Ferrothorn (QC TWO OUTTA THREE)

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Brambane

protect the wetlands
is a Contributor Alumnus


Overview
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  • Access to numerous utility moves and useful defensive typing
  • One of the most reliable, if not the most reliable, Spikers in the tier
  • Can use Toxic and/or Leech Seed to wear down the opponent, especially those that rely on direct contact moves
  • 5-turn Drizzle makes it unable to tank weak Fire-type moves as reliably as it did previous gen
  • Serious 4MSS
  • Gyro Ball is reasonably powerful, can 2HKO Xerneas
  • NEW HIDDEN ABILITY ANTICIPATION!!!!!!!

Utility
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name: Utility
move 1: Gyro Ball
move 2: Leech Seed / Rest
move 3: Toxic / Power Whip
move 4: Spikes / Stealth Rock / Protect
ability: Iron Barbs
item: Leftovers
nature: Sassy
evs: 252 HP / 4 Atk / 252 SpD
ivs: 0 Spe

Moves
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  • Gyro Ball 2HKOs Xerneas and Mega Gengar
  • Leech Seed doesn't heal burn, but doesn't put Ferrothorn to sleep and also damages the opponent
  • Rest allows Ferrothorn to heal burn, which it despises, recover HP and potentially stall out defoggers; having something with Aromatherapy or Heal Bell is highly recommended
  • Toxic gives Ferrothorn the ability to beat Lugia and certain Arceus
  • Power Whip is an option to smack Kyogre harder than Chris Brown does Rihanna
  • Spikes and Stealth Rock work well on Ferrothorn because it fairs better off against Defog users than most other hazard setters
  • Protect can be used to scout and get free healing from Leech Seed
Set Details
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  • You can either invest into Defense or Special Defense to fit your team's needs
  • For example, if you have Groudon, consider investing in Special Defense in order to switch in on Kyogre more safely
  • Minimum Speed for MAXIMUM DAMAGE
  • Always use Leftovers, the HP regeneration between Leech Seed and Leftovers is too good
  • Knock Off provides great utility but can be difficult to fit on the set
  • Anticipation lol
  • Thunder Wave can be used over Toxic, but it will weaken Gyro Ball and doesn't allow you to beat many defensive Pokemon
Usage Tips
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  • If you have Protect, use it to scout Fire- and Fighting-type moves; Flamethrower and Focus Blast have a WIDE distribution
  • DO NOT switch it in on an Xerneas that has already set up unless you know it doesn't have Focus Blast or Hidden Power Fire
  • Ferrothorn cannot take hits from Kyogre with Choice Specs or multiple Calm Mind boosts, but is otherwise a solid check
  • Gyro Ball has only 8 PP, keep this in mind when using it, especially against Pressure users. If they have Xerneas, make sure you save some if for it if you lack any other solid answer
  • Try to catch Pokemon with Leech Seed on the switch; that way you can recover HP while scouting with Protect and it will benefit your switch-in
  • Iron Barbs activates twice against Mega Kangaskhan when it uses contact moves
  • For Ferrothorn vs Ferrothorn/Forretress/Skarmory/etc, if you have Thunder Wave, delay paralyzing it as long as you can; the full paralysis will give the opponent a PP advantage
  • Remember that Steel no longer resists Ghost or Dark!
Team Options
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  • Although Drizzle got nerfed, Ferrothorn still appreciates having it up, so Kyogre works reasonably well; Kyogre also loves having Spikes support and Ferrothorn can readily switch in on Electric and Grass moves
  • Clerics like Blissey and Xerneas are great if you are running Leech Seed and still useful for when you are not, as burn is greatly limits Ferrothorns survivability. Also can be used to wake up Ferrothorn after Rest
  • Fire-type moves are Ferrothorn's bane, but can be used to bait them; Ho-Oh, Rock Arceus, Kyogre, Heatran and most Dragon-types can use them as an opportunity to switch in
  • Ho-Oh, Giratina and Rayquaza can also switch in on Fighting-type moves
  • Ferrothorn gets more utility out of status moves or Protect, so having another Stealth Rock user is beneficial

Other Options
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  • Choice Band can catch a number of Pokemon off guard with OHKOes and 2HKOes using Gyro Ball and Power Whip, but relies heavily on surprise and can be done more reliably with faster and stronger Pokemon
  • Iron Head is more effective against Substitute than Gyro Ball, as it has higher PP
  • With Bulldoze you can beat other Ferrothorn and really hurt Heatran
  • If you have SERIOUS GONADS, then you can try Swords Dance or Curse
  • jk don't do it plz
  • Rocky Helmet is cute, but Leftovers + Leech Seed is generally going to be better. Good for counterteaming your friends who use Mega Kangaskhan

Checks & Counters
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  • Fire-type moves, especially outside of Rain
  • Taunt messes up Ferrothorn pretty bad, especially Taunt Roost/Oblivion Wing Yveltal
  • Ferrothorn hates getting burned
  • Fire-type moves
  • Skarmory, Bronzong and Forretress can use it as set up bait, but Ferrothorn can set up on them as well
  • Heatran is immune to Toxic, 4x resists Gyro Ball AND Power Whip and has STAB Lava Plume
  • Fire-type moves
  • Mega Blaziken, Mega Lucario, Mega Mewtwo X, Terrakion and Fighting Arceus can all dent it with Fighting-STABs, although Blazikens is much safer using Flare Blitz
 
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Manaphy

Throughout heaven and earth, I alone am family guy
is a Tiering Contributoris a Top Contributor
you're gonna need a rest mention somewhere. lets ferrothorn check support arceus really well
(IMO a slash)
also I wouldn't even have spikes as a main slash since defog kinda ruins the point
 
Last edited:

Blue Jay

The notorious Good Wife
is a Contributor Alumnus
Spikes are very hard to maintain with a Pokemon that struggles to prevent Defog (apart from punishing Arceus-Rock and Arceus-Fairy well). I'm feeling a moveset more like:

Support
########
name: Support
move 1: Leech Seed
move 2: Gyro Ball
move 3: Toxic / Thunder Wave
move 4: Stealth Rock / Rest / Protect
ability: Iron Barbs
item: Leftovers
nature: Sassy
evs: 252 HP / 72 Atk / 184 SpD
ivs: 0 Spe

Mention how Thunder Wave has the disadvantage of ruining Gyro Ball.

The EV spread seems a little arbitrary. Is 72 Atk for anything in particular? Because without (almost) maximal SpD investment Ferrothorn is 2HKO'd by Scarf Water Spout with SR, which is a shame since it's so well suited to check non-Specs Kyogre otherwise. It also falls short of OHKOing Xerneas that have significant HP or Def investment (as many do).

The 4th moveslot is also somewhat open, and I'm not sure about the order. But I feel that maintaining Spikes requires a lot of team support to Taunt/pressure Defog users, therefore only fitting on certain teams and being far from a main slash (although it could be slashed in with the 4th moveslot). Rest is handy as Manaphy mentioned. Protect is tempting with Leech Seed + Toxic, but is also exploitable as a free switch turn. Knock Off may also deserve a Set Details mention here, since fitting it is a lot more manageable without trying to fit in Spikes.
 
Also, blue jay, you run Toxic on Ferrothorn to stall out defoggers which makes Spikes viable. Maybe you should mention in set description that Spikes / SR are interchangable depending on the team, but you need to run Toxic if you run Spikes. It is incredibly hard to fit Toxic on the set, since you need Gyro Ball for Mega Gar, but with only Gyro Kyogre can freely switch in on you. If you are running Leech Seed, I think you should pass up on Rest and vice versa. The set should probably look more like this:
Support
########
name: Support
*talked about on irc*


I don't think TWave deserves a spot in the main set, maybe mention: Spikes, Twave, Knock Off in set description. There are a lot of slashes in this set so hopefully someone more experienced can come along and clear that up.
 
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  • Leech Seed doesn't heal burn, but doesn't put Ferrothorn to sleep and also damages the opponent
  • Rest allows Ferrothorn to heal burn, which it despises, recover HP and potentially stall out defoggers; having something with Aromatherapy or Heal Bell is highly recommended
Imo, cleric support is more important for leech seed variants than the rest variants. Leech Seed can't really get around the crippling burns, it can just put up with it long enough to kill a bulky Arceus that is poisoned but becomes much less effective in gneeral in the process. Rest is much more self sufficient because it can resolve the burn issue by itself, it just can't sap HP and be a pest like Leech Seed can (also means it can't really mess with Kyogre as much without whip). Sleep isn't really an issue because Ferrothron is good enough at finding free turns to wake up from it. Basically, clerics are strongly appreciated with Seeds Ferro and a nice bonus if you run Rest.

Toxic gives Ferrothorn the ability to beat Lugia and certain Arceus
worth explaining that crippling those guys is good cause they defog (idk if you already planned to in the write up, jut to make sure you didn't forget)

  • You can either invest into Defense or Special Defense to fit your team's needs
  • For example, if you have Groudon, consider investing in Special Defense in order to switch in on Kyogre more safely
Not really worth it for anything besides Zekrom, which there are better things to check him with. You can make this mention but make it clear that SpDef is much, much better.

Put twave in OO, too much 4mss as it is and it doesn't do anything besides troll and cripple mega blaze switchins.

Fairy types are a much better mention for fighting type moves than Rayquaza, especially since most fighting types moves are just coverage now with the exception of MMX and the odd Mega Lucario/Terrakion/fightceus. (mega blaze too but he also uses fire type moves)

Swords Dance is too gimmicky to have even a OO mention, curse can stay though.

Mention defog Poisonceus as it can defog away hazards and cripple seeds ferro with burn or force it to rest. Eventually loses to rest variants, though, cause PP stall.

These are easy changes so just going to QC Approve 1/3 now.
 

Brambane

protect the wetlands
is a Contributor Alumnus
So I'm back and college and pretty busy

I'm not sure if I'll be able to finish this

If anyone wants it, he or she can have it
 
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