Close combat
Aura sphere
Dark pulse
Foresight
Detect
Metal claw
Quick Attack
Endure
Counter
Feint
Power-up punch
swords dance
Force Palm
Me-first
Bone rush
Metal sound
Copycat
Screech

Agility
Bullet Punch
Blaze Kick
Crunch
Vacuum Wave

Protect
Substitute
Earthquake
Shadow Claw
Roar
Stone edge
heal pulse
quick guard
Poison jab
Flash cannon
Shadow ball
Toxic
Dig
Nasty plot
Drain punch
Ice punch
Iron tail
Focus blast
hi jump kick
helping hand
shadow ball
double team
rest
sleep talk
hidden power (water)
bulldoze
quick guard
final gambit
follow me
reversal

Padenom (steelix) (F)
Nature: Brave (+Atk, -Spe, -10% eva)
Type: steel/Ground

Abilities:
Rock Head
Sturdy
Sheer force (Toggle)(unlocked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-) (26.086957 unrounded)
Size Class: 7
Weight Class: 8
Base Rank Total: 22

EC: 6/6
MC: 4
AC: 5/5

Moves:
ice fang
thunder fang
fire fang
Mud sport
Tackle
Harden
Bind
curse
screech
rock throw
rage
rock tomb
stealth rock
rock polish
smack down
dragon breath
sandstorm
slam
automize
gyro ball

Heavy slam
rock blast
defense curl
explosion
flail

toxic
protect
substitute
payback
dragon tail
stone edge
earthquake
dig
iron tail
payback
Endure
Rest
sleep talk
facade
swagger
magnet rise
aqua tail
double team
roar
sand tomb
crunch
taunt
torment
frustration

Piplup [Herpied] (F)
Nature: Relaxed (+def, -Spe, -10% eva)
type: Water

Abilities:
Torent (passive)
Defiant (passive)(HA UNLOCKED)

HP: 100
Atk: 3
Def: 4 (+)
SpA: 4
SpD: 4
Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5

Tackle
pound
growl
bubble
water sport
peck
bide
bubble beam
fury attack
mist
whirlpool
metal claw
swagger
swords dance

hydro pump
double hit
mud sport
aqua ring
agility

toxic
grass knot
ice beam
protect
substitute
dig
brine
drill peck
brick break
Defog
rock tomb
shadow claw
scald
double team
rest
sleep talk
dive
earthquake
vacuum wave
flash cannon
knock off


Tavok sends out two pokemon and equips them with items, but does not order
GemOfTheDay sends out two pokemon, equips them with items, and orders
Tavok orders
Ref
 
Alright, Gem, make sure to give me a good fight!

Any, to my loyal Pokémon, is time for our first test to see if we are worthy of having property over the Steel Gym. Even if it is a self-imposed one, let's give it our best!

Stalker, Bastion, I trust you to set us on the track towards victory!

"Let's show them our power!"

Bastion the Lucario @ Lucarionite

"Try to keep up with us!"

Stalker the Kitsunoh @ Mental Herb
 
Though this may be simply training, we're going to take this seriously. This is what could have been.
Do you mind if I take over here?
Go ahead, and do what you can. I reccommend having the computer run threat analysis first, however.

Let's make that happen. Come on out, Poipic.

Calculating...
Code:
ThreatAssess.exe
execute("PokeAssess")
  getData("Magnezone")
        output("Electric/Steel-Typed Special attacker. Vunerable to Ground-typed moves.  Can defeat: Empoleon.  Watch out for paralysis.")
        end
  getData("Steelix")
        output("Ground/Steel-Typed physical wall. Vunerable to anything special.  Can defeat: Lucario.  Watch out for entry hazards.")
        end
  getData("Bisharp")
        output("Dark/Steel-Typed physical attacker. Vunerable to Fighting-typed moves.  Can deafeat: Kitsunoh, Bronzong.")
        end
  getData("Lucario")
        output("Fighting/Steel-Typed mixed attacker. Vunerable to Ground-typed and fighting typed moves.  Can defeat: Skarmory, Kitsunoh, Steelix.  Mega-Evolution: ENABLED.")
        end
   getData("Kitsunoh")
        output("Ghost/Steel-Typed disabler. Vunerable to Dark-typed moves.  Can defeat: Steelix, Bronzong, Kitsunoh.  Watch out for outplays and Disabling.")
        end
   getData("Bronzong")
        output("Psychic/Steel-Typed Mixed wall. Vunerable to Ground-typed moves.  Can defeat: Lucario.  Takes alot of effort to kill.")
        end
    end
end

Well, It's going to be tough.

Yeah. Good luck, Jasmine. I reccommend Lucario and Kitsunoh to counter his lineup.

Actually, I've got another idea... Come on out Herpied and Chienetal!

@

Herpied The Empoleon
<Happy Feet>
@

Chienetal The Lucario
<Metal Dog>

Empoleon: Knock off (Kitsunoh) -> Hydro pump (Lucario) -> Brine (Lucario)
If knock off, Protect. Do not do this consecutively.
If Your target uses a D/E move, dive that action and push back.

Lucario: [Mega Evolve] Aura sphere (Lucario) -> Focus Blast (Lucario) -> Aura sphere (Lucario)
If you are not taunted a1, use nasty plot and push back.
If Your target is under successful P/E effects, Use Dark Pulse (Kitsunoh) and push back.
 
"COME ON GEM YOU WERE SUPPOSED TO GIVE ME A CHALLENGE!"

"Let's kick them."

"Ok."

Bastion the Lucario:
[Mega-Evolve] High Jump Kick (Gem's Lucario) - Focus Blast (Gem's Lucario) - High Jump Kick (Gem's Lucario)

Stalker the Kistunoh:
Imprison (Knock Off / Protect / Phantom Force) - Icy Wind - Knock Off (Empoleon)

What kind of subs are those...
 
For the purposes of Speed Ties, GemOfTheDay will be heads while Tavok will be Tails (OK, Tavok is Tails because T=T).

???

???

???

???



T.Lucario
100
100
4/3/4/2/104|20|S3W4
Status: Steadfast, Inner Focus, Justified
Lucarionite
+12% ACC


T.Kitsunoh
100
100
4/3/1/3/127|19|S3W4
Status: Frisk, Limber, Cursed Body
Mental Herb [3/3]
+19% ACC



G.Lucario
100
100
4/3/4/2/104|20|S3W4
Status: Steadfast, Inner Focus, Justified
Lucarionite
+12% ACC


Empoleon
100
100
3/4/4[5]/4/52|19|S3W4
Status: Torrent, Defiant
Rare Candy (+1 BAP Water and Steel)
-10% EVA

G.Lucario Mega Evolved!

T.Lucario Mega Evolved!

Action 1
G.Mega Lucario's Nasty Plot
EN Check: 7

T.Mega Lucario's High Jump Kick on G.Mega Lucario
Crit Check (625): 6710 (NO)
Damage: (13 + 3 + 2 + 9 - 4.5) * 1.5 = 33.75
EN Check: 8 - 1 = 7

T.Kitsunoh's Imprison (Knock Off / Protect / Phantom Force)
EN Check: 8

Empoleon idles

Action 2
T.Kitsunoh's Icy Wind
-On G.Mega Lucario
Crit Check (625): 4435 (NO)
Damage: (6 * 0.75 + 1.5 - 3) * (2/3) = 2

-On Empoleon
Crit Check (625): 2503 (NO)
Damage: (6 * 0.75 + 1.5 - 6) * (2/3) = 1
EN Check: 5

G.Mega Lucario's Aura Sphere on T.Mega Lucario
Crit Check (625): 4885 (NO)
Damage: (8 + 3 + 2 + 7.5 - 3) * 1.5 + 2 * 2 = 30.25
EN Check: 6 - 1 = 5

T.Mega Lucario's Focus Blast on G.Mega Lucario
Accuracy Check (8900): 2041 (HIT)
Crit Check (625): 1714 (NO)
Effect Chance (1000): 4883 (NO)
Damage: (12 + 3 + 2 + 7.5 - 3) * 1.5 = 32.25
EN Check: 8 - 1 = 7

Empoleon's Hydro Pump on T.Mega Lucario
Accuracy Check (8000): 8216 (MISS)
EN Check: 8 - 1 = 7

Action 3
T.Mega Lucario's High Jump Kick on G.Mega Lucario
Crit Check (625): 5019 (NO)
Damage: (13 + 3 + 2 + 9 - 4.5) * 1.5 = 33.75
EN Check: 8 - 1 = 7

T.Kitsunoh's Knock Off on Empoleon
Crit Check (625): 1355 (NO)
Damage: (10 + 6 - 6) = 10
EN Check: 7

Empoleon's Struggle on T.Mega Lucario
Crit Check (625): 4153 (NO)
Damage: (5 + 4.5 - 4.5) = 5
Recoil: 5 * 0.4 = 2
EN Check: 5



T.Mega Lucario
100 - (30.25 + 5) = 64.75
100 - (7 + 7 + 7) = 79
6/3/5/2/129|24|S3W4
Status: Steadfast, Inner Focus, Justified, Adaptability
Lucarionite
+19% ACC
1 KOC (Mega Lucario)


T.Kitsunoh
100
100 - (8 + 5 + 7) = 80
4/3/1/3/127|19|S3W4
Status: Frisk, Limber, Cursed Body
Mental Herb [3/3]
+19% ACC
Imprison (Knock Off / Protect / Phantom Force)



G.Mega Lucario
100 - (33.75 + 1 + 32.25 + 33.75) = -0.75
100 - (7 + 5) = 88
6/3/5/2/129|24|S3W4
Status: Steadfast, Inner Focus, Justified, Adaptability
Lucarionite
KO


Empoleon
100 - (1 + 10 + 2) = 87
100 - (7 + 5) = 88
3/4/4[5]/4/52|19|S3W4
Status: Torrent, Defiant
Rare Candy (Knocked Off)
-10% EVA
-1 Speed for 1 round



T.Mega Lucario
65
79
6/3/5/2/129|24|S3W4
Status: Steadfast, Inner Focus, Justified, Adaptability
Lucarionite
+19% ACC
1 KOC (Mega Lucario)


T.Kitsunoh
100
80
4/3/1/3/127|19|S3W4
Status: Frisk, Limber, Cursed Body
Mental Herb [3/3]
+19% ACC
Imprison (Knock Off / Protect / Phantom Force)



G.Mega Lucario
-1
88
6/3/5/2/129|24|S3W4
Status: Steadfast, Inner Focus, Justified, Adaptability
Lucarionite
KO


Empoleon
87
88
3/4/4[5]/4/52|19|S3W4
Status: Torrent, Defiant
Rare Candy (Knocked Off)
-10% EVA
-1 Speed for 1 round

GemOftheDay sends out a replacement for Mega Lucario (and optionally, equips and item to the replacement)
 
Last edited:
Oh, yeah, this is a thing.

"Too easy."

"Indeed."


"Mind if I take a break?"

"Nah, go ahead. Let the others have fun."



SWITCH PHASE INITIATED!
Bastion the Lucario OUT.
Thunderstorm the Magnezone @ Charged Stone IN

"Analyzing situation... Victory is inminent."


Counterswitch?
 
"Ok guys, HERE WE GOOOOOOOOO!!!"

Also, Empoleon should be at -1 Spe.

Stalker the Kistunoh:
Fake Out (Empoleon) - Shadow Ball (Gem's Kitsunoh) - Shadow Ball (Gem's Kistunoh)

- IF Gem's Kitsunoh is in the evasive stage of a damaging evasive move when you would move THEN Bulldoze.
- IF Taunt AND you are not Taunted AND Taunt is not Imprisoned AND you are faster AND Trick Room is not up THEN Taunt (Gem's Kitsunoh) and push actions back.
- IF Gem's Kitsunoh is KOed when you would move THEN Phantom Force (Empoleon)

Thunderstorm the Magnezone:
Electroweb - Thunder (Gem's Kitsunoh) - Thunderbolt (Gem's Kitsunoh)

- IF Gem's Kitsunoh is in the evasive stage of a damaging evasive move when you would move THEN redirect to Empoleon.
- IF Gem's Kitsunoh has Double Team clones up when you would move THEN Electroweb and push actions back.
- IF Gem's Kitsunoh is KOed when you would move THEN redirect to Empoleon.
 
Oh look this exists.

/me dqs Gem.

akela, can you do the honors? My fourth mon would have been Steelix.
 
DQ Granted. Tavok is the victor!

Payout:
tavok: 3 CC
-Lucario: 3 MC + 1 KOC
-Kitsunoh: 3 MC
-Magnezone: 3 MC
-Steelix: 3 MC
akela: 6 UC (because only 2 mons on each side were officially sent out)
 

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