Hi everyone! I'm Inscribe, or some of you may know me as kektus, someone who plays the Little Cup metagame very often. While laying in my bed, I was having a very vivid dream about bird spam.. and I wondered if I could recreate bird spam, but with other top-tier offensive types that rule the Little Cup metagame; and the type I would build my team around would happen to become something known to me as:

Fighting Spam: The Team: The Movie: The Experience

fighting spam #1 (Mienfoo) @ Choice Scarf
Ability: Regenerator
Level: 5
EVs: 156 Atk / 116 Def / 236 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Knock Off
- Drain Punch

Mienfoo is one half of my Fighting Spam core, you could say. Choice Scarf Mienfoo provides a lot of power with High Jump Kick, 2HKOing Eviolite Vullaby with High Jump Kick after Stealth Rock. Also, on the occasion that I have Stealth Rock & one/two Spikes up, Mienfoo can pretty much threaten to 2HKO/HKO the entire Metagame with High Jump Kick. Mienfoo helps kill threats like Gastly and Abra, and hits many variants of Chinchou really hard.

fighting spam #2 (Timburr) @ Eviolite
Ability: Guts
EVs: 76 HP / 196 Atk / 76 Def / 156 SpD
Impish Nature
- Drain Punch
- Knock Off
- Mach Punch
- Bulk Up

Timburr is the last piece of my 'Fighting Spam' core. Timburr provides Status Absorbing and can switch in to scary things like Larvesta or Duskull, which can otherwise pretty much sweep my team entirely if Gastly is dead, which might happen often, due to its mediocre bulk. Timburr helps my team out a bunch since it's my only Priority user, having Mach Punch, and can easily kill some Shell Smashers.


cleaner #2 (Magnemite) @ Choice Scarf
Ability: Sturdy
Level: 5
EVs: 240 SpA / 236 Spe
Modest Nature
- Volt Switch
- Flash Cannon
- Thunderbolt
- Hidden Power [Ground]

Magnemite is my main check to set-up sweepers such as Clamperl, and can check Flying-types pretty easily. With Hidden Power [Ground], Magnemite can also wear down several Chinchou variants, making the late game sweep a lot easier. Magnemite also aids me in wearing down scary sweepers like Gastly or Abra, which would otherwise sweep my team.

cleaner #3 (Gastly) @ Life Orb
Ability: Levitate
Level: 5
EVs: 40 Def / 196 SpA / 76 SpD / 196 Spe
Timid Nature
- Shadow Ball
- Sludge Bomb
- Substitute
- Psychic

Gastly is my main check to scary Fairy-types like Snubbull or Spritzee; which would wall my team otherwise. I run Substitute to get free Substitutes on Thunder Waves/Foongus'/Shroomish's Spore, which helps me kill these big threats, and potentially sweep the opposing team. Gastly provides an amazing check to the Regenerator core (Slowpoke, Foongus, Mienfoo) due to Psychic/Shadow Ball pretty much OHKOing the entire core.

cleaner #1 (Abra) @ Focus Sash
Ability: Magic Guard
Level: 5
EVs: 240 SpA / 200 Spe
Timid Nature
- Psychic
- Energy Ball
- Hidden Power [Fighting]
- Protect

Abra is the last member of the Pokemon designed to clean up the field to allow my amazing 'Fighting Spammers' to sweep up. The set is pretty standard, Abra is for checking Foongus and denting the opposing team by a lot. Abra provides a second check to scary Shell Smashers, and other Set-up sweepers. Protect helps me dodge Fake Outs and scout for certain items/moves, like Choice Scarf Mienfoo, Trick Gastly, etc.

(not a gen 6 sprite,, so dank..)
hazard setter (Ferroseed) @ Eviolite
Ability: Iron Barbs
EVs: 84 HP / 36 Atk / 188 Def / 148 SpD / 36 Spe
Careful Nature
- Stealth Rock
- Bullet Seed
- Iron Head
- Thunder Wave

This is the last and probably most useful Pokemon on this team. Ferroseed provides the ever-so-prominent Stealth Rock, and he provides amazing support in Thunder Wave, allowing me to deal with big threats that would otherwise be a pain in the ass. The rest of the set is pretty much self explanatory. Iron Head hits the threatening Fairy-types that can sweep me if I lose Gastly too early, and Bullet Seed is just an amazing STAB that hits Drilbur, and people that lead with their Shell Smasher for some reason.


EleSkit: EleSkit, or honestly, any Sticky Web team is going to be a pain in the ass, and extremely difficult to defeat. Psychic Elekid with something to hit Magnemite can easily sweep my team if I'm not careful. I'm considering switching something out for Drilbur, not sure who though.

Fletchling: Honestly, I haven't had any trouble with Fletchling throughout my laddering so far, but I believe this is so because everyone didn't expect the Choice Scarf Magnemite (I think???????!?!),,even so, Fletchling can't really hit Magnemite unless you're running Overheat or Hidden Power Ground (kek). Based on this, I think any player that plays Fletchling correctly can easily sweep my team.

Drifloon: This may sound funny, but Drifloon is a huge threat to my team. Unburden Berry Juice outspeeds all of my Choice Scarfed Pokemon and OHKOes/2HKOes them all. Nothing in my team wants to switch into an Acrobatics barring Magnemite and Ferroseed, but they have no recovery and are easily worn down. When Magnemite and Ferroseed are weakened, I pretty much get swept by this thing.


(sry for bad grammar i made this at midnight)
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Hi there, first of all I'd like to say that Fighting spam is really cool this gen because of the Knock Off buff and with some team support to deal with threats like Abra and Fletchling it can work really well.

I'll suggest using Drilbur over Ferroseed, since it gives you Stealth Rock support, can Rapid Spin, and gives you something that deals with VoltTurn (especially Chinchou) which seems to give this team a hard time and the only drawback is that you got one less Fletchling check but I'll get into that:

Drilbur @ Eviolite
Ability: Mold Breaker
EVs: 36 HP / 236 Atk / 212 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Stealth Rock

Also, I'll suggest using Vullaby over Abra (this one is rather secondary if you still think Fletchling gives you problems) and you already have Scarf Mienfoo that can revenge kill Shell Smashers so Abra isn't much needed, Vullaby is the ultimate Foongus counter being immune to Spore (and Stun Spore) thanks to Overcoat and can hit it hard with Brave Bird, Vullaby also allows you to check Fletchling, Fighting-type Pokémon and Drilbur, and it can give you support with Knock Off, you can also run U-Turn over Defog (since you already have a spinner in Drilbur) to help you get momentum:

Vullaby @ Eviolite
Ability: Overcoat
EVs: 116 HP / 236 Def / 76 SpD / 36 Spe
Impish Nature
- Brave Bird
- Roost
- Knock Off
- U-Turn

On Gastly I'll suggest using Dazzling Gleam over Psychic, you seem to run Psychic only to deal with Foongus but you can use Substitute on it and it won't be able to break it easily, meanwhile Dazzling Gleam allows you to deal with Mienfoo, Scraggy and other Fighting-type Pokémon. I could've suggested Hidden Power Fighting to deal with Pawniard but you already have Timburr and Mienfoo which can easily take it down.

Good luck with your team and I hope I helped!

Corporal Levi

ninjadog of the decade
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Hello Inscribe
This is a solid team, but I have a few quick suggestions.
The team's biggest issue is that it is pretty much cleanly 6-0ed by Fletchdig (5-0ed if Diglett dies I guess). As such, getting either Porygon or Archen in there somewhere is almost necessary; I think Porygon over Abra is your best option, because Porygon additionally checks opposing Abra and non-Cross Chop Elekid (and Drifloon), all huge threats to your team, and provides further paralysis support for a Gastly or Timburr sweep. It can avoid the OHKO from most Shell Smashers and paralyze them, which is helpful if you're going to replace Ferroseed.
Porygon @ Eviolite
Ability: Download
Level: 5
EVs: 156 HP / 116 Def / 76 SpA / 156 SpD
Bold Nature
- Thunder Wave
- Psychic / Tri Attack
- Ice Beam
- Recover
Thunder Wave cripples Pokemon Porygon would not able to damage significantly otherwise, such as Abra and Pawniard, and lets you Recover spam at times. Ice Beam massacres Fletchling, Drilbur and Archen, especially with a possible Download boost, while Psychic hits Fighting-type switch-ins and Gastly hard; however, Tri Attack is an option to just act as a reliable STAB move. Recover allows Porygon to stick around to check the threats it needs to.

I'm seconding Yagura's suggestion of replacing Ferroseed with Drilbur; Rapid Spin support is helpful to maintain Magnemite's Sturdy if it's really necessary, and you really don't need more Pokemon for Fire-types to get in on. Porygon should hopefully cover your paralysis needs. I'm also agreeing with Dazzling Gleam over Psychic; even though Foongus's Giga Drain actually does break Gastly's Substitute, both Sludge Bomb and Psychic are 2HKOs when factoring in Stealth Rock and Giga Drain's healing. This renders Dazzling Gleam more useful overall to deal with Scraggy, as well as hitting Pawniard and Stunky neutrally.

I would like to suggest a spread of 76 HP/36 Atk/156 Def/236 SpD with a Careful nature on Timburr. This gives Timburr a far better chance of surviving the OHKO from Abra's Psychic (68.8% chance to OHKO from full health vs 6.3% chance to OHKO after Stealth Rock), allowing Timburr to retaliate with Knock Off followed by Mach Punch. It also usually allows Timburr to survive the OHKO from Choice Specs Vulpix's Overheat and the 2HKO from Magnemite's Thunderbolt and Bellsprout's SolarBeam before Stealth Rock, and the 2HKO from Choice Scarf Chinchou's Hydro Pump after Stealth Rock. This allows Timburr to sweep with Bulk Up more easily; I don't think Mach Punch needs to be hugely powerful when you have Choice Scarf Mienfoo.

I could see Sun teams being somewhat troublesome, but Vulpix honestly won't be lasting very long against a team like yours, and Porygon should hopefully be able to stall Sun out once Vulpix is down.

That's it for now; your team is otherwise very well built. Good luck!
Pretty good team. I switched the Drillbur for ferroseed and porygon for abra as well as put dazzling gleam on gastly. Abra is a huge threat to this team.
Showdown! (1).jpg

Made it pretty high on the ladder with this team!
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I just realized im 1 rank higher than the guy who made this post. You can see his name under mine in the picture :D

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