Introduction
You might recall that I did a challenge run of Pokemon SS and Pokemon Black a while back. While those games weren´t easy to complete the Fire VS Fire challenge in, they weren´t too hard either. That´s why I want to try the challenge in a game that is more challenging in general: Pokemon Platinum.
For the uninitiated, the Fire VS Fire challenge is run where I can only use the same type that type-specialists use against them. For example, I can only use rock types against Roark and only ghost types against Fantina (yikes). This type of run requires a lot of long-term planning and managing exp, which is what makes it fun.
Rules:
Starter choice
Unlike SS and Black, the starter choice matters A LOT in Platinum. All three starters can be used in at least two major fights. Torterra and Infernape can be used all the way up to the E4, so the choice is between them. The issue is, both of them are the best available choices against Gardenia/Bertha and Maylene/Flint respectively, so the choice is extremely hard to make. The second-best option for Flint, after Infernape, is nasty plot Houndoom. However, you need to either breed it or grind it to lv 60 to get nasty plot. I decided to pick Chimchar as the starter so that I didn’t have to deal with that. Again, this will make Gardenia and Bertha a lot harder, since Torterra would have been able to easily solo those fights with curse.
In preparation for Roark
The first thing I do after arriving in Jubilife City is to catch a Budew. It´s the only available grass type for Gardenia, other than Turtwig. Since Chimchar won´t see any major action until Maylene, I focus on levelling Budew for now.
The only available rock types before Roark are Geodude and Onix. Both can learn rock smash though, so they have the advantage over Roark’s Geodude and Onix. I catch a Geodude in the Oreburgh mine since they are common and of a decently high level there. Geodude also has much better attack than Onix. I also catch an extra Geodude as switch fodder, just in case I need to heal. I use the highest level one against the trainers in the mine and the ones in Oreburgh Gym. With all that exp, it reached lv 13.
Roark
I lead with my lv 13 Geodude. The opposing Geodude only has rock throw and stealth rock, so it doesn´t pose a threat at all. A couple of rock smashes take I out. I use rock smash against Onix once, but Onix uses screech. I switch to my backup Geodude for safety and spam rock smash until Geodude faints. Onix´ defense is lowered so much that one more rock smash from my main Geodude knocks it out. Up next is Cranidos, who isn´t nearly as bulky as Roark´s other mons. Three rock smashes take care of it.
The road to Eterna City
I keep one of my Geodudes in my party to use rock smash, but it doesn´t see combat anymore. My top priority is to level up Budew as much as possible, because it will have to beat Gardenia on its own. Chimchar has to help out against the Team Galactic grunts around Floaroma town quite often. It does evolve into Monferno as result of that though.
Budew is kind of overlevelled already, so it manages to beat Mars´ Purugly with some luck with stun spore hax. I´m becoming more and more confident that Budew will manage against Gardenia. It does well against the trainers on route 205 as well, but it need help from Monferno again against the bug types in Eterna Forest.
Gardenia
Budew is lv 24 when fighting Gardenia. I teach it return before the battle. Nothing on Gardenia´s team can do any meaningful damage to Budew, but the problem is that that also goes the other way. I set up to +6 with growth, and here I realise that growth doesn’t raise attack in gen 4, so return doesn’t get boosted. +6 mega drain take Turtwig and Cherrim out regardless though, it just takes very long. Roserade adds even more tedium with stun spore, but it really can’t damage Budew either. I spam mega drain until it runs out of PP. After that I switch to spamming return, which knocks Roserade out after a while. I realise that this battle description is probably kind of boring, but it really wasn’t an interesting fight.
Next time I'll have to beat Fantina, the most dangerous early game boss, with a Pokemon that is by definition weak to it. Fun times.
You might recall that I did a challenge run of Pokemon SS and Pokemon Black a while back. While those games weren´t easy to complete the Fire VS Fire challenge in, they weren´t too hard either. That´s why I want to try the challenge in a game that is more challenging in general: Pokemon Platinum.
For the uninitiated, the Fire VS Fire challenge is run where I can only use the same type that type-specialists use against them. For example, I can only use rock types against Roark and only ghost types against Fantina (yikes). This type of run requires a lot of long-term planning and managing exp, which is what makes it fun.
Rules:
- Against gym leaders and e4 members, I can only use pokemon of the type that they specialize in.
- I have to beat Cynthia to complete the challenge, even though she is not a type specialist.
- As the meme goes, you don’t become the champion without knowing how to spam full restores. I can use two in-battle items, just like the gym leaders I’m fighting. To make things a bit easier for myself, I will allow healing items of any kind.
- As I´m playing on an emulator, I use the ´change impossible evolutions` option of the pokemon randomizer. This enables me to use trade-only pokemon.
- I’m playing on set mode
Starter choice
Unlike SS and Black, the starter choice matters A LOT in Platinum. All three starters can be used in at least two major fights. Torterra and Infernape can be used all the way up to the E4, so the choice is between them. The issue is, both of them are the best available choices against Gardenia/Bertha and Maylene/Flint respectively, so the choice is extremely hard to make. The second-best option for Flint, after Infernape, is nasty plot Houndoom. However, you need to either breed it or grind it to lv 60 to get nasty plot. I decided to pick Chimchar as the starter so that I didn’t have to deal with that. Again, this will make Gardenia and Bertha a lot harder, since Torterra would have been able to easily solo those fights with curse.
In preparation for Roark
The first thing I do after arriving in Jubilife City is to catch a Budew. It´s the only available grass type for Gardenia, other than Turtwig. Since Chimchar won´t see any major action until Maylene, I focus on levelling Budew for now.
The only available rock types before Roark are Geodude and Onix. Both can learn rock smash though, so they have the advantage over Roark’s Geodude and Onix. I catch a Geodude in the Oreburgh mine since they are common and of a decently high level there. Geodude also has much better attack than Onix. I also catch an extra Geodude as switch fodder, just in case I need to heal. I use the highest level one against the trainers in the mine and the ones in Oreburgh Gym. With all that exp, it reached lv 13.
Roark
I lead with my lv 13 Geodude. The opposing Geodude only has rock throw and stealth rock, so it doesn´t pose a threat at all. A couple of rock smashes take I out. I use rock smash against Onix once, but Onix uses screech. I switch to my backup Geodude for safety and spam rock smash until Geodude faints. Onix´ defense is lowered so much that one more rock smash from my main Geodude knocks it out. Up next is Cranidos, who isn´t nearly as bulky as Roark´s other mons. Three rock smashes take care of it.
The road to Eterna City
I keep one of my Geodudes in my party to use rock smash, but it doesn´t see combat anymore. My top priority is to level up Budew as much as possible, because it will have to beat Gardenia on its own. Chimchar has to help out against the Team Galactic grunts around Floaroma town quite often. It does evolve into Monferno as result of that though.
Budew is kind of overlevelled already, so it manages to beat Mars´ Purugly with some luck with stun spore hax. I´m becoming more and more confident that Budew will manage against Gardenia. It does well against the trainers on route 205 as well, but it need help from Monferno again against the bug types in Eterna Forest.
Gardenia
Budew is lv 24 when fighting Gardenia. I teach it return before the battle. Nothing on Gardenia´s team can do any meaningful damage to Budew, but the problem is that that also goes the other way. I set up to +6 with growth, and here I realise that growth doesn’t raise attack in gen 4, so return doesn’t get boosted. +6 mega drain take Turtwig and Cherrim out regardless though, it just takes very long. Roserade adds even more tedium with stun spore, but it really can’t damage Budew either. I spam mega drain until it runs out of PP. After that I switch to spamming return, which knocks Roserade out after a while. I realise that this battle description is probably kind of boring, but it really wasn’t an interesting fight.
Next time I'll have to beat Fantina, the most dangerous early game boss, with a Pokemon that is by definition weak to it. Fun times.